Date: Mon, 22 Dec 2014 18:47:03 +0100
Subject: [PATCH] Don't select units while dragging bandbox because of a vastly
improved performance.
---
binaries/data/mods/public/gui/session/input.js | 7 +------
1 file changed, 1 insertion(+), 6 deletions(-)
diff --git a/binaries/data/mods/public/gui/session/input.js b/binaries/data/mods/public/gui/session/input.js
index a231c66..ed91b20 100644
a
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b
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function handleInputBeforeGui(ev, hoveredObject)
|
547 | 547 | switch (ev.type) |
548 | 548 | { |
549 | 549 | case "mousemotion": |
550 | | var rect = updateBandbox(bandbox, ev, false); |
551 | | |
552 | | var ents = Engine.PickFriendlyEntitiesInRect(rect[0], rect[1], rect[2], rect[3], Engine.GetPlayerID()); |
553 | | var preferredEntities = getPreferredEntities(ents); |
554 | | g_Selection.setHighlightList(preferredEntities); |
555 | | |
| 550 | updateBandbox(bandbox, ev, false); |
556 | 551 | return false; |
557 | 552 | |
558 | 553 | case "mousebuttonup": |