1 | Much to our regret we must report the program has encountered an error.
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2 |
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3 |
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4 |
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5 | Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files.
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6 |
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7 |
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8 |
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9 | Details: unhandled exception (Access violation reading 0x00000000)
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10 |
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11 |
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12 |
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13 | Location: unknown:0 (?)
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14 |
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15 |
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16 |
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17 | Call stack:
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18 |
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19 |
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20 |
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21 | (error while dumping stack: No stack frames found)
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22 |
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23 | errno = 0 (No error reported here)
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24 |
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25 | OS error = 2 (The system cannot find the file specified.)
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26 |
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27 |
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28 |
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29 |
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30 | ====================================
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31 |
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32 | SVN Revision: 15843
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33 |
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34 | System info:
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35 |
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36 | (generated 2015-01-02 20:19:23 UTC)
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37 |
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38 |
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39 |
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40 | OS : WinXP SP 3 (5.1.2600)
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41 |
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42 | CPU : x86, Pentium Dual-Core T4200 @ 2.00GHz (1x2x1), 1.99 GHz
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43 |
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44 | Memory : 2940 MiB; 2277 MiB free
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45 |
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46 | Graphics Card : Intel Intel Cantiga
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47 |
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48 | OpenGL Drivers : 1.5.0 - Build 7.14.10.4953; ig4icd32.dll (6.14.10.4953)
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49 |
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50 | Video Mode : 1280x800:32
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51 |
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52 | Sound Card : Realtek High Definition Audio;
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53 |
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54 | Sound Drivers :
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55 |
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56 |
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57 |
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58 | OpenGL Extensions:
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59 |
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60 | GL_ARB_depth_texture
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61 |
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62 | GL_ARB_fragment_program
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63 |
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64 | GL_ARB_multitexture
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65 |
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66 | GL_ARB_occlusion_query
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67 |
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68 | GL_ARB_point_parameters
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69 |
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70 | GL_ARB_shadow
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71 |
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72 | GL_ARB_texture_border_clamp
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73 |
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74 | GL_ARB_texture_compression
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75 |
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76 | GL_ARB_texture_cube_map
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77 |
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78 | GL_ARB_texture_env_add
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79 |
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80 | GL_ARB_texture_env_combine
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81 |
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82 | GL_ARB_texture_env_dot3
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83 |
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84 | GL_ARB_texture_env_crossbar
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85 |
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86 | GL_ARB_transpose_matrix
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87 |
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88 | GL_ARB_vertex_buffer_object
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89 |
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90 | GL_ARB_vertex_program
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91 |
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92 | GL_ARB_window_pos
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93 |
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94 | GL_EXT_abgr
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95 |
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96 | GL_EXT_bgra
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97 |
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98 | GL_EXT_blend_color
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99 |
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100 | GL_EXT_blend_func_separate
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101 |
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102 | GL_EXT_blend_minmax
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103 |
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104 | GL_EXT_blend_subtract
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105 |
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106 | GL_EXT_clip_volume_hint
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107 |
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108 | GL_EXT_compiled_vertex_array
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109 |
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110 | GL_EXT_draw_range_elements
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111 |
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112 | GL_EXT_fog_coord
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113 |
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114 | GL_EXT_multi_draw_arrays
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115 |
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116 | GL_EXT_packed_pixels
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117 |
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118 | GL_EXT_rescale_normal
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119 |
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120 | GL_EXT_secondary_color
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121 |
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122 | GL_EXT_separate_specular_color
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123 |
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124 | GL_EXT_shadow_funcs
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125 |
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126 | GL_EXT_stencil_two_side
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127 |
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128 | GL_ARB_texture_rectangle
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129 |
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130 | GL_EXT_texture_rectangle
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131 |
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132 | GL_EXT_stencil_wrap
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133 |
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134 | GL_EXT_texture_compression_s3tc
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135 |
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136 | GL_EXT_texture_env_add
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137 |
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138 | GL_EXT_texture_env_combine
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139 |
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140 | GL_EXT_texture_lod_bias
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141 |
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142 | GL_EXT_texture_filter_anisotropic
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143 |
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144 | GL_EXT_texture3D
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145 |
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146 | GL_3DFX_texture_compression_FXT1
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147 |
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148 | GL_IBM_texture_mirrored_repeat
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149 |
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150 | GL_NV_blend_square
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151 |
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152 | GL_NV_texgen_reflection
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153 |
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154 | GL_SGIS_generate_mipmap
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155 |
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156 | GL_SGIS_texture_edge_clamp
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157 |
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158 | GL_SGIS_texture_lod
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159 |
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160 | GL_WIN_swap_hint
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161 |
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162 |
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163 |
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164 | SMBIOS:
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165 |
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166 |
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167 |
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168 |
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169 |
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170 | ====================================
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171 |
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172 | Main log:
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173 |
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174 | (unavailable)
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175 |
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176 | ====================================
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177 |
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