Ticket #3262: utf8-fixes.patch

File utf8-fixes.patch, 6.7 KB (added by Igor Gnatenko, 9 years ago)

patch which converts all ISO-8859 to utf8

  • binaries/data/mods/public/simulation/data/technologies/armor_infantryspearmen_pierce_02.json

     
    1 {
    2     "pair": "pair_inf_armor_02",
    3     "genericName": "Reinforced Shield",
    4     "specificName": {
    5         "mace": "Aspís",
    6         "spart": "Aspís",
    7         "athen": "Aspís",
    8         "ptol": "Aspís",
    9         "sele": "Aspís"
    10     },
    11     "description": "The best shields have reinforcements either on the corners (Roman scutum) or around the rim (Greek aspis).",
    12     "cost": {"food": 0, "wood": 0, "stone": 0, "metal": 100},
    13     "requirements": {"tech": "phase_town"},
    14     "requirementsTooltip": "Unlocked in Town Phase.",
    15     "icon": "shields_generic_bronze.png",
    16     "researchTime": 40,
    17     "tooltip": "Infantry Spearmen +1 Pierce Armor Levels.",
    18     "modifications": [{"value": "Armour/Pierce", "add": 1.0}],
    19     "affects": ["Infantry Spear"],
    20     "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
    21 }
     1{
     2    "pair": "pair_inf_armor_02",
     3    "genericName": "Reinforced Shield",
     4    "specificName": {
     5        "mace": "Aspís",
     6        "spart": "Aspís",
     7        "athen": "Aspís",
     8        "ptol": "Aspís",
     9        "sele": "Aspís"
     10    },
     11    "description": "The best shields have reinforcements either on the corners (Roman scutum) or around the rim (Greek aspis).",
     12    "cost": {"food": 0, "wood": 0, "stone": 0, "metal": 100},
     13    "requirements": {"tech": "phase_town"},
     14    "requirementsTooltip": "Unlocked in Town Phase.",
     15    "icon": "shields_generic_bronze.png",
     16    "researchTime": 40,
     17    "tooltip": "Infantry Spearmen +1 Pierce Armor Levels.",
     18    "modifications": [{"value": "Armour/Pierce", "add": 1.0}],
     19    "affects": ["Infantry Spear"],
     20    "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
     21}
  • binaries/data/mods/public/simulation/data/technologies/armor_infantryspearmen_pierce_03.json

     
    1 {
    2     "pair": "pair_inf_armor_03",
    3     "genericName": "Bronze Shield Facing",
    4     "specificName": {
    5         "mace": "Khrysaspís",
    6         "spart": "Khalkaspís",
    7         "athen": "Khalkaspís",
    8         "ptol": "Khalkaspís",
    9         "sele": "Khalkaspís"
    10     },
    11     "description": "A bronze skin hammered over the face of the shield.",
    12     "cost": {"food": 0, "wood": 0, "stone": 0, "metal": 200},
    13     "requirements": {"tech": "phase_city"},
    14     "requirementsTooltip": "Unlocked in City Phase.",
    15     "icon": "shields_generic_gold.png",
    16     "researchTime": 40,
    17     "tooltip": "Infantry Spearmen +1 Pierce Armor Level.",
    18     "modifications": [
    19         {"value": "Armour/Pierce", "add": 1.0}],
    20     "affects": ["Infantry Spear"],
    21     "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
    22 }
     1{
     2    "pair": "pair_inf_armor_03",
     3    "genericName": "Bronze Shield Facing",
     4    "specificName": {
     5        "mace": "Khrysaspís",
     6        "spart": "Khalkaspís",
     7        "athen": "Khalkaspís",
     8        "ptol": "Khalkaspís",
     9        "sele": "Khalkaspís"
     10    },
     11    "description": "A bronze skin hammered over the face of the shield.",
     12    "cost": {"food": 0, "wood": 0, "stone": 0, "metal": 200},
     13    "requirements": {"tech": "phase_city"},
     14    "requirementsTooltip": "Unlocked in City Phase.",
     15    "icon": "shields_generic_gold.png",
     16    "researchTime": 40,
     17    "tooltip": "Infantry Spearmen +1 Pierce Armor Level.",
     18    "modifications": [
     19        {"value": "Armour/Pierce", "add": 1.0}],
     20    "affects": ["Infantry Spear"],
     21    "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
     22}
  • binaries/data/mods/public/simulation/data/technologies/armor_infantryspearmen_pierce_04.json

     
    1 {
    2     "pair": "pair_inf_armor_04",
    3     "genericName": "Silver Shields",
    4     "specificName": {
    5         "mace": "Argyraspís",
    6         "spart": "Argyraspís",
    7         "athen": "Argyraspís",
    8         "ptol": "Argyraspís",
    9         "sele": "Argyraspís"
    10     },
    11     "description": "Only the most celebrated soldiers had shields faced with silver, as did the famous 'Silver Shields' regiment in Alexander the Great's army.",
    12     "cost": {"food": 0, "wood": 0, "stone": 0, "metal": 500},
    13     "requirements": {"tech": "phase_city"},
    14     "requirementsTooltip": "Unlocked in City Phase.",
    15     "icon": "shields_generic_silver.png",
    16     "researchTime": 40,
    17     "tooltip": "Champions +2 Pierce Armor Levels, but also +10 Metal Cost.",
    18     "modifications": [
    19     {"value": "Armour/Pierce", "add": 2.0},
    20     {"value": "Cost/Resources/metal", "add": 10}],
    21     "affects": ["Champion"],
    22     "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
    23 }
     1{
     2    "pair": "pair_inf_armor_04",
     3    "genericName": "Silver Shields",
     4    "specificName": {
     5        "mace": "Argyraspís",
     6        "spart": "Argyraspís",
     7        "athen": "Argyraspís",
     8        "ptol": "Argyraspís",
     9        "sele": "Argyraspís"
     10    },
     11    "description": "Only the most celebrated soldiers had shields faced with silver, as did the famous 'Silver Shields' regiment in Alexander the Great's army.",
     12    "cost": {"food": 0, "wood": 0, "stone": 0, "metal": 500},
     13    "requirements": {"tech": "phase_city"}, 
     14    "requirementsTooltip": "Unlocked in City Phase.",
     15    "icon": "shields_generic_silver.png",
     16    "researchTime": 40,
     17    "tooltip": "Champions +2 Pierce Armor Levels, but also +10 Metal Cost.",
     18    "modifications": [
     19    {"value": "Armour/Pierce", "add": 2.0},
     20    {"value": "Cost/Resources/metal", "add": 10}],
     21    "affects": ["Champion"],
     22    "soundComplete": "interface/alarm/alarm_upgradearmory.xml" 
     23}
  • binaries/data/mods/public/simulation/data/technologies/upgrade_rank_advanced_infantry.json

     
    11{
    22    "genericName": "Advanced Citizen-Infantry",
    33    "specificName": {
    4         "mace": "Zeugítai",
    5         "spart": "Zeugítai",
    6         "athen": "Zeugítai"
     4        "mace": "Zeugítai",
     5        "spart": "Zeugítai",
     6        "athen": "Zeugítai"
    77    },
    88    "description": "Upgrade all of your citizen-soldier infantrymen to Advanced rank.",
    99    "cost": {"food": 200, "wood": 300, "stone": 0, "metal": 0},