Ticket #3262: utf8-fixes.patch
File utf8-fixes.patch, 6.7 KB (added by , 9 years ago) |
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binaries/data/mods/public/simulation/data/technologies/armor_infantryspearmen_pierce_02.json
1 { 2 "pair": "pair_inf_armor_02", 3 "genericName": "Reinforced Shield", 4 "specificName": { 5 "mace": "Asp ís",6 "spart": "Asp ís",7 "athen": "Asp ís",8 "ptol": "Asp ís",9 "sele": "Asp ís"10 }, 11 "description": "The best shields have reinforcements either on the corners (Roman scutum) or around the rim (Greek aspis).", 12 "cost": {"food": 0, "wood": 0, "stone": 0, "metal": 100}, 13 "requirements": {"tech": "phase_town"}, 14 "requirementsTooltip": "Unlocked in Town Phase.", 15 "icon": "shields_generic_bronze.png", 16 "researchTime": 40, 17 "tooltip": "Infantry Spearmen +1 Pierce Armor Levels.", 18 "modifications": [{"value": "Armour/Pierce", "add": 1.0}], 19 "affects": ["Infantry Spear"], 20 "soundComplete": "interface/alarm/alarm_upgradearmory.xml" 21 } 1 { 2 "pair": "pair_inf_armor_02", 3 "genericName": "Reinforced Shield", 4 "specificName": { 5 "mace": "AspÃs", 6 "spart": "AspÃs", 7 "athen": "AspÃs", 8 "ptol": "AspÃs", 9 "sele": "AspÃs" 10 }, 11 "description": "The best shields have reinforcements either on the corners (Roman scutum) or around the rim (Greek aspis).", 12 "cost": {"food": 0, "wood": 0, "stone": 0, "metal": 100}, 13 "requirements": {"tech": "phase_town"}, 14 "requirementsTooltip": "Unlocked in Town Phase.", 15 "icon": "shields_generic_bronze.png", 16 "researchTime": 40, 17 "tooltip": "Infantry Spearmen +1 Pierce Armor Levels.", 18 "modifications": [{"value": "Armour/Pierce", "add": 1.0}], 19 "affects": ["Infantry Spear"], 20 "soundComplete": "interface/alarm/alarm_upgradearmory.xml" 21 } -
binaries/data/mods/public/simulation/data/technologies/armor_infantryspearmen_pierce_03.json
1 { 2 "pair": "pair_inf_armor_03", 3 "genericName": "Bronze Shield Facing", 4 "specificName": { 5 "mace": "Khrysasp ís",6 "spart": "Khalkasp ís",7 "athen": "Khalkasp ís",8 "ptol": "Khalkasp ís",9 "sele": "Khalkasp ís"10 }, 11 "description": "A bronze skin hammered over the face of the shield.", 12 "cost": {"food": 0, "wood": 0, "stone": 0, "metal": 200}, 13 "requirements": {"tech": "phase_city"}, 14 "requirementsTooltip": "Unlocked in City Phase.", 15 "icon": "shields_generic_gold.png", 16 "researchTime": 40, 17 "tooltip": "Infantry Spearmen +1 Pierce Armor Level.", 18 "modifications": [ 19 {"value": "Armour/Pierce", "add": 1.0}], 20 "affects": ["Infantry Spear"], 21 "soundComplete": "interface/alarm/alarm_upgradearmory.xml" 22 } 1 { 2 "pair": "pair_inf_armor_03", 3 "genericName": "Bronze Shield Facing", 4 "specificName": { 5 "mace": "KhrysaspÃs", 6 "spart": "KhalkaspÃs", 7 "athen": "KhalkaspÃs", 8 "ptol": "KhalkaspÃs", 9 "sele": "KhalkaspÃs" 10 }, 11 "description": "A bronze skin hammered over the face of the shield.", 12 "cost": {"food": 0, "wood": 0, "stone": 0, "metal": 200}, 13 "requirements": {"tech": "phase_city"}, 14 "requirementsTooltip": "Unlocked in City Phase.", 15 "icon": "shields_generic_gold.png", 16 "researchTime": 40, 17 "tooltip": "Infantry Spearmen +1 Pierce Armor Level.", 18 "modifications": [ 19 {"value": "Armour/Pierce", "add": 1.0}], 20 "affects": ["Infantry Spear"], 21 "soundComplete": "interface/alarm/alarm_upgradearmory.xml" 22 } -
binaries/data/mods/public/simulation/data/technologies/armor_infantryspearmen_pierce_04.json
1 { 2 "pair": "pair_inf_armor_04", 3 "genericName": "Silver Shields", 4 "specificName": { 5 "mace": "Argyrasp ís",6 "spart": "Argyrasp ís",7 "athen": "Argyrasp ís",8 "ptol": "Argyrasp ís",9 "sele": "Argyrasp ís"10 }, 11 "description": "Only the most celebrated soldiers had shields faced with silver, as did the famous 'Silver Shields' regiment in Alexander the Great's army.", 12 "cost": {"food": 0, "wood": 0, "stone": 0, "metal": 500}, 13 "requirements": {"tech": "phase_city"}, 14 "requirementsTooltip": "Unlocked in City Phase.", 15 "icon": "shields_generic_silver.png", 16 "researchTime": 40, 17 "tooltip": "Champions +2 Pierce Armor Levels, but also +10 Metal Cost.", 18 "modifications": [ 19 {"value": "Armour/Pierce", "add": 2.0}, 20 {"value": "Cost/Resources/metal", "add": 10}], 21 "affects": ["Champion"], 22 "soundComplete": "interface/alarm/alarm_upgradearmory.xml" 23 } 1 { 2 "pair": "pair_inf_armor_04", 3 "genericName": "Silver Shields", 4 "specificName": { 5 "mace": "ArgyraspÃs", 6 "spart": "ArgyraspÃs", 7 "athen": "ArgyraspÃs", 8 "ptol": "ArgyraspÃs", 9 "sele": "ArgyraspÃs" 10 }, 11 "description": "Only the most celebrated soldiers had shields faced with silver, as did the famous 'Silver Shields' regiment in Alexander the Great's army.", 12 "cost": {"food": 0, "wood": 0, "stone": 0, "metal": 500}, 13 "requirements": {"tech": "phase_city"}, 14 "requirementsTooltip": "Unlocked in City Phase.", 15 "icon": "shields_generic_silver.png", 16 "researchTime": 40, 17 "tooltip": "Champions +2 Pierce Armor Levels, but also +10 Metal Cost.", 18 "modifications": [ 19 {"value": "Armour/Pierce", "add": 2.0}, 20 {"value": "Cost/Resources/metal", "add": 10}], 21 "affects": ["Champion"], 22 "soundComplete": "interface/alarm/alarm_upgradearmory.xml" 23 } -
binaries/data/mods/public/simulation/data/technologies/upgrade_rank_advanced_infantry.json
1 1 { 2 2 "genericName": "Advanced Citizen-Infantry", 3 3 "specificName": { 4 "mace": "Zeug ítai",5 "spart": "Zeug ítai",6 "athen": "Zeug ítai"4 "mace": "ZeugÃtai", 5 "spart": "ZeugÃtai", 6 "athen": "ZeugÃtai" 7 7 }, 8 8 "description": "Upgrade all of your citizen-soldier infantrymen to Advanced rank.", 9 9 "cost": {"food": 200, "wood": 300, "stone": 0, "metal": 0},