1 | {
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2 | "settings": {
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3 | "PlayerData": [
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4 | {
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5 | "Name": "Player 1",
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6 | "Civ": "random",
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7 | "Color": {
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8 | "r": 46,
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9 | "g": 46,
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10 | "b": 200
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11 | },
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12 | "AI": "",
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13 | "AIDiff": 3,
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14 | "Team": -1
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15 | },
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16 | {
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17 | "Name": "Player 2",
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18 | "Civ": "random",
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19 | "Colour": {
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20 | "r": 150,
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21 | "g": 20,
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22 | "b": 20
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23 | },
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24 | "AI": "",
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25 | "AIDiff": 3,
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26 | "Team": -1
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27 | }
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28 | ],
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29 | "Seed": 64199,
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30 | "AISeed": 45227,
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31 | "CheatsEnabled": true,
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32 | "PopulationCap": 300,
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33 | "StartingResources": 300,
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34 | "Ceasefire": 0,
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35 | "Size": 384,
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36 | "GameType": "conquest",
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37 | "VictoryScripts": [
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38 | "scripts/TriggerHelper.js",
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39 | "scripts/ConquestCommon.js",
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40 | "scripts/Conquest.js"
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41 | ],
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42 | "Description": "Randomly selects a map from the list",
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43 | "Name": "",
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44 | "Script": "survivalofthefittest.js",
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45 | "BaseTerrain": [
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46 | "medit_sea_depths"
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47 | ],
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48 | "BaseHeight": 30,
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49 | "Keywords": [
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50 | "naval"
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51 | ],
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52 | "Preview": "schwarzwald.png",
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53 | "XXXXXX": "Optionally define other things here, like we would for a scenario",
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54 | "Author": "Michael Mayfield <mmayfield45@gmail.com>",
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55 | "Version": "1.2",
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56 | "DisabledTemplates": [
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57 | "structures/ptol_lighthouse"
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58 | ],
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59 | "RatingEnabled": false,
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60 | "RevealMap": true
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61 | },
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62 | "mapFilter": "all",
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63 | "map": "random",
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64 | "mapType": "random",
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65 | "mapPath": "maps/random/",
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66 | "matchID": "FFD550116ABD0CBD",
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67 | "gameSpeed": 1
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68 | }
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69 |
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