Ticket #3559: towerRange.patch
File towerRange.patch, 4.2 KB (added by , 9 years ago) |
---|
-
binaries/data/mods/public/art/textures/ui/session/portraits/technologies/murder_holes.png
Impossible d'afficher : fichier considéré comme binaire. svn:mime-type = application/octet-stream
-
binaries/data/mods/public/simulation/data/technologies/attack_tower_defense.json
Modification de propriétés sur binaries/data/mods/public/art/textures/ui/session/portraits/technologies/murder_holes.png ___________________________________________________________________ Added: svn:mime-type ## -0,0 +1 ## +application/octet-stream \ No newline at end of property
2 2 "genericName": "Sturdy Foundations", 3 3 "description": "Reinforce the foundations in preparation of an attack.", 4 4 "cost": {"food": 0, "wood": 500, "stone": 500, "metal": 500}, 5 "requirements": {"tech": "phase_ town"},6 "requirementsTooltip": "Unlocked in TownPhase.",5 "requirements": {"tech": "phase_city"}, 6 "requirementsTooltip": "Unlocked in City Phase.", 7 7 "icon": "architecture.png", 8 8 "researchTime": 40, 9 9 "tooltip": "Increases armour level of the defense tower by 2 levels.", -
binaries/data/mods/public/simulation/data/technologies/attack_tower_murderholes.json
1 { 2 "genericName": "Murder Holes", 3 "description": "Murder holes allow hitting enemies at the foot of the tower.", 4 "cost": {"food": 0, "wood": 250, "stone": 100, "metal": 0}, 5 "requirements": {"tech": "phase_city"}, 6 "requirementsTooltip": "Unlocked in City Phase.", 7 "icon": "murder_holes.png", 8 "researchTime": 40, 9 "tooltip": "Removes defense tower minimum range.", 10 "modifications": [{"value": "Attack/Ranged/MinRange", "replace": 0}], 11 "affects": ["Defensive Tower"], 12 "soundComplete": "interface/alarm/alarm_upgradearmory.xml" 13 } -
binaries/data/mods/public/simulation/templates/structures/iber_defense_tower.xml
1 1 <?xml version="1.0" encoding="utf-8"?> 2 2 <Entity parent="template_structure_defense_defense_tower"> 3 <Attack> 4 <Ranged> 5 <MinRange>12.0</MinRange> 6 </Ranged> 7 </Attack> 3 8 <BuildingAI> 4 9 <DefaultArrowCount>2</DefaultArrowCount> 5 10 </BuildingAI> -
binaries/data/mods/public/simulation/templates/template_structure_defense_defense_tower.xml
6 6 <Pierce>15.0</Pierce> 7 7 <Crush>0.0</Crush> 8 8 <MaxRange>80.0</MaxRange> 9 <MinRange> 4.0</MinRange>9 <MinRange>10.0</MinRange> 10 10 <ElevationBonus>15</ElevationBonus> 11 11 <ProjectileSpeed>75.0</ProjectileSpeed> 12 12 <PrepareTime>1200</PrepareTime> … … 74 74 attack_tower_watch 75 75 attack_tower_crenellations 76 76 attack_tower_range 77 attack_tower_murderholes 77 78 attack_tower_defense 78 79 </Technologies> 79 80 </ProductionQueue>