Ticket #3576: fishing.patch

File fishing.patch, 3.1 KB (added by mimo, 9 years ago)
  • binaries/data/mods/public/simulation/data/technologies/gather_capacity_fishing.json

     
     1{
     2    "genericName": "Salting Fish",
     3    "description": "Salting allows to preserve the fishes longer.",
     4    "cost": {"food": 200, "wood": 100, "stone": 0, "metal": 0},
     5    "requirements": {"tech": "phase_town"},
     6    "requirementsTooltip": "Unlocked in Town Phase. Requires Fishing Net.",
     7    "supersedes": "gather_fishing_net",
     8    "icon": "fish.png",
     9    "researchTime": 30,
     10    "tooltip": "Fishing Boats +20 food capacity.",
     11    "modifications": [{"value": "ResourceGatherer/Capacities/food", "add": 20}],
     12    "affects": ["FishingBoat"],
     13    "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
     14}
  • binaries/data/mods/public/simulation/data/technologies/gather_fishing_net.json

     
     1{
     2    "genericName": "Fishing Net",
     3    "description": "Using net improves the fishing productivity.",
     4    "cost": {"food": 0, "wood": 100, "stone": 0, "metal": 0},
     5    "requirements": {"tech": "phase_village"},
     6    "requirementsTooltip": "Unlocked in Village Phase.",
     7    "icon": "fish.png",
     8    "researchTime": 30,
     9    "tooltip": "Use nets on your Fishing Boats. +30% fishing rate. Unlocks Salting Fish.",
     10    "modifications": [{"value": "ResourceGatherer/Rates/food.fish", "multiply": 1.30}],
     11    "affects": ["FishingBoat"],
     12    "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
     13}
  • binaries/data/mods/public/simulation/templates/template_structure_military_dock.xml

     
    6363      units/{civ}_ship_trireme
    6464    </Entities>
    6565    <Technologies datatype="tokens">
     66      gather_capacity_fishing
     67      gather_fishing_net
    6668      training_naval_architects
    67       armor_ship_reinforcedhull
     69      armor_ship_reinforcedhull
    6870      armor_ship_hypozomata
    6971      armor_ship_hullsheathing
    7072    </Technologies>
  • binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship.xml

     
    4040    <MaxDistance>4.0</MaxDistance>
    4141    <BaseSpeed>1.0</BaseSpeed>
    4242    <Capacities>
    43       <food>50</food>
     43      <food>40</food>
    4444      <wood>20</wood>
    4545      <stone>20</stone>
    4646      <metal>20</metal>