Ticket #3602: patch_3602.patch

File patch_3602.patch, 665 bytes (added by Pilzschaf, 8 years ago)
  • binaries/data/mods/public/gui/gamesetup/gamesetup.js

     
    890890    if (g_GameAttributes.mapType != "random")
    891891        return;
    892892
     893    //reassign all non existant slots to unassigned if it is a network game
     894    if(g_IsNetworked)
     895    {
     896        for(i = g_MaxPlayers; i > parseInt(num); i--)
     897        {
     898            Engine.AssignNetworkPlayer(i, "");
     899        }
     900    }
     901
    893902    // Update player data
    894903    var pData = g_GameAttributes.settings.PlayerData;
    895904    if (pData && num < pData.length)