Ticket #3602: patch_3602.patch
File patch_3602.patch, 665 bytes (added by , 8 years ago) |
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binaries/data/mods/public/gui/gamesetup/gamesetup.js
890 890 if (g_GameAttributes.mapType != "random") 891 891 return; 892 892 893 //reassign all non existant slots to unassigned if it is a network game 894 if(g_IsNetworked) 895 { 896 for(i = g_MaxPlayers; i > parseInt(num); i--) 897 { 898 Engine.AssignNetworkPlayer(i, ""); 899 } 900 } 901 893 902 // Update player data 894 903 var pData = g_GameAttributes.settings.PlayerData; 895 904 if (pData && num < pData.length)