Ticket #3638: crashlog.txt

File crashlog.txt, 29.6 KB (added by elexis, 8 years ago)

Notice I'm using 1280x1024 and not 1024x768 as mentioned in the file.

Line 
1Assertion failed: "(m_StreamFlags & ~m_ValidStreams) == 0"
2Location: ShaderProgram.cpp:891 (AssertPointersBound)
3
4Call stack:
5
6(0x9988bb) ./pyrogenesis() [0x9988bb]
7(0x940b81) ./pyrogenesis() [0x940b81]
8(0x9423ea) ./pyrogenesis() [0x9423ea]
9(0x730307) ./pyrogenesis() [0x730307]
10(0x7ee174) ./pyrogenesis() [0x7ee174]
11(0x7d41a2) ./pyrogenesis() [0x7d41a2]
12(0x7d7d8b) ./pyrogenesis() [0x7d7d8b]
13(0x7d911c) ./pyrogenesis() [0x7d911c]
14(0x6aa8e9) ./pyrogenesis() [0x6aa8e9]
15(0x433cf2) ./pyrogenesis() [0x433cf2]
16(0x421bc7) ./pyrogenesis() [0x421bc7]
17(0x7fe9ae12ba40) /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7fe9ae12ba40]
18(0x431b59) ./pyrogenesis() [0x431b59]
19
20errno = 0 (No error reported here)
21OS error = ?
22
23
24
25====================================
26
27SVN Revision: custom build
28
29Engine Version: 0.0.19
30
31System info:
32
33(generated 2015-11-22 20:35:31 UTC)
34
35OS : Linux 3.19.0-33-generic (#38-Ubuntu SMP Fri Nov 6 18:18:12 UTC 2015)
36CPU : x86_64, AMD Phenom II X4 965 Processor (1x4x1), 3.39 GHz
37Memory : 7977 MiB; 786 MiB free
38Graphics Card : ATI AMD Radeon HD 6450
39OpenGL Drivers : 4.4.13374 Compatibility Profile Context 14.501.1003; OpenGL 4.4.13374 Compatibility Profile Context 14.501.1003
40Video Mode : 1024x768:24
41Sound Card : Unknown
42Sound Drivers : Unknown
43
44OpenGL Extensions:
45GL_AMDX_debug_output
46GL_AMDX_vertex_shader_tessellator
47GL_AMD_conservative_depth
48GL_AMD_debug_output
49GL_AMD_depth_clamp_separate
50GL_AMD_draw_buffers_blend
51GL_AMD_multi_draw_indirect
52GL_AMD_name_gen_delete
53GL_AMD_performance_monitor
54GL_AMD_pinned_memory
55GL_AMD_query_buffer_object
56GL_AMD_sample_positions
57GL_AMD_seamless_cubemap_per_texture
58GL_AMD_shader_stencil_export
59GL_AMD_shader_trace
60GL_AMD_texture_cube_map_array
61GL_AMD_texture_texture4
62GL_AMD_transform_feedback3_lines_triangles
63GL_AMD_vertex_shader_layer
64GL_AMD_vertex_shader_tessellator
65GL_AMD_vertex_shader_viewport_index
66GL_ARB_ES2_compatibility
67GL_ARB_ES3_compatibility
68GL_ARB_arrays_of_arrays
69GL_ARB_base_instance
70GL_ARB_blend_func_extended
71GL_ARB_buffer_storage
72GL_ARB_clear_buffer_object
73GL_ARB_clear_texture
74GL_ARB_clip_control
75GL_ARB_color_buffer_float
76GL_ARB_compatibility
77GL_ARB_compressed_texture_pixel_storage
78GL_ARB_compute_shader
79GL_ARB_conditional_render_inverted
80GL_ARB_conservative_depth
81GL_ARB_copy_buffer
82GL_ARB_copy_image
83GL_ARB_cull_distance
84GL_ARB_debug_output
85GL_ARB_depth_buffer_float
86GL_ARB_depth_clamp
87GL_ARB_depth_texture
88GL_ARB_derivative_control
89GL_ARB_draw_buffers
90GL_ARB_draw_buffers_blend
91GL_ARB_draw_elements_base_vertex
92GL_ARB_draw_indirect
93GL_ARB_draw_instanced
94GL_ARB_enhanced_layouts
95GL_ARB_explicit_attrib_location
96GL_ARB_explicit_uniform_location
97GL_ARB_fragment_coord_conventions
98GL_ARB_fragment_layer_viewport
99GL_ARB_fragment_program
100GL_ARB_fragment_program_shadow
101GL_ARB_fragment_shader
102GL_ARB_framebuffer_no_attachments
103GL_ARB_framebuffer_object
104GL_ARB_framebuffer_sRGB
105GL_ARB_geometry_shader4
106GL_ARB_get_program_binary
107GL_ARB_get_texture_sub_image
108GL_ARB_gpu_shader5
109GL_ARB_gpu_shader_fp64
110GL_ARB_half_float_pixel
111GL_ARB_half_float_vertex
112GL_ARB_imaging
113GL_ARB_instanced_arrays
114GL_ARB_internalformat_query
115GL_ARB_internalformat_query2
116GL_ARB_invalidate_subdata
117GL_ARB_map_buffer_alignment
118GL_ARB_map_buffer_range
119GL_ARB_multi_bind
120GL_ARB_multi_draw_indirect
121GL_ARB_multisample
122GL_ARB_multitexture
123GL_ARB_occlusion_query
124GL_ARB_occlusion_query2
125GL_ARB_pipeline_statistics_query
126GL_ARB_pixel_buffer_object
127GL_ARB_point_parameters
128GL_ARB_point_sprite
129GL_ARB_program_interface_query
130GL_ARB_provoking_vertex
131GL_ARB_query_buffer_object
132GL_ARB_robust_buffer_access_behavior
133GL_ARB_sample_shading
134GL_ARB_sampler_objects
135GL_ARB_seamless_cube_map
136GL_ARB_seamless_cubemap_per_texture
137GL_ARB_separate_shader_objects
138GL_ARB_shader_atomic_counters
139GL_ARB_shader_bit_encoding
140GL_ARB_shader_image_load_store
141GL_ARB_shader_image_size
142GL_ARB_shader_objects
143GL_ARB_shader_precision
144GL_ARB_shader_stencil_export
145GL_ARB_shader_storage_buffer_object
146GL_ARB_shader_subroutine
147GL_ARB_shader_texture_image_samples
148GL_ARB_shader_texture_lod
149GL_ARB_shading_language_100
150GL_ARB_shading_language_420pack
151GL_ARB_shading_language_packing
152GL_ARB_shadow
153GL_ARB_shadow_ambient
154GL_ARB_stencil_texturing
155GL_ARB_sync
156GL_ARB_tessellation_shader
157GL_ARB_texture_barrier
158GL_ARB_texture_border_clamp
159GL_ARB_texture_buffer_object
160GL_ARB_texture_buffer_object_rgb32
161GL_ARB_texture_buffer_range
162GL_ARB_texture_compression
163GL_ARB_texture_compression_bptc
164GL_ARB_texture_compression_rgtc
165GL_ARB_texture_cube_map
166GL_ARB_texture_cube_map_array
167GL_ARB_texture_env_add
168GL_ARB_texture_env_combine
169GL_ARB_texture_env_crossbar
170GL_ARB_texture_env_dot3
171GL_ARB_texture_float
172GL_ARB_texture_gather
173GL_ARB_texture_mirror_clamp_to_edge
174GL_ARB_texture_mirrored_repeat
175GL_ARB_texture_multisample
176GL_ARB_texture_non_power_of_two
177GL_ARB_texture_query_levels
178GL_ARB_texture_query_lod
179GL_ARB_texture_rectangle
180GL_ARB_texture_rg
181GL_ARB_texture_rgb10_a2ui
182GL_ARB_texture_snorm
183GL_ARB_texture_stencil8
184GL_ARB_texture_storage
185GL_ARB_texture_storage_multisample
186GL_ARB_texture_swizzle
187GL_ARB_texture_view
188GL_ARB_timer_query
189GL_ARB_transform_feedback2
190GL_ARB_transform_feedback3
191GL_ARB_transform_feedback_instanced
192GL_ARB_transform_feedback_overflow_query
193GL_ARB_transpose_matrix
194GL_ARB_uniform_buffer_object
195GL_ARB_vertex_array_bgra
196GL_ARB_vertex_array_object
197GL_ARB_vertex_attrib_64bit
198GL_ARB_vertex_attrib_binding
199GL_ARB_vertex_buffer_object
200GL_ARB_vertex_program
201GL_ARB_vertex_shader
202GL_ARB_vertex_type_10f_11f_11f_rev
203GL_ARB_vertex_type_2_10_10_10_rev
204GL_ARB_viewport_array
205GL_ARB_window_pos
206GL_ATI_draw_buffers
207GL_ATI_envmap_bumpmap
208GL_ATI_fragment_shader
209GL_ATI_meminfo
210GL_ATI_separate_stencil
211GL_ATI_texture_compression_3dc
212GL_ATI_texture_env_combine3
213GL_ATI_texture_float
214GL_ATI_texture_mirror_once
215GL_EXT_abgr
216GL_EXT_bgra
217GL_EXT_bindable_uniform
218GL_EXT_blend_color
219GL_EXT_blend_equation_separate
220GL_EXT_blend_func_separate
221GL_EXT_blend_minmax
222GL_EXT_blend_subtract
223GL_EXT_compiled_vertex_array
224GL_EXT_copy_buffer
225GL_EXT_copy_texture
226GL_EXT_direct_state_access
227GL_EXT_draw_buffers2
228GL_EXT_draw_instanced
229GL_EXT_draw_range_elements
230GL_EXT_fog_coord
231GL_EXT_framebuffer_blit
232GL_EXT_framebuffer_multisample
233GL_EXT_framebuffer_object
234GL_EXT_framebuffer_sRGB
235GL_EXT_geometry_shader4
236GL_EXT_gpu_program_parameters
237GL_EXT_gpu_shader4
238GL_EXT_histogram
239GL_EXT_multi_draw_arrays
240GL_EXT_packed_depth_stencil
241GL_EXT_packed_float
242GL_EXT_packed_pixels
243GL_EXT_pixel_buffer_object
244GL_EXT_point_parameters
245GL_EXT_polygon_offset_clamp
246GL_EXT_provoking_vertex
247GL_EXT_rescale_normal
248GL_EXT_secondary_color
249GL_EXT_separate_specular_color
250GL_EXT_shader_image_load_store
251GL_EXT_shader_integer_mix
252GL_EXT_shadow_funcs
253GL_EXT_stencil_wrap
254GL_EXT_subtexture
255GL_EXT_texgen_reflection
256GL_EXT_texture3D
257GL_EXT_texture_array
258GL_EXT_texture_buffer_object
259GL_EXT_texture_compression_bptc
260GL_EXT_texture_compression_latc
261GL_EXT_texture_compression_rgtc
262GL_EXT_texture_compression_s3tc
263GL_EXT_texture_cube_map
264GL_EXT_texture_edge_clamp
265GL_EXT_texture_env_add
266GL_EXT_texture_env_combine
267GL_EXT_texture_env_dot3
268GL_EXT_texture_filter_anisotropic
269GL_EXT_texture_integer
270GL_EXT_texture_lod
271GL_EXT_texture_lod_bias
272GL_EXT_texture_mirror_clamp
273GL_EXT_texture_object
274GL_EXT_texture_rectangle
275GL_EXT_texture_sRGB
276GL_EXT_texture_sRGB_decode
277GL_EXT_texture_shared_exponent
278GL_EXT_texture_snorm
279GL_EXT_texture_storage
280GL_EXT_texture_swizzle
281GL_EXT_timer_query
282GL_EXT_transform_feedback
283GL_EXT_vertex_array
284GL_EXT_vertex_array_bgra
285GL_EXT_vertex_attrib_64bit
286GL_IBM_texture_mirrored_repeat
287GL_KHR_context_flush_control
288GL_KHR_debug
289GL_KHR_robust_buffer_access_behavior
290GL_KHR_robustness
291GL_KTX_buffer_region
292GL_NV_blend_square
293GL_NV_conditional_render
294GL_NV_copy_depth_to_color
295GL_NV_copy_image
296GL_NV_depth_buffer_float
297GL_NV_explicit_multisample
298GL_NV_float_buffer
299GL_NV_half_float
300GL_NV_primitive_restart
301GL_NV_texgen_reflection
302GL_NV_texture_barrier
303GL_SGIS_generate_mipmap
304GL_SGIS_texture_edge_clamp
305GL_SGIS_texture_lod
306GL_SUN_multi_draw_arrays
307
308
309SMBIOS:
310
311
312
313====================================
314
315Main log:
316
317<!DOCTYPE html>
318<meta charset="utf-8">
319<title>Pyrogenesis Log</title>
320<style>body { background: #eee; color: black; font-family: sans-serif; } p { background: white; margin: 3px 0 3px 0; } .error { color: red; } .warning { color: blue; }</style>
321<h2>0 A.D. Main log</h2>
322<p>Loading config file "config/default.cfg"</p>
323<p>Loaded config string "windowed" = "false"</p>
324<p>Loaded config string "showdetailedtooltips" = "false"</p>
325<p>Loaded config string "splashscreendisable" = "false"</p>
326<p>Loaded config string "splashscreenversion" = "0"</p>
327<p>Loaded config string "pauseonfocusloss" = "true"</p>
328<p>Loaded config string "persistmatchsettings" = "true"</p>
329<p>Loaded config string "multiplayerserver" = "127.0.0.1"</p>
330<p>Loaded config string "xres" = "0"</p>
331<p>Loaded config string "yres" = "0"</p>
332<p>Loaded config string "bpp" = "0"</p>
333<p>Loaded config string "display" = "0"</p>
334<p>Loaded config string "macmouse" = "false"</p>
335<p>Loaded config string "renderactors" = "true"</p>
336<p>Loaded config string "waterugly" = "false"</p>
337<p>Loaded config string "waterfancyeffects" = "false"</p>
338<p>Loaded config string "waterrealdepth" = "true"</p>
339<p>Loaded config string "waterrefraction" = "true"</p>
340<p>Loaded config string "waterreflection" = "true"</p>
341<p>Loaded config string "shadowsonwater" = "false"</p>
342<p>Loaded config string "shadows" = "true"</p>
343<p>Loaded config string "shadowpcf" = "true"</p>
344<p>Loaded config string "vsync" = "false"</p>
345<p>Loaded config string "particles" = "true"</p>
346<p>Loaded config string "silhouettes" = "true"</p>
347<p>Loaded config string "showsky" = "false"</p>
348<p>Loaded config string "nos3tc" = "false"</p>
349<p>Loaded config string "noautomipmap" = "true"</p>
350<p>Loaded config string "novbo" = "false"</p>
351<p>Loaded config string "noframebufferobject" = "false"</p>
352<p>Loaded config string "nohwcursor" = "false"</p>
353<p>Loaded config string "force_s3tc_enable" = "true"</p>
354<p>Loaded config string "renderpath" = "default"</p>
355<p>Loaded config string "preferglsl" = "false"</p>
356<p>Loaded config string "gentangents" = "false"</p>
357<p>Loaded config string "gpuskinning" = "false"</p>
358<p>Loaded config string "smoothlos" = "false"</p>
359<p>Loaded config string "postproc" = "false"</p>
360<p>Loaded config string "materialmgr.quality" = "2.0"</p>
361<p>Loaded config string "materialmgr.PARALLAX_DIST.max" = "150"</p>
362<p>Loaded config string "materialmgr.PARALLAX_HQ_DIST.max" = "75"</p>
363<p>Loaded config string "materialmgr.PARALLAX_VHQ_DIST.max" = "0"</p>
364<p>Loaded config string "forcealphatest" = "false"</p>
365<p>Loaded config string "skycolor" = "0 0 0"</p>
366<p>Found config header 'hotkey'</p>
367(... hotkeys)
368<p>Found config header 'gui'</p>
369<p>Loaded config string "gui.cursorblinkrate" = "0.5"</p>
370<p>Loaded config string "gui.scale" = "1.0"</p>
371<p>Found config header 'gui.menu'</p>
372<p>Loaded config string "gui.menu.limitfps" = "true"</p>
373<p>Found config header 'gui.session'</p>
374<p>Loaded config string "gui.session.attacknotificationmessage" = "true"</p>
375<p>Loaded config string "gui.session.camerajump.threshold" = "40"</p>
376<p>Loaded config string "gui.session.timeelapsedcounter" = "false"</p>
377<p>Found config header 'gui.session.minimap'</p>
378<p>Loaded config string "gui.session.minimap.blinkduration" = "1.7"</p>
379<p>Loaded config string "gui.session.minimap.pingduration" = "50.0"</p>
380<p>Found config header 'joystick'</p>
381<p>Loaded config string "joystick.enable" = "false"</p>
382<p>Loaded config string "joystick.deadzone" = "8192"</p>
383<p>Found config header 'joystick.camera'</p>
384<p>Loaded config string "joystick.camera.pan.x" = "0"</p>
385<p>Loaded config string "joystick.camera.pan.y" = "1"</p>
386<p>Loaded config string "joystick.camera.rotate.x" = "3"</p>
387<p>Loaded config string "joystick.camera.rotate.y" = "2"</p>
388<p>Loaded config string "joystick.camera.zoom.in" = "5"</p>
389<p>Loaded config string "joystick.camera.zoom.out" = "4"</p>
390<p>Found config header 'jsdebugger'</p>
391<p>Loaded config string "jsdebugger.enable" = "false"</p>
392<p>Found config header 'lobby'</p>
393<p>Loaded config string "lobby.chattimestamp" = "false"</p>
394<p>Loaded config string "lobby.history" = "0"</p>
395<p>Loaded config string "lobby.room" = "arena19"</p>
396<p>Loaded config string "lobby.server" = "lobby.wildfiregames.com"</p>
397<p>Loaded config string "lobby.xpartamupp" = "wfgbot19"</p>
398<p>Found config header 'mod'</p>
399<p>Loaded config string "mod.enabledmods" = "mod public"</p>
400<p>Found config header 'overlay'</p>
401<p>Loaded config string "overlay.fps" = "false"</p>
402<p>Loaded config string "overlay.realtime" = "false"</p>
403<p>Found config header 'profiler2'</p>
404<p>Loaded config string "profiler2.autoenable" = "false"</p>
405<p>Loaded config string "profiler2.script.enable" = "false"</p>
406<p>Loaded config string "profiler2.gpu.arb.enable" = "true"</p>
407<p>Loaded config string "profiler2.gpu.ext.enable" = "true"</p>
408<p>Loaded config string "profiler2.gpu.intel.enable" = "true"</p>
409<p>Found config header 'sound'</p>
410<p>Loaded config string "sound.mastergain" = "0.9"</p>
411<p>Loaded config string "sound.musicgain" = "0.2"</p>
412<p>Loaded config string "sound.ambientgain" = "0.6"</p>
413<p>Loaded config string "sound.actiongain" = "0.7"</p>
414<p>Loaded config string "sound.uigain" = "0.7"</p>
415<p>Found config header 'tinygettext'</p>
416<p>Loaded config string "tinygettext.debug" = "false"</p>
417<p>Found config header 'userreport'</p>
418<p>Loaded config string "userreport.url" = "http://feedback.wildfiregames.com/report/upload/v1/"</p>
419<p>Found config header 'view'</p>
420<p>Loaded config string "view.scroll.speed" = "120.0"</p>
421<p>Loaded config string "view.scroll.speed.modifier" = "1.05"</p>
422<p>Loaded config string "view.rotate.x.speed" = "1.2"</p>
423<p>Loaded config string "view.rotate.x.min" = "28.0"</p>
424<p>Loaded config string "view.rotate.x.max" = "60.0"</p>
425<p>Loaded config string "view.rotate.x.default" = "35.0"</p>
426<p>Loaded config string "view.rotate.y.speed" = "2.0"</p>
427<p>Loaded config string "view.rotate.y.speed.wheel" = "0.45"</p>
428<p>Loaded config string "view.rotate.y.default" = "0.0"</p>
429<p>Loaded config string "view.rotate.speed.modifier" = "1.05"</p>
430<p>Loaded config string "view.drag.speed" = "0.5"</p>
431<p>Loaded config string "view.zoom.speed" = "256.0"</p>
432<p>Loaded config string "view.zoom.speed.wheel" = "32.0"</p>
433<p>Loaded config string "view.zoom.min" = "50.0"</p>
434<p>Loaded config string "view.zoom.max" = "200.0"</p>
435<p>Loaded config string "view.zoom.default" = "120.0"</p>
436<p>Loaded config string "view.zoom.speed.modifier" = "1.05"</p>
437<p>Loaded config string "view.pos.smoothness" = "0.1"</p>
438<p>Loaded config string "view.zoom.smoothness" = "0.4"</p>
439<p>Loaded config string "view.rotate.x.smoothness" = "0.5"</p>
440<p>Loaded config string "view.rotate.y.smoothness" = "0.3"</p>
441<p>Loaded config string "view.near" = "2.0"</p>
442<p>Loaded config string "view.far" = "4096.0"</p>
443<p>Loaded config string "view.fov" = "45.0"</p>
444<p>Loaded config string "view.height.smoothness" = "0.5"</p>
445<p>Loaded config string "view.height.min" = "16"</p>
446<p>Loading config file "config/local.cfg"</p>
447<p>Loaded config string "windowed" = "true"</p>
448<p>Loaded config string "showdetailedtooltips" = "true"</p>
449<p>Loaded config string "splashscreendisable" = "false"</p>
450<p>Loaded config string "splashscreenversion" = "0"</p>
451<p>Loaded config string "pauseonfocusloss" = "false"</p>
452<p>Loaded config string "persistmatchsettings" = "true"</p>
453<p>Loaded config string "multiplayerserver" = "127.0.0.1"</p>
454<p>Loaded config string "xres" = "0"</p>
455<p>Loaded config string "yres" = "0"</p>
456<p>Loaded config string "bpp" = "0"</p>
457<p>Loaded config string "display" = "0"</p>
458<p>Loaded config string "waterugly" = "false"</p>
459<p>Loaded config string "waterfancyeffects" = "false"</p>
460<p>Loaded config string "waterrealdepth" = "true"</p>
461<p>Loaded config string "waterrefraction" = "false"</p>
462<p>Loaded config string "waterreflection" = "false"</p>
463<p>Loaded config string "shadowsonwater" = "false"</p>
464<p>Loaded config string "shadows" = "false"</p>
465<p>Loaded config string "shadowpcf" = "false"</p>
466<p>Loaded config string "vsync" = "false"</p>
467<p>Loaded config string "particles" = "false"</p>
468<p>Loaded config string "silhouettes" = "true"</p>
469<p>Loaded config string "showsky" = "false"</p>
470<p>Loaded config string "nohwcursor" = "false"</p>
471(... hotkeys)
472<p>Loaded config string "gui.session.timeelapsedcounter" = "true"</p>
473<p>Loaded config string "jsdebugger.enable" = "false"</p>
474<p>Loaded config string "lobby.chattimestamp" = "true"</p>
475<p>Loaded config string "lobby.history" = "25"</p>
476<p>Loaded config string "overlay.fps" = "true"</p>
477<p>Loaded config string "overlay.realtime" = "true"</p>
478<p>Loaded config string "sound.mastergain" = "0"</p>
479<p>Loaded config string "sound.musicgain" = "0"</p>
480<p>Loaded config string "sound.ambientgain" = "0"</p>
481<p>Loaded config string "sound.actiongain" = "0"</p>
482<p>Loaded config string "sound.uigain" = "0"</p>
483<p>Loaded config string "tinygettext.debug" = "true"</p>
484<p>Loaded config string "view.scroll.speed" = "250.0"</p>
485<p>Loaded config string "view.zoom.max" = "6000.0"</p>
486<p>Loading config file "config/user.cfg"</p>
487<p>Loaded config string "gentangents" = "false"</p>
488<p>Loaded config string "gui.session.timeelapsedcounter" = "true"</p>
489<p>Loaded config string "lobby.chattimestamp" = "true"</p>
490<p>Loaded config string "lobby.login" = "elexis3"</p>
491<p>Loaded config string "lobby.password"</p>
492<p>Loaded config string "mod.enabledmods" = "mod public"</p>
493<p>Loaded config string "multiplayerserver" = "localhost"</p>
494<p>Loaded config string "network.upnprootdescurl" = "http://192.168.2.1:49000/upnp/control/WANIPConn1"</p>
495<p>Loaded config string "overlay.fps" = "true"</p>
496<p>Loaded config string "overlay.realtime" = "true"</p>
497<p>Loaded config string "particles" = "false"</p>
498<p>Loaded config string "playername" = "elexis3"</p>
499<p>Loaded config string "postproc" = "false"</p>
500<p>Loaded config string "preferglsl" = "false"</p>
501<p>Loaded config string "shadowpcf" = "false"</p>
502<p>Loaded config string "shadows" = "false"</p>
503<p>Loaded config string "showdetailedtooltips" = "true"</p>
504<p>Loaded config string "showsky" = "false"</p>
505<p>Loaded config string "silhouettes" = "true"</p>
506<p>Loaded config string "smoothlos" = "false"</p>
507<p>Loaded config string "sound.actiongain" = "0"</p>
508<p>Loaded config string "sound.ambientgain" = "0"</p>
509<p>Loaded config string "sound.mastergain" = "0"</p>
510<p>Loaded config string "sound.musicgain" = "0"</p>
511<p>Loaded config string "sound.uigain" = "0"</p>
512<p>Loaded config string "splashscreendisable" = "true"</p>
513<p>Loaded config string "splashscreenenable" = "true"</p>
514<p>Loaded config string "splashscreenversion" = "1410640466"</p>
515<p>Loaded config string "userreport.enabledversion" = "0"</p>
516<p>Loaded config string "userreport.id" = "7b4cc7d313b197a3"</p>
517<p>Loaded config string "vsync" = "false"</p>
518<p>Loaded config string "waterfancyeffects" = "false"</p>
519<p>Loaded config string "waternormals" = "false"</p>
520<p>Loaded config string "waterrealdepth" = "false"</p>
521<p>Loaded config string "waterreflection" = "false"</p>
522<p>Loaded config string "waterrefraction" = "false"</p>
523<p>Loaded config string "watershadows" = "false"</p>
524<p>Loaded config string "waterugly" = "false"</p>
525<p>Loaded config string "windowed" = "true"</p>
526<p>CRenderer::Open: depth bits 24</p>
527<p>CRenderer::Open: stencil bits 8</p>
528<p>CRenderer::Open: alpha bits 8</p>
529<p>Loading simulation script 'simulation/components/interfaces/AIProxy.js'</p>
530<p>Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'</p>
531<p>Loading simulation script 'simulation/components/interfaces/Attack.js'</p>
532<p>Loading simulation script 'simulation/components/interfaces/AttackDetection.js'</p>
533<p>Loading simulation script 'simulation/components/interfaces/AuraManager.js'</p>
534<p>Loading simulation script 'simulation/components/interfaces/Auras.js'</p>
535<p>Loading simulation script 'simulation/components/interfaces/Barter.js'</p>
536<p>Loading simulation script 'simulation/components/interfaces/BattleDetection.js'</p>
537<p>Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'</p>
538<p>Loading simulation script 'simulation/components/interfaces/Builder.js'</p>
539<p>Loading simulation script 'simulation/components/interfaces/BuildingAI.js'</p>
540<p>Loading simulation script 'simulation/components/interfaces/Capturable.js'</p>
541<p>Loading simulation script 'simulation/components/interfaces/CeasefireManager.js'</p>
542<p>Loading simulation script 'simulation/components/interfaces/Cost.js'</p>
543<p>Loading simulation script 'simulation/components/interfaces/DamageReceiver.js'</p>
544<p>Loading simulation script 'simulation/components/interfaces/EndGameManager.js'</p>
545<p>Loading simulation script 'simulation/components/interfaces/EntityLimits.js'</p>
546<p>Loading simulation script 'simulation/components/interfaces/Formation.js'</p>
547<p>Loading simulation script 'simulation/components/interfaces/Foundation.js'</p>
548<p>Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js'</p>
549<p>Loading simulation script 'simulation/components/interfaces/Gate.js'</p>
550<p>Loading simulation script 'simulation/components/interfaces/Guard.js'</p>
551<p>Loading simulation script 'simulation/components/interfaces/Heal.js'</p>
552<p>Loading simulation script 'simulation/components/interfaces/Health.js'</p>
553<p>Loading simulation script 'simulation/components/interfaces/Loot.js'</p>
554<p>Loading simulation script 'simulation/components/interfaces/Looter.js'</p>
555<p>Loading simulation script 'simulation/components/interfaces/Messages.js'</p>
556<p>Loading simulation script 'simulation/components/interfaces/Pack.js'</p>
557<p>Loading simulation script 'simulation/components/interfaces/Player.js'</p>
558<p>Loading simulation script 'simulation/components/interfaces/ProductionQueue.js'</p>
559<p>Loading simulation script 'simulation/components/interfaces/Promotion.js'</p>
560<p>Loading simulation script 'simulation/components/interfaces/RallyPoint.js'</p>
561<p>Loading simulation script 'simulation/components/interfaces/Repairable.js'</p>
562<p>Loading simulation script 'simulation/components/interfaces/ResourceDropsite.js'</p>
563<p>Loading simulation script 'simulation/components/interfaces/ResourceGatherer.js'</p>
564<p>Loading simulation script 'simulation/components/interfaces/ResourceSupply.js'</p>
565<p>Loading simulation script 'simulation/components/interfaces/ResourceTrickle.js'</p>
566<p>Loading simulation script 'simulation/components/interfaces/SkirmishReplacer.js'</p>
567<p>Loading simulation script 'simulation/components/interfaces/Sound.js'</p>
568<p>Loading simulation script 'simulation/components/interfaces/Stamina.js'</p>
569<p>Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js'</p>
570<p>Loading simulation script 'simulation/components/interfaces/StatusBars.js'</p>
571<p>Loading simulation script 'simulation/components/interfaces/TechnologyManager.js'</p>
572<p>Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'</p>
573<p>Loading simulation script 'simulation/components/interfaces/Timer.js'</p>
574<p>Loading simulation script 'simulation/components/interfaces/Trader.js'</p>
575<p>Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'</p>
576<p>Loading simulation script 'simulation/components/interfaces/Trigger.js'</p>
577<p>Loading simulation script 'simulation/components/interfaces/TriggerPoint.js'</p>
578<p>Loading simulation script 'simulation/components/interfaces/UnitAI.js'</p>
579<p>Loading simulation script 'simulation/components/interfaces/WallPiece.js'</p>
580<p>Loading simulation script 'simulation/components/interfaces/WallSet.js'</p>
581<p>Loading simulation script 'simulation/components/interfaces/Wonder.js'</p>
582<p>Loading simulation script 'simulation/helpers/Cheat.js'</p>
583<p>Loading simulation script 'simulation/helpers/Commands.js'</p>
584<p>Loading simulation script 'simulation/helpers/Damage.js'</p>
585<p>Loading simulation script 'simulation/helpers/Entity.js'</p>
586<p>Loading simulation script 'simulation/helpers/FSM.js'</p>
587<p>Loading simulation script 'simulation/helpers/InitGame.js'</p>
588<p>Loading simulation script 'simulation/helpers/Player.js'</p>
589<p>Loading simulation script 'simulation/helpers/RallyPointCommands.js'</p>
590<p>Loading simulation script 'simulation/helpers/Random.js'</p>
591<p>Loading simulation script 'simulation/helpers/Setup.js'</p>
592<p>Loading simulation script 'simulation/helpers/Sound.js'</p>
593<p>Loading simulation script 'simulation/helpers/TraderGain.js'</p>
594<p>Loading simulation script 'simulation/helpers/ValueModification.js'</p>
595<p>Loading simulation script 'simulation/helpers/Walls.js'</p>
596<p>Loading simulation script 'simulation/helpers/WeightedList.js'</p>
597<p>Loading simulation script 'simulation/components/AIInterface.js'</p>
598<p>Loading simulation script 'simulation/components/AIProxy.js'</p>
599<p>Loading simulation script 'simulation/components/AlertRaiser.js'</p>
600<p>Loading simulation script 'simulation/components/Armour.js'</p>
601<p>Loading simulation script 'simulation/components/Attack.js'</p>
602<p>Loading simulation script 'simulation/components/AttackDetection.js'</p>
603<p>Loading simulation script 'simulation/components/AuraManager.js'</p>
604<p>Loading simulation script 'simulation/components/Auras.js'</p>
605<p>Loading simulation script 'simulation/components/Barter.js'</p>
606<p>Loading simulation script 'simulation/components/BattleDetection.js'</p>
607<p>Loading simulation script 'simulation/components/BuildRestrictions.js'</p>
608<p>Loading simulation script 'simulation/components/Builder.js'</p>
609<p>Loading simulation script 'simulation/components/BuildingAI.js'</p>
610<p>Loading simulation script 'simulation/components/Capturable.js'</p>
611<p>Loading simulation script 'simulation/components/CeasefireManager.js'</p>
612<p>Loading simulation script 'simulation/components/Cost.js'</p>
613<p>Loading simulation script 'simulation/components/EndGameManager.js'</p>
614<p>Loading simulation script 'simulation/components/EntityLimits.js'</p>
615<p>Loading simulation script 'simulation/components/Fogging.js'</p>
616<p>Loading simulation script 'simulation/components/Formation.js'</p>
617<p>Loading simulation script 'simulation/components/FormationAttack.js'</p>
618<p>Loading simulation script 'simulation/components/Foundation.js'</p>
619<p>Loading simulation script 'simulation/components/GarrisonHolder.js'</p>
620<p>Loading simulation script 'simulation/components/Gate.js'</p>
621<p>Loading simulation script 'simulation/components/Guard.js'</p>
622<p>Loading simulation script 'simulation/components/GuiInterface.js'</p>
623<p>Loading simulation script 'simulation/components/Heal.js'</p>
624<p>Loading simulation script 'simulation/components/Health.js'</p>
625<p>Loading simulation script 'simulation/components/Identity.js'</p>
626<p>Loading simulation script 'simulation/components/Loot.js'</p>
627<p>Loading simulation script 'simulation/components/Looter.js'</p>
628<p>Loading simulation script 'simulation/components/Mirage.js'</p>
629<p>Loading simulation script 'simulation/components/MotionBall.js'</p>
630<p>Loading simulation script 'simulation/components/Pack.js'</p>
631<p>Loading simulation script 'simulation/components/Player.js'</p>
632<p>Loading simulation script 'simulation/components/PlayerManager.js'</p>
633<p>Loading simulation script 'simulation/components/ProductionQueue.js'</p>
634<p>Loading simulation script 'simulation/components/Promotion.js'</p>
635<p>Loading simulation script 'simulation/components/RallyPoint.js'</p>
636<p>Loading simulation script 'simulation/components/Repairable.js'</p>
637<p>Loading simulation script 'simulation/components/ResourceDropsite.js'</p>
638<p>Loading simulation script 'simulation/components/ResourceGatherer.js'</p>
639<p>Loading simulation script 'simulation/components/ResourceSupply.js'</p>
640<p>Loading simulation script 'simulation/components/ResourceTrickle.js'</p>
641<p>Loading simulation script 'simulation/components/Settlement.js'</p>
642<p>Loading simulation script 'simulation/components/SkirmishReplacer.js'</p>
643<p>Loading simulation script 'simulation/components/Sound.js'</p>
644<p>Loading simulation script 'simulation/components/Stamina.js'</p>
645<p>Loading simulation script 'simulation/components/StatisticsTracker.js'</p>
646<p>Loading simulation script 'simulation/components/StatusBars.js'</p>
647<p>Loading simulation script 'simulation/components/TechnologyManager.js'</p>
648<p>Loading simulation script 'simulation/components/TechnologyTemplateManager.js'</p>
649<p>Loading simulation script 'simulation/components/TerritoryDecay.js'</p>
650<p>Loading simulation script 'simulation/components/Timer.js'</p>
651<p>Loading simulation script 'simulation/components/Trader.js'</p>
652<p>Loading simulation script 'simulation/components/TrainingRestrictions.js'</p>
653<p>Loading simulation script 'simulation/components/Trigger.js'</p>
654<p>Loading simulation script 'simulation/components/TriggerPoint.js'</p>
655<p>Loading simulation script 'simulation/components/UnitAI.js'</p>
656<p>Loading simulation script 'simulation/components/UnitMotionFlying.js'</p>
657<p>Loading simulation script 'simulation/components/ValueModificationManager.js'</p>
658<p>Loading simulation script 'simulation/components/Visibility.js'</p>
659<p>Loading simulation script 'simulation/components/WallPiece.js'</p>
660<p>Loading simulation script 'simulation/components/WallSet.js'</p>
661<p>Loading simulation script 'simulation/components/Wonder.js'</p>
662<p>CTerrainTextureManager::RecurseDirectory(art/terrains/): no terrains.xml (or errors while loading) - using parent properties</p>
663\u00b2 } of size 27 to server</p>
664(... netmessgaes)
665====================================
666