Ticket #3866: garrison_depth.js.patch

File garrison_depth.js.patch, 796 bytes (added by Vladislav Belov, 8 years ago)
  • binaries/data/mods/public/simulation/components/GarrisonHolder.js

     
    699699
    700700    // And destroy all remaining entities
    701701    var killedEntities = [];
     702    var cmpPlayerStatisticsTracker = QueryOwnerInterface(this.entity, IID_StatisticsTracker);
    702703    for each (var entity in entities)
    703704    {
    704705        var entityIndex = this.entities.indexOf(entity);
     
    709710            cmpHealth.Kill();
    710711        this.entities.splice(entityIndex, 1);
    711712        killedEntities.push(entity);
     713        cmpPlayerStatisticsTracker.LostEntity(entity);
    712714    }
    713715
    714716    if (killedEntities.length > 0)