Ticket #3866: garrison_depth.js.patch
File garrison_depth.js.patch, 796 bytes (added by , 8 years ago) |
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binaries/data/mods/public/simulation/components/GarrisonHolder.js
699 699 700 700 // And destroy all remaining entities 701 701 var killedEntities = []; 702 var cmpPlayerStatisticsTracker = QueryOwnerInterface(this.entity, IID_StatisticsTracker); 702 703 for each (var entity in entities) 703 704 { 704 705 var entityIndex = this.entities.indexOf(entity); … … 709 710 cmpHealth.Kill(); 710 711 this.entities.splice(entityIndex, 1); 711 712 killedEntities.push(entity); 713 cmpPlayerStatisticsTracker.LostEntity(entity); 712 714 } 713 715 714 716 if (killedEntities.length > 0)