Ticket #3932: healer_mod.patch
File healer_mod.patch, 5.5 KB (added by , 8 years ago) |
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binaries/data/mods/public/gui/credits/texts/programming.json
37 37 {"nick": "Caius", "name": "Lars Kemmann"}, 38 38 {"nick": "Calefaction", "name": "Matt Holmes"}, 39 39 {"nick": "Calvinh", "name": "Carl-Johan Höiby"}, 40 {"nick": "causative", "name": "Bart Parkis"}, 40 41 {"name": "Cédric Houbart"}, 41 42 {"nick": "Chakakhan", "name": "Kenny Long"}, 42 43 {"nick": "Clockwork-Muse", "name": "Stephen A. Imhoff"}, -
binaries/data/mods/public/simulation/components/UnitAI.js
5485 5485 this.PushOrderFront("Attack", { "target": targ, "force": true, "allowCapture": true }); 5486 5486 return true; 5487 5487 } 5488 5489 // healers on a walk-and-fight order should heal injured units 5490 if (this.IsHealer()) 5491 return this.FindNewHealTargets(); 5492 5488 5493 return false; 5489 5494 }; 5490 5495 -
binaries/data/mods/public/simulation/data/technologies/advanced_unit_bonus.json
13 13 {"value": "Attack/Ranged/Spread", "multiply": 0.95, "affects": "Ranged" }, 14 14 {"value": "Attack/Melee/Hack", "multiply": 1.2, "affects": "Melee" }, 15 15 {"value": "Attack/Melee/Pierce", "multiply": 1.2, "affects": "Melee" }, 16 {"value": "Heal/Range", "add": 4, "affects": "Healer" }, 16 {"value": "Vision/Range", "add": 3, "affects": "Healer" }, 17 {"value": "Heal/Range", "add": 3, "affects": "Healer" }, 17 18 {"value": "Heal/HP", "add": 5, "affects": "Healer" } 18 19 ], 19 20 "affects": ["Advanced Unit", "Elite Unit"] -
binaries/data/mods/public/simulation/data/technologies/elite_unit_bonus.json
13 13 {"value": "Attack/Ranged/Spread", "multiply": 0.95, "affects": "Ranged" }, 14 14 {"value": "Attack/Melee/Hack", "multiply": 1.2, "affects": "Melee" }, 15 15 {"value": "Attack/Melee/Pierce", "multiply": 1.2, "affects": "Melee" }, 16 {"value": "Heal/Range", "add": 4, "affects": "Healer" }, 16 {"value": "Vision/Range", "add": 3, "affects": "Healer" }, 17 {"value": "Heal/Range", "add": 3, "affects": "Healer" }, 17 18 {"value": "Heal/HP", "add": 5, "affects": "Healer" } 18 19 ], 19 20 "affects": ["Elite Unit"] -
binaries/data/mods/public/simulation/data/technologies/heal_range.json
5 5 "spart": "Olympic Pantheon", 6 6 "athen": "Olympic Pantheon" 7 7 }, 8 "description": "Increases the healing range of all healers.",9 "cost": {"food": 500, "wood": 0, "stone": 0, "metal": 2 50},8 "description": "Increases the healing and vision range of all healers.", 9 "cost": {"food": 500, "wood": 0, "stone": 0, "metal": 200}, 10 10 "requirements": {"tech": "phase_town"}, 11 11 "requirementsTooltip": "Unlocked in Town Phase.", 12 12 "icon": "healing_range.png", 13 13 "researchTime": 40, 14 "tooltip": "Healers + 8 HealingRange.",15 "modifications": [{"value": "Heal/Range", "add": 8.0}],14 "tooltip": "Healers +5 Healing and Vision Range.", 15 "modifications": [{"value": "Heal/Range", "add": 5.0}, {"value": "Vision/Range", "add": 5.0}], 16 16 "affects": ["Healer"], 17 17 "soundComplete": "interface/alarm/alarm_upgradearmory.xml" 18 18 } -
binaries/data/mods/public/simulation/data/technologies/heal_range_2.json
5 5 "spart": "Akadḗmeia", 6 6 "athen": "Akadḗmeia" 7 7 }, 8 "description": "Increases the healing range of all healers.",9 "cost": {"food": 1000, "wood": 0, "stone": 0, "metal": 500},8 "description": "Increases the healing and vision range of all healers.", 9 "cost": {"food": 1000, "wood": 0, "stone": 0, "metal": 400}, 10 10 "supersedes": "heal_range", 11 11 "requirements": {"tech": "phase_city"}, 12 12 "requirementsTooltip": "Unlocked in City Phase.", 13 13 "icon": "healing_range.png", 14 14 "researchTime": 40, 15 "tooltip": "Healers + 8 HealingRange.",16 "modifications": [{"value": "Heal/Range", "add": 8.0}],15 "tooltip": "Healers +5 Healing and Vision Range.", 16 "modifications": [{"value": "Heal/Range", "add": 5.0}, {"value": "Vision/Range", "add": 5.0}], 17 17 "affects": ["Healer"], 18 18 "soundComplete": "interface/alarm/alarm_upgradearmory.xml" 19 19 }