Ticket #4006: boltshooter.2.diff
File boltshooter.2.diff, 3.6 KB (added by , 8 years ago) |
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binaries/data/mods/public/simulation/data/technologies/siege_bolt_accuracy.json
1 1 { 2 2 "genericName": "Bolt Accuracy", 3 3 "description": "Improvement to projectile accuracy", 4 4 "cost": { "food": 0, "wood": 250, "stone": 0, "metal": 250 }, 5 "requirements": { "all": [{ "tech": "phase_city" }, { "all": [{ "notciv": "brit"}, { "notciv": "gaul" }, { "notciv": "iber" }, { "notciv": "maur" }, { "notciv": "pers" } ] } ]},5 "requirements": { "all": [{ "tech": "phase_city" }, { "all": [{ "notciv": "brit"}, { "notciv": "gaul" }, { "notciv": "iber" }, { "notciv": "maur" }, { "notciv": "pers" }, { "notciv": "sele" }] } ]}, 6 6 "requirementsTooltip": "Unlocked in City Phase.", 7 7 "icon": "accuracy_bolt.png", 8 8 "researchTime": 40, 9 9 "tooltip": "Bolt shooter accuracy increased 25%.", 10 10 "modifications": [{ "value": "Attack/Ranged/Spread", "multiply": 0.8 }], 11 "affects": ["Bolt 11 "affects": ["BoltShooter"], 12 12 "soundComplete": "interface/alarm/alarm_upgradearmory.xml" 13 13 } -
binaries/data/mods/public/simulation/templates/structures/mace_siege_workshop.xml
26 26 <Entities datatype="tokens"> 27 27 units/{civ}_mechanical_siege_ballista_packed 28 28 units/{civ}_mechanical_siege_scorpio_packed 29 29 units/{civ}_mechanical_siege_oxybeles_packed 30 30 units/{civ}_mechanical_siege_lithobolos_packed 31 units/{civ}_mechanical_siege_polybolos_packed 31 32 units/{civ}_mechanical_siege_ram 32 33 units/{civ}_mechanical_siege_tower 33 34 </Entities> 34 35 <Technologies datatype="tokens"> 35 36 siege_attack -
binaries/data/mods/public/simulation/templates/structures/sele_fortress.xml
25 25 successors/pair_unlock_champions 26 26 siege_attack 27 27 siege_armor 28 28 siege_cost_metal 29 29 siege_cost_wood 30 siege_bolt_accuracy31 30 successors/special_war_horses 32 31 successors/special_parade_of_daphne 33 32 </Technologies> 34 33 </ProductionQueue> 35 34 <VisualActor> -
binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
82 82 <Entities datatype="tokens"> 83 83 units/{civ}_mechanical_siege_ballista_packed 84 84 units/{civ}_mechanical_siege_scorpio_packed 85 85 units/{civ}_mechanical_siege_oxybeles_packed 86 86 units/{civ}_mechanical_siege_lithobolos_packed 87 units/{civ}_mechanical_siege_polybolos_packed 87 88 units/{civ}_mechanical_siege_ram 88 89 units/{civ}_mechanical_siege_tower 89 90 </Entities> 90 91 <Technologies datatype="tokens"> 91 92 attack_soldiers_will