Ticket #4011: civattribute.2.diff
File civattribute.2.diff, 18.9 KB (added by , 8 years ago) |
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binaries/data/mods/public/simulation/templates/other/cart_tophet.xml
34 34 <Static width="22.0" depth="24.0"/> 35 35 </Obstruction> 36 36 <TerritoryDecay disable=""/> 37 37 <ProductionQueue> 38 38 <Entities datatype="tokens"> 39 units/ cart_champion_cavalry39 units/{civ}_champion_cavalry 40 40 </Entities> 41 41 </ProductionQueue> 42 42 <Vision> 43 43 <Range>40</Range> 44 44 </Vision> -
binaries/data/mods/public/simulation/templates/other/maur_palace.xml
17 17 </Obstruction> 18 18 <ProductionQueue> 19 19 <BatchTimeModifier>0.7</BatchTimeModifier> 20 20 <Entities datatype="tokens"> 21 21 units/{civ}_support_female_citizen 22 units/ maur_champion_maiden_archer23 units/ maur_hero_chanakya24 units/ maur_hero_maurya25 units/ maur_hero_ashoka22 units/{civ}_champion_maiden_archer 23 units/{civ}_hero_chanakya 24 units/{civ}_hero_maurya 25 units/{civ}_hero_ashoka 26 26 </Entities> 27 27 </ProductionQueue> 28 28 <TerritoryInfluence> 29 29 <Root>false</Root> 30 30 <Radius>38</Radius> -
binaries/data/mods/public/simulation/templates/structures/athen_dock.xml
16 16 <Static width="22.0" depth="26.0"/> 17 17 </Obstruction> 18 18 <ProductionQueue> 19 19 <BatchTimeModifier>0.7</BatchTimeModifier> 20 20 <Entities datatype="tokens"> 21 units/ athen_infantry_marine_archer_b22 units/ athen_champion_marine21 units/{civ}_infantry_marine_archer_b 22 units/{civ}_champion_marine 23 23 </Entities> 24 24 </ProductionQueue> 25 25 <VisualActor> 26 26 <Actor>structures/athenians/dock.xml</Actor> 27 27 <FoundationActor>structures/fndn_6x4_dock.xml</FoundationActor> -
binaries/data/mods/public/simulation/templates/structures/athen_royal_stoa.xml
1 1 <?xml version="1.0" encoding="utf-8"?> 2 2 <Entity parent="template_structure_civic_hellenic_royal_stoa"> 3 3 <Identity> 4 4 <Civ>athen</Civ> 5 5 </Identity> 6 <ProductionQueue>7 <Entities datatype="tokens">8 -units/mace_thorakites9 </Entities>10 </ProductionQueue>11 6 </Entity> -
binaries/data/mods/public/simulation/templates/structures/brit_crannog.xml
32 32 <Position> 33 33 <Floating>true</Floating> 34 34 </Position> 35 35 <ProductionQueue> 36 36 <Entities datatype="tokens"> 37 units/ brit_infantry_spearman_b38 units/ brit_infantry_slinger_b39 units/ brit_cavalry_javelinist_b37 units/{civ}_infantry_spearman_b 38 units/{civ}_infantry_slinger_b 39 units/{civ}_cavalry_javelinist_b 40 40 units/{civ}_ship_fishing 41 41 units/{civ}_ship_merchant 42 units/ brit_ship_trireme42 units/{civ}_ship_trireme 43 43 </Entities> 44 44 </ProductionQueue> 45 45 <RallyPointRenderer> 46 46 <LinePassabilityClass>ship</LinePassabilityClass> 47 47 </RallyPointRenderer> -
binaries/data/mods/public/simulation/templates/structures/merc_camp_egyptian.xml
37 37 <Obstruction> 38 38 <Static width="23.5" depth="23.5"/> 39 39 </Obstruction> 40 40 <ProductionQueue> 41 41 <Entities datatype="tokens"> 42 units/ ptol_infantry_spearman_merc_b43 units/ptol_infantry_swordsman_merc_b44 units/ ptol_cavalry_spearman_merc_b45 units/ ptol_cavalry_javelinist_merc_b42 units/{civ}_infantry_spearman_merc_b 43 units/{civ}_infantry_swordsman_merc_b 44 units/{civ}_cavalry_spearman_merc_b 45 units/{civ}_cavalry_javelinist_merc_b 46 46 </Entities> 47 47 <Technologies datatype="tokens"> 48 48 upgrade_rank_advanced_infantry 49 49 upgrade_rank_elite_infantry 50 50 upgrade_rank_advanced_cavalry -
binaries/data/mods/public/simulation/templates/structures/ptol_mercenary_camp.xml
39 39 <Obstruction> 40 40 <Static width="23.5" depth="23.5"/> 41 41 </Obstruction> 42 42 <ProductionQueue> 43 43 <Entities datatype="tokens"> 44 units/ ptol_infantry_spearman_merc_b45 units/ptol_infantry_swordsman_merc_b46 units/ ptol_cavalry_spearman_merc_b47 units/ ptol_cavalry_javelinist_merc_b44 units/{civ}_infantry_spearman_merc_b 45 units/{civ}_infantry_swordsman_merc_b 46 units/{civ}_cavalry_spearman_merc_b 47 units/{civ}_cavalry_javelinist_merc_b 48 48 </Entities> 49 49 <Technologies datatype="tokens"> 50 50 upgrade_rank_advanced_infantry 51 51 upgrade_rank_elite_infantry 52 52 upgrade_rank_advanced_cavalry -
binaries/data/mods/public/simulation/templates/template_structure_civic_hellenic_royal_stoa.xml
45 45 <Weight>65535</Weight> 46 46 </TerritoryInfluence> 47 47 <ProductionQueue> 48 48 <BatchTimeModifier>0.7</BatchTimeModifier> 49 49 <Entities datatype="tokens"> 50 units/ thrace_black_cloak51 units/ mace_thureophoros52 units/ mace_thorakites50 units/{civ}_black_cloak 51 units/{civ}_thureophoros 52 units/{civ}_thorakites 53 53 </Entities> 54 54 </ProductionQueue> 55 55 <Vision> 56 56 <Range>40</Range> 57 57 </Vision> -
binaries/data/mods/public/simulation/templates/units/merc_black_cloak.xml
1 <?xml version="1.0" encoding="utf-8"?> 2 <Entity parent="template_unit_champion_infantry_swordsman"> 3 <Cost> 4 <BuildTime op="mul">0.5</BuildTime> 5 <Resources> 6 <food>0</food> 7 <metal op="mul">1.5</metal> 8 </Resources> 9 </Cost> 10 <Identity> 11 <Lang>greek</Lang> 12 <GenericName>Thracian Black Cloak</GenericName> 13 <SpecificName>Rhomphaiaphoros</SpecificName> 14 <History>Thracian tribesmen who wield the fiercesome rhomphaia polearm weapon in combat. They were ubiquitous mercenary swordsmen throughout Hellenistic times, sometimes even serving in two opposing armies.</History> 15 <VisibleClasses datatype="tokens">Mercenary</VisibleClasses> 16 <Icon>units/sele_infantry_swordsman.png</Icon> 17 <RequiredTechnology>phase_town</RequiredTechnology> 18 </Identity> 19 <VisualActor> 20 <Actor>units/hellenes/thracian_blackcloak.xml</Actor> 21 </VisualActor> 22 </Entity> -
binaries/data/mods/public/simulation/templates/units/merc_thorakites.xml
1 <?xml version="1.0" encoding="utf-8"?> 2 <Entity parent="template_unit_champion_infantry_swordsman"> 3 <Armour> 4 <Hack op="add">2</Hack> 5 <Pierce op="add">2</Pierce> 6 </Armour> 7 <Attack> 8 <Melee> 9 <Hack op="add">-2</Hack> 10 </Melee> 11 </Attack> 12 <Cost> 13 <Resources> 14 <food>0</food> 15 <metal op="mul">2</metal> 16 </Resources> 17 </Cost> 18 <Identity> 19 <Lang>greek</Lang> 20 <GenericName>Armored Swordsman</GenericName> 21 <SpecificName>Thōrakitēs</SpecificName> 22 <History>Thōrakitai were soldiers similar to Thyreophóroi. The literal translation of the term is curassiers, which suggests that they may have worn a short Celtic mail shirt or possibly a thorax. Thorakitai were used in armies of the Hellenistic Period in a variety of tactical situations. They were a type of armored but mobile infantry who did not require a rigid formation to be effective in combat. From their name we can deduce that most wore armor and helmet. They bore a thureos (or thyreos), an oblong shield, and were armed with sword, javelins and spear, which were used according to their tactical use. It seems that the thorakitai were heavily armored thureophoroi, able to bear spears and do battle in a phalanx as well as irregularly attack the enemy in situations when such an action was required for tactical reasons, like to exploit or challenge rough terrain. Thorakitai are mentioned in the army of the Achaian League and in the army of the Seleucids. The Seleucid Thorakitai were used in the storming of the Elburz Range in 210 BC under Antiochus III. They were used with the lighter troops to climb the cliffs and fight hand to hand with the enemy who might have not been dislodged by the lighter troops in the assault. There is a tomb illustration from Sidon showing what could well be a thorakites. The fragmentary inscription indicates that he was an Anatolian.</History> 23 <Icon>units/mace_thorakites.png</Icon> 24 <RequiredTechnology>phase_city</RequiredTechnology> 25 </Identity> 26 <VisualActor> 27 <Actor>units/macedonians/thorakites.xml</Actor> 28 </VisualActor> 29 </Entity> -
binaries/data/mods/public/simulation/templates/units/merc_thureophoros.xml
1 <?xml version="1.0" encoding="utf-8"?> 2 <Entity parent="template_unit_champion_infantry_javelinist"> 3 <Cost> 4 <Resources> 5 <food>0</food> 6 <metal op="mul">2</metal> 7 </Resources> 8 </Cost> 9 <Identity> 10 <Lang>greek</Lang> 11 <GenericName>Heavy Skirmisher</GenericName> 12 <SpecificName>Thyreophóros</SpecificName> 13 <History>Thyreophóroi were a type of infantry soldier, common in the 3rd to 1st century BCE, who carried a large oval shield called a thureos which had a type of metal strip boss and a central spine. They were armed with a long thrusting spear, javelins and a sword. They also usually wore an iron or bronze Macedonian helmet. The thureos was probably originally an adapted form of a Celtic shield. Thracian and Illyrian infantry probably adopted the shield before the Greeks. However it has been suggested that the thureos was brought to Greece after Pyrrhus of Epirus' campaigns in Italy, as his Oscan allies and Roman enemies used the scutum. Thureophoroi were a 3rd century development on the Peltast and wore no body armor, but did wear sturdy leather boots for quick movement. Thureophoroi could skirmish, as well as fight in a phalanx when necessary. They were often stationed on the flanks of the traditional pike phalanx as a link between the heavier pikemen and the cavalry wings.</History> 14 <Icon>units/mace_thureophoros.png</Icon> 15 <RequiredTechnology>phase_city</RequiredTechnology> 16 </Identity> 17 <VisualActor> 18 <Actor>units/macedonians/thureophoros.xml</Actor> 19 </VisualActor> 20 </Entity> -
binaries/data/mods/public/simulation/templates/units/mace_thorakites.xml
1 <?xml version="1.0" encoding="utf-8"?>2 <Entity parent="template_unit_champion_infantry_swordsman">3 <Armour>4 <Hack op="add">2</Hack>5 <Pierce op="add">2</Pierce>6 </Armour>7 <Attack>8 <Melee>9 <Hack op="add">-2</Hack>10 </Melee>11 </Attack>12 <Cost>13 <Resources>14 <food>0</food>15 <metal op="mul">2</metal>16 </Resources>17 </Cost>18 <Identity>19 <Civ>mace</Civ>20 <Lang>greek</Lang>21 <GenericName>Armored Swordsman</GenericName>22 <SpecificName>Thōrakitēs</SpecificName>23 <History>Thōrakitai were soldiers similar to Thyreophóroi. The literal translation of the term is curassiers, which suggests that they may have worn a short Celtic mail shirt or possibly a thorax. Thorakitai were used in armies of the Hellenistic Period in a variety of tactical situations. They were a type of armored but mobile infantry who did not require a rigid formation to be effective in combat. From their name we can deduce that most wore armor and helmet. They bore a thureos (or thyreos), an oblong shield, and were armed with sword, javelins and spear, which were used according to their tactical use. It seems that the thorakitai were heavily armored thureophoroi, able to bear spears and do battle in a phalanx as well as irregularly attack the enemy in situations when such an action was required for tactical reasons, like to exploit or challenge rough terrain. Thorakitai are mentioned in the army of the Achaian League and in the army of the Seleucids. The Seleucid Thorakitai were used in the storming of the Elburz Range in 210 BC under Antiochus III. They were used with the lighter troops to climb the cliffs and fight hand to hand with the enemy who might have not been dislodged by the lighter troops in the assault. There is a tomb illustration from Sidon showing what could well be a thorakites. The fragmentary inscription indicates that he was an Anatolian.</History>24 <Icon>units/mace_thorakites.png</Icon>25 <RequiredTechnology>phase_city</RequiredTechnology>26 </Identity>27 <VisualActor>28 <Actor>units/macedonians/thorakites.xml</Actor>29 </VisualActor>30 </Entity> -
binaries/data/mods/public/simulation/templates/units/mace_thureophoros.xml
Modification de propriétés sur binaries/data/mods/public/simulation/templates/units/mace_thorakites.xml ___________________________________________________________________ Deleted: svn:eol-style ## -1 +0,0 ## -native \ No newline at end of property Deleted: svn:mime-type ## -1 +0,0 ## -text/xml \ No newline at end of property
1 <?xml version="1.0" encoding="utf-8"?>2 <Entity parent="template_unit_champion_infantry_javelinist">3 <Cost>4 <Resources>5 <food>0</food>6 <metal op="mul">2</metal>7 </Resources>8 </Cost>9 <Identity>10 <Civ>mace</Civ>11 <Lang>greek</Lang>12 <GenericName>Heavy Skirmisher</GenericName>13 <SpecificName>Thyreophóros</SpecificName>14 <History>Thyreophóroi were a type of infantry soldier, common in the 3rd to 1st century BCE, who carried a large oval shield called a thureos which had a type of metal strip boss and a central spine. They were armed with a long thrusting spear, javelins and a sword. They also usually wore an iron or bronze Macedonian helmet. The thureos was probably originally an adapted form of a Celtic shield. Thracian and Illyrian infantry probably adopted the shield before the Greeks. However it has been suggested that the thureos was brought to Greece after Pyrrhus of Epirus' campaigns in Italy, as his Oscan allies and Roman enemies used the scutum. Thureophoroi were a 3rd century development on the Peltast and wore no body armor, but did wear sturdy leather boots for quick movement. Thureophoroi could skirmish, as well as fight in a phalanx when necessary. They were often stationed on the flanks of the traditional pike phalanx as a link between the heavier pikemen and the cavalry wings.</History>15 <Icon>units/mace_thureophoros.png</Icon>16 <RequiredTechnology>phase_city</RequiredTechnology>17 </Identity>18 <VisualActor>19 <Actor>units/macedonians/thureophoros.xml</Actor>20 </VisualActor>21 </Entity> -
binaries/data/mods/public/simulation/templates/units/thrace_black_cloak.xml
Modification de propriétés sur binaries/data/mods/public/simulation/templates/units/mace_thureophoros.xml ___________________________________________________________________ Deleted: svn:eol-style ## -1 +0,0 ## -native \ No newline at end of property Deleted: svn:mime-type ## -1 +0,0 ## -text/xml \ No newline at end of property
1 <?xml version="1.0" encoding="utf-8"?>2 <Entity parent="template_unit_champion_infantry_swordsman">3 <Cost>4 <BuildTime op="mul">0.5</BuildTime>5 <Resources>6 <food>0</food>7 <metal op="mul">1.5</metal>8 </Resources>9 </Cost>10 <Identity>11 <Civ>gaia</Civ>12 <Lang>greek</Lang>13 <GenericName>Thracian Black Cloak</GenericName>14 <SpecificName>Rhomphaiaphoros</SpecificName>15 <History>Thracian tribesmen who wield the fiercesome rhomphaia polearm weapon in combat. They were ubiquitous mercenary swordsmen throughout Hellenistic times, sometimes even serving in two opposing armies.</History>16 <VisibleClasses datatype="tokens">Mercenary</VisibleClasses>17 <Icon>units/sele_infantry_swordsman.png</Icon>18 <RequiredTechnology>phase_town</RequiredTechnology>19 </Identity>20 <VisualActor>21 <Actor>units/hellenes/thracian_blackcloak.xml</Actor>22 </VisualActor>23 </Entity>