Ticket #4011: civattribute.3.diff

File civattribute.3.diff, 21.4 KB (added by fatherbushido, 8 years ago)

forget more svn add

  • binaries/data/mods/public/simulation/templates/other/cart_tophet.xml

     
    3434    <Static width="22.0" depth="24.0"/>
    3535  </Obstruction>
    3636  <TerritoryDecay disable=""/>
    3737  <ProductionQueue>
    3838    <Entities datatype="tokens">
    39       units/cart_champion_cavalry
     39      units/{civ}_champion_cavalry
    4040    </Entities>
    4141  </ProductionQueue>
    4242  <Vision>
    4343    <Range>40</Range>
    4444  </Vision>
  • binaries/data/mods/public/simulation/templates/other/maur_palace.xml

     
    1717  </Obstruction>
    1818  <ProductionQueue>
    1919    <BatchTimeModifier>0.7</BatchTimeModifier>
    2020    <Entities datatype="tokens">
    2121      units/{civ}_support_female_citizen
    22       units/maur_champion_maiden_archer
    23       units/maur_hero_chanakya
    24       units/maur_hero_maurya
    25       units/maur_hero_ashoka
     22      units/{civ}_champion_maiden_archer
     23      units/{civ}_hero_chanakya
     24      units/{civ}_hero_maurya
     25      units/{civ}_hero_ashoka
    2626    </Entities>
    2727  </ProductionQueue>
    2828  <TerritoryInfluence>
    2929    <Root>false</Root>
    3030    <Radius>38</Radius>
  • binaries/data/mods/public/simulation/templates/structures/athen_dock.xml

     
    1616    <Static width="22.0" depth="26.0"/>
    1717  </Obstruction>
    1818  <ProductionQueue>
    1919    <BatchTimeModifier>0.7</BatchTimeModifier>
    2020    <Entities datatype="tokens">
    21       units/athen_infantry_marine_archer_b
    22       units/athen_champion_marine
     21      units/{civ}_infantry_marine_archer_b
     22      units/{civ}_champion_marine
    2323    </Entities>
    2424  </ProductionQueue>
    2525  <VisualActor>
    2626    <Actor>structures/athenians/dock.xml</Actor>
    2727    <FoundationActor>structures/fndn_6x4_dock.xml</FoundationActor>
  • binaries/data/mods/public/simulation/templates/structures/athen_royal_stoa.xml

     
    11<?xml version="1.0" encoding="utf-8"?>
    22<Entity parent="template_structure_civic_hellenic_royal_stoa">
    33  <Identity>
    44    <Civ>athen</Civ>
    55  </Identity>
    6   <ProductionQueue>
    7     <Entities datatype="tokens">
    8       -units/mace_thorakites
    9     </Entities>
    10   </ProductionQueue>
    116</Entity>
  • binaries/data/mods/public/simulation/templates/structures/brit_crannog.xml

     
    3232  <Position>
    3333    <Floating>true</Floating>
    3434  </Position>
    3535  <ProductionQueue>
    3636    <Entities datatype="tokens">
    37       units/brit_infantry_spearman_b
    38       units/brit_infantry_slinger_b
    39       units/brit_cavalry_javelinist_b
     37      units/{civ}_infantry_spearman_b
     38      units/{civ}_infantry_slinger_b
     39      units/{civ}_cavalry_javelinist_b
    4040      units/{civ}_ship_fishing
    4141      units/{civ}_ship_merchant
    42       units/brit_ship_trireme
     42      units/{civ}_ship_trireme
    4343    </Entities>
    4444  </ProductionQueue>
    4545  <RallyPointRenderer>
    4646    <LinePassabilityClass>ship</LinePassabilityClass>
    4747  </RallyPointRenderer>
  • binaries/data/mods/public/simulation/templates/structures/merc_camp_egyptian.xml

     
    3737  <Obstruction>
    3838    <Static width="23.5" depth="23.5"/>
    3939  </Obstruction>
    4040  <ProductionQueue>
    4141    <Entities datatype="tokens">
    42       units/ptol_infantry_spearman_merc_b
    43       units/ptol_infantry_swordsman_merc_b
    44       units/ptol_cavalry_spearman_merc_b
    45       units/ptol_cavalry_javelinist_merc_b
     42      units/{civ}_infantry_spearman_merc_b
     43      units/{civ}_infantry_swordsman_merc_b
     44      units/{civ}_cavalry_spearman_merc_b
     45      units/{civ}_cavalry_javelinist_merc_b
    4646    </Entities>
    4747    <Technologies datatype="tokens">
    4848      upgrade_rank_advanced_infantry
    4949      upgrade_rank_elite_infantry
    5050      upgrade_rank_advanced_cavalry
  • binaries/data/mods/public/simulation/templates/structures/ptol_mercenary_camp.xml

     
    3939  <Obstruction>
    4040    <Static width="23.5" depth="23.5"/>
    4141  </Obstruction>
    4242  <ProductionQueue>
    4343    <Entities datatype="tokens">
    44       units/ptol_infantry_spearman_merc_b
    45       units/ptol_infantry_swordsman_merc_b
    46       units/ptol_cavalry_spearman_merc_b
    47       units/ptol_cavalry_javelinist_merc_b
     44      units/{civ}_infantry_spearman_merc_b
     45      units/{civ}_infantry_swordsman_merc_b
     46      units/{civ}_cavalry_spearman_merc_b
     47      units/{civ}_cavalry_javelinist_merc_b
    4848    </Entities>
    4949    <Technologies datatype="tokens">
    5050      upgrade_rank_advanced_infantry
    5151      upgrade_rank_elite_infantry
    5252      upgrade_rank_advanced_cavalry
  • binaries/data/mods/public/simulation/templates/template_structure_civic_hellenic_royal_stoa.xml

     
    4545    <Weight>65535</Weight>
    4646  </TerritoryInfluence>
    4747  <ProductionQueue>
    4848    <BatchTimeModifier>0.7</BatchTimeModifier>
    4949    <Entities datatype="tokens">
    50       units/thrace_black_cloak
    51       units/mace_thureophoros
    52       units/mace_thorakites
     50      units/{civ}_black_cloak
     51      units/{civ}_thureophoros
     52      units/{civ}_thorakites
    5353    </Entities>
    5454  </ProductionQueue>
    5555  <Vision>
    5656    <Range>40</Range>
    5757  </Vision>
  • binaries/data/mods/public/simulation/templates/units/athen_black_cloak.xml

     
     1<?xml version="1.0" encoding="utf-8"?>
     2<Entity parent="units/merc_black_cloak">
     3  <Identity>
     4    <Civ>athen</Civ>
     5  </Identity>
     6</Entity>
  • binaries/data/mods/public/simulation/templates/units/athen_thureophoros.xml

     
     1<?xml version="1.0" encoding="utf-8"?>
     2<Entity parent="units/merc_thureophoros">
     3  <Identity>
     4    <Civ>athen</Civ>
     5  </Identity>
     6</Entity>
  • binaries/data/mods/public/simulation/templates/units/merc_black_cloak.xml

     
     1<?xml version="1.0" encoding="utf-8"?>
     2<Entity parent="template_unit_champion_infantry_swordsman">
     3  <Cost>
     4    <BuildTime op="mul">0.5</BuildTime>
     5    <Resources>
     6      <food>0</food>
     7      <metal op="mul">1.5</metal>
     8    </Resources>
     9  </Cost>
     10  <Identity>
     11    <Lang>greek</Lang>
     12    <GenericName>Thracian Black Cloak</GenericName>
     13    <SpecificName>Rhomphaiaphoros</SpecificName>
     14    <History>Thracian tribesmen who wield the fiercesome rhomphaia polearm weapon in combat. They were ubiquitous mercenary swordsmen throughout Hellenistic times, sometimes even serving in two opposing armies.</History>
     15    <VisibleClasses datatype="tokens">Mercenary</VisibleClasses>
     16    <Icon>units/sele_infantry_swordsman.png</Icon>
     17    <RequiredTechnology>phase_town</RequiredTechnology>
     18  </Identity>
     19  <VisualActor>
     20    <Actor>units/hellenes/thracian_blackcloak.xml</Actor>
     21  </VisualActor>
     22</Entity>
  • binaries/data/mods/public/simulation/templates/units/merc_thorakites.xml

     
     1<?xml version="1.0" encoding="utf-8"?>
     2<Entity parent="template_unit_champion_infantry_swordsman">
     3  <Armour>
     4    <Hack op="add">2</Hack>
     5    <Pierce op="add">2</Pierce>
     6  </Armour>
     7  <Attack>
     8    <Melee>
     9      <Hack op="add">-2</Hack>
     10    </Melee>
     11  </Attack>
     12  <Cost>
     13    <Resources>
     14      <food>0</food>
     15      <metal op="mul">2</metal>
     16    </Resources>
     17  </Cost>
     18  <Identity>
     19    <Lang>greek</Lang>
     20    <GenericName>Armored Swordsman</GenericName>
     21    <SpecificName>Thōrakitēs</SpecificName>
     22    <History>Thōrakitai were soldiers similar to Thyreophóroi. The literal translation of the term is curassiers, which suggests that they may have worn a short Celtic mail shirt or possibly a thorax. Thorakitai were used in armies of the Hellenistic Period in a variety of tactical situations. They were a type of armored but mobile infantry who did not require a rigid formation to be effective in combat. From their name we can deduce that most wore armor and helmet. They bore a thureos (or thyreos), an oblong shield, and were armed with sword, javelins and spear, which were used according to their tactical use. It seems that the thorakitai were heavily armored thureophoroi, able to bear spears and do battle in a phalanx as well as irregularly attack the enemy in situations when such an action was required for tactical reasons, like to exploit or challenge rough terrain. Thorakitai are mentioned in the army of the Achaian League and in the army of the Seleucids. The Seleucid Thorakitai were used in the storming of the Elburz Range in 210 BC under Antiochus III. They were used with the lighter troops to climb the cliffs and fight hand to hand with the enemy who might have not been dislodged by the lighter troops in the assault. There is a tomb illustration from Sidon showing what could well be a thorakites. The fragmentary inscription indicates that he was an Anatolian.</History>
     23    <Icon>units/mace_thorakites.png</Icon>
     24    <RequiredTechnology>phase_city</RequiredTechnology>
     25  </Identity>
     26  <VisualActor>
     27    <Actor>units/macedonians/thorakites.xml</Actor>
     28  </VisualActor>
     29</Entity>
  • binaries/data/mods/public/simulation/templates/units/merc_thureophoros.xml

     
     1<?xml version="1.0" encoding="utf-8"?>
     2<Entity parent="template_unit_champion_infantry_javelinist">
     3  <Cost>
     4    <Resources>
     5      <food>0</food>
     6      <metal op="mul">2</metal>
     7    </Resources>
     8  </Cost>
     9  <Identity>
     10    <Lang>greek</Lang>
     11    <GenericName>Heavy Skirmisher</GenericName>
     12    <SpecificName>Thyreophóros</SpecificName>
     13    <History>Thyreophóroi were a type of infantry soldier, common in the 3rd to 1st century BCE, who carried a large oval shield called a thureos which had a type of metal strip boss and a central spine. They were armed with a long thrusting spear, javelins and a sword. They also usually wore an iron or bronze Macedonian helmet. The thureos was probably originally an adapted form of a Celtic shield. Thracian and Illyrian infantry probably adopted the shield before the Greeks. However it has been suggested that the thureos was brought to Greece after Pyrrhus of Epirus' campaigns in Italy, as his Oscan allies and Roman enemies used the scutum. Thureophoroi were a 3rd century development on the Peltast and wore no body armor, but did wear sturdy leather boots for quick movement. Thureophoroi could skirmish, as well as fight in a phalanx when necessary. They were often stationed on the flanks of the traditional pike phalanx as a link between the heavier pikemen and the cavalry wings.</History>
     14    <Icon>units/mace_thureophoros.png</Icon>
     15    <RequiredTechnology>phase_city</RequiredTechnology>
     16  </Identity>
     17  <VisualActor>
     18    <Actor>units/macedonians/thureophoros.xml</Actor>
     19  </VisualActor>
     20</Entity>
  • binaries/data/mods/public/simulation/templates/units/spart_black_cloak.xml

     
     1<?xml version="1.0" encoding="utf-8"?>
     2<Entity parent="units/merc_black_cloak">
     3  <Identity>
     4    <Civ>spart</Civ>
     5  </Identity>
     6</Entity>
  • binaries/data/mods/public/simulation/templates/units/spart_thorakites.xml

     
     1<?xml version="1.0" encoding="utf-8"?>
     2<Entity parent="units/merc_thorakites">
     3  <Identity>
     4    <Civ>spart</Civ>
     5  </Identity>
     6</Entity>
  • binaries/data/mods/public/simulation/templates/units/spart_thureophoros.xml

     
     1<?xml version="1.0" encoding="utf-8"?>
     2<Entity parent="units/merc_thureophoros">
     3  <Identity>
     4    <Civ>spart</Civ>
     5  </Identity>
     6</Entity>
  • binaries/data/mods/public/simulation/templates/units/mace_thorakites.xml

     
    1 <?xml version="1.0" encoding="utf-8"?>
    2 <Entity parent="template_unit_champion_infantry_swordsman">
    3   <Armour>
    4     <Hack op="add">2</Hack>
    5     <Pierce op="add">2</Pierce>
    6   </Armour>
    7   <Attack>
    8     <Melee>
    9       <Hack op="add">-2</Hack>
    10     </Melee>
    11   </Attack>
    12   <Cost>
    13     <Resources>
    14       <food>0</food>
    15       <metal op="mul">2</metal>
    16     </Resources>
    17   </Cost>
    18   <Identity>
    19     <Civ>mace</Civ>
    20     <Lang>greek</Lang>
    21     <GenericName>Armored Swordsman</GenericName>
    22     <SpecificName>Thōrakitēs</SpecificName>
    23     <History>Thōrakitai were soldiers similar to Thyreophóroi. The literal translation of the term is curassiers, which suggests that they may have worn a short Celtic mail shirt or possibly a thorax. Thorakitai were used in armies of the Hellenistic Period in a variety of tactical situations. They were a type of armored but mobile infantry who did not require a rigid formation to be effective in combat. From their name we can deduce that most wore armor and helmet. They bore a thureos (or thyreos), an oblong shield, and were armed with sword, javelins and spear, which were used according to their tactical use. It seems that the thorakitai were heavily armored thureophoroi, able to bear spears and do battle in a phalanx as well as irregularly attack the enemy in situations when such an action was required for tactical reasons, like to exploit or challenge rough terrain. Thorakitai are mentioned in the army of the Achaian League and in the army of the Seleucids. The Seleucid Thorakitai were used in the storming of the Elburz Range in 210 BC under Antiochus III. They were used with the lighter troops to climb the cliffs and fight hand to hand with the enemy who might have not been dislodged by the lighter troops in the assault. There is a tomb illustration from Sidon showing what could well be a thorakites. The fragmentary inscription indicates that he was an Anatolian.</History>
    24     <Icon>units/mace_thorakites.png</Icon>
    25     <RequiredTechnology>phase_city</RequiredTechnology>
    26   </Identity>
    27   <VisualActor>
    28     <Actor>units/macedonians/thorakites.xml</Actor>
    29   </VisualActor>
    30 </Entity>
  • binaries/data/mods/public/simulation/templates/units/mace_thureophoros.xml

    Modification de propriétés sur binaries/data/mods/public/simulation/templates/units/mace_thorakites.xml
    ___________________________________________________________________
    Deleted: svn:eol-style
    ## -1 +0,0 ##
    -native
    \ No newline at end of property
    Deleted: svn:mime-type
    ## -1 +0,0 ##
    -text/xml
    \ No newline at end of property
     
    1 <?xml version="1.0" encoding="utf-8"?>
    2 <Entity parent="template_unit_champion_infantry_javelinist">
    3   <Cost>
    4     <Resources>
    5       <food>0</food>
    6       <metal op="mul">2</metal>
    7     </Resources>
    8   </Cost>
    9   <Identity>
    10     <Civ>mace</Civ>
    11     <Lang>greek</Lang>
    12     <GenericName>Heavy Skirmisher</GenericName>
    13     <SpecificName>Thyreophóros</SpecificName>
    14     <History>Thyreophóroi were a type of infantry soldier, common in the 3rd to 1st century BCE, who carried a large oval shield called a thureos which had a type of metal strip boss and a central spine. They were armed with a long thrusting spear, javelins and a sword. They also usually wore an iron or bronze Macedonian helmet. The thureos was probably originally an adapted form of a Celtic shield. Thracian and Illyrian infantry probably adopted the shield before the Greeks. However it has been suggested that the thureos was brought to Greece after Pyrrhus of Epirus' campaigns in Italy, as his Oscan allies and Roman enemies used the scutum. Thureophoroi were a 3rd century development on the Peltast and wore no body armor, but did wear sturdy leather boots for quick movement. Thureophoroi could skirmish, as well as fight in a phalanx when necessary. They were often stationed on the flanks of the traditional pike phalanx as a link between the heavier pikemen and the cavalry wings.</History>
    15     <Icon>units/mace_thureophoros.png</Icon>
    16     <RequiredTechnology>phase_city</RequiredTechnology>
    17   </Identity>
    18   <VisualActor>
    19     <Actor>units/macedonians/thureophoros.xml</Actor>
    20   </VisualActor>
    21 </Entity>
  • binaries/data/mods/public/simulation/templates/units/thrace_black_cloak.xml

    Modification de propriétés sur binaries/data/mods/public/simulation/templates/units/mace_thureophoros.xml
    ___________________________________________________________________
    Deleted: svn:eol-style
    ## -1 +0,0 ##
    -native
    \ No newline at end of property
    Deleted: svn:mime-type
    ## -1 +0,0 ##
    -text/xml
    \ No newline at end of property
     
    1 <?xml version="1.0" encoding="utf-8"?>
    2 <Entity parent="template_unit_champion_infantry_swordsman">
    3   <Cost>
    4     <BuildTime op="mul">0.5</BuildTime>
    5     <Resources>
    6       <food>0</food>
    7       <metal op="mul">1.5</metal>
    8     </Resources>
    9   </Cost>
    10   <Identity>
    11     <Civ>gaia</Civ>
    12     <Lang>greek</Lang>
    13     <GenericName>Thracian Black Cloak</GenericName>
    14     <SpecificName>Rhomphaiaphoros</SpecificName>
    15     <History>Thracian tribesmen who wield the fiercesome rhomphaia polearm weapon in combat. They were ubiquitous mercenary swordsmen throughout Hellenistic times, sometimes even serving in two opposing armies.</History>
    16     <VisibleClasses datatype="tokens">Mercenary</VisibleClasses>
    17     <Icon>units/sele_infantry_swordsman.png</Icon>
    18     <RequiredTechnology>phase_town</RequiredTechnology>
    19   </Identity>
    20   <VisualActor>
    21     <Actor>units/hellenes/thracian_blackcloak.xml</Actor>
    22   </VisualActor>
    23 </Entity>