Ticket #4062: ident.diff
File ident.diff, 32.7 KB (added by , 8 years ago) |
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binaries/data/mods/public/simulation/data/auras/athen_hero_iphicrates_1.json
1 1 { 2 2 "type": "formation", 3 3 "affects": ["Soldier"], 4 4 "modifications": [ 5 { "value": "Armour/Pierce", "add": 1 },6 { "value": "Armour/Hack", "add": 1 },7 { "value": "Armour/Crush", "add": 1 },8 { "value": "UnitMotion/WalkSpeed", "multiply": 1.15 }5 { "value": "Armour/Pierce", "add": 1 }, 6 { "value": "Armour/Hack", "add": 1 }, 7 { "value": "Armour/Crush", "add": 1 }, 8 { "value": "UnitMotion/WalkSpeed", "multiply": 1.15 } 9 9 ], 10 10 "auraName": "Formation Reforms", 11 11 "auraDescription": "All units in his formation +15% speed and +1 armor." 12 12 } -
binaries/data/mods/public/simulation/data/auras/athen_hero_iphicrates_2.json
1 1 { 2 2 "type": "global", 3 3 "affects": ["Javelin"], 4 4 "modifications": [ 5 { "value": "UnitMotion/WalkSpeed", "multiply": 1.15 }5 { "value": "UnitMotion/WalkSpeed", "multiply": 1.15 } 6 6 ], 7 7 "auraName": "Peltast Reforms", 8 8 "auraDescription": "All Peltasts +15% speed." 9 9 } -
binaries/data/mods/public/simulation/data/auras/athen_hero_pericles_1.json
1 1 { 2 2 "type": "range", 3 3 "radius": 60, 4 4 "affects": ["Worker"], 5 5 "modifications": [ 6 { "value": "Builder/Rate", "multiply": 1.15 }6 { "value": "Builder/Rate", "multiply": 1.15 } 7 7 ], 8 8 "auraName": "Builder Aura", 9 9 "auraDescription": "Buildings construct 15% faster within his vision.", 10 10 "overlayIcon": "art/textures/ui/session/auras/build_bonus.png" 11 11 } -
binaries/data/mods/public/simulation/data/auras/athen_hero_pericles_2.json
1 1 { 2 2 "type": "global", 3 3 "affects": ["Temple"], 4 4 "modifications": [ 5 { "value": "Cost/Resources/stone", "add": -50 }5 { "value": "Cost/Resources/stone", "add": -50 } 6 6 ], 7 7 "auraName": "Acropolis Aura", 8 8 "auraDescription": "Temples are 50 stone cheaper during his lifetime." 9 9 } -
binaries/data/mods/public/simulation/data/auras/athen_hero_themistocles_1.json
1 1 { 2 2 "type": "garrison", 3 3 "affects": ["Ship"], 4 4 "affectedPlayers": ["MutualAlly"], 5 5 "modifications": [ 6 { "value": "UnitMotion/WalkSpeed", "multiply": 1.5 }6 { "value": "UnitMotion/WalkSpeed", "multiply": 1.5 } 7 7 ], 8 8 "auraName": "Naval Commander Aura", 9 9 "auraDescription": "When garrisoned in a ship, his ship is +50% faster." 10 10 } -
binaries/data/mods/public/simulation/data/auras/athen_hero_themistocles_2.json
1 1 { 2 2 "type": "global", 3 3 "affects": ["Ship"], 4 4 "modifications": [ 5 { "value": "Cost/BuildTime", "multiply": 0.8 }5 { "value": "Cost/BuildTime", "multiply": 0.8 } 6 6 ], 7 7 "auraName": "Naval Architect Aura", 8 8 "auraDescription": "-20% build time for ships during his lifespan." 9 9 } -
binaries/data/mods/public/simulation/data/auras/brit_hero_boudicca.json
1 1 { 2 2 "type": "range", 3 3 "radius": 60, 4 4 "affects": ["Champion"], 5 5 "modifications": [ 6 { "value": "UnitMotion/WalkSpeed", "multiply": 1.25 },7 { "value": "Attack/Ranged/Pierce", "add": 5 },8 { "value": "Attack/Melee/Hack", "add": 5 },9 { "value": "Attack/Capture/Value", "add": 2 }6 { "value": "UnitMotion/WalkSpeed", "multiply": 1.25 }, 7 { "value": "Attack/Ranged/Pierce", "add": 5 }, 8 { "value": "Attack/Melee/Hack", "add": 5 }, 9 { "value": "Attack/Capture/Value", "add": 2 } 10 10 ], 11 11 "auraName": "Champion Army", 12 12 "auraDescription": "+5 Attack, +2 Capture and +25% Speed for Champion Units.", 13 13 "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" 14 14 } -
binaries/data/mods/public/simulation/data/auras/brit_hero_caratacos.json
1 1 { 2 2 "type": "global", 3 3 "affects": ["Soldier", "Siege"], 4 4 "modifications": [ 5 { "value": "UnitMotion/WalkSpeed", "multiply": 1.15 }5 { "value": "UnitMotion/WalkSpeed", "multiply": 1.15 } 6 6 ], 7 7 "auraName": "Hero Aura", 8 8 "auraDescription": "All Units +15% speed." 9 9 } -
binaries/data/mods/public/simulation/data/auras/brit_hero_cunobelin.json
1 1 { 2 2 "type": "range", 3 3 "radius": 60, 4 4 "affects": ["Human"], 5 5 "modifications": [ 6 { "value": "Health/RegenRate", "add": 1 }6 { "value": "Health/RegenRate", "add": 1 } 7 7 ], 8 8 "auraName": "Hero Aura", 9 9 "auraDescription": "+1 HP per second healing rate for all units.", 10 10 "overlayIcon": "art/textures/ui/session/auras/heal.png" 11 11 } -
binaries/data/mods/public/simulation/data/auras/cart_hero_hamilcar.json
1 1 { 2 2 "type": "global", 3 3 "affects": ["Soldier", "Siege"], 4 4 "modifications": [ 5 { "value": "UnitMotion/WalkSpeed", "multiply": 1.15 }5 { "value": "UnitMotion/WalkSpeed", "multiply": 1.15 } 6 6 ], 7 7 "auraName": "Lightning Aura", 8 8 "auraDescription": "All Units +15% speed." 9 9 } -
binaries/data/mods/public/simulation/data/auras/cart_hero_hannibal.json
2 2 "type": "range", 3 3 "radius": 60, 4 4 "affects": ["Soldier", "Siege"], 5 5 "affectedPlayers": ["Ally"], 6 6 "modifications": [ 7 { "value": "Attack/Ranged/Pierce", "add": 2 },8 { "value": "Attack/Melee/Hack", "add": 2 },9 { "value": "Attack/Capture/Value", "add": 1 }7 { "value": "Attack/Ranged/Pierce", "add": 2 }, 8 { "value": "Attack/Melee/Hack", "add": 2 }, 9 { "value": "Attack/Capture/Value", "add": 1 } 10 10 ], 11 11 "auraName": "Tactician Aura", 12 12 "auraDescription": "All allied units +2 Attack and +1 Capture within his vision range.", 13 13 "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" 14 14 } -
binaries/data/mods/public/simulation/data/auras/cart_hero_maharbal.json
1 1 { 2 2 "type": "range", 3 3 "radius": 60, 4 4 "affects": ["Cavalry"], 5 5 "modifications": [ 6 { "value": "Attack/Charge/Hack", "add": 5}6 { "value": "Attack/Charge/Hack", "add": 5 } 7 7 ], 8 8 "auraName": "Commander Aura", 9 9 "auraDescription": "+5 Cavalry charge attack within vision range of him (currently useless)." 10 10 } -
binaries/data/mods/public/simulation/data/auras/cart_super_dock_repair.json
1 1 { 2 2 "type": "garrisonedUnits", 3 3 "affects": ["Ship"], 4 4 "modifications": [ 5 { "value": "Health/RegenRate", "add": 3 }5 { "value": "Health/RegenRate", "add": 3 } 6 6 ], 7 7 "auraName": "Repairing Ship aura", 8 8 "auraDescription": "Heals garrisoned ship at 3 HP per second.", 9 9 "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" 10 10 } -
binaries/data/mods/public/simulation/data/auras/epic_temple_heal.json
1 1 { 2 2 "type": "range", 3 3 "radius": 60, 4 4 "affects": ["Human"], 5 5 "modifications": [ 6 { "value": "Health/RegenRate", "add": 3 }6 { "value": "Health/RegenRate", "add": 3 } 7 7 ], 8 8 "auraName": "Healing Aura", 9 9 "auraDescription": "Heals nearby units at 3 HP per second.", 10 10 "overlayIcon": "art/textures/ui/session/auras/heal.png" 11 11 } -
binaries/data/mods/public/simulation/data/auras/female_inspiration.json
1 1 { 2 2 "type": "range", 3 3 "radius": 10, 4 4 "affects": ["Citizen Soldier"], 5 5 "modifications": [ 6 { "value": "Builder/Rate", "multiply": 1.1 },7 { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 }6 { "value": "Builder/Rate", "multiply": 1.1 }, 7 { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.1 } 8 8 ], 9 9 "auraName": "Inspiration Aura", 10 10 "auraDescription": "Nearby males work 10% faster.", 11 11 "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png" 12 12 } -
binaries/data/mods/public/simulation/data/auras/gaul_hero_brennus.json
1 1 { 2 2 "type": "global", 3 3 "affects": ["Human", "Mechanical"], 4 4 "modifications": [ 5 { "value": "Looter/Resource/metal", "add": 10 }5 { "value": "Looter/Resource/metal", "add": 10 } 6 6 ], 7 7 "auraName": "Hero Aura", 8 8 "auraDescription": "+10 Metal loot for every enemy unit killed." 9 9 } -
binaries/data/mods/public/simulation/data/auras/gaul_hero_britomartus.json
1 1 { 2 2 "type": "global", 3 3 "affects": ["Worker"], 4 4 "modifications": [ 5 { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.15 }5 { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.15 } 6 6 ], 7 7 "auraName": "Hero Aura", 8 8 "auraDescription": "Gathering rates increased with +15% during his lifetime." 9 9 } -
binaries/data/mods/public/simulation/data/auras/gaul_hero_vercingetorix.json
1 1 { 2 2 "type": "range", 3 3 "radius": 60, 4 4 "affects": ["Soldier", "Siege"], 5 5 "modifications": [ 6 { "value": "Attack/Ranged/Pierce", "add": 2 },7 { "value": "Attack/Melee/Hack", "add": 2 },8 { "value": "Attack/Capture/Value", "add": 1 }6 { "value": "Attack/Ranged/Pierce", "add": 2 }, 7 { "value": "Attack/Melee/Hack", "add": 2 }, 8 { "value": "Attack/Capture/Value", "add": 1 } 9 9 ], 10 10 "auraName": "Hero Aura", 11 11 "auraDescription": "+2 Attack and +1 Capture for all units within his aura.", 12 12 "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" 13 13 } -
binaries/data/mods/public/simulation/data/auras/hero_garrison.json
1 1 { 2 2 "type": "garrison", 3 3 "affects": ["Structure", "Mechanical"], 4 4 "modifications": [ 5 { "value": "Capturable/GarrisonRegenRate", "add": 2 }5 { "value": "Capturable/GarrisonRegenRate", "add": 2 } 6 6 ], 7 7 "auraName": "Garrisoned Capture Aura", 8 8 "auraDescription": "When garrisoned in a structure or a siege, the hero gives it a bonus of +2 capture points recovery rate." 9 9 } -
binaries/data/mods/public/simulation/data/auras/loyalty_regen.json
1 1 { 2 2 "type": "range", 3 3 "radius": 75, 4 4 "affects": ["Structure"], 5 5 "modifications": [ 6 { "value": "Capturable/GarrisonRegenRate", "multiply": 1.5 }6 { "value": "Capturable/GarrisonRegenRate", "multiply": 1.5 } 7 7 ], 8 8 "auraName": "Loyalty Aura", 9 9 "auraDescription": "All structures in range 1.5x garrisoned loyalty regeneration rate.", 10 10 "overlayIcon": "art/textures/ui/session/auras/build_bonus.png" 11 11 } -
binaries/data/mods/public/simulation/data/auras/mace_hero_alexander.json
1 1 { 2 2 "type": "global", 3 3 "affects": ["Structure"], 4 4 "modifications": [ 5 { "value": "TerritoryInfluence/Radius", "multiply": 1.1}5 { "value": "TerritoryInfluence/Radius", "multiply": 1.1 } 6 6 ], 7 7 "auraName": "Imperialism Aura", 8 8 "auraDescription": "+10% territory effect for all buildings while he lives." 9 9 } -
binaries/data/mods/public/simulation/data/auras/mace_hero_demetrius.json
1 1 { 2 2 "type": "global", 3 3 "affects": ["Siege"], 4 4 "modifications": [ 5 { "value": "Attack/Melee/Crush", "add": 10 },6 { "value": "Attack/Ranged/Crush", "add": 10 },7 { "value": "Attack/Ranged/MaxRange", "multiply": 1.15 },8 { "value": "Vision/Range", "multiply": 1.15 }5 { "value": "Attack/Melee/Crush", "add": 10 }, 6 { "value": "Attack/Ranged/Crush", "add": 10 }, 7 { "value": "Attack/Ranged/MaxRange", "multiply": 1.15 }, 8 { "value": "Vision/Range", "multiply": 1.15 } 9 9 ], 10 10 "auraName": "Hero Aura", 11 11 "auraDescription": "+15% Range and +10 Crush Attack for Siege Engines.", 12 12 "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" 13 13 } -
binaries/data/mods/public/simulation/data/auras/mace_hero_philip.json
1 1 { 2 2 "type": "range", 3 3 "radius": 60, 4 4 "affects": ["Champion"], 5 5 "modifications": [ 6 { "value": "Attack/Ranged/Pierce", "add": 5},7 { "value": "Attack/Melee/Hack", "add": 5},8 { "value": "Attack/Capture/Value", "add": 2}6 { "value": "Attack/Ranged/Pierce", "add": 5 }, 7 { "value": "Attack/Melee/Hack", "add": 5 }, 8 { "value": "Attack/Capture/Value", "add": 2 } 9 9 ], 10 10 "auraName": "Hero Aura", 11 11 "auraDescription": "+5 Attack and +2 Capture for Champion Units.", 12 12 "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" 13 13 } -
binaries/data/mods/public/simulation/data/auras/maur_pillar.json
1 1 { 2 2 "type": "range", 3 3 "radius": 75, 4 4 "affects": ["Trader"], 5 5 "modifications": [ 6 { "value": "UnitMotion/WalkSpeed", "multiply": 1.20 }6 { "value": "UnitMotion/WalkSpeed", "multiply": 1.20 } 7 7 ], 8 8 "auraDescription": "All traders in range +20% walk speed.", 9 9 "overlayIcon": "art/textures/ui/session/auras/build_bonus.png" 10 10 } -
binaries/data/mods/public/simulation/data/auras/pers_hero_cyrus.json
1 1 { 2 2 "type": "range", 3 3 "radius": 60, 4 4 "affects": ["Cavalry"], 5 5 "modifications": [ 6 { "value": "Attack/Ranged/Pierce", "add": 2 },7 { "value": "Attack/Melee/Hack", "add": 2 },8 { "value": "Attack/Capture/Value", "add": 1 }6 { "value": "Attack/Ranged/Pierce", "add": 2 }, 7 { "value": "Attack/Melee/Hack", "add": 2 }, 8 { "value": "Attack/Capture/Value", "add": 1 } 9 9 ], 10 10 "auraName": "Lead from the Front Aura", 11 11 "auraDescription": "+2 Attack and +1 Capture for nearby cavalry units.", 12 12 "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" 13 13 } -
binaries/data/mods/public/simulation/data/auras/pers_hero_darius.json
1 1 { 2 2 "type": "global", 3 3 "affects": ["Soldier", "Siege"], 4 4 "modifications": [ 5 { "value": "UnitMotion/WalkSpeed", "multiply": 1.15 }5 { "value": "UnitMotion/WalkSpeed", "multiply": 1.15 } 6 6 ], 7 7 "auraName": "Leadership Aura", 8 8 "auraDescription": "+15% Movement Speed for all units." 9 9 } -
binaries/data/mods/public/simulation/data/auras/pers_hero_xerxes.json
1 1 { 2 2 "type": "range", 3 3 "radius": 60, 4 4 "affects": ["Worker"], 5 5 "modifications": [ 6 { "value": "Builder/Rate", "multiply": 1.15 },7 { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.15 }6 { "value": "Builder/Rate", "multiply": 1.15 }, 7 { "value": "ResourceGatherer/BaseSpeed", "multiply": 1.15 } 8 8 ], 9 9 "auraName": "Administrator Aura", 10 10 "auraDescription": "+15% Gather Rate and Build Rate of nearby units.", 11 11 "overlayIcon": "art/textures/ui/session/auras/buildgather_bonus.png" 12 12 } -
binaries/data/mods/public/simulation/data/auras/ptol_hero_cleopatra.json
1 1 { 2 2 "type": "range", 3 3 "radius": 60, 4 4 "affects": ["Soldier", "Siege"], 5 5 "modifications": [ 6 { "value": "Attack/Melee/RepeatTime", "multiply": 0.8 },7 { "value": "Attack/Ranged/RepeatTime", "multiply": 0.8 }6 { "value": "Attack/Melee/RepeatTime", "multiply": 0.8 }, 7 { "value": "Attack/Ranged/RepeatTime", "multiply": 0.8 } 8 8 ], 9 9 "auraName": "Patriot Aura", 10 10 "auraDescription": "Egyptian units fight 25% faster in her vision range.", 11 11 "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" 12 12 } -
binaries/data/mods/public/simulation/data/auras/ptol_hero_ptolemy_IV.json
1 1 { 2 2 "type": "global", 3 3 "affects": ["Pike"], 4 4 "modifications": [ 5 { "value": "Health/Max", "multiply": 1.40}5 { "value": "Health/Max", "multiply": 1.40 } 6 6 ], 7 7 "auraName": "Raphia Aura", 8 8 "auraDescription": "Egyptian Pikemen have 40% greater health during his lifetime." 9 9 } -
binaries/data/mods/public/simulation/data/auras/ptol_hero_ptolemy_I_1.json
1 1 { 2 2 "type": "range", 3 3 "radius": 77, 4 4 "affects": ["Worker"], 5 5 "modifications": [ 6 { "value": "Builder/Rate", "multiply": 1.10 }6 { "value": "Builder/Rate", "multiply": 1.10 } 7 7 ], 8 8 "auraName": "Construction Aura", 9 9 "auraDescription": "Buildings construct 10% faster within his vision.", 10 10 "overlayIcon": "art/textures/ui/session/auras/build_bonus.png" 11 11 } -
binaries/data/mods/public/simulation/data/auras/ptol_hero_ptolemy_I_2.json
1 1 { 2 2 "type": "global", 3 3 "affects": ["Mercenary"], 4 4 "modifications": [ 5 { "value": "Cost/Resources/food", "multiply": 0.5 },6 { "value": "Cost/Resources/wood", "multiply": 0.5 },7 { "value": "Cost/Resources/stone", "multiply": 0.5 },8 { "value": "Cost/Resources/metal", "multiply": 0.5 }5 { "value": "Cost/Resources/food", "multiply": 0.5 }, 6 { "value": "Cost/Resources/wood", "multiply": 0.5 }, 7 { "value": "Cost/Resources/stone", "multiply": 0.5 }, 8 { "value": "Cost/Resources/metal", "multiply": 0.5 } 9 9 ], 10 10 "auraName": "Mercenary Patron Aura", 11 11 "auraDescription": "Mercenaries cost -50% resources during his lifetime." 12 12 } -
binaries/data/mods/public/simulation/data/auras/rome_hero_marcellus.json
1 1 { 2 2 "type": "range", 3 3 "radius": 60, 4 4 "affects": ["Soldier", "Siege"], 5 5 "modifications": [ 6 { "value": "Attack/Ranged/Pierce", "add": 5 },7 { "value": "Attack/Ranged/Hack", "add": 5 },8 { "value": "Attack/Capture/Value", "add": 2 }6 { "value": "Attack/Ranged/Pierce", "add": 5 }, 7 { "value": "Attack/Ranged/Hack", "add": 5 }, 8 { "value": "Attack/Capture/Value", "add": 2 } 9 9 ], 10 10 "auraName": "Sword of Rome Aura", 11 11 "auraDescription": "+5 Attack and +2 Capture for Roman units within his vision range.", 12 12 "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" 13 13 } -
binaries/data/mods/public/simulation/data/auras/rome_hero_maximus.json
1 1 { 2 2 "type": "global", 3 3 "affects": ["Human", "Structure"], 4 4 "modifications": [ 5 { "value": "Armour/Pierce", "add": 1 },6 { "value": "Armour/Hack", "add": 1 },7 { "value": "Armour/Crush", "add": 1 }5 { "value": "Armour/Pierce", "add": 1 }, 6 { "value": "Armour/Hack", "add": 1 }, 7 { "value": "Armour/Crush", "add": 1 } 8 8 ], 9 9 "auraName": "Shield of Rome Aura", 10 10 "auraDescription": "+1 armour for all units and structures." 11 11 } -
binaries/data/mods/public/simulation/data/auras/rotary_mill.json
1 1 { 2 2 "type": "range", 3 3 "radius": 60, 4 4 "affects": ["Worker"], 5 5 "modifications": [ 6 { "value": "ResourceGatherer/Rates/food.grain", "multiply": 1.25 }6 { "value": "ResourceGatherer/Rates/food.grain", "multiply": 1.25 } 7 7 ], 8 8 "auraDescription" : "Boosts nearby farming with +25% gathering rate.", 9 9 "auraName": "Farming bonus", 10 10 "overlayIcon": "art/textures/ui/session/auras/farming.png" 11 11 } -
binaries/data/mods/public/simulation/data/auras/sele_hero_antiochus_great.json
1 1 { 2 2 "type": "global", 3 3 "affects": ["Cavalry"], 4 4 "modifications": [ 5 { "value": "Armour/Pierce", "add": 2 },6 { "value": "Armour/Hack", "add": 2 },7 { "value": "Armour/Crush", "add": 2 }5 { "value": "Armour/Pierce", "add": 2 }, 6 { "value": "Armour/Hack", "add": 2 }, 7 { "value": "Armour/Crush", "add": 2 } 8 8 ], 9 9 "auraName": "Ilarchès Aura", 10 10 "auraDescription": "All Cavalry gains +2 levels of all armour types." 11 11 } -
binaries/data/mods/public/simulation/data/auras/sele_hero_antiochus_righteous.json
2 2 "type": "range", 3 3 "radius": 70, 4 4 "affects": ["Structure", "Mechanical"], 5 5 "affectedPlayers": ["Enemy"], 6 6 "modifications": [ 7 { "value": "Health/Max", "multiply": 0.8 }7 { "value": "Health/Max", "multiply": 0.8 } 8 8 ], 9 9 "auraName": "Conquest Aura", 10 10 "auraDescription": "All nearby enemy Buildings, Siege engines, and Ships have their health reduced by 20%.", 11 11 "overlayIcon": "art/textures/ui/session/auras/health_bonus.png" 12 12 } -
binaries/data/mods/public/simulation/data/auras/spart_hero_brasidas.json
1 1 { 2 2 "type": "range", 3 3 "radius": 60, 4 4 "affects": ["Javelin"], 5 5 "modifications": [ 6 { "value": "Attack/Ranged/Pierce", "add": 2 },7 { "value": "Armour/Pierce", "add": 1 },8 { "value": "Armour/Hack", "add": 1 },9 { "value": "Armour/Crush", "add": 1 }6 { "value": "Attack/Ranged/Pierce", "add": 2 }, 7 { "value": "Armour/Pierce", "add": 1 }, 8 { "value": "Armour/Hack", "add": 1 }, 9 { "value": "Armour/Crush", "add": 1 } 10 10 ], 11 11 "auraName": "Helot Reforms", 12 12 "auraDescription": "Helot Skirmishers within sight of him gain +2 attack and +1 all armor types.", 13 13 "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" 14 14 } -
binaries/data/mods/public/simulation/data/auras/spart_hero_leonidas.json
1 1 { 2 2 "type": "range", 3 3 "radius": 30, 4 4 "affects": ["Spear"], 5 5 "modifications": [ 6 { "value": "Attack/Melee/Hack", "multiply": 1.2 },7 { "value": "Attack/Melee/Pierce", "multiply": 1.2 },8 { "value": "Attack/Melee/Crush", "multiply": 1.2 },9 { "value": "Attack/Capture/Value", "add": 1 }6 { "value": "Attack/Melee/Hack", "multiply": 1.2 }, 7 { "value": "Attack/Melee/Pierce", "multiply": 1.2 }, 8 { "value": "Attack/Melee/Crush", "multiply": 1.2 }, 9 { "value": "Attack/Capture/Value", "add": 1 } 10 10 ], 11 11 "auraName": "Last Stand Aura", 12 12 "auraDescription": "+20% Attack and +1 Capture for nearby Hoplites and Spartiates.", 13 13 "overlayIcon": "art/textures/ui/session/auras/attack_bonus.png" 14 14 } -
binaries/data/mods/public/simulation/data/auras/temple_heal.json
1 1 { 2 2 "type": "range", 3 3 "radius": 40, 4 4 "affects": ["Human"], 5 5 "modifications": [ 6 { "value": "Health/RegenRate", "add": 1 }6 { "value": "Health/RegenRate", "add": 1 } 7 7 ], 8 8 "auraName": "Healing Aura", 9 9 "auraDescription": "Heals nearby units at 1 HP per second.", 10 10 "overlayIcon": "art/textures/ui/session/auras/heal.png" 11 11 } -
binaries/data/mods/public/simulation/data/auras/theatron.json
1 1 { 2 2 "type": "global", 3 3 "affects": ["Structure"], 4 4 "modifications": [ 5 { "value": "TerritoryInfluence/Radius", "multiply": 1.20 }5 { "value": "TerritoryInfluence/Radius", "multiply": 1.20 } 6 6 ], 7 7 "auraDescription": "Increase territory influence by 20% per Theatron owned.", 8 8 "stackable": true 9 9 } -
binaries/data/mods/public/simulation/data/auras/wall_garrisoned.json
1 1 { 2 2 "type": "garrisonedUnits", 3 3 "affects": ["Soldier"], 4 4 "modifications": [ 5 { "value": "Armour/Pierce", "add": 3 },6 { "value": "Armour/Hack", "add": 3 },7 { "value": "Armour/Crush", "add": 3 },8 { "value": "Vision/Range", "add": 20 }5 { "value": "Armour/Pierce", "add": 3 }, 6 { "value": "Armour/Hack", "add": 3 }, 7 { "value": "Armour/Crush", "add": 3 }, 8 { "value": "Vision/Range", "add": 20 } 9 9 ], 10 10 "auraName": "Wall Protection", 11 11 "auraDescription": "Units on walls have 3 extra Armor levels and higher vision." 12 12 } -
binaries/data/mods/public/simulation/data/auras/wonder_pop_1.json
1 1 { 2 2 "type": "global", 3 3 "affects": ["Player"], 4 "modifications": [ { "value": "Player/MaxPopulation", "add": 10 } ], 4 "modifications": [ 5 { "value": "Player/MaxPopulation", "add": 10 } 6 ], 5 7 "auraName": "Wonder Aura", 6 8 "auraDescription": "Increase the population limit by 10 per Wonder owned.", 7 9 "stackable": true 8 10 } -
binaries/data/mods/public/simulation/data/auras/wonder_pop_2.json
1 1 { 2 2 "type": "global", 3 3 "affects": ["Player"], 4 "modifications": [ { "value": "Player/MaxPopulation", "add": 40 } ], 4 "modifications": [ 5 { "value": "Player/MaxPopulation", "add": 40 } 6 ], 5 7 "auraName": "Glorious Expansion Aura", 6 8 "auraDescription": "Further increase the population limit by 40 per Wonder owned (requires \"Glorious Expansion\" tech).", 7 9 "requiredTechnology": "pop_wonder", 8 10 "stackable": true 9 11 }