1 | <!DOCTYPE html>
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2 | <meta charset="utf-8">
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3 | <title>Pyrogenesis Log</title>
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4 | <style>body { background: #eee; color: black; font-family: sans-serif; } p { background: white; margin: 3px 0 3px 0; } .error { color: red; } .warning { color: blue; }</style>
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5 | <h2>0 A.D. Main log</h2>
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6 | <p>Loading config file "config/default.cfg"</p>
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7 | <p>Loaded config string "windowed" = "false"</p>
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8 | <p>Loaded config string "showdetailedtooltips" = "false"</p>
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9 | <p>Loaded config string "splashscreendisable" = "false"</p>
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10 | <p>Loaded config string "splashscreenversion" = "0"</p>
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11 | <p>Loaded config string "pauseonfocusloss" = "true"</p>
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12 | <p>Loaded config string "persistmatchsettings" = "true"</p>
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13 | <p>Loaded config string "multiplayerserver" = "127.0.0.1"</p>
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14 | <p>Loaded config string "xres" = "0"</p>
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15 | <p>Loaded config string "yres" = "0"</p>
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16 | <p>Loaded config string "bpp" = "0"</p>
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17 | <p>Loaded config string "display" = "0"</p>
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18 | <p>Loaded config string "macmouse" = "false"</p>
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19 | <p>Loaded config string "renderactors" = "true"</p>
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20 | <p>Loaded config string "waterugly" = "false"</p>
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21 | <p>Loaded config string "waterfancyeffects" = "false"</p>
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22 | <p>Loaded config string "waterrealdepth" = "true"</p>
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23 | <p>Loaded config string "waterrefraction" = "true"</p>
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24 | <p>Loaded config string "waterreflection" = "true"</p>
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25 | <p>Loaded config string "shadowsonwater" = "false"</p>
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26 | <p>Loaded config string "shadows" = "true"</p>
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27 | <p>Loaded config string "shadowpcf" = "true"</p>
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28 | <p>Loaded config string "vsync" = "false"</p>
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29 | <p>Loaded config string "particles" = "true"</p>
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30 | <p>Loaded config string "silhouettes" = "true"</p>
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31 | <p>Loaded config string "showsky" = "true"</p>
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32 | <p>Loaded config string "nos3tc" = "false"</p>
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33 | <p>Loaded config string "noautomipmap" = "true"</p>
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34 | <p>Loaded config string "novbo" = "false"</p>
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35 | <p>Loaded config string "noframebufferobject" = "false"</p>
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36 | <p>Loaded config string "nohwcursor" = "false"</p>
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37 | <p>Loaded config string "force_s3tc_enable" = "true"</p>
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38 | <p>Loaded config string "renderpath" = "default"</p>
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39 | <p>Loaded config string "preferglsl" = "false"</p>
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40 | <p>Loaded config string "gpuskinning" = "false"</p>
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41 | <p>Loaded config string "smoothlos" = "false"</p>
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42 | <p>Loaded config string "postproc" = "false"</p>
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43 | <p>Loaded config string "materialmgr.quality" = "2.0"</p>
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44 | <p>Loaded config string "materialmgr.PARALLAX_DIST.max" = "150"</p>
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45 | <p>Loaded config string "materialmgr.PARALLAX_HQ_DIST.max" = "75"</p>
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46 | <p>Loaded config string "materialmgr.PARALLAX_VHQ_DIST.max" = "0"</p>
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47 | <p>Loaded config string "forcealphatest" = "false"</p>
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48 | <p>Loaded config string "skycolor" = "0 0 0"</p>
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49 | <p>Found config header 'hotkey'</p>
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50 | <p>Loaded config string "hotkey.exit" = "Alt+F4", "Ctrl+Break", "Super+Q"</p>
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51 | <p>Loaded config string "hotkey.cancel" = "Escape"</p>
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52 | <p>Loaded config string "hotkey.leave" = "Escape"</p>
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53 | <p>Loaded config string "hotkey.confirm" = "Return"</p>
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54 | <p>Loaded config string "hotkey.pause" = "Pause"</p>
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55 | <p>Loaded config string "hotkey.screenshot" = "F2"</p>
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56 | <p>Loaded config string "hotkey.bigscreenshot" = "Shift+F2"</p>
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57 | <p>Loaded config string "hotkey.togglefullscreen" = "Alt+Return"</p>
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58 | <p>Loaded config string "hotkey.screenshot.watermark" = "Alt+K"</p>
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59 | <p>Loaded config string "hotkey.wireframe" = "Alt+W"</p>
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60 | <p>Loaded config string "hotkey.silhouettes" = "Alt+S"</p>
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61 | <p>Loaded config string "hotkey.showsky" = "Alt+Z"</p>
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62 | <p>Loaded config string "hotkey.copy" = "Ctrl+C"</p>
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63 | <p>Loaded config string "hotkey.paste" = "Ctrl+V"</p>
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64 | <p>Loaded config string "hotkey.cut" = "Ctrl+X"</p>
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65 | <p>Loaded config string "hotkey.console.toggle" = "BackQuote", "F9"</p>
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66 | <p>Loaded config string "hotkey.fps.toggle" = "Alt+F"</p>
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67 | <p>Loaded config string "hotkey.realtime.toggle" = "Alt+T"</p>
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68 | <p>Loaded config string "hotkey.session.devcommands.toggle" = "Alt+D"</p>
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69 | <p>Loaded config string "hotkey.session.gui.toggle" = "Alt+G"</p>
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70 | <p>Loaded config string "hotkey.menu.toggle" = "F10"</p>
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71 | <p>Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12"</p>
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72 | <p>Loaded config string "hotkey.session.showstatusbars" = "Tab"</p>
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73 | <p>Loaded config string "hotkey.session.highlightguarding" = "PgDn"</p>
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74 | <p>Loaded config string "hotkey.session.highlightguarded" = "PgUp"</p>
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75 | <p>Loaded config string "hotkey.chat" = "Return"</p>
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76 | <p>Loaded config string "hotkey.teamchat" = "T"</p>
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77 | <p>Loaded config string "hotkey.quicksave" = "Shift+F5"</p>
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78 | <p>Loaded config string "hotkey.quickload" = "Shift+F8"</p>
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79 | <p>Found config header 'hotkey.camera'</p>
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80 | <p>Loaded config string "hotkey.camera.reset" = "R"</p>
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81 | <p>Loaded config string "hotkey.camera.follow" = "F"</p>
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82 | <p>Loaded config string "hotkey.camera.zoom.in" = "Plus", "Equals", "NumPlus"</p>
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83 | <p>Loaded config string "hotkey.camera.zoom.out" = "Minus", "NumMinus"</p>
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84 | <p>Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"</p>
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85 | <p>Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"</p>
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86 | <p>Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow", "Ctrl+W"</p>
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87 | <p>Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow", "Ctrl+S"</p>
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88 | <p>Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow", "Ctrl+A", "Q"</p>
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89 | <p>Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow", "Ctrl+D", "E"</p>
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90 | <p>Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp", "MouseX1"</p>
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91 | <p>Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown", "MouseX2"</p>
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92 | <p>Loaded config string "hotkey.camera.pan" = "MouseMiddle"</p>
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93 | <p>Loaded config string "hotkey.camera.left" = "A", "LeftArrow"</p>
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94 | <p>Loaded config string "hotkey.camera.right" = "D", "RightArrow"</p>
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95 | <p>Loaded config string "hotkey.camera.up" = "W", "UpArrow"</p>
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96 | <p>Loaded config string "hotkey.camera.down" = "S", "DownArrow"</p>
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97 | <p>Loaded config string "hotkey.camera.scroll.speed.increase" = "Ctrl+Shift+S"</p>
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98 | <p>Loaded config string "hotkey.camera.scroll.speed.decrease" = "Ctrl+Alt+S"</p>
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99 | <p>Loaded config string "hotkey.camera.rotate.speed.increase" = "Ctrl+Shift+R"</p>
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100 | <p>Loaded config string "hotkey.camera.rotate.speed.decrease" = "Ctrl+Alt+R"</p>
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101 | <p>Loaded config string "hotkey.camera.zoom.speed.increase" = "Ctrl+Shift+Z"</p>
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102 | <p>Loaded config string "hotkey.camera.zoom.speed.decrease" = "Ctrl+Alt+Z"</p>
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103 | <p>Found config header 'hotkey.camera.jump'</p>
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104 | <p>Loaded config string "hotkey.camera.jump.1" = "F5"</p>
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105 | <p>Loaded config string "hotkey.camera.jump.2" = "F6"</p>
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106 | <p>Loaded config string "hotkey.camera.jump.3" = "F7"</p>
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107 | <p>Loaded config string "hotkey.camera.jump.4" = "F8"</p>
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108 | <p>Found config header 'hotkey.camera.jump.set'</p>
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109 | <p>Loaded config string "hotkey.camera.jump.set.1" = "Ctrl+F5"</p>
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110 | <p>Loaded config string "hotkey.camera.jump.set.2" = "Ctrl+F6"</p>
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111 | <p>Loaded config string "hotkey.camera.jump.set.3" = "Ctrl+F7"</p>
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112 | <p>Loaded config string "hotkey.camera.jump.set.4" = "Ctrl+F8"</p>
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113 | <p>Found config header 'hotkey.profile'</p>
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114 | <p>Loaded config string "hotkey.profile.toggle" = "F11"</p>
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115 | <p>Loaded config string "hotkey.profile.save" = "Shift+F11"</p>
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116 | <p>Found config header 'hotkey.profile2'</p>
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117 | <p>Loaded config string "hotkey.profile2.toggle" = "Ctrl+F11"</p>
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118 | <p>Found config header 'hotkey.selection'</p>
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119 | <p>Loaded config string "hotkey.selection.add" = "Shift"</p>
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120 | <p>Loaded config string "hotkey.selection.milonly" = "Alt"</p>
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121 | <p>Loaded config string "hotkey.selection.idleonly" = "I"</p>
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122 | <p>Loaded config string "hotkey.selection.remove" = "Ctrl"</p>
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123 | <p>Loaded config string "hotkey.selection.cancel" = "Esc"</p>
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124 | <p>Loaded config string "hotkey.selection.idleworker" = "Period"</p>
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125 | <p>Loaded config string "hotkey.selection.idlewarrior" = "ForwardSlash"</p>
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126 | <p>Loaded config string "hotkey.selection.offscreen" = "Alt"</p>
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127 | <p>Found config header 'hotkey.selection.group.add'</p>
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128 | <p>Loaded config string "hotkey.selection.group.add.0" = "Shift+0"</p>
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129 | <p>Loaded config string "hotkey.selection.group.add.1" = "Shift+1"</p>
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130 | <p>Loaded config string "hotkey.selection.group.add.2" = "Shift+2"</p>
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131 | <p>Loaded config string "hotkey.selection.group.add.3" = "Shift+3"</p>
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132 | <p>Loaded config string "hotkey.selection.group.add.4" = "Shift+4"</p>
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133 | <p>Loaded config string "hotkey.selection.group.add.5" = "Shift+5"</p>
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134 | <p>Loaded config string "hotkey.selection.group.add.6" = "Shift+6"</p>
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135 | <p>Loaded config string "hotkey.selection.group.add.7" = "Shift+7"</p>
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136 | <p>Loaded config string "hotkey.selection.group.add.8" = "Shift+8"</p>
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137 | <p>Loaded config string "hotkey.selection.group.add.9" = "Shift+9"</p>
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138 | <p>Found config header 'hotkey.selection.group.save'</p>
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139 | <p>Loaded config string "hotkey.selection.group.save.0" = "Ctrl+0"</p>
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140 | <p>Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1"</p>
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141 | <p>Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2"</p>
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142 | <p>Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3"</p>
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143 | <p>Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4"</p>
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144 | <p>Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5"</p>
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145 | <p>Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6"</p>
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146 | <p>Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7"</p>
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147 | <p>Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8"</p>
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148 | <p>Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9"</p>
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149 | <p>Found config header 'hotkey.selection.group.select'</p>
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150 | <p>Loaded config string "hotkey.selection.group.select.0" = "0"</p>
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151 | <p>Loaded config string "hotkey.selection.group.select.1" = "1"</p>
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152 | <p>Loaded config string "hotkey.selection.group.select.2" = "2"</p>
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153 | <p>Loaded config string "hotkey.selection.group.select.3" = "3"</p>
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154 | <p>Loaded config string "hotkey.selection.group.select.4" = "4"</p>
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155 | <p>Loaded config string "hotkey.selection.group.select.5" = "5"</p>
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156 | <p>Loaded config string "hotkey.selection.group.select.6" = "6"</p>
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157 | <p>Loaded config string "hotkey.selection.group.select.7" = "7"</p>
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158 | <p>Loaded config string "hotkey.selection.group.select.8" = "8"</p>
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159 | <p>Loaded config string "hotkey.selection.group.select.9" = "9"</p>
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160 | <p>Found config header 'hotkey.session'</p>
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161 | <p>Loaded config string "hotkey.session.kill" = "Delete"</p>
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162 | <p>Loaded config string "hotkey.session.stop" = "H"</p>
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163 | <p>Loaded config string "hotkey.session.attack" = "Ctrl"</p>
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164 | <p>Loaded config string "hotkey.session.attackmove" = "Ctrl"</p>
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165 | <p>Loaded config string "hotkey.session.attackmoveUnit" = "Ctrl+Q"</p>
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166 | <p>Loaded config string "hotkey.session.garrison" = "Ctrl"</p>
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167 | <p>Loaded config string "hotkey.session.autorallypoint" = "Ctrl"</p>
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168 | <p>Loaded config string "hotkey.session.guard" = "G"</p>
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169 | <p>Loaded config string "hotkey.session.queue" = "Shift"</p>
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170 | <p>Loaded config string "hotkey.session.batchtrain" = "Shift"</p>
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171 | <p>Loaded config string "hotkey.session.massbarter" = "Shift"</p>
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172 | <p>Loaded config string "hotkey.session.masstribute" = "Shift"</p>
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173 | <p>Loaded config string "hotkey.session.fulltradeswap" = "Shift"</p>
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174 | <p>Loaded config string "hotkey.session.unloadtype" = "Shift"</p>
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175 | <p>Loaded config string "hotkey.session.deselectgroup" = "Ctrl"</p>
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176 | <p>Loaded config string "hotkey.session.rotate.cw" = "RightBracket"</p>
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177 | <p>Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket"</p>
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178 | <p>Found config header 'hotkey.session.savedgames'</p>
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179 | <p>Loaded config string "hotkey.session.savedgames.delete" = "Delete"</p>
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180 | <p>Loaded config string "hotkey.session.savedgames.noConfirmation" = "Shift"</p>
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181 | <p>Found config header 'hotkey.session.queueunit'</p>
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182 | <p>Loaded config string "hotkey.session.queueunit.1" = "Z"</p>
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183 | <p>Loaded config string "hotkey.session.queueunit.2" = "X"</p>
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184 | <p>Loaded config string "hotkey.session.queueunit.3" = "C"</p>
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185 | <p>Loaded config string "hotkey.session.queueunit.4" = "V"</p>
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186 | <p>Loaded config string "hotkey.session.queueunit.5" = "B"</p>
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187 | <p>Loaded config string "hotkey.session.queueunit.6" = "N"</p>
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188 | <p>Loaded config string "hotkey.session.queueunit.7" = "M"</p>
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189 | <p>Loaded config string "hotkey.session.queueunit.8" = "Comma"</p>
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190 | <p>Found config header 'hotkey.session.timewarp'</p>
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191 | <p>Loaded config string "hotkey.session.timewarp.fastforward" = "Space"</p>
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192 | <p>Loaded config string "hotkey.session.timewarp.rewind" = "Backspace"</p>
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193 | <p>Found config header 'hotkey.text'</p>
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194 | <p>Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace"</p>
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195 | <p>Loaded config string "hotkey.text.delete.right" = "Ctrl+Del"</p>
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196 | <p>Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow"</p>
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197 | <p>Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow"</p>
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198 | <p>Found config header 'gui'</p>
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199 | <p>Loaded config string "gui.cursorblinkrate" = "0.5"</p>
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200 | <p>Loaded config string "gui.scale" = "1.0"</p>
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201 | <p>Found config header 'gui.menu'</p>
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202 | <p>Loaded config string "gui.menu.limitfps" = "true"</p>
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203 | <p>Found config header 'gui.session'</p>
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204 | <p>Loaded config string "gui.session.attacknotificationmessage" = "true"</p>
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205 | <p>Loaded config string "gui.session.camerajump.threshold" = "40"</p>
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206 | <p>Loaded config string "gui.session.timeelapsedcounter" = "false"</p>
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207 | <p>Found config header 'gui.session.minimap'</p>
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208 | <p>Loaded config string "gui.session.minimap.blinkduration" = "1.7"</p>
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209 | <p>Loaded config string "gui.session.minimap.pingduration" = "50.0"</p>
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210 | <p>Found config header 'joystick'</p>
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211 | <p>Loaded config string "joystick.enable" = "false"</p>
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212 | <p>Loaded config string "joystick.deadzone" = "8192"</p>
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213 | <p>Found config header 'joystick.camera'</p>
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214 | <p>Loaded config string "joystick.camera.pan.x" = "0"</p>
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215 | <p>Loaded config string "joystick.camera.pan.y" = "1"</p>
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216 | <p>Loaded config string "joystick.camera.rotate.x" = "3"</p>
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217 | <p>Loaded config string "joystick.camera.rotate.y" = "2"</p>
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218 | <p>Loaded config string "joystick.camera.zoom.in" = "5"</p>
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219 | <p>Loaded config string "joystick.camera.zoom.out" = "4"</p>
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220 | <p>Found config header 'lobby'</p>
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221 | <p>Loaded config string "lobby.chattimestamp" = "false"</p>
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222 | <p>Loaded config string "lobby.history" = "0"</p>
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223 | <p>Loaded config string "lobby.room" = "arena20"</p>
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224 | <p>Loaded config string "lobby.server" = "lobby.wildfiregames.com"</p>
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225 | <p>Loaded config string "lobby.xpartamupp" = "wfgbot20"</p>
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226 | <p>Found config header 'mod'</p>
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227 | <p>Loaded config string "mod.enabledmods" = "mod public"</p>
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228 | <p>Found config header 'network'</p>
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229 | <p>Loaded config string "network.duplicateplayernames" = "false"</p>
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230 | <p>Loaded config string "network.lateobserverjoins" = "false"</p>
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231 | <p>Loaded config string "network.observerlimit" = "6"</p>
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232 | <p>Found config header 'overlay'</p>
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233 | <p>Loaded config string "overlay.fps" = "false"</p>
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234 | <p>Loaded config string "overlay.realtime" = "false"</p>
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235 | <p>Loaded config string "overlay.netwarnings" = "true"</p>
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236 | <p>Found config header 'profiler2'</p>
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237 | <p>Loaded config string "profiler2.autoenable" = "false"</p>
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238 | <p>Loaded config string "profiler2.script.enable" = "false"</p>
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239 | <p>Loaded config string "profiler2.gpu.arb.enable" = "true"</p>
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240 | <p>Loaded config string "profiler2.gpu.ext.enable" = "true"</p>
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241 | <p>Loaded config string "profiler2.gpu.intel.enable" = "true"</p>
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242 | <p>Found config header 'sound'</p>
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243 | <p>Loaded config string "sound.mastergain" = "0.9"</p>
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244 | <p>Loaded config string "sound.musicgain" = "0.2"</p>
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245 | <p>Loaded config string "sound.ambientgain" = "0.6"</p>
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246 | <p>Loaded config string "sound.actiongain" = "0.7"</p>
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247 | <p>Loaded config string "sound.uigain" = "0.7"</p>
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248 | <p>Found config header 'tinygettext'</p>
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249 | <p>Loaded config string "tinygettext.debug" = "false"</p>
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250 | <p>Found config header 'userreport'</p>
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251 | <p>Loaded config string "userreport.url" = "http://feedback.wildfiregames.com/report/upload/v1/"</p>
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252 | <p>Found config header 'view'</p>
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253 | <p>Loaded config string "view.scroll.speed" = "120.0"</p>
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254 | <p>Loaded config string "view.scroll.speed.modifier" = "1.05"</p>
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255 | <p>Loaded config string "view.rotate.x.speed" = "1.2"</p>
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256 | <p>Loaded config string "view.rotate.x.min" = "28.0"</p>
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257 | <p>Loaded config string "view.rotate.x.max" = "60.0"</p>
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258 | <p>Loaded config string "view.rotate.x.default" = "35.0"</p>
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259 | <p>Loaded config string "view.rotate.y.speed" = "2.0"</p>
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260 | <p>Loaded config string "view.rotate.y.speed.wheel" = "0.45"</p>
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261 | <p>Loaded config string "view.rotate.y.default" = "0.0"</p>
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262 | <p>Loaded config string "view.rotate.speed.modifier" = "1.05"</p>
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263 | <p>Loaded config string "view.drag.speed" = "0.5"</p>
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264 | <p>Loaded config string "view.zoom.speed" = "256.0"</p>
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265 | <p>Loaded config string "view.zoom.speed.wheel" = "32.0"</p>
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266 | <p>Loaded config string "view.zoom.min" = "50.0"</p>
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267 | <p>Loaded config string "view.zoom.max" = "200.0"</p>
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268 | <p>Loaded config string "view.zoom.default" = "120.0"</p>
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269 | <p>Loaded config string "view.zoom.speed.modifier" = "1.05"</p>
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270 | <p>Loaded config string "view.pos.smoothness" = "0.1"</p>
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271 | <p>Loaded config string "view.zoom.smoothness" = "0.4"</p>
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272 | <p>Loaded config string "view.rotate.x.smoothness" = "0.5"</p>
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273 | <p>Loaded config string "view.rotate.y.smoothness" = "0.3"</p>
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274 | <p>Loaded config string "view.near" = "2.0"</p>
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275 | <p>Loaded config string "view.far" = "4096.0"</p>
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276 | <p>Loaded config string "view.fov" = "45.0"</p>
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277 | <p>Loaded config string "view.height.smoothness" = "0.5"</p>
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278 | <p>Loaded config string "view.height.min" = "16"</p>
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279 | <p>Cannot find config file "config/local.cfg" - ignoring</p>
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280 | <p>Loading config file "config/user.cfg"</p>
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281 | <p>Loaded config string "shadowpcf" = "false"</p>
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282 | <p>Loaded config string "shadows" = "false"</p>
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283 | <p>Loaded config string "showsky" = "false"</p>
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284 | <p>Loaded config string "splashscreenversion" = "1441740226"</p>
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285 | <p>Loaded config string "userreport.enabledversion" = "0"</p>
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286 | <p>Loaded config string "userreport.id" = "b329a4fb369060a3"</p>
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287 | <p>Loaded config string "waterugly" = "true"</p>
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288 | <p>CRenderer::Open: depth bits 24</p>
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289 | <p>CRenderer::Open: stencil bits 8</p>
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290 | <p>CRenderer::Open: alpha bits 8</p>
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291 | <p>Loading config file "config/user.cfg"</p>
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292 | <p>Loaded config string "shadowpcf" = "false"</p>
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293 | <p>Loaded config string "shadows" = "false"</p>
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294 | <p>Loaded config string "showsky" = "false"</p>
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295 | <p>Loaded config string "splashscreenversion" = "1441740226"</p>
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296 | <p>Loaded config string "userreport.enabledversion" = "0"</p>
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297 | <p>Loaded config string "userreport.id" = "b329a4fb369060a3"</p>
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298 | <p>Loaded config string "waterugly" = "true"</p>
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299 | <p>Info when compiling shader 'shaders/glsl/gui_text.vs':
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300 | No errors.
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301 | </p>
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302 | <p>Info when compiling shader 'shaders/glsl/gui_text.fs':
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303 | No errors.
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304 | </p>
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305 | <p>Info when linking program 'shaders/glsl/gui_text.vs'+'shaders/glsl/gui_text.fs':
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306 | No errors.
|
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307 | </p>
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308 | <p>Info when compiling shader 'shaders/glsl/gui_basic.vs':
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309 | No errors.
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310 | </p>
|
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311 | <p>Info when compiling shader 'shaders/glsl/gui_basic.fs':
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312 | No errors.
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313 | </p>
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314 | <p>Info when linking program 'shaders/glsl/gui_basic.vs'+'shaders/glsl/gui_basic.fs':
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315 | No errors.
|
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316 | </p>
|
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317 | <p>Info when compiling shader 'shaders/glsl/gui_solid.vs':
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318 | No errors.
|
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319 | </p>
|
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320 | <p>Info when compiling shader 'shaders/glsl/gui_solid.fs':
|
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321 | No errors.
|
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322 | </p>
|
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323 | <p>Info when linking program 'shaders/glsl/gui_solid.vs'+'shaders/glsl/gui_solid.fs':
|
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324 | No errors.
|
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325 | </p>
|
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326 | <p>Loading config file "config/user.cfg"</p>
|
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327 | <p>Loaded config string "shadowpcf" = "false"</p>
|
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328 | <p>Loaded config string "shadows" = "false"</p>
|
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329 | <p>Loaded config string "showsky" = "false"</p>
|
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330 | <p>Loaded config string "splashscreenversion" = "1441740226"</p>
|
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331 | <p>Loaded config string "userreport.enabledversion" = "0"</p>
|
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332 | <p>Loaded config string "userreport.id" = "b329a4fb369060a3"</p>
|
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333 | <p>Loaded config string "waterugly" = "true"</p>
|
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334 | <p>Info when compiling shader 'shaders/glsl/gui_grayscale.vs':
|
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335 | No errors.
|
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336 | </p>
|
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337 | <p>Info when compiling shader 'shaders/glsl/gui_grayscale.fs':
|
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338 | No errors.
|
---|
339 | </p>
|
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340 | <p>Info when linking program 'shaders/glsl/gui_grayscale.vs'+'shaders/glsl/gui_grayscale.fs':
|
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341 | No errors.
|
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342 | </p>
|
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343 | <p>Info when compiling shader 'shaders/glsl/gui_add.vs':
|
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344 | No errors.
|
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345 | </p>
|
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346 | <p>Info when compiling shader 'shaders/glsl/gui_add.fs':
|
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347 | No errors.
|
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348 | </p>
|
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349 | <p>Info when linking program 'shaders/glsl/gui_add.vs'+'shaders/glsl/gui_add.fs':
|
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350 | No errors.
|
---|
351 | </p>
|
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352 | <p>Loading simulation script 'simulation/components/interfaces/AIProxy.js'</p>
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353 | <p>Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'</p>
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354 | <p>Loading simulation script 'simulation/components/interfaces/Attack.js'</p>
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355 | <p>Loading simulation script 'simulation/components/interfaces/AttackDetection.js'</p>
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356 | <p>Loading simulation script 'simulation/components/interfaces/AuraManager.js'</p>
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357 | <p>Loading simulation script 'simulation/components/interfaces/Auras.js'</p>
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358 | <p>Loading simulation script 'simulation/components/interfaces/Barter.js'</p>
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359 | <p>Loading simulation script 'simulation/components/interfaces/BattleDetection.js'</p>
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360 | <p>Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'</p>
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361 | <p>Loading simulation script 'simulation/components/interfaces/Builder.js'</p>
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362 | <p>Loading simulation script 'simulation/components/interfaces/BuildingAI.js'</p>
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363 | <p>Loading simulation script 'simulation/components/interfaces/Capturable.js'</p>
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364 | <p>Loading simulation script 'simulation/components/interfaces/CeasefireManager.js'</p>
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365 | <p>Loading simulation script 'simulation/components/interfaces/Cost.js'</p>
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366 | <p>Loading simulation script 'simulation/components/interfaces/DamageReceiver.js'</p>
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367 | <p>Loading simulation script 'simulation/components/interfaces/EndGameManager.js'</p>
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368 | <p>Loading simulation script 'simulation/components/interfaces/EntityLimits.js'</p>
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369 | <p>Loading simulation script 'simulation/components/interfaces/Formation.js'</p>
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370 | <p>Loading simulation script 'simulation/components/interfaces/Foundation.js'</p>
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371 | <p>Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js'</p>
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372 | <p>Loading simulation script 'simulation/components/interfaces/Gate.js'</p>
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373 | <p>Loading simulation script 'simulation/components/interfaces/Guard.js'</p>
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374 | <p>Loading simulation script 'simulation/components/interfaces/Heal.js'</p>
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375 | <p>Loading simulation script 'simulation/components/interfaces/Health.js'</p>
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376 | <p>Loading simulation script 'simulation/components/interfaces/Loot.js'</p>
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377 | <p>Loading simulation script 'simulation/components/interfaces/Looter.js'</p>
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378 | <p>Loading simulation script 'simulation/components/interfaces/Messages.js'</p>
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379 | <p>Loading simulation script 'simulation/components/interfaces/Pack.js'</p>
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380 | <p>Loading simulation script 'simulation/components/interfaces/Player.js'</p>
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381 | <p>Loading simulation script 'simulation/components/interfaces/ProductionQueue.js'</p>
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382 | <p>Loading simulation script 'simulation/components/interfaces/Promotion.js'</p>
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383 | <p>Loading simulation script 'simulation/components/interfaces/RallyPoint.js'</p>
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384 | <p>Loading simulation script 'simulation/components/interfaces/Repairable.js'</p>
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385 | <p>Loading simulation script 'simulation/components/interfaces/ResourceDropsite.js'</p>
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386 | <p>Loading simulation script 'simulation/components/interfaces/ResourceGatherer.js'</p>
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387 | <p>Loading simulation script 'simulation/components/interfaces/ResourceSupply.js'</p>
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388 | <p>Loading simulation script 'simulation/components/interfaces/ResourceTrickle.js'</p>
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389 | <p>Loading simulation script 'simulation/components/interfaces/SkirmishReplacer.js'</p>
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390 | <p>Loading simulation script 'simulation/components/interfaces/Sound.js'</p>
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391 | <p>Loading simulation script 'simulation/components/interfaces/Stamina.js'</p>
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392 | <p>Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js'</p>
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393 | <p>Loading simulation script 'simulation/components/interfaces/StatusBars.js'</p>
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394 | <p>Loading simulation script 'simulation/components/interfaces/TechnologyManager.js'</p>
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395 | <p>Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'</p>
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396 | <p>Loading simulation script 'simulation/components/interfaces/Timer.js'</p>
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397 | <p>Loading simulation script 'simulation/components/interfaces/Trader.js'</p>
|
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398 | <p>Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'</p>
|
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399 | <p>Loading simulation script 'simulation/components/interfaces/Trigger.js'</p>
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400 | <p>Loading simulation script 'simulation/components/interfaces/TriggerPoint.js'</p>
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401 | <p>Loading simulation script 'simulation/components/interfaces/UnitAI.js'</p>
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402 | <p>Loading simulation script 'simulation/components/interfaces/WallPiece.js'</p>
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403 | <p>Loading simulation script 'simulation/components/interfaces/WallSet.js'</p>
|
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404 | <p>Loading simulation script 'simulation/components/interfaces/Wonder.js'</p>
|
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405 | <p>Loading simulation script 'simulation/helpers/Cheat.js'</p>
|
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406 | <p>Loading simulation script 'simulation/helpers/Commands.js'</p>
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407 | <p>Loading simulation script 'simulation/helpers/Damage.js'</p>
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408 | <p>Loading simulation script 'simulation/helpers/Entity.js'</p>
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409 | <p>Loading simulation script 'simulation/helpers/FSM.js'</p>
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410 | <p>Loading simulation script 'simulation/helpers/InitGame.js'</p>
|
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411 | <p>Loading simulation script 'simulation/helpers/Player.js'</p>
|
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412 | <p>Loading simulation script 'simulation/helpers/RallyPointCommands.js'</p>
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413 | <p>Loading simulation script 'simulation/helpers/Random.js'</p>
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414 | <p>Loading simulation script 'simulation/helpers/Setup.js'</p>
|
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415 | <p>Loading simulation script 'simulation/helpers/Sound.js'</p>
|
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416 | <p>Loading simulation script 'simulation/helpers/TraderGain.js'</p>
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417 | <p>Loading simulation script 'simulation/helpers/ValueModification.js'</p>
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418 | <p>Loading simulation script 'simulation/helpers/Walls.js'</p>
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419 | <p>Loading simulation script 'simulation/helpers/WeightedList.js'</p>
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420 | <p>Loading simulation script 'simulation/components/AIInterface.js'</p>
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421 | <p>Loading simulation script 'simulation/components/AIProxy.js'</p>
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422 | <p>Loading simulation script 'simulation/components/AlertRaiser.js'</p>
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423 | <p>Loading simulation script 'simulation/components/Armour.js'</p>
|
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424 | <p>Loading simulation script 'simulation/components/Attack.js'</p>
|
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425 | <p>Loading simulation script 'simulation/components/AttackDetection.js'</p>
|
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426 | <p>Loading simulation script 'simulation/components/AuraManager.js'</p>
|
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427 | <p>Loading simulation script 'simulation/components/Auras.js'</p>
|
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428 | <p>Loading simulation script 'simulation/components/Barter.js'</p>
|
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429 | <p>Loading simulation script 'simulation/components/BattleDetection.js'</p>
|
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430 | <p>Loading simulation script 'simulation/components/BuildRestrictions.js'</p>
|
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431 | <p>Loading simulation script 'simulation/components/Builder.js'</p>
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432 | <p>Loading simulation script 'simulation/components/BuildingAI.js'</p>
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433 | <p>Loading simulation script 'simulation/components/Capturable.js'</p>
|
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434 | <p>Loading simulation script 'simulation/components/CeasefireManager.js'</p>
|
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435 | <p>Loading simulation script 'simulation/components/Cost.js'</p>
|
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436 | <p>Loading simulation script 'simulation/components/EndGameManager.js'</p>
|
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437 | <p>Loading simulation script 'simulation/components/EntityLimits.js'</p>
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438 | <p>Loading simulation script 'simulation/components/Fogging.js'</p>
|
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439 | <p>Loading simulation script 'simulation/components/Formation.js'</p>
|
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440 | <p>Loading simulation script 'simulation/components/FormationAttack.js'</p>
|
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441 | <p>Loading simulation script 'simulation/components/Foundation.js'</p>
|
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442 | <p>Loading simulation script 'simulation/components/GarrisonHolder.js'</p>
|
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443 | <p>Loading simulation script 'simulation/components/Gate.js'</p>
|
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444 | <p>Loading simulation script 'simulation/components/Guard.js'</p>
|
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445 | <p>Loading simulation script 'simulation/components/GuiInterface.js'</p>
|
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446 | <p>Loading simulation script 'simulation/components/Heal.js'</p>
|
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447 | <p>Loading simulation script 'simulation/components/Health.js'</p>
|
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448 | <p>Loading simulation script 'simulation/components/Identity.js'</p>
|
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449 | <p>Loading simulation script 'simulation/components/Loot.js'</p>
|
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450 | <p>Loading simulation script 'simulation/components/Looter.js'</p>
|
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451 | <p>Loading simulation script 'simulation/components/Mirage.js'</p>
|
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452 | <p>Loading simulation script 'simulation/components/MotionBall.js'</p>
|
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453 | <p>Loading simulation script 'simulation/components/Pack.js'</p>
|
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454 | <p>Loading simulation script 'simulation/components/Player.js'</p>
|
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455 | <p>Loading simulation script 'simulation/components/PlayerManager.js'</p>
|
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456 | <p>Loading simulation script 'simulation/components/ProductionQueue.js'</p>
|
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457 | <p>Loading simulation script 'simulation/components/Promotion.js'</p>
|
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458 | <p>Loading simulation script 'simulation/components/RallyPoint.js'</p>
|
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459 | <p>Loading simulation script 'simulation/components/Repairable.js'</p>
|
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460 | <p>Loading simulation script 'simulation/components/ResourceDropsite.js'</p>
|
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461 | <p>Loading simulation script 'simulation/components/ResourceGatherer.js'</p>
|
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462 | <p>Loading simulation script 'simulation/components/ResourceSupply.js'</p>
|
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463 | <p>Loading simulation script 'simulation/components/ResourceTrickle.js'</p>
|
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464 | <p>Loading simulation script 'simulation/components/Settlement.js'</p>
|
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465 | <p>Loading simulation script 'simulation/components/SkirmishReplacer.js'</p>
|
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466 | <p>Loading simulation script 'simulation/components/Sound.js'</p>
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467 | <p>Loading simulation script 'simulation/components/Stamina.js'</p>
|
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468 | <p>Loading simulation script 'simulation/components/StatisticsTracker.js'</p>
|
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469 | <p>Loading simulation script 'simulation/components/StatusBars.js'</p>
|
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470 | <p>Loading simulation script 'simulation/components/TechnologyManager.js'</p>
|
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471 | <p>Loading simulation script 'simulation/components/TechnologyTemplateManager.js'</p>
|
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472 | <p>Loading simulation script 'simulation/components/TerritoryDecay.js'</p>
|
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473 | <p>Loading simulation script 'simulation/components/Timer.js'</p>
|
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474 | <p>Loading simulation script 'simulation/components/Trader.js'</p>
|
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475 | <p>Loading simulation script 'simulation/components/TrainingRestrictions.js'</p>
|
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476 | <p>Loading simulation script 'simulation/components/Trigger.js'</p>
|
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477 | <p>Loading simulation script 'simulation/components/TriggerPoint.js'</p>
|
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478 | <p>Loading simulation script 'simulation/components/UnitAI.js'</p>
|
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479 | <p>Loading simulation script 'simulation/components/UnitMotionFlying.js'</p>
|
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480 | <p>Loading simulation script 'simulation/components/ValueModificationManager.js'</p>
|
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481 | <p>Loading simulation script 'simulation/components/Visibility.js'</p>
|
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482 | <p>Loading simulation script 'simulation/components/WallPiece.js'</p>
|
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483 | <p>Loading simulation script 'simulation/components/WallSet.js'</p>
|
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484 | <p>Loading simulation script 'simulation/components/Wonder.js'</p>
|
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485 | <p>'art/terrains/terrains.xml' does not exist. Using previous properties.</p>
|
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486 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_death.dae): Loaded successfully</p>
|
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487 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_01.dae): Loaded successfully</p>
|
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488 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_02.dae): Loaded successfully</p>
|
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489 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_03.dae): Loaded successfully</p>
|
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490 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_01.dae): Loaded successfully</p>
|
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491 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_02.dae): Loaded successfully</p>
|
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492 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_walk.dae): Loaded successfully</p>
|
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493 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_attack.dae): Loaded successfully</p>
|
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494 | <p>CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_a.dae): Loaded successfully</p>
|
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495 | <p>CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_b.dae): Loaded successfully</p>
|
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496 | <p>CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_c.dae): Loaded successfully</p>
|
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497 | <p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_build_01.dae): Loaded successfully</p>
|
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498 | <p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_death_01.dae): Loaded successfully</p>
|
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499 | <p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_idle_01.dae): Loaded successfully</p>
|
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500 | <p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_run_01.dae): Loaded successfully</p>
|
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501 | <p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_walk_01.dae): Loaded successfully</p>
|
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502 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/attack/isw_s_off_05.psa): Loaded successfully</p>
|
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503 | <p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_gather_01.dae): Loaded successfully</p>
|
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504 | <p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_farm_01.dae): Loaded successfully</p>
|
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505 | <p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_mine_01.dae): Loaded successfully</p>
|
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506 | <p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_lumber_01.dae): Loaded successfully</p>
|
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507 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/dude/dudebuild.psa): Loaded successfully</p>
|
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508 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_01.psa): Loaded successfully</p>
|
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509 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_02.psa): Loaded successfully</p>
|
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510 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_03.psa): Loaded successfully</p>
|
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511 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_04.psa): Loaded successfully</p>
|
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512 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_06.psa): Loaded successfully</p>
|
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513 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_07.psa): Loaded successfully</p>
|
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514 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_idle_a.psa): Loaded successfully</p>
|
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515 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_salute_c.psa): Loaded successfully</p>
|
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516 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_shield_run_a.psa): Loaded successfully</p>
|
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517 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_walk.psa): Loaded successfully</p>
|
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518 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/attack/isw_s_def_01.psa): Loaded successfully</p>
|
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519 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/attack/isw_s_def_06.psa): Loaded successfully</p>
|
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520 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/attack/isw_s_em_04.psa): Loaded successfully</p>
|
---|
521 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_atk_a.psa): Loaded successfully</p>
|
---|
522 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/walk_spearshield.psa): Loaded successfully</p>
|
---|
523 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/forage.psa): Loaded successfully</p>
|
---|
524 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/hoe.psa): Loaded successfully</p>
|
---|
525 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/mine.psa): Loaded successfully</p>
|
---|
526 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/chop.psa): Loaded successfully</p>
|
---|
527 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/spear/idle/isp_01.psa): Loaded successfully</p>
|
---|
528 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_off_01.psa): Loaded successfully</p>
|
---|
529 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_def_02.psa): Loaded successfully</p>
|
---|
530 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_sling_atk_a.psa): Loaded successfully</p>
|
---|
531 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_a.psa): Loaded successfully</p>
|
---|
532 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.psa): Loaded successfully</p>
|
---|
533 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_walk.psa): Loaded successfully</p>
|
---|
534 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_a.psa): Loaded successfully</p>
|
---|
535 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_b.psa): Loaded successfully</p>
|
---|
536 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death.psa): Loaded successfully</p>
|
---|
537 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/cavalryidle.psa): Loaded successfully</p>
|
---|
538 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_gallop.psa): Loaded successfully</p>
|
---|
539 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_javelin_atk_a.psa): Loaded successfully</p>
|
---|
540 | <p>CSkeletonAnimManager::GetAnimation(art/animation/cavalry/sword/attack/rider_sword_shield_atk_a.psa): Loaded successfully</p>
|
---|
541 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_sword_death_a.psa): Loaded successfully</p>
|
---|
542 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_spear_shield_atk_a.psa): Loaded successfully</p>
|
---|
543 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_support_build.dae): Loaded successfully</p>
|
---|
544 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_death.dae): Loaded successfully</p>
|
---|
545 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_01.dae): Loaded successfully</p>
|
---|
546 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_02.dae): Loaded successfully</p>
|
---|
547 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_03.dae): Loaded successfully</p>
|
---|
548 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_walk.dae): Loaded successfully</p>
|
---|
549 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack.dae): Loaded successfully</p>
|
---|
550 | <p>CSkeletonAnimManager::GetAnimation(art/animation/other/shark_idle.dae): Loaded successfully</p>
|
---|
551 | <p>CSkeletonAnimManager::GetAnimation(art/animation/other/shark_run.dae): Loaded successfully</p>
|
---|
552 | <p>CSkeletonAnimManager::GetAnimation(art/animation/other/shark_walk.dae): Loaded successfully</p>
|
---|
553 | <p>Loading trigger script 'maps/scripts/TriggerHelper.js'</p>
|
---|
554 | <p>Loading trigger script 'maps/scripts/ConquestCommon.js'</p>
|
---|
555 | <p>Loading trigger script 'maps/scripts/Conquest.js'</p>
|
---|
556 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_05.psa): Loaded successfully</p>
|
---|
557 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/dude/dudeidle.psa): Loaded successfully</p>
|
---|
558 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_em_03.psa): Loaded successfully</p>
|
---|
559 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/javelin/attack/ijv_off_01.psa): Loaded successfully</p>
|
---|
560 | <p>CSkeletonAnimManager::GetAnimation(art/animation/cavalry/spear/attack/rider_spear_shield_atk_a.psa): Loaded successfully</p>
|
---|
561 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_sword_ready_a.dae): Loaded successfully</p>
|
---|
562 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_sword_ready_b.dae): Loaded successfully</p>
|
---|
563 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_spear_shield_atk_b.psa): Loaded successfully</p>
|
---|
564 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/dude/dudewalk.psa): Loaded successfully</p>
|
---|
565 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_arch_atk_a.psa): Loaded successfully</p>
|
---|
566 | <p>Info when compiling shader 'shaders/glsl/particle.vs':
|
---|
567 | No errors.
|
---|
568 | </p>
|
---|
569 | <p>Info when compiling shader 'shaders/glsl/particle.fs':
|
---|
570 | No errors.
|
---|
571 | </p>
|
---|
572 | <p>Info when linking program 'shaders/glsl/particle.vs'+'shaders/glsl/particle.fs':
|
---|
573 | No errors.
|
---|
574 | </p>
|
---|
575 | <p>Info when compiling shader 'shaders/glsl/particle.vs':
|
---|
576 | No errors.
|
---|
577 | </p>
|
---|
578 | <p>Info when compiling shader 'shaders/glsl/particle.fs':
|
---|
579 | No errors.
|
---|
580 | </p>
|
---|
581 | <p>Info when linking program 'shaders/glsl/particle.vs'+'shaders/glsl/particle.fs':
|
---|
582 | No errors.
|
---|
583 | </p>
|
---|
584 | <p>Info when compiling shader 'shaders/glsl/terrain_common.vs':
|
---|
585 | No errors.
|
---|
586 | </p>
|
---|
587 | <p>Info when compiling shader 'shaders/glsl/terrain_common.fs':
|
---|
588 | No errors.
|
---|
589 | </p>
|
---|
590 | <p>Info when linking program 'shaders/glsl/terrain_common.vs'+'shaders/glsl/terrain_common.fs':
|
---|
591 | No errors.
|
---|
592 | </p>
|
---|
593 | <p>Info when compiling shader 'shaders/glsl/terrain_common.vs':
|
---|
594 | No errors.
|
---|
595 | </p>
|
---|
596 | <p>Info when compiling shader 'shaders/glsl/terrain_common.fs':
|
---|
597 | No errors.
|
---|
598 | </p>
|
---|
599 | <p>Info when linking program 'shaders/glsl/terrain_common.vs'+'shaders/glsl/terrain_common.fs':
|
---|
600 | No errors.
|
---|
601 | </p>
|
---|
602 | <p>Info when compiling shader 'shaders/glsl/terrain_common.vs':
|
---|
603 | No errors.
|
---|
604 | </p>
|
---|
605 | <p>Info when compiling shader 'shaders/glsl/terrain_common.fs':
|
---|
606 | No errors.
|
---|
607 | </p>
|
---|
608 | <p>Info when linking program 'shaders/glsl/terrain_common.vs'+'shaders/glsl/terrain_common.fs':
|
---|
609 | No errors.
|
---|
610 | </p>
|
---|
611 | <p>Info when compiling shader 'shaders/glsl/terrain_common.vs':
|
---|
612 | No errors.
|
---|
613 | </p>
|
---|
614 | <p>Info when compiling shader 'shaders/glsl/terrain_common.fs':
|
---|
615 | No errors.
|
---|
616 | </p>
|
---|
617 | <p>Info when linking program 'shaders/glsl/terrain_common.vs'+'shaders/glsl/terrain_common.fs':
|
---|
618 | No errors.
|
---|
619 | </p>
|
---|
620 | <p>Info when compiling shader 'shaders/glsl/terrain_common.vs':
|
---|
621 | No errors.
|
---|
622 | </p>
|
---|
623 | <p>Info when compiling shader 'shaders/glsl/terrain_common.fs':
|
---|
624 | No errors.
|
---|
625 | </p>
|
---|
626 | <p>Info when linking program 'shaders/glsl/terrain_common.vs'+'shaders/glsl/terrain_common.fs':
|
---|
627 | No errors.
|
---|
628 | </p>
|
---|
629 | <p>Info when compiling shader 'shaders/glsl/terrain_common.vs':
|
---|
630 | No errors.
|
---|
631 | </p>
|
---|
632 | <p>Info when compiling shader 'shaders/glsl/terrain_common.fs':
|
---|
633 | No errors.
|
---|
634 | </p>
|
---|
635 | <p>Info when linking program 'shaders/glsl/terrain_common.vs'+'shaders/glsl/terrain_common.fs':
|
---|
636 | No errors.
|
---|
637 | </p>
|
---|
638 | <p>Info when compiling shader 'shaders/glsl/terrain_common.vs':
|
---|
639 | No errors.
|
---|
640 | </p>
|
---|
641 | <p>Info when compiling shader 'shaders/glsl/terrain_common.fs':
|
---|
642 | No errors.
|
---|
643 | </p>
|
---|
644 | <p>Info when linking program 'shaders/glsl/terrain_common.vs'+'shaders/glsl/terrain_common.fs':
|
---|
645 | No errors.
|
---|
646 | </p>
|
---|
647 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
648 | No errors.
|
---|
649 | </p>
|
---|
650 | <p>Info when compiling shader 'shaders/glsl/model_common.fs':
|
---|
651 | No errors.
|
---|
652 | </p>
|
---|
653 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
654 | No errors.
|
---|
655 | </p>
|
---|
656 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
657 | No errors.
|
---|
658 | </p>
|
---|
659 | <p>Info when compiling shader 'shaders/glsl/model_common.fs':
|
---|
660 | No errors.
|
---|
661 | </p>
|
---|
662 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
663 | No errors.
|
---|
664 | </p>
|
---|
665 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
666 | No errors.
|
---|
667 | </p>
|
---|
668 | <p>Info when compiling shader 'shaders/glsl/model_common.fs':
|
---|
669 | No errors.
|
---|
670 | </p>
|
---|
671 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
672 | No errors.
|
---|
673 | </p>
|
---|
674 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
675 | No errors.
|
---|
676 | </p>
|
---|
677 | <p>Info when compiling shader 'shaders/glsl/model_common.fs':
|
---|
678 | No errors.
|
---|
679 | </p>
|
---|
680 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
681 | No errors.
|
---|
682 | </p>
|
---|
683 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
684 | No errors.
|
---|
685 | </p>
|
---|
686 | <p>Info when compiling shader 'shaders/glsl/model_common.fs':
|
---|
687 | No errors.
|
---|
688 | </p>
|
---|
689 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
690 | No errors.
|
---|
691 | </p>
|
---|
692 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
693 | No errors.
|
---|
694 | </p>
|
---|
695 | <p>Info when compiling shader 'shaders/glsl/model_common.fs':
|
---|
696 | No errors.
|
---|
697 | </p>
|
---|
698 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
699 | No errors.
|
---|
700 | </p>
|
---|
701 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
702 | No errors.
|
---|
703 | </p>
|
---|
704 | <p>Info when compiling shader 'shaders/glsl/model_common.fs':
|
---|
705 | No errors.
|
---|
706 | </p>
|
---|
707 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
708 | No errors.
|
---|
709 | </p>
|
---|
710 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
711 | No errors.
|
---|
712 | </p>
|
---|
713 | <p>Info when compiling shader 'shaders/glsl/model_common.fs':
|
---|
714 | No errors.
|
---|
715 | </p>
|
---|
716 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
717 | No errors.
|
---|
718 | </p>
|
---|
719 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
720 | No errors.
|
---|
721 | </p>
|
---|
722 | <p>Info when compiling shader 'shaders/glsl/model_common.fs':
|
---|
723 | No errors.
|
---|
724 | </p>
|
---|
725 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
726 | No errors.
|
---|
727 | </p>
|
---|
728 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
729 | No errors.
|
---|
730 | </p>
|
---|
731 | <p>Info when compiling shader 'shaders/glsl/model_common.fs':
|
---|
732 | No errors.
|
---|
733 | </p>
|
---|
734 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
735 | No errors.
|
---|
736 | </p>
|
---|
737 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
738 | No errors.
|
---|
739 | </p>
|
---|
740 | <p>Info when compiling shader 'shaders/glsl/model_common.fs':
|
---|
741 | No errors.
|
---|
742 | </p>
|
---|
743 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
744 | No errors.
|
---|
745 | </p>
|
---|
746 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
747 | No errors.
|
---|
748 | </p>
|
---|
749 | <p>Info when compiling shader 'shaders/glsl/model_common.fs':
|
---|
750 | No errors.
|
---|
751 | </p>
|
---|
752 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
753 | No errors.
|
---|
754 | </p>
|
---|
755 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
756 | No errors.
|
---|
757 | </p>
|
---|
758 | <p>Info when compiling shader 'shaders/glsl/model_common.fs':
|
---|
759 | No errors.
|
---|
760 | </p>
|
---|
761 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
762 | No errors.
|
---|
763 | </p>
|
---|
764 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
765 | No errors.
|
---|
766 | </p>
|
---|
767 | <p>Info when compiling shader 'shaders/glsl/model_common.fs':
|
---|
768 | No errors.
|
---|
769 | </p>
|
---|
770 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
771 | No errors.
|
---|
772 | </p>
|
---|
773 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
774 | No errors.
|
---|
775 | </p>
|
---|
776 | <p>Info when compiling shader 'shaders/glsl/model_common.fs':
|
---|
777 | No errors.
|
---|
778 | </p>
|
---|
779 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
780 | No errors.
|
---|
781 | </p>
|
---|
782 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
783 | No errors.
|
---|
784 | </p>
|
---|
785 | <p>Info when compiling shader 'shaders/glsl/model_common.fs':
|
---|
786 | No errors.
|
---|
787 | </p>
|
---|
788 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
789 | No errors.
|
---|
790 | </p>
|
---|
791 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
792 | No errors.
|
---|
793 | </p>
|
---|
794 | <p>Info when compiling shader 'shaders/glsl/model_common.fs':
|
---|
795 | No errors.
|
---|
796 | </p>
|
---|
797 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
798 | No errors.
|
---|
799 | </p>
|
---|
800 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
801 | No errors.
|
---|
802 | </p>
|
---|
803 | <p>Info when compiling shader 'shaders/glsl/model_common.fs':
|
---|
804 | No errors.
|
---|
805 | </p>
|
---|
806 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
807 | No errors.
|
---|
808 | </p>
|
---|
809 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
810 | No errors.
|
---|
811 | </p>
|
---|
812 | <p>Info when compiling shader 'shaders/glsl/model_common.fs':
|
---|
813 | No errors.
|
---|
814 | </p>
|
---|
815 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
816 | No errors.
|
---|
817 | </p>
|
---|
818 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
819 | No errors.
|
---|
820 | </p>
|
---|
821 | <p>Info when compiling shader 'shaders/glsl/solid.fs':
|
---|
822 | No errors.
|
---|
823 | </p>
|
---|
824 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid.fs':
|
---|
825 | No errors.
|
---|
826 | </p>
|
---|
827 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
828 | No errors.
|
---|
829 | </p>
|
---|
830 | <p>Info when compiling shader 'shaders/glsl/solid.fs':
|
---|
831 | No errors.
|
---|
832 | </p>
|
---|
833 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid.fs':
|
---|
834 | No errors.
|
---|
835 | </p>
|
---|
836 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
837 | No errors.
|
---|
838 | </p>
|
---|
839 | <p>Info when compiling shader 'shaders/glsl/solid_tex.fs':
|
---|
840 | No errors.
|
---|
841 | </p>
|
---|
842 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_tex.fs':
|
---|
843 | No errors.
|
---|
844 | </p>
|
---|
845 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
846 | No errors.
|
---|
847 | </p>
|
---|
848 | <p>Info when compiling shader 'shaders/glsl/solid_tex.fs':
|
---|
849 | No errors.
|
---|
850 | </p>
|
---|
851 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_tex.fs':
|
---|
852 | No errors.
|
---|
853 | </p>
|
---|
854 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
855 | No errors.
|
---|
856 | </p>
|
---|
857 | <p>Info when compiling shader 'shaders/glsl/solid_player.fs':
|
---|
858 | No errors.
|
---|
859 | </p>
|
---|
860 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_player.fs':
|
---|
861 | No errors.
|
---|
862 | </p>
|
---|
863 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
864 | No errors.
|
---|
865 | </p>
|
---|
866 | <p>Info when compiling shader 'shaders/glsl/solid_player.fs':
|
---|
867 | No errors.
|
---|
868 | </p>
|
---|
869 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_player.fs':
|
---|
870 | No errors.
|
---|
871 | </p>
|
---|
872 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
873 | No errors.
|
---|
874 | </p>
|
---|
875 | <p>Info when compiling shader 'shaders/glsl/solid_player.fs':
|
---|
876 | No errors.
|
---|
877 | </p>
|
---|
878 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_player.fs':
|
---|
879 | No errors.
|
---|
880 | </p>
|
---|
881 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
882 | No errors.
|
---|
883 | </p>
|
---|
884 | <p>Info when compiling shader 'shaders/glsl/solid_player.fs':
|
---|
885 | No errors.
|
---|
886 | </p>
|
---|
887 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_player.fs':
|
---|
888 | No errors.
|
---|
889 | </p>
|
---|
890 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
891 | No errors.
|
---|
892 | </p>
|
---|
893 | <p>Info when compiling shader 'shaders/glsl/solid_player.fs':
|
---|
894 | No errors.
|
---|
895 | </p>
|
---|
896 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_player.fs':
|
---|
897 | No errors.
|
---|
898 | </p>
|
---|
899 | <p>Info when compiling shader 'shaders/glsl/foreground_overlay.vs':
|
---|
900 | No errors.
|
---|
901 | </p>
|
---|
902 | <p>Info when compiling shader 'shaders/glsl/foreground_overlay.fs':
|
---|
903 | No errors.
|
---|
904 | </p>
|
---|
905 | <p>Info when linking program 'shaders/glsl/foreground_overlay.vs'+'shaders/glsl/foreground_overlay.fs':
|
---|
906 | No errors.
|
---|
907 | </p>
|
---|
908 | <p>Info when compiling shader 'shaders/glsl/minimap.vs':
|
---|
909 | No errors.
|
---|
910 | </p>
|
---|
911 | <p>Info when compiling shader 'shaders/glsl/minimap.fs':
|
---|
912 | No errors.
|
---|
913 | </p>
|
---|
914 | <p>Info when linking program 'shaders/glsl/minimap.vs'+'shaders/glsl/minimap.fs':
|
---|
915 | No errors.
|
---|
916 | </p>
|
---|
917 | <p>Info when compiling shader 'shaders/glsl/minimap.vs':
|
---|
918 | No errors.
|
---|
919 | </p>
|
---|
920 | <p>Info when compiling shader 'shaders/glsl/minimap.fs':
|
---|
921 | No errors.
|
---|
922 | </p>
|
---|
923 | <p>Info when linking program 'shaders/glsl/minimap.vs'+'shaders/glsl/minimap.fs':
|
---|
924 | No errors.
|
---|
925 | </p>
|
---|
926 | <p>Info when compiling shader 'shaders/glsl/minimap.vs':
|
---|
927 | No errors.
|
---|
928 | </p>
|
---|
929 | <p>Info when compiling shader 'shaders/glsl/minimap.fs':
|
---|
930 | No errors.
|
---|
931 | </p>
|
---|
932 | <p>Info when linking program 'shaders/glsl/minimap.vs'+'shaders/glsl/minimap.fs':
|
---|
933 | No errors.
|
---|
934 | </p>
|
---|
935 | <p>Info when compiling shader 'shaders/glsl/minimap.vs':
|
---|
936 | No errors.
|
---|
937 | </p>
|
---|
938 | <p>Info when compiling shader 'shaders/glsl/minimap.fs':
|
---|
939 | No errors.
|
---|
940 | </p>
|
---|
941 | <p>Info when linking program 'shaders/glsl/minimap.vs'+'shaders/glsl/minimap.fs':
|
---|
942 | No errors.
|
---|
943 | </p>
|
---|
944 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
945 | No errors.
|
---|
946 | </p>
|
---|
947 | <p>Info when compiling shader 'shaders/glsl/solid.fs':
|
---|
948 | No errors.
|
---|
949 | </p>
|
---|
950 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid.fs':
|
---|
951 | No errors.
|
---|
952 | </p>
|
---|
953 | <p>Info when compiling shader 'shaders/glsl/terrain_common.vs':
|
---|
954 | No errors.
|
---|
955 | </p>
|
---|
956 | <p>Info when compiling shader 'shaders/glsl/terrain_common.fs':
|
---|
957 | No errors.
|
---|
958 | </p>
|
---|
959 | <p>Info when linking program 'shaders/glsl/terrain_common.vs'+'shaders/glsl/terrain_common.fs':
|
---|
960 | No errors.
|
---|
961 | </p>
|
---|
962 | <p>Info when compiling shader 'shaders/glsl/terrain_common.vs':
|
---|
963 | No errors.
|
---|
964 | </p>
|
---|
965 | <p>Info when compiling shader 'shaders/glsl/terrain_common.fs':
|
---|
966 | No errors.
|
---|
967 | </p>
|
---|
968 | <p>Info when linking program 'shaders/glsl/terrain_common.vs'+'shaders/glsl/terrain_common.fs':
|
---|
969 | No errors.
|
---|
970 | </p>
|
---|
971 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
972 | No errors.
|
---|
973 | </p>
|
---|
974 | <p>Info when compiling shader 'shaders/glsl/model_common.fs':
|
---|
975 | No errors.
|
---|
976 | </p>
|
---|
977 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
978 | No errors.
|
---|
979 | </p>
|
---|
980 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
981 | No errors.
|
---|
982 | </p>
|
---|
983 | <p>Info when compiling shader 'shaders/glsl/model_common.fs':
|
---|
984 | No errors.
|
---|
985 | </p>
|
---|
986 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
987 | No errors.
|
---|
988 | </p>
|
---|
989 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
990 | No errors.
|
---|
991 | </p>
|
---|
992 | <p>Info when compiling shader 'shaders/glsl/model_common.fs':
|
---|
993 | No errors.
|
---|
994 | </p>
|
---|
995 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
996 | No errors.
|
---|
997 | </p>
|
---|
998 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
999 | No errors.
|
---|
1000 | </p>
|
---|
1001 | <p>Info when compiling shader 'shaders/glsl/model_common.fs':
|
---|
1002 | No errors.
|
---|
1003 | </p>
|
---|
1004 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
1005 | No errors.
|
---|
1006 | </p>
|
---|
1007 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
1008 | No errors.
|
---|
1009 | </p>
|
---|
1010 | <p>Info when compiling shader 'shaders/glsl/solid_tex.fs':
|
---|
1011 | No errors.
|
---|
1012 | </p>
|
---|
1013 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_tex.fs':
|
---|
1014 | No errors.
|
---|
1015 | </p>
|
---|
1016 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
1017 | No errors.
|
---|
1018 | </p>
|
---|
1019 | <p>Info when compiling shader 'shaders/glsl/solid_tex.fs':
|
---|
1020 | No errors.
|
---|
1021 | </p>
|
---|
1022 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_tex.fs':
|
---|
1023 | No errors.
|
---|
1024 | </p>
|
---|
1025 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
1026 | No errors.
|
---|
1027 | </p>
|
---|
1028 | <p>Info when compiling shader 'shaders/glsl/solid_tex.fs':
|
---|
1029 | No errors.
|
---|
1030 | </p>
|
---|
1031 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_tex.fs':
|
---|
1032 | No errors.
|
---|
1033 | </p>
|
---|
1034 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
1035 | No errors.
|
---|
1036 | </p>
|
---|
1037 | <p>Info when compiling shader 'shaders/glsl/solid.fs':
|
---|
1038 | No errors.
|
---|
1039 | </p>
|
---|
1040 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid.fs':
|
---|
1041 | No errors.
|
---|
1042 | </p>
|
---|
1043 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
1044 | No errors.
|
---|
1045 | </p>
|
---|
1046 | <p>Info when compiling shader 'shaders/glsl/solid.fs':
|
---|
1047 | No errors.
|
---|
1048 | </p>
|
---|
1049 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid.fs':
|
---|
1050 | No errors.
|
---|
1051 | </p>
|
---|
1052 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
1053 | No errors.
|
---|
1054 | </p>
|
---|
1055 | <p>Info when compiling shader 'shaders/glsl/solid_player.fs':
|
---|
1056 | No errors.
|
---|
1057 | </p>
|
---|
1058 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_player.fs':
|
---|
1059 | No errors.
|
---|
1060 | </p>
|
---|
1061 | <p>Info when compiling shader 'shaders/glsl/terrain_common.vs':
|
---|
1062 | No errors.
|
---|
1063 | </p>
|
---|
1064 | <p>Info when compiling shader 'shaders/glsl/terrain_common.fs':
|
---|
1065 | No errors.
|
---|
1066 | </p>
|
---|
1067 | <p>Info when linking program 'shaders/glsl/terrain_common.vs'+'shaders/glsl/terrain_common.fs':
|
---|
1068 | No errors.
|
---|
1069 | </p>
|
---|
1070 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
1071 | No errors.
|
---|
1072 | </p>
|
---|
1073 | <p>Info when compiling shader 'shaders/glsl/model_common.fs':
|
---|
1074 | No errors.
|
---|
1075 | </p>
|
---|
1076 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
1077 | No errors.
|
---|
1078 | </p>
|
---|
1079 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
1080 | No errors.
|
---|
1081 | </p>
|
---|
1082 | <p>Info when compiling shader 'shaders/glsl/model_common.fs':
|
---|
1083 | No errors.
|
---|
1084 | </p>
|
---|
1085 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
1086 | No errors.
|
---|
1087 | </p>
|
---|
1088 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
1089 | No errors.
|
---|
1090 | </p>
|
---|
1091 | <p>Info when compiling shader 'shaders/glsl/solid.fs':
|
---|
1092 | No errors.
|
---|
1093 | </p>
|
---|
1094 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid.fs':
|
---|
1095 | No errors.
|
---|
1096 | </p>
|
---|
1097 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
1098 | No errors.
|
---|
1099 | </p>
|
---|
1100 | <p>Info when compiling shader 'shaders/glsl/model_common.fs':
|
---|
1101 | No errors.
|
---|
1102 | </p>
|
---|
1103 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
1104 | No errors.
|
---|
1105 | </p>
|
---|
1106 | <p>Info when compiling shader 'shaders/glsl/model_common.vs':
|
---|
1107 | No errors.
|
---|
1108 | </p>
|
---|
1109 | <p>Info when compiling shader 'shaders/glsl/model_common.fs':
|
---|
1110 | No errors.
|
---|
1111 | </p>
|
---|
1112 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
1113 | No errors.
|
---|
1114 | </p>
|
---|
1115 | <p>CSkeletonAnimManager::GetAnimation(art/animation/mechanical/garrison_flag_idle.dae): Loaded successfully</p>
|
---|