Ticket #4194: prefclasses.diff
File prefclasses.diff, 16.3 KB (added by , 8 years ago) |
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binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml
22 22 <MinRange>10.0</MinRange> 23 23 <ProjectileSpeed>75.0</ProjectileSpeed> 24 24 <PrepareTime>1200</PrepareTime> 25 25 <RepeatTime>2000</RepeatTime> 26 26 <Spread>1.5</Spread> 27 <PreferredClasses datatype="tokens">Human</PreferredClasses> 27 28 </Ranged> 28 29 </Attack> 29 30 <BuildingAI> 30 31 <DefaultArrowCount>3</DefaultArrowCount> 31 32 <GarrisonArrowMultiplier>1</GarrisonArrowMultiplier> -
binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee.xml
9 9 <Hack>13</Hack> 10 10 <Pierce>0</Pierce> 11 11 <Crush>0.0</Crush> 12 12 <MaxRange>6.0</MaxRange> 13 13 <RepeatTime>750</RepeatTime> 14 <PreferredClasses datatype="tokens">Siege </PreferredClasses>14 <PreferredClasses datatype="tokens">Siege Human</PreferredClasses> 15 15 </Melee> 16 16 </Attack> 17 17 <Identity> 18 18 <VisibleClasses datatype="tokens">Melee</VisibleClasses> 19 19 <GenericName>Melee Cavalry</GenericName> -
binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_javelinist.xml
9 9 <MinRange>0.0</MinRange> 10 10 <ProjectileSpeed>75.0</ProjectileSpeed> 11 11 <PrepareTime>1250</PrepareTime> 12 12 <RepeatTime>1250</RepeatTime> 13 13 <Spread>1.5</Spread> 14 <PreferredClasses datatype="tokens">Human</PreferredClasses> 14 15 </Ranged> 15 16 </Attack> 16 17 <Cost> 17 18 <Resources> 18 19 <wood>100</wood> -
binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_spearman.xml
9 9 <Hack>12.0</Hack> 10 10 <Pierce>26.0</Pierce> 11 11 <Crush>0.0</Crush> 12 12 <MaxRange>5.0</MaxRange> 13 13 <RepeatTime>3500</RepeatTime> 14 <PreferredClasses datatype="tokens">Siege Human</PreferredClasses> 14 15 </Melee> 15 16 </Attack> 16 17 <Cost> 17 18 <Resources> 18 19 <wood>100</wood> -
binaries/data/mods/public/simulation/templates/template_unit_champion_cavalry_swordsman.xml
9 9 <Hack>13.0</Hack> 10 10 <Pierce>0</Pierce> 11 11 <Crush>0.0</Crush> 12 12 <MaxRange>6.0</MaxRange> 13 13 <RepeatTime>750</RepeatTime> 14 <PreferredClasses datatype="tokens">Siege </PreferredClasses>14 <PreferredClasses datatype="tokens">Siege Human</PreferredClasses> 15 15 </Melee> 16 16 </Attack> 17 17 <Cost> 18 18 <Resources> 19 19 <wood>75</wood> -
binaries/data/mods/public/simulation/templates/template_unit_champion_elephant_melee.xml
5 5 <Hack>20</Hack> 6 6 <Pierce>0</Pierce> 7 7 <Crush>150.0</Crush> 8 8 <MaxRange>8.0</MaxRange> 9 9 <RepeatTime>1500</RepeatTime> 10 <PreferredClasses datatype="tokens">Structure</PreferredClasses> 10 11 </Melee> 11 12 </Attack> 12 13 <Identity> 13 14 <VisibleClasses datatype="tokens">Melee</VisibleClasses> 14 15 </Identity> -
binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_pikeman.xml
16 16 <BonusCavMelee> 17 17 <Classes>Cavalry</Classes> 18 18 <Multiplier>3.0</Multiplier> 19 19 </BonusCavMelee> 20 20 </Bonuses> 21 <PreferredClasses datatype="tokens">Human</PreferredClasses> 21 22 </Melee> 22 23 </Attack> 23 24 <Cost> 24 25 <Resources> 25 26 <wood>100</wood> -
binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_spearman.xml
15 15 <BonusCavMelee> 16 16 <Classes>Cavalry</Classes> 17 17 <Multiplier>3.0</Multiplier> 18 18 </BonusCavMelee> 19 19 </Bonuses> 20 <PreferredClasses datatype="tokens">Human</PreferredClasses> 20 21 </Melee> 21 22 </Attack> 22 23 <Cost> 23 24 <Resources> 24 25 <wood>100</wood> -
binaries/data/mods/public/simulation/templates/template_unit_champion_infantry_swordsman.xml
9 9 <Hack>11.0</Hack> 10 10 <Pierce>0</Pierce> 11 11 <Crush>0.0</Crush> 12 12 <MaxRange>5.0</MaxRange> 13 13 <RepeatTime>750</RepeatTime> 14 <PreferredClasses datatype="tokens">Human</PreferredClasses> 14 15 </Melee> 15 16 </Attack> 16 17 <Cost> 17 18 <Resources> 18 19 <wood>75</wood> -
binaries/data/mods/public/simulation/templates/template_unit_hero.xml
3 3 <Armour> 4 4 <Hack>10.0</Hack> 5 5 <Pierce>20.0</Pierce> 6 6 <Crush>15.0</Crush> 7 7 </Armour> 8 <Attack> 8 <Attack> 9 9 <Capture> 10 <Value>15</Value> 11 <MaxRange>4</MaxRange> 12 <RepeatTime>1000</RepeatTime> 10 <Value>15</Value> 11 <MaxRange>4</MaxRange> 12 <RepeatTime>1000</RepeatTime> 13 13 </Capture> 14 14 </Attack> 15 15 <Auras datatype="tokens">hero_garrison</Auras> 16 16 <Cost> 17 17 <Population>2</Population> -
binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_archer.xml
9 9 <MinRange>20.0</MinRange> 10 10 <ProjectileSpeed>75.0</ProjectileSpeed> 11 11 <PrepareTime>1200</PrepareTime> 12 12 <RepeatTime>2000</RepeatTime> 13 13 <Spread>1.5</Spread> 14 <PreferredClasses datatype="tokens">Human</PreferredClasses> 14 15 </Ranged> 15 16 </Attack> 16 17 <Cost> 17 18 <BuildTime>45</BuildTime> 18 19 <Resources> -
binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_javelinist.xml
9 9 <MinRange>0.0</MinRange> 10 10 <ProjectileSpeed>80.0</ProjectileSpeed> 11 11 <PrepareTime>1250</PrepareTime> 12 12 <RepeatTime>1250</RepeatTime> 13 13 <Spread>1.3</Spread> 14 <PreferredClasses datatype="tokens">Human</PreferredClasses> 14 15 </Ranged> 15 16 </Attack> 16 17 <Cost> 17 18 <BuildTime>45</BuildTime> 18 19 <Resources> -
binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_spearman.xml
9 9 <Hack>24.0</Hack> 10 10 <Pierce>52.0</Pierce> 11 11 <Crush>0.0</Crush> 12 12 <MaxRange>6.0</MaxRange> 13 13 <RepeatTime>3500</RepeatTime> 14 <PreferredClasses datatype="tokens"> Human Siege</PreferredClasses>14 <PreferredClasses datatype="tokens">Siege Human</PreferredClasses> 15 15 </Melee> 16 16 </Attack> 17 17 <Identity> 18 18 <VisibleClasses datatype="tokens">Melee Spear</VisibleClasses> 19 19 <GenericName>Hero Cavalry Spearman</GenericName> -
binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry_swordsman.xml
9 9 <Hack>26.0</Hack> 10 10 <Pierce>0.0</Pierce> 11 11 <Crush>0.0</Crush> 12 12 <MaxRange>6.0</MaxRange> 13 13 <RepeatTime>1000</RepeatTime> 14 <PreferredClasses datatype="tokens">Human Siege</PreferredClasses>14 <PreferredClasses datatype="tokens">Siege Human</PreferredClasses> 15 15 </Melee> 16 16 </Attack> 17 17 <Identity> 18 18 <VisibleClasses datatype="tokens">Melee Sword</VisibleClasses> 19 19 <GenericName>Hero Cavalry Swordsman</GenericName> -
binaries/data/mods/public/simulation/templates/template_unit_hero_elephant_melee.xml
24 24 <BonusGates> 25 25 <Classes>Gates</Classes> 26 26 <Multiplier>1.5</Multiplier> 27 27 </BonusGates> 28 28 </Bonuses> 29 <PreferredClasses datatype="tokens">Structure</PreferredClasses> 29 30 </Melee> 30 31 </Attack> 31 32 <Cost> 32 33 <Population>3</Population> 33 34 <BuildTime>60</BuildTime> -
binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_archer.xml
9 9 <MinRange>0.0</MinRange> 10 10 <ProjectileSpeed>75.0</ProjectileSpeed> 11 11 <PrepareTime>300</PrepareTime> 12 12 <RepeatTime>300</RepeatTime> 13 13 <Spread>1.0</Spread> 14 <PreferredClasses datatype="tokens">Human</PreferredClasses> 14 15 </Ranged> 15 16 </Attack> 16 17 <Cost> 17 18 <BuildTime>35</BuildTime> 18 19 <Resources> -
binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_javelinist.xml
9 9 <MinRange>0.0</MinRange> 10 10 <ProjectileSpeed>50.0</ProjectileSpeed> 11 11 <PrepareTime>1000</PrepareTime> 12 12 <RepeatTime>1000</RepeatTime> 13 13 <Spread>1.0</Spread> 14 <PreferredClasses datatype="tokens">Human</PreferredClasses> 14 15 </Ranged> 15 16 </Attack> 16 17 <Cost> 17 18 <BuildTime>35</BuildTime> 18 19 <Resources> -
binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_pikeman.xml
16 16 <BonusCavMelee> 17 17 <Classes>Cavalry</Classes> 18 18 <Multiplier>3.0</Multiplier> 19 19 </BonusCavMelee> 20 20 </Bonuses> 21 <PreferredClasses datatype="tokens">Human</PreferredClasses> 21 22 </Melee> 22 23 </Attack> 23 24 <Identity> 24 25 <VisibleClasses datatype="tokens">Melee Spear Pike</VisibleClasses> 25 26 <GenericName>Hero Pikeman</GenericName> -
binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_spearman.xml
15 15 <BonusCavMelee> 16 16 <Classes>Cavalry</Classes> 17 17 <Multiplier>3.0</Multiplier> 18 18 </BonusCavMelee> 19 19 </Bonuses> 20 <PreferredClasses datatype="tokens">Human</PreferredClasses> 20 21 </Melee> 21 22 </Attack> 22 23 <Identity> 23 24 <VisibleClasses datatype="tokens">Melee Spear</VisibleClasses> 24 25 <GenericName>Hero Spearman</GenericName> -
binaries/data/mods/public/simulation/templates/template_unit_hero_infantry_swordsman.xml
9 9 <Hack>22.0</Hack> 10 10 <Pierce>0</Pierce> 11 11 <Crush>0.0</Crush> 12 12 <MaxRange>5.0</MaxRange> 13 13 <RepeatTime>1000</RepeatTime> 14 <PreferredClasses datatype="tokens">Human</PreferredClasses> 14 15 </Melee> 15 16 </Attack> 16 17 <Identity> 17 18 <VisibleClasses datatype="tokens">Melee Sword</VisibleClasses> 18 19 <GenericName>Hero Swordsman</GenericName> -
binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_ballista.xml
14 14 <MinRange>8.0</MinRange> 15 15 <Spread>2.5</Spread> 16 16 <ProjectileSpeed>300.0</ProjectileSpeed> 17 17 <PrepareTime>5000</PrepareTime> 18 18 <RepeatTime>5000</RepeatTime> 19 <PreferredClasses datatype="tokens">Human</PreferredClasses> 19 20 </Ranged> 20 21 </Attack> 21 22 <Capturable> 22 23 <RegenRate>20</RegenRate> 23 24 </Capturable> -
binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_onager.xml
22 22 <FriendlyFire>false</FriendlyFire> 23 23 <Hack>0.0</Hack> 24 24 <Pierce>15.0</Pierce> 25 25 <Crush>35.0</Crush> 26 26 </Splash> 27 <PreferredClasses datatype="tokens">Structure</PreferredClasses> 27 28 </Ranged> 28 29 </Attack> 29 30 <Capturable> 30 31 <RegenRate>20</RegenRate> 31 32 </Capturable>