Ticket #4287: waterfix.patch

File waterfix.patch, 505 bytes (added by wraitii, 8 years ago)
  • binaries/data/mods/public/shaders/glsl/water_high.fs

    diff --git a/binaries/data/mods/public/shaders/glsl/water_high.fs b/binaries/data/mods/public/shaders/glsl/water_high.fs
    index a19cf2d..064af9f 100644
    a b void main()  
    308308    // reflMod is used to reduce the intensity of sky reflections, which otherwise are too extreme.
    309309    reflMod = max(refTex.a, 0.75);
    310310#else
     311    reflMod = 0.75;
    311312    reflColor = vec3(0.15, 0.7, 0.82);
    312313#endif
    313314