diff --git a/binaries/data/mods/public/simulation/components/Fogging.js b/binaries/data/mods/public/simulation/components/Fogging.js
index ce191e3..778f296 100644
a
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b
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Fogging.prototype.Activate = function()
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36 | 36 | for (let player = 0; player < numPlayers; ++player) |
37 | 37 | { |
38 | 38 | if (this.seen[player]) |
39 | | this.LoadMirage(player); |
| 39 | { |
| 40 | let cmpRangeManager = Engine.QueryInterface(SYSTEM_ENTITY, IID_RangeManager); |
| 41 | if (cmpRangeManager.GetLosVisibility(this.entity, player) == "hidden") |
| 42 | this.LoadMirage(player); |
| 43 | } |
40 | 44 | } |
41 | 45 | } |
42 | 46 | }; |