83 | | sprintf(translate("%(player)s is starting to rejoin the game."), { |
84 | | "player": colorizePlayernameByGUID(msg.guid) |
85 | | }), |
| 83 | sprintf( |
| 84 | g_PlayerAssignments[msg.guid].player != -1 ? |
| 85 | // Translation: A player that left the game joins again |
| 86 | translate("%(player)s is starting to rejoin the game.") : |
| 87 | // Translation: A player joins the game the first time |
| 88 | translate("%(player)s is starting to join the game."), |
| 89 | { "player": colorizePlayernameByGUID(msg.guid) } |
| 90 | ), |
91 | | sprintf(translate("%(player)s has rejoined the game."), { |
92 | | "player": colorizePlayernameByGUID(msg.guid) |
93 | | }), |
| 96 | sprintf( |
| 97 | g_PlayerAssignments[msg.guid].player != -1 ? |
| 98 | // Translation: A player that left the game joins again |
| 99 | translate("%(player)s has rejoined the game.") : |
| 100 | // Translation: A player joins the game the first time |
| 101 | translate("%(player)s has joined the game."), |
| 102 | { "player": colorizePlayernameByGUID(msg.guid) } |
| 103 | ), |