1 | ; Global Configuration Settings
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2 | ;
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3 | ; **************************************************************
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4 | ; * DO NOT EDIT THIS FILE if you want personal customisations: *
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5 | ; * create a text file called "local.cfg" instead, and copy *
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6 | ; * the lines from this file that you want to change. *
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7 | ; * *
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8 | ; * If a setting is part of a section (for instance [hotkey]) *
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9 | ; * you need to append the section name at the beginning of *
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10 | ; * your custom line (for instance you need to write *
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11 | ; * "hotkey.pause = Space" if you want to change the pausing *
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12 | ; * hotkey to the spacebar). *
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13 | ; * *
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14 | ; * On Linux, create: *
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15 | ; * $XDG_CONFIG_HOME/0ad/config/local.cfg *
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16 | ; * (Note: $XDG_CONFIG_HOME defaults to ~/.config) *
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17 | ; * *
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18 | ; * On OS X, create: *
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19 | ; * ~/Library/Application\ Support/0ad/config/local.cfg *
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20 | ; * *
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21 | ; * On Windows, create: *
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22 | ; * %appdata%\0ad\config\local.cfg *
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23 | ; * *
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24 | ; **************************************************************
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25 |
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26 | ; Enable/disable windowed mode by default. (Use Alt+Enter to toggle in the game.)
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27 | windowed = false
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28 |
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29 | ; Show detailed tooltips (Unit stats)
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30 | showdetailedtooltips = false
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31 |
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32 | ; Pause the game on window focus loss (Only applicable to single player mode)
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33 | pauseonfocusloss = true
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34 |
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35 | ; Persist settings after leaving the game setup screen
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36 | persistmatchsettings = true
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37 |
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38 | ; Default player name to use in multiplayer
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39 | ; playername = "anonymous"
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40 |
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41 | ; Default server name or IP to use in multiplayer
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42 | multiplayerserver = "127.0.0.1"
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43 |
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44 | ; Force a particular resolution. (If these are 0, the default is
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45 | ; to keep the current desktop resolution in fullscreen mode or to
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46 | ; use 1024x768 in windowed mode.)
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47 | xres = 0
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48 | yres = 0
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49 |
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50 | ; Force a non-standard bit depth (if 0 then use the current desktop bit depth)
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51 | bpp = 0
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52 |
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53 | ; Preferred display (for multidisplay setups, only works with SDL 2.0)
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54 | display = 0
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55 |
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56 | ; Emulate right-click with Ctrl+Click on Mac mice
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57 | macmouse = false
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58 |
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59 | ; System settings:
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60 |
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61 | ; if false, actors won't be rendered but anything entity will be.
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62 | renderactors = true
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63 |
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64 | waterugly=false; Force usage of the fixed pipeline water. This is faster, but really, really ugly.
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65 | waterfancyeffects = false
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66 | waterrealdepth = true
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67 | waterrefraction = true
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68 | waterreflection = true
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69 | shadowsonwater = false
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70 |
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71 | shadows = true
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72 | shadowpcf = true
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73 | vsync = false
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74 | particles = true
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75 | silhouettes = true
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76 | showsky = true
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77 |
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78 | nos3tc = false
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79 | noautomipmap = true
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80 | novbo = false
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81 | noframebufferobject = false
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82 |
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83 | ; Disable hardware cursors
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84 | nohwcursor = false
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85 |
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86 | ; Linux only: Set the driconf force_s3tc_enable option at startup,
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87 | ; for compressed texture support
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88 | force_s3tc_enable = true
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89 |
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90 | ; Specify the render path. This can be one of:
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91 | ; default Automatically select one of the below, depending on system capabilities
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92 | ; fixed Only use OpenGL fixed function pipeline
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93 | ; shader Use vertex/fragment shaders for transform and lighting where possible
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94 | ; Using 'fixed' instead of 'default' may work around some graphics-related problems,
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95 | ; but will reduce performance and features when a modern graphics card is available.
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96 | renderpath = default
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97 |
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98 | ;;;;; EXPERIMENTAL ;;;;;
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99 | ; Prefer GLSL shaders over ARB shaders. Allows fancier graphical effects.
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100 | preferglsl = false
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101 |
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102 | ; Experimental probably-non-working GPU skinning support; requires preferglsl; use at own risk
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103 | gpuskinning = false
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104 |
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105 | ; Use smooth LOS interpolation
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106 | smoothlos = false
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107 |
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108 | ; Use screen-space postprocessing filters (HDR, bloom, DOF, etc). Incompatible with fixed renderpath.
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109 | postproc = false
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110 |
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111 | ; Quality level of shader effects (set to 10 to display all effects)
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112 | materialmgr.quality = 2.0
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113 |
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114 | ; Maximum distance to display parallax effect. Set to 0 to disable parallax.
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115 | materialmgr.PARALLAX_DIST.max = 150
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116 | ; Maximum distance to display high quality parallax effect.
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117 | materialmgr.PARALLAX_HQ_DIST.max = 75
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118 | ; Maximum distance to display very high quality parallax effect. Set to 30 to enable.
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119 | materialmgr.PARALLAX_VHQ_DIST.max = 0
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120 | ;;;;;;;;;;;;;;;;;;;;;;;;
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121 |
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122 | ; Replace alpha-blending with alpha-testing, for performance experiments
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123 | forcealphatest = false
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124 |
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125 | ; Color of the sky (in "r g b" format)
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126 | skycolor = "0 0 0"
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127 |
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128 | [adaptivefps]
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129 | session = 60 ; Throttle FPS in running games (prevents 100% CPU workload).
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130 | menu = 30 ; Throttle FPS in menus only.
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131 |
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132 | [hotkey]
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133 | ; Each one of the specified keys will trigger the action on the left
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134 | ; for multiple-key combinations, separate keys with '+'.
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135 | ; See keys.txt for the list of key names.
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136 |
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137 | ; > SYSTEM SETTINGS
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138 | exit = "Ctrl+Break", "Super+Q" ; Exit to desktop
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139 | cancel = Escape ; Close or cancel the current dialog box/popup
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140 | leave = Escape ; End current game or Exit
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141 | confirm = Return ; Confirm the current command
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142 | pause = Pause ; Pause/unpause game
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143 | screenshot = F2 ; Take PNG screenshot
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144 | bigscreenshot = "Shift+F2" ; Take large BMP screenshot
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145 | togglefullscreen = "Alt+Return" ; Toggle fullscreen/windowed mode
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146 | screenshot.watermark = "Alt+K" ; Toggle product/company watermark for official screenshots
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147 | wireframe = "Alt+W" ; Toggle wireframe mode
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148 | silhouettes = "Alt+S" ; Toggle unit silhouettes
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149 | showsky = "Alt+Z" ; Toggle sky
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150 |
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151 | ; > CLIPBOARD CONTROLS
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152 | copy = "Ctrl+C" ; Copy to clipboard
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153 | paste = "Ctrl+V" ; Paste from clipboard
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154 | cut = "Ctrl+X" ; Cut selected text and copy to the clipboard
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155 |
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156 | ; > CONSOLE SETTINGS
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157 | console.toggle = BackQuote, F9 ; Open/close console
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158 |
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159 | ; > OVERLAY KEYS
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160 | fps.toggle = "Alt+F" ; Toggle frame counter
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161 | realtime.toggle = "Alt+T" ; Toggle current display of computer time
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162 | session.devcommands.toggle = "Alt+D" ; Toggle developer commands panel
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163 | timeelapsedcounter.toggle = "F12" ; Toggle time elapsed counter
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164 | session.showstatusbars = Tab ; Toggle display of status bars
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165 | session.highlightguarding = PgDn ; Toggle highlight of guarding units
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166 | session.highlightguarded = PgUp ; Toggle highlight of guarded units
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167 | session.toggleaurarange = "Alt+V" ; Toggle display of aura range overlays of selected units and structures
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168 | session.togglehealrange = "Alt+B" ; Toggle display of heal range overlays of selected units
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169 |
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170 | ; > HOTKEYS ONLY
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171 | chat = Return ; Toggle chat window
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172 | teamchat = "T" ; Toggle chat window in team chat mode
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173 | privatechat = "L" ; Toggle chat window and select the previous private chat partner
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174 |
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175 | ; > QUICKSAVE
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176 | quicksave = "Shift+F5"
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177 | quickload = "Shift+F8"
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178 |
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179 | [hotkey.camera]
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180 | reset = "R" ; Reset camera rotation to default.
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181 | follow = "F" ; Follow the first unit in the selection
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182 | rallypointfocus = unused ; Focus the camera on the rally point of the selected building
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183 | zoom.in = Plus, Equals, NumPlus ; Zoom camera in (continuous control)
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184 | zoom.out = Minus, NumMinus ; Zoom camera out (continuous control)
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185 | zoom.wheel.in = WheelUp ; Zoom camera in (stepped control)
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186 | zoom.wheel.out = WheelDown ; Zoom camera out (stepped control)
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187 | rotate.up = "Ctrl+UpArrow", "Ctrl+W" ; Rotate camera to look upwards
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188 | rotate.down = "Ctrl+DownArrow", "Ctrl+S" ; Rotate camera to look downwards
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189 | rotate.cw = "Ctrl+LeftArrow", "Ctrl+A", Q ; Rotate camera clockwise around terrain
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190 | rotate.ccw = "Ctrl+RightArrow", "Ctrl+D", E ; Rotate camera anticlockwise around terrain
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191 | rotate.wheel.cw = "Shift+WheelUp", MouseX1 ; Rotate camera clockwise around terrain (stepped control)
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192 | rotate.wheel.ccw = "Shift+WheelDown", MouseX2 ; Rotate camera anticlockwise around terrain (stepped control)
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193 | pan = MouseMiddle ; Enable scrolling by moving mouse
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194 | left = A, LeftArrow ; Scroll or rotate left
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195 | right = D, RightArrow ; Scroll or rotate right
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196 | up = W, UpArrow ; Scroll or rotate up/forwards
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197 | down = S, DownArrow ; Scroll or rotate down/backwards
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198 | scroll.speed.increase = "Ctrl+Shift+S" ; Increase scroll speed
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199 | scroll.speed.decrease = "Ctrl+Alt+S" ; Decrease scroll speed
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200 | rotate.speed.increase = "Ctrl+Shift+R" ; Increase rotation speed
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201 | rotate.speed.decrease = "Ctrl+Alt+R" ; Decrease rotation speed
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202 | zoom.speed.increase = "Ctrl+Shift+Z" ; Increase zoom speed
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203 | zoom.speed.decrease = "Ctrl+Alt+Z" ; Decrease zoom speed
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204 |
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205 | [hotkey.camera.jump]
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206 | 1 = F5 ; Jump to position N
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207 | 2 = F6
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208 | 3 = F7
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209 | 4 = F8
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210 | ;5 =
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211 | ;6 =
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212 | ;7 =
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213 | ;8 =
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214 | ;9 =
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215 | ;10 =
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216 | [hotkey.camera.jump.set]
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217 | 1 = "Ctrl+F5" ; Set jump position N
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218 | 2 = "Ctrl+F6"
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219 | 3 = "Ctrl+F7"
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220 | 4 = "Ctrl+F8"
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221 | ;5 =
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222 | ;6 =
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223 | ;7 =
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224 | ;8 =
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225 | ;9 =
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226 | ;10 =
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227 |
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228 | [hotkey.profile]
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229 | toggle = "F11" ; Enable/disable real-time profiler
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230 | save = "Shift+F11" ; Save current profiler data to logs/profile.txt
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231 | [hotkey.profile2]
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232 | toggle = "Ctrl+F11" ; Enable/disable HTTP/GPU modes for new profiler
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233 |
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234 | [hotkey.selection]
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235 | add = Shift ; Add units to selection
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236 | milonly = Alt ; Add only military units to selection
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237 | idleonly = "I" ; Select only idle units
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238 | remove = Ctrl ; Remove units from selection
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239 | cancel = Esc ; Un-select all units and cancel building placement
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240 | idleworker = Period ; Select next idle worker
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241 | idlewarrior = ForwardSlash ; Select next idle warrior
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242 | offscreen = Alt ; Include offscreen units in selection
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243 | [hotkey.selection.group.add]
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244 | 0 = "Shift+0"
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245 | 1 = "Shift+1"
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246 | 2 = "Shift+2"
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247 | 3 = "Shift+3"
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248 | 4 = "Shift+4"
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249 | 5 = "Shift+5"
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250 | 6 = "Shift+6"
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251 | 7 = "Shift+7"
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252 | 8 = "Shift+8"
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253 | 9 = "Shift+9"
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254 | [hotkey.selection.group.save]
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255 | 0 = "Ctrl+0"
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256 | 1 = "Ctrl+1"
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257 | 2 = "Ctrl+2"
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258 | 3 = "Ctrl+3"
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259 | 4 = "Ctrl+4"
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260 | 5 = "Ctrl+5"
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261 | 6 = "Ctrl+6"
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262 | 7 = "Ctrl+7"
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263 | 8 = "Ctrl+8"
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264 | 9 = "Ctrl+9"
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265 | [hotkey.selection.group.select]
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266 | 0 = 0
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267 | 1 = 1
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268 | 2 = 2
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269 | 3 = 3
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270 | 4 = 4
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271 | 5 = 5
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272 | 6 = 6
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273 | 7 = 7
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274 | 8 = 8
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275 | 9 = 9
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276 |
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277 | [hotkey.session]
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278 | kill = Delete ; Destroy selected units
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279 | stop = "H" ; Stop the current action
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280 | backtowork = "Y" ; The unit will go back to work
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281 | unload = "U" ; Unload garrisoned units when a building/mechanical unit is selected
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282 | attack = Ctrl ; Modifier to attack instead of another action (eg capture)
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283 | attackmove = Ctrl ; Modifier to attackmove when clicking on a point
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284 | attackmoveUnit = "Ctrl+Q" ; Modifier to attackmove targeting only units when clicking on a point (should contain the attackmove keys)
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285 | garrison = Ctrl ; Modifier to garrison when clicking on building
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286 | autorallypoint = Ctrl ; Modifier to set the rally point on the building itself
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287 | guard = "G" ; Modifier to escort/guard when clicking on unit/building
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288 | patrol = "P" ; Modifier to patrol a unit
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289 | repair = "J" ; Modifier to repair when clicking on building/mechanical unit
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290 | queue = Shift ; Modifier to queue unit orders instead of replacing
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291 | batchtrain = Shift ; Modifier to train units in batches
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292 | massbarter = Shift ; Modifier to barter bunch of resources
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293 | masstribute = Shift ; Modifier to tribute bunch of resources
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294 | noconfirmation = Shift ; Do not ask confirmation when deleting a building/unit
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295 | fulltradeswap = Shift ; Modifier to put the desired trade resource to 100%
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296 | unloadtype = Shift ; Modifier to unload all units of type
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297 | deselectgroup = Ctrl ; Modifier to deselect units when clicking group icon, instead of selecting
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298 | rotate.cw = RightBracket ; Rotate building placement preview clockwise
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299 | rotate.ccw = LeftBracket ; Rotate building placement preview anticlockwise
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300 |
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301 | [hotkey.session.gui]
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302 | toggle = "Alt+G" ; Toggle visibility of session GUI
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303 | menu.toggle = "F10" ; Toggle in-game menu
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304 | barter.toggle = "Ctrl+B" ; Toggle in-game barter/trade page
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305 |
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306 | [hotkey.session.savedgames]
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307 | delete = Delete ; Delete the selected saved game asking confirmation
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308 | noconfirmation = Shift ; Do not ask confirmation when deleting a game
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309 |
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310 | [hotkey.session.queueunit] ; > UNIT TRAINING
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311 | 1 = "Z" ; add first unit type to queue
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312 | 2 = "X" ; add second unit type to queue
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313 | 3 = "C" ; add third unit type to queue
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314 | 4 = "V" ; add fourth unit type to queue
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315 | 5 = "B" ; add fivth unit type to queue
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316 | 6 = "N" ; add sixth unit type to queue
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317 | 7 = "M" ; add seventh unit type to queue
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318 | 8 = Comma ; add eighth unit type to queue
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319 |
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320 | [hotkey.session.timewarp]
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321 | fastforward = Space ; If timewarp mode enabled, speed up the game
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322 | rewind = Backspace ; If timewarp mode enabled, go back to earlier point in the game
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323 |
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324 | [hotkey.text] ; > GUI TEXTBOX HOTKEYS
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325 | delete.left = "Ctrl+Backspace" ; Delete word to the left of cursor
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326 | delete.right = "Ctrl+Del" ; Delete word to the right of cursor
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327 | move.left = "Ctrl+LeftArrow" ; Move cursor to start of word to the left of cursor
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328 | move.right = "Ctrl+RightArrow" ; Move cursor to start of word to the right of cursor
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329 |
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330 | [gui]
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331 | cursorblinkrate = 0.5 ; Cursor blink rate in seconds (0.0 to disable blinking)
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332 | scale = 1.0 ; GUI scaling factor, for improved compatibility with 4K displays
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333 |
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334 | [gui.gamesetup]
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335 | enabletips = true ; Enable/Disable tips during gamesetup (for newcomers)
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336 | assignplayers = everyone ; Whether to assign joining clients to free playerslots. Possible values: everyone, buddies, disabled.
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337 |
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338 | [gui.session]
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339 | camerajump.threshold = 40 ; How close do we have to be to the actual location in order to jump back to the previous one?
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340 | timeelapsedcounter = false ; Show the game duration in the top right corner
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341 | batchtrainingsize = 5 ; Number of units to be trained per batch (when pressing the hotkey)
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342 | aurarange = true ; Display aura range overlays of selected units and structures
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343 | healrange = true ; Display heal range overlays of selected units
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344 |
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345 | [gui.session.minimap]
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346 | blinkduration = 1.7 ; The blink duration while pinging
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347 | pingduration = 50.0 ; The duration for which an entity will be pinged after an attack notification
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348 |
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349 | [gui.session.notifications]
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350 | attack = true ; Show a chat notification if you are attacked by another player
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351 | tribute = true ; Show a chat notification if an ally tributes resources to another team member if teams are locked, and all tributes in observer mode
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352 | barter = true ; Show a chat notification to observers when a player bartered resources
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353 | phase = completed ; Show a chat notification if you or an ally have started, aborted or completed a new phase, and phases of all players in observer mode. Possible values: none, completed, all.
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354 |
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355 | [gui.splashscreen]
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356 | enable = true ; Enable/disable the splashscreen
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357 | version = 0 ; Splashscreen version (date of last modification). By default, 0 to force splashscreen to appear at first launch
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358 |
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359 | [joystick] ; EXPERIMENTAL: joystick/gamepad settings
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360 | enable = false
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361 | deadzone = 8192
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362 | [joystick.camera]
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363 | pan.x = 0
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364 | pan.y = 1
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365 | rotate.x = 3
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366 | rotate.y = 2
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367 | zoom.in = 5
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368 | zoom.out = 4
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369 |
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370 | [chat]
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371 | timestamp = true ; Show at which time chat messages have been sent
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372 |
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373 | [chat.session]
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374 | extended = true ; Whether to display the chat history
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375 |
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376 | [lobby]
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377 | history = 0 ; Number of past messages to display on join
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378 | room = "arena22" ; Default MUC room to join
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379 | server = "lobby.wildfiregames.com" ; Address of lobby server
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380 | xpartamupp = "wfgbot22" ; Name of the server-side xmpp client that manage games
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381 | buddies = "," ; Comma separated list of playernames that the current user has marked as buddies
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382 |
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383 | [lobby.columns]
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384 | gamerating = false ; Show the average rating of the participating players in a column of the gamelist
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385 |
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386 | [lobby.stun]
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387 | enabled = true ; The STUN protocol allows hosting games without configuring the firewall and router.
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388 | ; If STUN is disabled, the game relies on direct connection, UPnP and port forwarding.
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389 | server = "lobby.wildfiregames.com" ; Address of the STUN server.
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390 | port = 3478 ; Port of the STUN server.
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391 | delay = 200 ; Duration in milliseconds that is waited between STUN messages.
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392 | ; Smaller numbers speed up joins but also become less stable.
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393 |
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394 | [mod]
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395 | enabledmods = "mod public"
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396 |
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397 | [network]
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398 | duplicateplayernames = false ; Rename joining player to "User (2)" if "User" is already connected, otherwise prohibit join.
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399 | lateobservers = everyone ; Allow observers to join the game after it started. Possible values: everyone, buddies, disabled.
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400 | observerlimit = 8 ; Prevent further observer joins in running games if this limit is reached
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401 |
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402 | [overlay]
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403 | fps = "false" ; Show frames per second in top right corner
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404 | realtime = "false" ; Show current system time in top right corner
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405 | netwarnings = "true" ; Show warnings if the network connection is bad
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406 |
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407 | [profiler2]
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408 | autoenable = false ; Enable HTTP server output at startup (default off for security/performance)
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409 | gpu.arb.enable = true ; Allow GL_ARB_timer_query timing mode when available
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410 | gpu.ext.enable = true ; Allow GL_EXT_timer_query timing mode when available
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411 | gpu.intel.enable = true ; Allow GL_INTEL_performance_queries timing mode when available
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412 |
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413 | [sound]
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414 | mastergain = 0.9
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415 | musicgain = 0.2
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416 | ambientgain = 0.6
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417 | actiongain = 0.7
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418 | uigain = 0.7
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419 |
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420 | [sound.notify]
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421 | nick = true ; Play a sound when someone mentions your name in the lobby or game
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422 |
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423 | [tinygettext]
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424 | debug = false ; Print error messages each time a translation for an English string is not found.
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425 |
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426 | [userreport] ; Opt-in online user reporting system
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427 | url = "http://feedback.wildfiregames.com/report/upload/v1/"
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428 |
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429 | [view] ; Camera control settings
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430 | scroll.speed = 120.0
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431 | scroll.speed.modifier = 1.05 ; Multiplier for changing scroll speed
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432 | rotate.x.speed = 1.2
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433 | rotate.x.min = 28.0
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434 | rotate.x.max = 60.0
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435 | rotate.x.default = 35.0
|
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436 | rotate.y.speed = 2.0
|
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437 | rotate.y.speed.wheel = 0.45
|
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438 | rotate.y.default = 0.0
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439 | rotate.speed.modifier = 1.05 ; Multiplier for changing rotation speed
|
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440 | drag.speed = 0.5
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441 | zoom.speed = 256.0
|
---|
442 | zoom.speed.wheel = 32.0
|
---|
443 | zoom.min = 50.0
|
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444 | zoom.max = 200.0
|
---|
445 | zoom.default = 120.0
|
---|
446 | zoom.speed.modifier = 1.05 ; Multiplier for changing zoom speed
|
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447 | pos.smoothness = 0.1
|
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448 | zoom.smoothness = 0.4
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449 | rotate.x.smoothness = 0.5
|
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450 | rotate.y.smoothness = 0.3
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451 | near = 2.0 ; Near plane distance
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452 | far = 4096.0 ; Far plane distance
|
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453 | fov = 45.0 ; Field of view (degrees), lower is narrow, higher is wide
|
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454 | height.smoothness = 0.5
|
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455 | height.min = 16
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