Ticket #6624: userreport_hwdetect.txt

File userreport_hwdetect.txt, 14.5 KB (added by rori1977, 20 months ago)
Line 
1{
2 "os_unix": 1,
3 "os_bsd": 0,
4 "os_linux": 1,
5 "os_android": 0,
6 "os_macosx": 0,
7 "os_win": 0,
8 "arch_ia32": 0,
9 "arch_amd64": 1,
10 "arch_arm": 0,
11 "arch_aarch64": 0,
12 "arch_e2k": 0,
13 "arch_ppc64": 0,
14 "build_debug": 0,
15 "build_opengles": 0,
16 "build_datetime": "Sep 25 2022 07:54:32",
17 "build_revision": "27104-release",
18 "build_msc": 0,
19 "build_icc": 0,
20 "build_gcc": 904,
21 "build_clang": 0,
22 "gfx_card": "NVIDIA NVIDIA GeForce GTX 960/PCIe/SSE2",
23 "gfx_drv_ver": "4.6.0 NVIDIA 515.65.01 OpenGL 4.6.0 NVIDIA 515.65.01",
24 "snd_card": "JACK Default; ",
25 "snd_drv_ver": "1.1 ALSOFT 1.19.1",
26 "sdl_build_version": "2.0.10",
27 "sdl_runtime_version": "2.0.10",
28 "sdl_video_backend": "X11",
29 "sdl_display_count": 1,
30 "sdl_cpu_count": 4,
31 "sdl_system_ram": 7835,
32 "freetype": "2.10.1",
33 "renderer_backend": {
34 "name": "gl",
35 "GL_VERSION": "4.6.0 NVIDIA 515.65.01",
36 "GL_VENDOR": "NVIDIA Corporation",
37 "GL_RENDERER": "NVIDIA GeForce GTX 960/PCIe/SSE2",
38 "GL_EXTENSIONS": "GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_NV_memory_object_sparse GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_NV_timeline_semaphore GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vdpau_interop2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NV_gpu_multicast GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum ",
39 "GL_MAX_CLIP_PLANES": 8,
40 "GL_SUBPIXEL_BITS": 8,
41 "GL_MAX_3D_TEXTURE_SIZE": 2048,
42 "GL_MAX_TEXTURE_SIZE": 16384,
43 "GL_MAX_CUBE_MAP_TEXTURE_SIZE": 16384,
44 "GL_MAX_VIEWPORT_DIMS[0]": 16384,
45 "GL_MAX_VIEWPORT_DIMS[1]": 16384,
46 "GL_RGBA_MODE": 1,
47 "GL_INDEX_MODE": 0,
48 "GL_DOUBLEBUFFER": 1,
49 "GL_STEREO": 0,
50 "GL_ALIASED_POINT_SIZE_RANGE[0]": 1,
51 "GL_ALIASED_POINT_SIZE_RANGE[1]": 2047,
52 "GL_ALIASED_LINE_WIDTH_RANGE[0]": 1,
53 "GL_ALIASED_LINE_WIDTH_RANGE[1]": 10,
54 "GL_MAX_ELEMENTS_INDICES": 1048576,
55 "GL_MAX_ELEMENTS_VERTICES": 1048576,
56 "GL_MAX_TEXTURE_UNITS": 4,
57 "GL_SAMPLE_BUFFERS": 0,
58 "GL_SAMPLES": 0,
59 "GL_RED_BITS": 8,
60 "GL_GREEN_BITS": 8,
61 "GL_BLUE_BITS": 8,
62 "GL_ALPHA_BITS": 0,
63 "GL_INDEX_BITS": 0,
64 "GL_DEPTH_BITS": 24,
65 "GL_STENCIL_BITS": 8,
66 "GL_MAX_TEXTURE_LOD_BIAS_EXT": 15,
67 "GL_SAMPLES_PASSED.GL_QUERY_COUNTER_BITS": 32,
68 "GL_SHADING_LANGUAGE_VERSION_ARB": "4.60 NVIDIA",
69 "GL_MAX_VERTEX_ATTRIBS_ARB": 16,
70 "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB": 4096,
71 "GL_MAX_VARYING_FLOATS_ARB": 124,
72 "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB": 192,
73 "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB": 32,
74 "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB": 4096,
75 "GL_MAX_TEXTURE_IMAGE_UNITS_ARB": 32,
76 "GL_MAX_TEXTURE_COORDS_ARB": 8,
77 "GL_MAX_DRAW_BUFFERS_ARB": 8,
78 "GL_MIN_PROGRAM_TEXEL_OFFSET_EXT": -8,
79 "GL_MAX_PROGRAM_TEXEL_OFFSET_EXT": 7,
80 "GL_MAX_COLOR_ATTACHMENTS_EXT": 8,
81 "GL_MAX_RENDERBUFFER_SIZE_EXT": 16384,
82 "GL_MAX_SAMPLES_EXT": 32,
83 "GL_MAX_ARRAY_TEXTURE_LAYERS_EXT": 2048,
84 "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT": 128,
85 "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT": 4,
86 "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT": 4,
87 "GL_TIME_ELAPSED.GL_QUERY_COUNTER_BITS": 64,
88 "GL_TIMESTAMP.GL_QUERY_COUNTER_BITS": 64,
89 "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT": 16,
90 "GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB": 16384,
91 "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB": 32,
92 "GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB": 1024,
93 "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB": 1024,
94 "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB": 2048,
95 "GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB": 124,
96 "GL_MAX_VERTEX_VARYING_COMPONENTS_ARB": 124,
97 "glx_extensions": "GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_EXT_import_context GLX_SGI_video_sync GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_EXT_texture_from_pixmap GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_NV_delay_before_swap GLX_EXT_stereo_tree GLX_ARB_context_flush_control GLX_NV_robustness_video_memory_purge GLX_NV_multigpu_context "
98 },
99 "video_desktop_xres": 1920,
100 "video_desktop_yres": 1080,
101 "video_desktop_bpp": 24,
102 "video_desktop_freq": 60,
103 "uname_sysname": "Linux",
104 "uname_release": "5.15.0-48-generic",
105 "uname_version": "#54~20.04.1-Ubuntu SMP Thu Sep 1 16:17:26 UTC 2022",
106 "uname_machine": "x86_64",
107 "linux_release": "DISTRIB_ID=LinuxMint\nDISTRIB_RELEASE=20.3\nDISTRIB_CODENAME=una\nDISTRIB_DESCRIPTION=\"Linux Mint 20.3 Una\"\n",
108 "cpu_identifier": " Intel Core i5-3450 @ 3.10GHz",
109 "cpu_frequency": -1,
110 "cpu_pagesize": 4096,
111 "cpu_largepagesize": 0,
112 "cpu_numprocs": 4,
113 "numa_numnodes": 1,
114 "numa_factor": 1,
115 "numa_interleaved": false,
116 "ram_total": 7835,
117 "ram_total_os": 7835,
118 "x86_vendor": 1,
119 "x86_model": 58,
120 "x86_family": 6,
121 "x86_caps[0]": 2140857279,
122 "x86_caps[1]": 3219913727,
123 "x86_caps[2]": 1,
124 "x86_caps[3]": 672139264,
125 "timer_resolution": 1e-9,
126 "hardware_concurrency": 4
127}