Ticket #6644: system_info.txt

File system_info.txt, 8.4 KB (added by krafel, 18 months ago)
Line 
1(generated 2022-10-24 08:30:54 UTC)
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3OS : Linux 5.19.14-200.fc36.x86_64 (#1 SMP PREEMPT_DYNAMIC Wed Oct 5 21:31:17 UTC 2022)
4CPU : x86_64, AMD Ryzen 7 PRO 5850U with Radeon Graphics , 1.90 GHz
5Memory : 30912 MiB; 909 MiB free
6Video Card : AMD AMD RENOIR (LLVM 14.0.0, DRM 3.47, 5.19.14-200.fc36.x86_64)
7Video Driver : 4.6 (Compatibility Profile) Mesa 22.1.7 OpenGL 4.6 (Compatibility Profile) Mesa 22.1.7
8Video Mode : 5120x1440:24
9Sound Card : JACK Default;
10Sound Drivers : 1.1 ALSOFT 1.21.1
11
12Backend Extensions:
13
14GL_AMD_conservative_depth
15GL_AMD_depth_clamp_separate
16GL_AMD_draw_buffers_blend
17GL_AMD_framebuffer_multisample_advanced
18GL_AMD_multi_draw_indirect
19GL_AMD_performance_monitor
20GL_AMD_pinned_memory
21GL_AMD_query_buffer_object
22GL_AMD_seamless_cubemap_per_texture
23GL_AMD_shader_stencil_export
24GL_AMD_shader_trinary_minmax
25GL_AMD_texture_texture4
26GL_AMD_vertex_shader_layer
27GL_AMD_vertex_shader_viewport_index
28GL_ANGLE_texture_compression_dxt3
29GL_ANGLE_texture_compression_dxt5
30GL_APPLE_packed_pixels
31GL_ARB_ES2_compatibility
32GL_ARB_ES3_1_compatibility
33GL_ARB_ES3_2_compatibility
34GL_ARB_ES3_compatibility
35GL_ARB_arrays_of_arrays
36GL_ARB_base_instance
37GL_ARB_bindless_texture
38GL_ARB_blend_func_extended
39GL_ARB_buffer_storage
40GL_ARB_clear_buffer_object
41GL_ARB_clear_texture
42GL_ARB_clip_control
43GL_ARB_color_buffer_float
44GL_ARB_compatibility
45GL_ARB_compressed_texture_pixel_storage
46GL_ARB_compute_shader
47GL_ARB_compute_variable_group_size
48GL_ARB_conditional_render_inverted
49GL_ARB_conservative_depth
50GL_ARB_copy_buffer
51GL_ARB_copy_image
52GL_ARB_cull_distance
53GL_ARB_debug_output
54GL_ARB_depth_buffer_float
55GL_ARB_depth_clamp
56GL_ARB_depth_texture
57GL_ARB_derivative_control
58GL_ARB_direct_state_access
59GL_ARB_draw_buffers
60GL_ARB_draw_buffers_blend
61GL_ARB_draw_elements_base_vertex
62GL_ARB_draw_indirect
63GL_ARB_draw_instanced
64GL_ARB_enhanced_layouts
65GL_ARB_explicit_attrib_location
66GL_ARB_explicit_uniform_location
67GL_ARB_fragment_coord_conventions
68GL_ARB_fragment_layer_viewport
69GL_ARB_fragment_program
70GL_ARB_fragment_program_shadow
71GL_ARB_fragment_shader
72GL_ARB_framebuffer_no_attachments
73GL_ARB_framebuffer_object
74GL_ARB_framebuffer_sRGB
75GL_ARB_get_program_binary
76GL_ARB_get_texture_sub_image
77GL_ARB_gl_spirv
78GL_ARB_gpu_shader5
79GL_ARB_gpu_shader_fp64
80GL_ARB_gpu_shader_int64
81GL_ARB_half_float_pixel
82GL_ARB_half_float_vertex
83GL_ARB_indirect_parameters
84GL_ARB_instanced_arrays
85GL_ARB_internalformat_query
86GL_ARB_internalformat_query2
87GL_ARB_invalidate_subdata
88GL_ARB_map_buffer_alignment
89GL_ARB_map_buffer_range
90GL_ARB_multi_bind
91GL_ARB_multi_draw_indirect
92GL_ARB_multisample
93GL_ARB_multitexture
94GL_ARB_occlusion_query
95GL_ARB_occlusion_query2
96GL_ARB_parallel_shader_compile
97GL_ARB_pipeline_statistics_query
98GL_ARB_pixel_buffer_object
99GL_ARB_point_parameters
100GL_ARB_point_sprite
101GL_ARB_polygon_offset_clamp
102GL_ARB_program_interface_query
103GL_ARB_provoking_vertex
104GL_ARB_query_buffer_object
105GL_ARB_robust_buffer_access_behavior
106GL_ARB_robustness
107GL_ARB_sample_shading
108GL_ARB_sampler_objects
109GL_ARB_seamless_cube_map
110GL_ARB_seamless_cubemap_per_texture
111GL_ARB_separate_shader_objects
112GL_ARB_shader_atomic_counter_ops
113GL_ARB_shader_atomic_counters
114GL_ARB_shader_ballot
115GL_ARB_shader_bit_encoding
116GL_ARB_shader_clock
117GL_ARB_shader_draw_parameters
118GL_ARB_shader_group_vote
119GL_ARB_shader_image_load_store
120GL_ARB_shader_image_size
121GL_ARB_shader_objects
122GL_ARB_shader_precision
123GL_ARB_shader_stencil_export
124GL_ARB_shader_storage_buffer_object
125GL_ARB_shader_subroutine
126GL_ARB_shader_texture_image_samples
127GL_ARB_shader_texture_lod
128GL_ARB_shader_viewport_layer_array
129GL_ARB_shading_language_100
130GL_ARB_shading_language_420pack
131GL_ARB_shading_language_include
132GL_ARB_shading_language_packing
133GL_ARB_shadow
134GL_ARB_sparse_buffer
135GL_ARB_sparse_texture
136GL_ARB_sparse_texture2
137GL_ARB_sparse_texture_clamp
138GL_ARB_spirv_extensions
139GL_ARB_stencil_texturing
140GL_ARB_sync
141GL_ARB_tessellation_shader
142GL_ARB_texture_barrier
143GL_ARB_texture_border_clamp
144GL_ARB_texture_buffer_object
145GL_ARB_texture_buffer_object_rgb32
146GL_ARB_texture_buffer_range
147GL_ARB_texture_compression
148GL_ARB_texture_compression_bptc
149GL_ARB_texture_compression_rgtc
150GL_ARB_texture_cube_map
151GL_ARB_texture_cube_map_array
152GL_ARB_texture_env_add
153GL_ARB_texture_env_combine
154GL_ARB_texture_env_crossbar
155GL_ARB_texture_env_dot3
156GL_ARB_texture_filter_anisotropic
157GL_ARB_texture_float
158GL_ARB_texture_gather
159GL_ARB_texture_mirror_clamp_to_edge
160GL_ARB_texture_mirrored_repeat
161GL_ARB_texture_multisample
162GL_ARB_texture_non_power_of_two
163GL_ARB_texture_query_levels
164GL_ARB_texture_query_lod
165GL_ARB_texture_rectangle
166GL_ARB_texture_rg
167GL_ARB_texture_rgb10_a2ui
168GL_ARB_texture_stencil8
169GL_ARB_texture_storage
170GL_ARB_texture_storage_multisample
171GL_ARB_texture_swizzle
172GL_ARB_texture_view
173GL_ARB_timer_query
174GL_ARB_transform_feedback2
175GL_ARB_transform_feedback3
176GL_ARB_transform_feedback_instanced
177GL_ARB_transform_feedback_overflow_query
178GL_ARB_transpose_matrix
179GL_ARB_uniform_buffer_object
180GL_ARB_vertex_array_bgra
181GL_ARB_vertex_array_object
182GL_ARB_vertex_attrib_64bit
183GL_ARB_vertex_attrib_binding
184GL_ARB_vertex_buffer_object
185GL_ARB_vertex_program
186GL_ARB_vertex_shader
187GL_ARB_vertex_type_10f_11f_11f_rev
188GL_ARB_vertex_type_2_10_10_10_rev
189GL_ARB_viewport_array
190GL_ARB_window_pos
191GL_ATI_blend_equation_separate
192GL_ATI_draw_buffers
193GL_ATI_fragment_shader
194GL_ATI_meminfo
195GL_ATI_separate_stencil
196GL_ATI_texture_compression_3dc
197GL_ATI_texture_env_combine3
198GL_ATI_texture_float
199GL_ATI_texture_mirror_once
200GL_EXT_EGL_image_storage
201GL_EXT_EGL_sync
202GL_EXT_abgr
203GL_EXT_bgra
204GL_EXT_blend_color
205GL_EXT_blend_equation_separate
206GL_EXT_blend_func_separate
207GL_EXT_blend_minmax
208GL_EXT_blend_subtract
209GL_EXT_compiled_vertex_array
210GL_EXT_copy_texture
211GL_EXT_demote_to_helper_invocation
212GL_EXT_depth_bounds_test
213GL_EXT_direct_state_access
214GL_EXT_draw_buffers2
215GL_EXT_draw_instanced
216GL_EXT_draw_range_elements
217GL_EXT_fog_coord
218GL_EXT_framebuffer_blit
219GL_EXT_framebuffer_multisample
220GL_EXT_framebuffer_multisample_blit_scaled
221GL_EXT_framebuffer_object
222GL_EXT_framebuffer_sRGB
223GL_EXT_gpu_program_parameters
224GL_EXT_gpu_shader4
225GL_EXT_memory_object
226GL_EXT_memory_object_fd
227GL_EXT_multi_draw_arrays
228GL_EXT_packed_depth_stencil
229GL_EXT_packed_float
230GL_EXT_packed_pixels
231GL_EXT_pixel_buffer_object
232GL_EXT_point_parameters
233GL_EXT_polygon_offset_clamp
234GL_EXT_provoking_vertex
235GL_EXT_rescale_normal
236GL_EXT_secondary_color
237GL_EXT_semaphore
238GL_EXT_semaphore_fd
239GL_EXT_separate_specular_color
240GL_EXT_shader_image_load_formatted
241GL_EXT_shader_image_load_store
242GL_EXT_shader_integer_mix
243GL_EXT_shader_samples_identical
244GL_EXT_shadow_funcs
245GL_EXT_stencil_two_side
246GL_EXT_stencil_wrap
247GL_EXT_subtexture
248GL_EXT_texture
249GL_EXT_texture3D
250GL_EXT_texture_array
251GL_EXT_texture_buffer_object
252GL_EXT_texture_compression_dxt1
253GL_EXT_texture_compression_latc
254GL_EXT_texture_compression_rgtc
255GL_EXT_texture_compression_s3tc
256GL_EXT_texture_cube_map
257GL_EXT_texture_edge_clamp
258GL_EXT_texture_env_add
259GL_EXT_texture_env_combine
260GL_EXT_texture_env_dot3
261GL_EXT_texture_filter_anisotropic
262GL_EXT_texture_integer
263GL_EXT_texture_lod_bias
264GL_EXT_texture_mirror_clamp
265GL_EXT_texture_object
266GL_EXT_texture_rectangle
267GL_EXT_texture_sRGB
268GL_EXT_texture_sRGB_R8
269GL_EXT_texture_sRGB_decode
270GL_EXT_texture_shadow_lod
271GL_EXT_texture_shared_exponent
272GL_EXT_texture_snorm
273GL_EXT_texture_swizzle
274GL_EXT_timer_query
275GL_EXT_transform_feedback
276GL_EXT_vertex_array
277GL_EXT_vertex_array_bgra
278GL_EXT_vertex_attrib_64bit
279GL_EXT_window_rectangles
280GL_IBM_multimode_draw_arrays
281GL_IBM_rasterpos_clip
282GL_IBM_texture_mirrored_repeat
283GL_INGR_blend_func_separate
284GL_INTEL_blackhole_render
285GL_KHR_blend_equation_advanced
286GL_KHR_context_flush_control
287GL_KHR_debug
288GL_KHR_no_error
289GL_KHR_parallel_shader_compile
290GL_KHR_robust_buffer_access_behavior
291GL_KHR_robustness
292GL_KHR_texture_compression_astc_ldr
293GL_KHR_texture_compression_astc_sliced_3d
294GL_MESA_framebuffer_flip_y
295GL_MESA_pack_invert
296GL_MESA_shader_integer_functions
297GL_MESA_texture_signed_rgba
298GL_MESA_window_pos
299GL_NVX_gpu_memory_info
300GL_NV_alpha_to_coverage_dither_control
301GL_NV_blend_square
302GL_NV_compute_shader_derivatives
303GL_NV_conditional_render
304GL_NV_copy_depth_to_color
305GL_NV_copy_image
306GL_NV_depth_clamp
307GL_NV_fog_distance
308GL_NV_half_float
309GL_NV_light_max_exponent
310GL_NV_packed_depth_stencil
311GL_NV_primitive_restart
312GL_NV_shader_atomic_int64
313GL_NV_texgen_reflection
314GL_NV_texture_barrier
315GL_NV_texture_env_combine4
316GL_NV_texture_rectangle
317GL_NV_vdpau_interop
318GL_OES_EGL_image
319GL_OES_read_format
320GL_S3_s3tc
321GL_SGIS_generate_mipmap
322GL_SGIS_texture_border_clamp
323GL_SGIS_texture_edge_clamp
324GL_SGIS_texture_lod
325GL_SUN_multi_draw_arrays
326
327SMBIOS:
328