1 | 00000000 0.00000000 [2584] wutil.cpp(168): Function call failed: return value was -1 (Unknown error (-1, 0xFFFFFFFF))
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2 | 00000001 3.64957166 [2584] whrt.cpp(118): Assertion failed: "nominalFrequency >= 500.0-DBL_EPSILON"
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3 | 00000002 4.70551777 [2584] whrt.cpp(119): Assertion failed: "resolution <= 2e-3"
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4 | 00000003 6.06640291 [2584] TIMER| InitVfs: -1.#IND us
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5 | 00000004 6.06882715 [2584] TIMER| InitScripting: -1.#IND us
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6 | 00000005 6.08655024 [2584] TIMER| CONFIG_Init: -1.#IND us
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7 | 00000006 6.42740631 [2584] TIMER| write_sys_info: -1.#IND us
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8 | 00000007 6.44882393 [2584] TIMER| InitRenderer: -1.#IND us
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9 | 00000008 6.45728254 [2584] TIMER| ps_console: -1.#IND us
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10 | 00000009 6.45817947 [2584] TIMER| ps_lang_hotkeys: -1.#IND us
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11 | 00000010 6.48599625 [2584] TIMER| common/setup.xml: -1.#IND us
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12 | 00000011 6.48646355 [2584] TIMER| common/styles.xml: -1.#IND us
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13 | 00000012 6.48996115 [2584] TIMER| common/sprite1.xml: -1.#IND us
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14 | 00000013 6.49390364 [2584] TIMER| common/init.xml: -1.#IND us
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15 | 00000014 6.49476290 [2584] TIMER| pregame/sprites.xml: -1.#IND us
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16 | 00000015 6.49488020 [2584] TIMER| pregame/styles.xml: -1.#IND us
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17 | 00000016 6.50917101 [2584] TIMER| pregame/mainmenu.xml: -1.#IND us
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18 | 00000017 6.50991249 [2584] TIMER| common/global.xml: -1.#IND us
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19 | 00000018 6.65450764 [2584] main.cpp(250): Assertion failed: "TimeSinceLastFrame > 0.0f"
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20 | 00000019 10.98988628 [2584] TIMER| common/setup.xml: -1.#IND us
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21 | 00000020 10.99035358 [2584] TIMER| common/styles.xml: -1.#IND us
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22 | 00000021 10.99387074 [2584] TIMER| common/sprite1.xml: -1.#IND us
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23 | 00000022 10.99405003 [2584] TIMER| gamesetup/setup.xml: -1.#IND us
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24 | 00000023 10.99416733 [2584] TIMER| gamesetup/sprites.xml: -1.#IND us
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25 | 00000024 10.99431801 [2584] TIMER| gamesetup/styles.xml: -1.#IND us
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26 | 00000025 11.01671124 [2584] TIMER| gamesetup/gamesetup.xml: -1.#IND us
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27 | 00000026 15.08959007 [2584] TIMER| common/setup.xml: -1.#IND us
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28 | 00000027 15.09003162 [2584] TIMER| common/styles.xml: -1.#IND us
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29 | 00000028 15.09357452 [2584] TIMER| common/sprite1.xml: -1.#IND us
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30 | 00000029 15.09751415 [2584] TIMER| common/init.xml: -1.#IND us
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31 | 00000030 15.09768486 [2584] TIMER| loading/styles.xml: -1.#IND us
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32 | 00000031 15.09891891 [2584] TIMER| loading/sprites.xml: -1.#IND us
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33 | 00000032 15.10153484 [2584] TIMER| loading/loading.xml: -1.#IND us
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34 | 00000033 15.10215378 [2584] TIMER| common/global.xml: -1.#IND us
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35 | 00000034 16.52342224 [2584] TIMER| LoadDLL: -1.#IND us
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36 | 00000035 19.18840790 [2584] ERROR: Could not load mesh 'art/meshes/props/helmet/rome_coolus_c.dae'
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37 | 00000036 19.18848801 [2584] ERROR: CObjectEntry::BuildVariation(): Model art/meshes/props/helmet/rome_coolus_c.dae failed to load
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38 | 00000037 19.18858337 [2584] ERROR: Failed to build prop model "props/units/heads/rome_coolus_b.xml" on actor "super_unit_3"
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39 | 00000038 19.19029999 [2584] ERROR: Could not load mesh 'art/meshes/props/helmet/rome_coolus_c.dae'
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40 | 00000039 19.19040108 [2584] ERROR: CObjectEntry::BuildVariation(): Model art/meshes/props/helmet/rome_coolus_c.dae failed to load
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41 | 00000040 19.19046974 [2584] ERROR: Failed to build prop model "props/units/heads/rome_coolus_b.xml" on actor "super_unit_3"
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42 | 00000041 19.19139862 [2584] ERROR: Could not load mesh 'art/meshes/props/helmet/rome_coolus_c.dae'
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43 | 00000042 19.19145775 [2584] ERROR: CObjectEntry::BuildVariation(): Model art/meshes/props/helmet/rome_coolus_c.dae failed to load
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44 | 00000043 19.19152832 [2584] ERROR: Failed to build prop model "props/units/heads/rome_coolus_b.xml" on actor "super_unit_3"
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45 | 00000044 19.30824089 [2584] TIMER| common/setup.xml: -1.#IND us
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46 | 00000045 19.30873489 [2584] TIMER| common/styles.xml: -1.#IND us
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47 | 00000046 19.31221008 [2584] TIMER| common/sprite1.xml: -1.#IND us
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48 | 00000047 19.31890297 [2584] TIMER| common/icon_sprites.xml: -1.#IND us
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49 | 00000048 19.32502365 [2584] TIMER| session/sprites.xml: -1.#IND us
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50 | 00000049 19.32536697 [2584] TIMER| session/styles.xml: -1.#IND us
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51 | 00000050 19.39895630 [2584] TIMER| session/session.xml: -1.#IND us
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52 | 00000051 19.40043259 [2584] TIMER| common/global.xml: -1.#IND us
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53 | 00000052 19.61392593 [2584] GAME STARTED, ALL INIT COMPLETE
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54 | 00000053 19.83253860 [2584] Model.cpp(138): Assertion failed: "! m_Anim->m_ObjectBounds.IsEmpty()"
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55 | 00000054 52.24584579 [2584] unknown(0): Much to our regret we must report the program has encountered an error.
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56 | 00000055 52.24584579 [2584]
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57 | 00000056 52.24584579 [2584] Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files.
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58 | 00000057 52.24584579 [2584]
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59 | 00000058 52.24584579 [2584] Details: unhandled exception (std::bad_alloc("bad allocation"))
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60 | 00000059 52.24584579 [2584]
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