Ticket #777: crashlog.txt

File crashlog.txt, 4.3 KB (added by jlybomber, 13 years ago)
Line 
1Much to our regret we must report the program has encountered an error.
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5Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files.
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9Details: unhandled exception (Access violation reading 0x00000000)
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13Location: unknown:0 (?)
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17Call stack:
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21(error while dumping stack: No stack frames found)
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23errno = 0 (?)
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25OS error = 0 (no error code was set)
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30====================================
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32SVN Revision: 9047
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34System info:
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36(generated 2011-04-11 07:21:54 UTC)
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40OS : Win7 (6.1.7600)
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42CPU : IA-32, AMD Athlon II X4 620 Processor (1x4x1), 2.59 GHz
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44Memory : 5880 MiB; 3917 MiB free
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46Graphics Card : ATI Radeon HD 4200
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48OpenGL Drivers : 2.1.8794; atioglxx.dll (6.14.10.8794)
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50Video Mode : 1600x900:32
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52Sound Card : Realtek High Definition Audio
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54Sound Drivers :
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56Network Name : JLY7288-PC (192.168.0.11)
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58
59
60OpenGL Extensions:
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62GL_AMD_draw_buffers_blend
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64GL_AMD_performance_monitor
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66GL_ARB_color_buffer_float
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68GL_ARB_copy_buffer
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70GL_ARB_depth_buffer_float
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72GL_ARB_depth_texture
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74GL_ARB_draw_buffers
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76GL_ARB_draw_instanced
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78GL_ARB_fragment_program
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80GL_ARB_fragment_program_shadow
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82GL_ARB_fragment_shader
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84GL_ARB_framebuffer_object
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86GL_ARB_framebuffer_sRGB
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88GL_ARB_half_float_pixel
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90GL_ARB_half_float_vertex
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92GL_ARB_instanced_arrays
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94GL_ARB_map_buffer_range
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96GL_ARB_multisample
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98GL_ARB_multitexture
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100GL_ARB_occlusion_query
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102GL_ARB_pixel_buffer_object
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104GL_ARB_point_parameters
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106GL_ARB_point_sprite
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108GL_ARB_shader_objects
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110GL_ARB_shader_texture_lod
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112GL_ARB_shading_language_100
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114GL_ARB_shadow
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116GL_ARB_shadow_ambient
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118GL_ARB_texture_border_clamp
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120GL_ARB_texture_buffer_object
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122GL_ARB_texture_compression
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124GL_ARB_texture_compression_rgtc
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126GL_ARB_texture_cube_map
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128GL_ARB_texture_env_add
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130GL_ARB_texture_env_combine
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132GL_ARB_texture_env_crossbar
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134GL_ARB_texture_env_dot3
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136GL_ARB_texture_float
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138GL_ARB_texture_mirrored_repeat
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140GL_ARB_texture_non_power_of_two
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142GL_ARB_texture_rectangle
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144GL_ARB_texture_rg
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146GL_ARB_texture_snorm
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148GL_ARB_transpose_matrix
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150GL_ARB_vertex_array_object
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152GL_ARB_vertex_buffer_object
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154GL_ARB_vertex_program
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156GL_ARB_vertex_shader
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158GL_ARB_window_pos
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160GL_ATI_draw_buffers
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162GL_ATI_envmap_bumpmap
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164GL_ATI_fragment_shader
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166GL_ATI_meminfo
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168GL_ATI_separate_stencil
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170GL_ATI_texture_compression_3dc
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172GL_ATI_texture_env_combine3
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174GL_ATI_texture_float
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176GL_ATI_texture_mirror_once
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178GL_EXT_abgr
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180GL_EXT_bgra
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182GL_EXT_bindable_uniform
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184GL_EXT_blend_color
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186GL_EXT_blend_equation_separate
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188GL_EXT_blend_func_separate
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190GL_EXT_blend_minmax
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192GL_EXT_blend_subtract
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194GL_EXT_compiled_vertex_array
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196GL_EXT_copy_buffer
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198GL_EXT_copy_texture
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200GL_EXT_draw_buffers2
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202GL_EXT_draw_instanced
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204GL_EXT_draw_range_elements
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206GL_EXT_fog_coord
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208GL_EXT_framebuffer_blit
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210GL_EXT_framebuffer_multisample
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212GL_EXT_framebuffer_object
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214GL_EXT_framebuffer_sRGB
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216GL_EXT_gpu_program_parameters
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218GL_EXT_gpu_shader4
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220GL_EXT_multi_draw_arrays
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222GL_EXT_packed_depth_stencil
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224GL_EXT_packed_float
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226GL_EXT_packed_pixels
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228GL_EXT_pixel_buffer_object
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230GL_EXT_point_parameters
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232GL_EXT_provoking_vertex
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234GL_EXT_rescale_normal
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236GL_EXT_secondary_color
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238GL_EXT_separate_specular_color
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240GL_EXT_shadow_funcs
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242GL_EXT_stencil_wrap
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244GL_EXT_subtexture
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246GL_EXT_texgen_reflection
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248GL_EXT_texture3D
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250GL_EXT_texture_array
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252GL_EXT_texture_buffer_object
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254GL_EXT_texture_compression_latc
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256GL_EXT_texture_compression_rgtc
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258GL_EXT_texture_compression_s3tc
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260GL_EXT_texture_cube_map
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262GL_EXT_texture_edge_clamp
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264GL_EXT_texture_env_add
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266GL_EXT_texture_env_combine
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268GL_EXT_texture_env_dot3
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270GL_EXT_texture_filter_anisotropic
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272GL_EXT_texture_integer
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274GL_EXT_texture_lod
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276GL_EXT_texture_lod_bias
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278GL_EXT_texture_mirror_clamp
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280GL_EXT_texture_object
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282GL_EXT_texture_rectangle
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284GL_EXT_texture_sRGB
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286GL_EXT_texture_shared_exponent
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288GL_EXT_texture_snorm
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290GL_EXT_texture_swizzle
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292GL_EXT_transform_feedback
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294GL_EXT_vertex_array
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296GL_EXT_vertex_array_bgra
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298GL_IBM_texture_mirrored_repeat
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300GL_KTX_buffer_region
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302GL_NV_blend_square
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304GL_NV_conditional_render
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306GL_NV_copy_depth_to_color
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308GL_NV_primitive_restart
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310GL_NV_texgen_reflection
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312GL_SGIS_generate_mipmap
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314GL_SGIS_texture_edge_clamp
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316GL_SGIS_texture_lod
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318GL_SUN_multi_draw_arrays
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320GL_WIN_swap_hint
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326====================================
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328Main log:
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330(unavailable)
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332====================================
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