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source: ps/trunk/binaries/data/mods/public/art/textures/terrain/types/sudd/flora_03.png

Last change on this file was 26203, checked in by Stan, 3 years ago

Convert 16-bit 16-bit/color RGB(A) textures to 8 bit textures. It makes little difference for us, and it wastes GPU memory.

Remove alpha channel for spec maps and convert an indexed color png to rgb.

Discussed with: @sera, @vladislavbelov

  • Property svn:mime-type set to application/octet-stream
File size: 2.2 MB

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