| [25140] | 1 | /* Copyright (C) 2021 Wildfire Games.
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| [27965] | 2 | * This file is part of 0 A.D.
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| [6830] | 3 | *
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| [27965] | 4 | * 0 A.D. is free software: you can redistribute it and/or modify
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| [6830] | 5 | * it under the terms of the GNU General Public License as published by
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| 6 | * the Free Software Foundation, either version 2 of the License, or
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| 7 | * (at your option) any later version.
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| 8 | *
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| [27965] | 9 | * 0 A.D. is distributed in the hope that it will be useful,
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| [6830] | 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 12 | * GNU General Public License for more details.
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| 13 | *
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| 14 | * You should have received a copy of the GNU General Public License
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| [27965] | 15 | * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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| [6830] | 16 | */
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| 17 |
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| [392] | 18 | #include "precompiled.h"
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| [13521] | 19 |
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| [290] | 20 | #include "CCheckBox.h"
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| 21 |
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| [23008] | 22 | #include "gui/CGUI.h"
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| 23 |
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| [22741] | 24 | CCheckBox::CCheckBox(CGUI& pGUI)
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| [23005] | 25 | : IGUIObject(pGUI),
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| [23020] | 26 | IGUIButtonBehavior(*static_cast<IGUIObject*>(this)),
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| [25392] | 27 | m_Checked(this, "checked"),
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| 28 | m_SpriteUnchecked(this, "sprite"),
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| 29 | m_SpriteUncheckedOver(this, "sprite_over"),
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| 30 | m_SpriteUncheckedPressed(this, "sprite_pressed"),
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| 31 | m_SpriteUncheckedDisabled(this, "sprite_disabled"),
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| 32 | m_SpriteChecked(this, "sprite2"),
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| 33 | m_SpriteCheckedOver(this, "sprite2_over"),
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| 34 | m_SpriteCheckedPressed(this, "sprite2_pressed"),
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| 35 | m_SpriteCheckedDisabled(this, "sprite2_disabled")
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| [290] | 36 | {
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| 37 | }
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| 38 |
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| 39 | CCheckBox::~CCheckBox()
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| 40 | {
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| 41 | }
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| 42 |
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| [23020] | 43 | void CCheckBox::ResetStates()
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| 44 | {
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| 45 | IGUIObject::ResetStates();
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| 46 | IGUIButtonBehavior::ResetStates();
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| 47 | }
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| 48 |
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| [16931] | 49 | void CCheckBox::HandleMessage(SGUIMessage& Message)
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| [290] | 50 | {
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| [23020] | 51 | IGUIObject::HandleMessage(Message);
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| [290] | 52 | IGUIButtonBehavior::HandleMessage(Message);
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| 53 |
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| 54 | switch (Message.type)
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| 55 | {
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| 56 | case GUIM_PRESSED:
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| 57 | {
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| [25392] | 58 | m_Checked.Set(!m_Checked, true);
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| [14436] | 59 | break;
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| 60 | }
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| [290] | 61 |
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| 62 | default:
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| 63 | break;
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| 64 | }
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| 65 | }
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| 66 |
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| [25591] | 67 | void CCheckBox::Draw(CCanvas2D& canvas)
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| [290] | 68 | {
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| [23008] | 69 | m_pGUI.DrawSprite(
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| 70 | m_Checked ?
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| 71 | GetButtonSprite(m_SpriteChecked, m_SpriteCheckedOver, m_SpriteCheckedPressed, m_SpriteCheckedDisabled) :
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| 72 | GetButtonSprite(m_SpriteUnchecked, m_SpriteUncheckedOver, m_SpriteUncheckedPressed, m_SpriteUncheckedDisabled),
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| [25591] | 73 | canvas,
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| [23008] | 74 | m_CachedActualSize);
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| [290] | 75 | }
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