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source: ps/trunk/source/gui/ObjectTypes/CGUIDummyObject.h

Last change on this file was 27965, checked in by Vladislav Belov, 13 months ago

Revert non-ASCII characters from source and configuration files introduced in rP27786.

Fixes #6846

Differential Revision: https://code.wildfiregames.com/D5185

  • Property svn:eol-style set to native
File size: 1.3 KB
RevLine 
[25590]1/* Copyright (C) 2021 Wildfire Games.
[27965]2 * This file is part of 0 A.D.
[22931]3 *
[27965]4 * 0 A.D. is free software: you can redistribute it and/or modify
[22931]5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 2 of the License, or
7 * (at your option) any later version.
8 *
[27965]9 * 0 A.D. is distributed in the hope that it will be useful,
[22931]10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
[27965]15 * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
[22931]16 */
17
18/*
19 * This is the top class of the whole GUI, all objects
20 * and settings are stored within this class.
21 */
22
23#ifndef INCLUDED_CGUIDUMMYOBJECT
24#define INCLUDED_CGUIDUMMYOBJECT
25
[23028]26#include "gui/ObjectBases/IGUIObject.h"
[22931]27
28/**
29 * Dummy object are used for the base object and objects of type "empty".
30 */
31class CGUIDummyObject : public IGUIObject
32{
33 GUI_OBJECT(CGUIDummyObject)
34
35public:
36 CGUIDummyObject(CGUI& pGUI) : IGUIObject(pGUI) {}
37
[25588]38 virtual void Draw(CCanvas2D& UNUSED(canvas)) {}
[22931]39
40 /**
41 * Empty can never be hovered. It is only a category.
42 */
43 virtual bool IsMouseOver() const
44 {
45 return false;
46 }
47};
48
49#endif // INCLUDED_CGUIDUMMYOBJECT
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