| [25140] | 1 | /* Copyright (C) 2021 Wildfire Games.
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| [27965] | 2 | * This file is part of 0 A.D.
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| [19479] | 3 | *
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| [27965] | 4 | * 0 A.D. is free software: you can redistribute it and/or modify
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| [19479] | 5 | * it under the terms of the GNU General Public License as published by
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| 6 | * the Free Software Foundation, either version 2 of the License, or
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| 7 | * (at your option) any later version.
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| 8 | *
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| [27965] | 9 | * 0 A.D. is distributed in the hope that it will be useful,
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| [19479] | 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 12 | * GNU General Public License for more details.
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| 13 | *
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| 14 | * You should have received a copy of the GNU General Public License
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| [27965] | 15 | * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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| [19479] | 16 | */
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| 17 |
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| 18 | #ifndef INCLUDED_CSLIDER
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| 19 | #define INCLUDED_CSLIDER
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| 20 |
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| [23005] | 21 | #include "gui/CGUISprite.h"
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| [23435] | 22 | #include "gui/ObjectBases/IGUIButtonBehavior.h"
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| [23028] | 23 | #include "gui/ObjectBases/IGUIObject.h"
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| [25152] | 24 | #include "maths/Vector2D.h"
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| [19479] | 25 |
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| [23435] | 26 | class CSlider : public IGUIObject, public IGUIButtonBehavior
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| [19479] | 27 | {
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| 28 | GUI_OBJECT(CSlider)
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| 29 |
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| 30 | public:
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| [22741] | 31 | CSlider(CGUI& pGUI);
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| [19479] | 32 | virtual ~CSlider();
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| 33 |
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| 34 | protected:
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| [23403] | 35 | static const CStr EventNameValueChange;
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| [19479] | 36 |
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| 37 | /**
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| [23435] | 38 | * @see IGUIObject#ResetStates()
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| 39 | */
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| 40 | virtual void ResetStates();
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| 41 |
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| 42 | /**
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| [19479] | 43 | * @see IGUIObject#HandleMessage()
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| 44 | */
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| 45 | virtual void HandleMessage(SGUIMessage& Message);
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| 46 |
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| [25588] | 47 | virtual void Draw(CCanvas2D& canvas);
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| [19479] | 48 |
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| 49 | /**
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| 50 | * Change settings and send the script event
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| 51 | */
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| 52 | void UpdateValue();
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| 53 |
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| [22757] | 54 | CRect GetButtonRect() const;
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| [19479] | 55 |
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| [22164] | 56 | /**
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| 57 | * @return ratio between the value of the slider and its actual size in the GUI
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| 58 | */
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| 59 | float GetSliderRatio() const;
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| 60 |
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| 61 | void IncrementallyChangeValue(const float value);
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| 62 |
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| [23005] | 63 | // Settings
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| [25392] | 64 | CGUISimpleSetting<float> m_ButtonSide;
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| 65 | CGUISimpleSetting<float> m_MinValue;
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| 66 | CGUISimpleSetting<float> m_MaxValue;
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| [26019] | 67 | CGUISimpleSetting<CGUISpriteInstance> m_Sprite, m_SpriteDisabled;
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| 68 | CGUISimpleSetting<CGUISpriteInstance> m_SpriteBar, m_SpriteBarDisabled;
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| [25392] | 69 | CGUISimpleSetting<float> m_Value;
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| [19479] | 70 |
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| 71 | private:
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| [25152] | 72 | CVector2D m_Mouse;
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| [19479] | 73 | };
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| 74 |
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| 75 | #endif // INCLUDED_CSLIDER
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