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source: ps/trunk/source/lib/sysdep/os/bsd/bdbg.cpp

Last change on this file was 19899, checked in by elexis, 7 years ago

Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).

Differential Revision: https://code.wildfiregames.com/D716
Refs rP19503
Reviewed By: bb
Change in agreement with leper.

  • Property svn:eol-style set to native
File size: 3.9 KB
Line 
1/* Copyright (C) 2012 Wildfire Games.
2 *
3 * Permission is hereby granted, free of charge, to any person obtaining
4 * a copy of this software and associated documentation files (the
5 * "Software"), to deal in the Software without restriction, including
6 * without limitation the rights to use, copy, modify, merge, publish,
7 * distribute, sublicense, and/or sell copies of the Software, and to
8 * permit persons to whom the Software is furnished to do so, subject to
9 * the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
15 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
16 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
17 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
18 * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
19 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
20 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
21 */
22
23// Note: This used to use BFD to get more useful debugging information.
24// (See SVN r8270 if you want that code.)
25// That requires binutils at runtime, which hits some bugs and library versioning
26// issues on some Linux distros.
27// The debugging info reported by this code with BFD wasn't especially useful,
28// and it's easy enough to get people to run in gdb if we want a proper backtrace.
29// So we now go with the simple approach of not using BFD.
30
31#include "precompiled.h"
32
33#include "lib/sysdep/sysdep.h"
34#include "lib/debug.h"
35
36#include <execinfo.h>
37
38void* debug_GetCaller(void* UNUSED(context), const wchar_t* UNUSED(lastFuncToSkip))
39{
40 // bt[0] == this function
41 // bt[1] == our caller
42 // bt[2] == the first caller they are interested in
43 // HACK: we currently don't support lastFuncToSkip (would require debug information),
44 // instead just returning the caller of the function calling us
45 void *bt[3];
46 int bt_size = backtrace(bt, 3);
47 if (bt_size < 3)
48 return NULL;
49 return bt[2];
50}
51
52Status debug_DumpStack(wchar_t* buf, size_t max_chars, void* UNUSED(context), const wchar_t* UNUSED(lastFuncToSkip))
53{
54 static const size_t N_FRAMES = 16;
55 void *bt[N_FRAMES];
56 int bt_size = 0;
57 wchar_t *bufpos = buf;
58 wchar_t *bufend = buf + max_chars;
59
60 bt_size = backtrace(bt, ARRAY_SIZE(bt));
61
62 // Assumed max length of a single print-out
63 static const size_t MAX_OUT_CHARS = 1024;
64
65 for (size_t i = 0; (int)i < bt_size && bufpos+MAX_OUT_CHARS < bufend; i++)
66 {
67 wchar_t file[DEBUG_FILE_CHARS];
68 wchar_t symbol[DEBUG_SYMBOL_CHARS];
69 int line;
70 int len;
71
72 if (debug_ResolveSymbol(bt[i], symbol, file, &line) == 0)
73 {
74 if (file[0])
75 len = swprintf(bufpos, MAX_OUT_CHARS, L"(%p) %ls:%d %ls\n", bt[i], file, line, symbol);
76 else
77 len = swprintf(bufpos, MAX_OUT_CHARS, L"(%p) %ls\n", bt[i], symbol);
78 }
79 else
80 {
81 len = swprintf(bufpos, MAX_OUT_CHARS, L"(%p)\n", bt[i]);
82 }
83
84 if (len < 0)
85 {
86 // MAX_OUT_CHARS exceeded, realistically this was caused by some
87 // mindbogglingly long symbol name... replace the end with an
88 // ellipsis and a newline
89 memcpy(&bufpos[MAX_OUT_CHARS-6], L"...\n", 5*sizeof(wchar_t));
90 len = MAX_OUT_CHARS;
91 }
92
93 bufpos += len;
94 }
95
96 return INFO::OK;
97}
98
99Status debug_ResolveSymbol(void* ptr_of_interest, wchar_t* sym_name, wchar_t* file, int* line)
100{
101 if (sym_name)
102 *sym_name = 0;
103 if (file)
104 *file = 0;
105 if (line)
106 *line = 0;
107
108 char** symbols = backtrace_symbols(&ptr_of_interest, 1);
109 if (symbols)
110 {
111 swprintf_s(sym_name, DEBUG_SYMBOL_CHARS, L"%hs", symbols[0]);
112 free(symbols);
113
114 // (Note that this will usually return a pretty useless string,
115 // because we compile with -fvisibility=hidden and there won't be
116 // any exposed symbols for backtrace_symbols to report.)
117
118 return INFO::OK;
119 }
120 else
121 {
122 return ERR::FAIL;
123 }
124}
125
126void debug_SetThreadName(char const* UNUSED(name))
127{
128 // Currently unimplemented
129}
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