- Timestamp:
- 08/17/11 06:34:20 (13 years ago)
- File:
-
- 1 edited
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ps/trunk/source/simulation2/components/CCmpProjectileManager.cpp
r10017 r10021 197 197 198 198 CVector3D offset = projectile.target - projectile.pos; 199 float horizDistance = hypot f(offset.X, offset.Z);199 float horizDistance = hypot(offset.X, offset.Z); // TODO: Fix missing hypotf for VC2008 200 200 201 201 projectile.speedFactor = 1.f;
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