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Changeset 10071 for ps


Ignore:
Timestamp:
08/23/11 05:08:18 (13 years ago)
Author:
michael
Message:

#Temperate stone road decals.

Location:
ps/trunk/binaries/data/mods/public/art
Files:
6 added
4 deleted
1 edited

Legend:

Unmodified
Added
Removed
  • ps/trunk/binaries/data/mods/public/art/actors/structures/celts/house.xml

    r8210 r10071  
    33  <castshadow/>
    44  <group>
    5     <variant name="celt house a">
     5    <variant frequency="1" name="celt house a">
    66      <mesh>structural/celt_house_a.dae</mesh>
    77      <props>
     
    99        <prop actor="props/structures/celts/house_a_shields.xml" attachpoint="root"/>
    1010      </props>
    11       <texture>structural/celt_struct_1.dds</texture>
    1211    </variant>
    13     <variant name="celt house b">
     12    <variant frequency="1" name="celt house b">
    1413      <mesh>structural/celt_house_b.dae</mesh>
    1514      <props>
     
    1716        <prop actor="props/structures/celts/house_b_door.xml" attachpoint="root"/>
    1817      </props>
    19       <texture>structural/celt_struct_1.dds</texture>
    2018    </variant>
    21     <variant name="celt house c">
     19    <variant frequency="1" name="celt house c">
    2220      <mesh>structural/celt_house_c.dae</mesh>
    2321      <props>
     
    2523        <prop actor="props/structures/celts/house_c_door.xml" attachpoint="root"/>
    2624      </props>
     25    </variant>
     26  </group>
     27  <group>
     28    <variant frequency="1" name="texture">
    2729      <texture>structural/celt_struct_1.dds</texture>
    2830    </variant>
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