- Timestamp:
- 08/23/11 05:08:18 (13 years ago)
- Location:
- ps/trunk/binaries/data/mods/public/art
- Files:
-
- 6 added
- 4 deleted
- 1 edited
-
actors/props/special/eyecandy/road_temperate.xml (deleted)
-
actors/props/special/eyecandy/road_temperate_corner.xml (added)
-
actors/props/special/eyecandy/road_temperate_curve_small.xml (added)
-
actors/props/special/eyecandy/road_temperate_intersect_T.xml (added)
-
actors/props/special/eyecandy/road_temperate_intersect_x.xml (added)
-
actors/props/special/eyecandy/road_temperate_long.xml (added)
-
actors/props/special/eyecandy/road_temperate_short.xml (added)
-
actors/structures/celts/house.xml (modified) (4 diffs)
-
meshes/props/special/road_intersect.dae (deleted)
-
meshes/props/special/road_long.dae (deleted)
-
meshes/props/special/road_short.dae (deleted)
Legend:
- Unmodified
- Added
- Removed
-
ps/trunk/binaries/data/mods/public/art/actors/structures/celts/house.xml
r8210 r10071 3 3 <castshadow/> 4 4 <group> 5 <variant name="celt house a">5 <variant frequency="1" name="celt house a"> 6 6 <mesh>structural/celt_house_a.dae</mesh> 7 7 <props> … … 9 9 <prop actor="props/structures/celts/house_a_shields.xml" attachpoint="root"/> 10 10 </props> 11 <texture>structural/celt_struct_1.dds</texture>12 11 </variant> 13 <variant name="celt house b">12 <variant frequency="1" name="celt house b"> 14 13 <mesh>structural/celt_house_b.dae</mesh> 15 14 <props> … … 17 16 <prop actor="props/structures/celts/house_b_door.xml" attachpoint="root"/> 18 17 </props> 19 <texture>structural/celt_struct_1.dds</texture>20 18 </variant> 21 <variant name="celt house c">19 <variant frequency="1" name="celt house c"> 22 20 <mesh>structural/celt_house_c.dae</mesh> 23 21 <props> … … 25 23 <prop actor="props/structures/celts/house_c_door.xml" attachpoint="root"/> 26 24 </props> 25 </variant> 26 </group> 27 <group> 28 <variant frequency="1" name="texture"> 27 29 <texture>structural/celt_struct_1.dds</texture> 28 30 </variant>
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