- Timestamp:
- 08/23/11 05:27:13 (13 years ago)
- Location:
- ps/trunk/binaries/data/mods/public
- Files:
-
- 1 added
- 19 edited
-
art/textures/ui/global/border/border-corner.png (modified) ( previous)
-
art/textures/ui/global/tile/stone_background_light.png (added)
-
art/textures/ui/global/titlebar/titlebar_left.png (modified) ( previous)
-
art/textures/ui/global/titlebar/titlebar_middle.png (modified) ( previous)
-
art/textures/ui/global/titlebar/titlebar_right.png (modified) ( previous)
-
art/textures/ui/loading/progressbar/progressbar_background_left.png (modified) ( previous)
-
art/textures/ui/loading/progressbar/progressbar_background_middle.png (modified) ( previous)
-
art/textures/ui/loading/progressbar/progressbar_background_right.png (modified) ( previous)
-
gui/common/common_sprites.xml (modified) (8 diffs)
-
gui/common/common_styles.xml (modified) (5 diffs)
-
gui/gamesetup/gamesetup.xml (modified) (3 diffs)
-
gui/loading/sprites.xml (modified) (5 diffs)
-
gui/page_session.xml (modified) (1 diff)
-
gui/page_summary.xml (modified) (1 diff)
-
gui/pregame/mainmenu.xml (modified) (2 diffs)
-
gui/session/menu.js (modified) (1 diff)
-
gui/session/session.xml (modified) (17 diffs)
-
gui/session/utility_functions.js (modified) (1 diff)
-
gui/summary/sprites.xml (modified) (1 diff)
-
gui/summary/summary.xml (modified) (8 diffs)
Legend:
- Unmodified
- Added
- Removed
-
ps/trunk/binaries/data/mods/public/gui/common/common_sprites.xml
r10068 r10072 35 35 </sprite> 36 36 37 <sprite name="BackgroundBlack"> 38 <image backcolor="black" 39 size="0 0 100% 100%" 40 /> 41 </sprite> 42 37 43 <sprite name="BackgroundRed"> 38 44 <image backcolor="80 0 0 255" … … 141 147 </sprite> 142 148 143 <!-- Stone Panel-->144 <sprite name="StonePanel ">149 <!-- StonePanelThinBorder --> 150 <sprite name="StonePanelThinBorder"> 145 151 <image texture="global/tile/stone_background.png" 146 152 texture_size="0 0 256 256" … … 186 192 </sprite> 187 193 188 <!-- Stone Dialog-->189 <sprite name="Stone Dialog">194 <!-- StonePanel --> 195 <sprite name="StonePanel"> 190 196 <!-- background --> 191 197 <image texture="global/tile/stone_background.png" … … 233 239 <!-- Stone Dialog Title Bar --> 234 240 <sprite name="StoneDialogTitleBar"> 235 <image texture=" session/titlebar/titlebar_left.png"241 <image texture="global/titlebar/titlebar_left.png" 236 242 real_texture_placement="0 0 64 32" 237 size="50%-128 0 50%-64 32" 238 /> 239 <image texture=" session/titlebar/titlebar_middle.png"243 size="50%-128 0 50%-64 32" 244 /> 245 <image texture="global/titlebar/titlebar_middle.png" 240 246 real_texture_placement="0 0 64 32" 241 247 size="50%-64 0 50%+64 32" 242 248 /> 243 <image texture=" session/titlebar/titlebar_right.png"249 <image texture="global/titlebar/titlebar_right.png" 244 250 real_texture_placement="0 0 64 32" 245 size="50%+64 0 50%+128 32" 251 size="50%+64 0 50%+128 32" 246 252 /> 247 253 </sprite> … … 322 328 /> 323 329 </sprite> 324 330 <!-- 325 331 <sprite name="StoneArrowLeft"> 326 <image texture="global/button/arrowbox_lt. dds"332 <image texture="global/button/arrowbox_lt.png" 327 333 size="0 0 100% 100%" 328 334 /> … … 330 336 331 337 <sprite name="StoneArrowLeftOver"> 332 <image texture="global/button/arrowbox_lt_over. dds"338 <image texture="global/button/arrowbox_lt_over.png" 333 339 size="0 0 100% 100%" 334 340 /> … … 336 342 337 343 <sprite name="StoneArrowRight"> 338 <image texture="global/button/arrowbox_rt. dds"344 <image texture="global/button/arrowbox_rt.png" 339 345 size="0 0 100% 100%" 340 346 /> … … 342 348 343 349 <sprite name="StoneArrowRightOver"> 344 <image texture="global/button/arrowbox_rt_over.dds" 345 size="0 0 100% 100%" 346 /> 347 </sprite> 350 <image texture="global/button/arrowbox_rt_over.png" 351 size="0 0 100% 100%" 352 /> 353 </sprite> 354 --> 348 355 <sprite name="StoneArrowUp"> 349 356 <image texture="global/button/arrowbox_up.dds" -
ps/trunk/binaries/data/mods/public/gui/common/common_styles.xml
r10068 r10072 28 28 text_align="center" 29 29 text_valign="center" 30 /> 31 32 <style name="LeftTabLabelText" 33 font="serif-bold-stroke-14" 34 textcolor="gold" 35 text_align="left" 36 text_valign="top" 37 /> 38 39 <style name="RightTabLabelText" 40 font="serif-bold-stroke-14" 41 textcolor="gold" 42 text_align="right" 43 text_valign="top" 44 /> 45 46 <style name="CenteredTabLabelText" 47 font="serif-bold-stroke-14" 48 textcolor="gold" 49 text_align="center" 50 text_valign="top" 30 51 /> 31 52 … … 37 58 /> 38 59 39 <style name=" logoText"60 <style name="TitleText" 40 61 font="serif-bold-stroke-14" 41 62 textcolor="white" … … 65 86 --> 66 87 88 <style name="StonePanelThinBorder" 89 sprite="StonePanelThinBorder" 90 buffer_zone="10" 91 text_align="left" 92 text_valign="top" 93 /> 94 67 95 <style name="StonePanel" 68 96 sprite="StonePanel" 69 buffer_zone="10"70 text_align="left"71 text_valign="top"72 />73 74 <!--75 ==========================================76 MENU DIALOG STYLES77 ==========================================78 -->79 80 <style name="StoneDialog"81 sprite="StoneDialog"82 97 buffer_zone="10" 83 98 text_align="left" … … 124 139 <style name="StoneCrossBox" 125 140 font="serif-14" 126 sprite=" wheatCheckBoxOpen"127 sprite2=" wheatCheckBoxCross"141 sprite="StoneCheckBoxOpen" 142 sprite2="StoneCheckBoxCross" 128 143 square_side="16" 129 144 textcolor="black" … … 149 164 150 165 button_width="15" 151 sprite2=" wheatArrowDn"152 sprite2_pressed=" wheatArrowDnOver"166 sprite2="StoneArrowDn" 167 sprite2_pressed="StoneArrowDnOver" 153 168 154 169 buffer_zone="10" -
ps/trunk/binaries/data/mods/public/gui/gamesetup/gamesetup.xml
r10068 r10072 10 10 11 11 <!-- Add a translucent black background to fade out the menu page --> 12 <object type="image" z="0" sprite="Background Translucent"/>13 14 <object type="image" style="Stone Dialog" size="50%-190 50%-80 50%+190 50%+80" name="loadingWindow">12 <object type="image" z="0" sprite="BackgroundBlack"/> 13 14 <object type="image" style="StonePanel" size="50%-190 50%-80 50%+190 50%+80" name="loadingWindow"> 15 15 16 16 <object type="text" style="StoneDialogTitleBar" size="50%-128 0%-16 50%+128 16"> … … 24 24 </object> 25 25 26 <object type="image" style="Stone Dialog" size="50%-400 50%-300 50%+400 50%+300" hidden="true" name="setupWindow">26 <object type="image" style="StonePanel" size="0 16 100% 100%" hidden="true" name="setupWindow"> 27 27 28 28 <action on="Tick"> … … 80 80 81 81 <!-- Player assignments --> 82 <object name="numPlayersBox" size="260 0100% 30" hidden="true">83 <object name="numPlayersSelectionHeading" type="text" text_valign="center" font="serif-bold-16">Number of Players</object>82 <object name="numPlayersBox" size="260 28 100% 30" hidden="true"> 83 <object name="numPlayersSelectionHeading" type="text" style="LeftLabelText" size="160 0 100% 32">Number of Players</object> 84 84 <object name="numPlayersSelection" 85 85 type="dropdown" 86 86 style="StoneDropDown" 87 size="1 50 0 200 30"87 size="100 0 150 30" 88 88 tooltip_style="onscreenToolTip" 89 89 tooltip="Select number of players."> -
ps/trunk/binaries/data/mods/public/gui/loading/sprites.xml
r8735 r10072 7 7 <!-- background --> 8 8 <image 9 texture=" loading/background-tile.png"9 texture="global/tile/stone_background_light.png" 10 10 texture_size="0 0 512 512" 11 11 size="0 0 100% 100%" … … 20 20 <!-- sides --> 21 21 <image 22 texture=" loading/border/border-top.png"22 texture="global/border/border-top.png" 23 23 texture_size="0 0 128 16" 24 24 size="16 0 100%-16 16" 25 25 /> 26 26 <image 27 texture=" loading/border/border-right.png"27 texture="global/border/border-right.png" 28 28 texture_size="0 0 16 128" 29 29 size="100%-16 16 100% 100%-16" 30 30 /> 31 31 <image 32 texture=" loading/border/border-bottom.png"32 texture="global/border/border-bottom.png" 33 33 texture_size="0 0 128 16" 34 34 size="16 100%-16 100%-16 100%" 35 35 /> 36 36 <image 37 texture=" loading/border/border-left.png"37 texture="global/border/border-left.png" 38 38 texture_size="0 0 16 128" 39 39 size="0 16 16 100%-16" … … 42 42 <!-- corners --> 43 43 <image 44 texture=" loading/border/border-corner.png"44 texture="global/border/border-corner.png" 45 45 texture_size="0 0 16 16" 46 46 size="100%-16 0 100% 16" 47 47 /> 48 48 <image 49 texture=" loading/border/border-corner.png"49 texture="global/border/border-corner.png" 50 50 texture_size="0 0 16 16" 51 51 size="100%-16 100%-16 100% 100%" 52 52 /> 53 53 <image 54 texture=" loading/border/border-corner.png"54 texture="global/border/border-corner.png" 55 55 texture_size="0 0 16 16" 56 56 size="0 100%-16 16 100%" 57 57 /> 58 58 <image 59 texture=" loading/border/border-corner.png"59 texture="global/border/border-corner.png" 60 60 texture_size="0 0 16 16" 61 61 size="0 0 16 16" … … 106 106 <!-- sides --> 107 107 <image 108 texture=" loading/border/line_horiz.png"108 texture="global/border/line_horiz.png" 109 109 texture_size="0 0 64 4" 110 110 size="4 0 100%-4 4" 111 111 /> 112 112 <image 113 texture=" loading/border/line_vert.png"113 texture="global/border/line_vert.png" 114 114 texture_size="0 0 4 64" 115 115 size="100%-4 4 100% 100%-4" 116 116 /> 117 117 <image 118 texture=" loading/border/line_horiz.png"118 texture="global/border/line_horiz.png" 119 119 texture_size="0 0 64 4" 120 120 size="4 100%-4 100%-4 100%" 121 121 /> 122 122 <image 123 texture=" loading/border/line_vert.png"123 texture="global/border/line_vert.png" 124 124 texture_size="0 0 4 64" 125 125 size="0 4 4 100%-4" … … 128 128 <!-- corners --> 129 129 <image 130 texture=" loading/border/line_corner_top_right.png"130 texture="global/border/line_corner_top_right.png" 131 131 texture_size="0 0 4 4" 132 132 size="100%-4 0 100% 4" 133 133 /> 134 134 <image 135 texture=" loading/border/line_corner_bottom_right.png"135 texture="global/border/line_corner_bottom_right.png" 136 136 texture_size="0 0 4 4" 137 137 size="100%-4 100%-4 100% 100%" 138 138 /> 139 139 <image 140 texture=" loading/border/line_corner_bottom_left.png"140 texture="global/border/line_corner_bottom_left.png" 141 141 texture_size="0 0 4 4" 142 142 size="0 100%-4 4 100%" 143 143 /> 144 144 <image 145 texture=" loading/border/line_corner_top_left.png"145 texture="global/border/line_corner_top_left.png" 146 146 texture_size="0 0 4 4" 147 147 size="0 0 4 4" -
ps/trunk/binaries/data/mods/public/gui/page_session.xml
r8608 r10072 5 5 <include>common/sprite1.xml</include> 6 6 <include>common/icon_sprites.xml</include> 7 8 <include>common/common_sprites.xml</include> 9 <include>common/common_styles.xml</include> 10 7 11 <include>session/sprites.xml</include> 8 12 <include>session/styles.xml</include> -
ps/trunk/binaries/data/mods/public/gui/page_summary.xml
r8671 r10072 4 4 <include>common/styles.xml</include> 5 5 <include>common/sprite1.xml</include> 6 <include>common/icon_sprites.xml</include>6 <include>common/icon_sprites.xml</include> 7 7 <include>common/init.xml</include> 8 9 <include>common/common_sprites.xml</include> 10 <include>common/common_styles.xml</include> 11 8 12 <include>summary/summary.xml</include> 9 <include>summary/sprites.xml</include>13 <include>summary/sprites.xml</include> 10 14 <include>common/global.xml</include> 11 15 </page> -
ps/trunk/binaries/data/mods/public/gui/pregame/mainmenu.xml
r10067 r10072 73 73 <object 74 74 type="image" 75 style="StonePanel "75 style="StonePanelThinBorder" 76 76 size="50 0 322 100%" 77 77 > … … 271 271 <object 272 272 type="text" 273 style=" logoText"273 style="TitleText" 274 274 size="50%-128 52 50%+128 64" 275 275 >WILDFIRE GAMES</object> -
ps/trunk/binaries/data/mods/public/gui/session/menu.js
r9814 r10072 10 10 { 11 11 var menu = getGUIObjectByName("menuDialogPanel"); 12 g_SessionDialog.open("Menu", null, menu, 156, 224, null);12 g_SessionDialog.open("Menu", null, menu, 204, 224, null); 13 13 } 14 14 -
ps/trunk/binaries/data/mods/public/gui/session/session.xml
r9814 r10072 194 194 195 195 <!-- Chat window --> 196 <object name="chatDialogPanel" size="50%-200 50%-46 50%+200 50%+46" type="image" hidden="true" s prite="genericPanel">196 <object name="chatDialogPanel" size="50%-200 50%-46 50%+200 50%+46" type="image" hidden="true" style="StonePanelThinBorder"> 197 197 <object name="chatInput" size="16 12 100%-16 36" type="input" style="chatInput" max_length="80"> 198 198 <action on="Press">submitChatInput();</action> 199 199 </object> 200 200 201 <object size="32 100%-44 144 100%-12" type="button" style=" wheatButton">201 <object size="32 100%-44 144 100%-12" type="button" style="StoneButton"> 202 202 Cancel 203 203 <action on="Press">closeChat();</action> 204 204 </object> 205 <object size="100%-144 100%-44 100%-32 100%-12" type="button" style=" wheatButton">205 <object size="100%-144 100%-44 100%-32 100%-12" type="button" style="StoneButton"> 206 206 Send 207 207 <action on="Press">submitChatInput();</action> … … 214 214 <!-- ================================ ================================ --> 215 215 <object name="sessionDialog" 216 s prite="sessionDialog"216 style="StonePanel" 217 217 type="image" 218 218 size="50%-180 50%-200 50%+180 50%+50" … … 220 220 z="30" 221 221 > 222 <object name="sessionDialogTitleBar" size="50%- 100 -16 50%+100 16" type="image" sprite="sessionDialogTitleBar">223 <object name="sessionDialogTitle" size="0 -2 100% 100%" type="text" style="dialogTitleText">Title</object>222 <object name="sessionDialogTitleBar" size="50%-96 -16 50%+96 16" type="image" style="StoneDialogTitleBar"> 223 <object name="sessionDialogTitle" type="text" style="TitleText" size="0 -2 100% 100%">Title</object> 224 224 </object> 225 225 … … 227 227 228 228 <object size="0 100%-48 100% 100%"> 229 <object name="sessionDialogConfirm" size="32 100%-64 144 100%-32" type="button" style=" wheatButton">229 <object name="sessionDialogConfirm" size="32 100%-64 144 100%-32" type="button" style="StoneButton"> 230 230 OK 231 231 <action on="Press"></action> 232 232 </object> 233 233 234 <object name="sessionDialogCancel" size="100%-144 100%-64 100%-32 100%-32" type="button" style=" wheatButton">234 <object name="sessionDialogCancel" size="100%-144 100%-64 100%-32 100%-32" type="button" style="StoneButton"> 235 235 Cancel 236 236 <action on="Press">g_SessionDialog.close();</action> … … 243 243 <!-- ================================ ================================ --> 244 244 <object name="menuDialogPanel" 245 size=" 50%-74 50%-180 50%+7450%+20"245 size="0 50%-180 100% 50%+20" 246 246 type="image" 247 247 hidden="true" … … 251 251 <object type="button" 252 252 name="settingsButton" 253 style=" wheatButtonFancy"254 size=" 50%-56 0 50%+5632"253 style="StoneButton" 254 size="0 0 100% 32" 255 255 tooltip_style="sessionToolTip" 256 256 > 257 <object size="0 0 100% 100%" type="text" style="centeredText" name="settingsButtonText" ghost="true">Settings</object>257 Settings 258 258 <action on="Press">openSettingsDialog();</action> 259 259 </object> … … 262 262 <object type="button" 263 263 name="chatButton" 264 style=" wheatButtonFancy"265 size=" 50%-56 32 50%+5664"264 style="StoneButton" 265 size="0 32 100% 64" 266 266 tooltip_style="sessionToolTip" 267 267 > 268 <object size="0 0 100% 100%" type="text" style="centeredText" name="chatButtonText" ghost="true">Chat</object>268 Chat 269 269 <action on="Press">openChat();</action> 270 270 </object> … … 272 272 <!-- Pause Button --> 273 273 <object type="button" 274 style=" wheatButtonFancy"274 style="StoneButton" 275 275 name="pauseButton" 276 size=" 50%-56 64 50%+5696"276 size="0 64 100% 96" 277 277 tooltip_style="sessionToolTip" 278 278 > 279 <object name="pauseButtonText" size="0 0 100% 100%" type="text" ghost="true" style="centeredText">Pause</object>279 <object name="pauseButtonText" type="text" style="CenteredLabelText" ghost="true">Pause</object> 280 280 <action on="Press">togglePause();</action> 281 281 </object> … … 284 284 <object type="button" 285 285 name="menuExitButton" 286 style=" wheatButtonFancy"287 size=" 50%-56 96 50%+56128"286 style="StoneButton" 287 size="0 96 100% 128" 288 288 tooltip_style="sessionToolTip" 289 289 > 290 <object size="0 0 100% 100%" type="text" style="centeredText" name="exitButtonText" ghost="true" font="serif-14">Quit</object>290 Quit 291 291 <action on="Press"> 292 292 openExitGameDialog(); … … 299 299 <!-- ================================ ================================ --> 300 300 <object name="settingsDialogPanel" 301 s prite="genericPanel"301 style="StonePanelThinBorder" 302 302 type="image" 303 303 size="80%-180 50%-200 50%+180 50%+50" … … 470 470 <!-- Supplemental Details Panel on Left --> 471 471 <!-- ================================ ================================ --> 472 <object size="208 100%-170 50%-110 100%" name="supplementalSelectionDetails" type="image" s prite="bottomLeft" z="30">472 <object size="208 100%-170 50%-110 100%" name="supplementalSelectionDetails" type="image" style="StonePanelThinBorder" z="30"> 473 473 474 474 <object name="unitFormationPanel" … … 499 499 <!-- Stance Selection --> 500 500 <object name="unitStancePanel" 501 s prite="bottomMiddle"501 style="StonePanelThinBorder" 502 502 size="0 100%-43 100% 100%" 503 503 type="text" … … 518 518 <object name="selectionDetails" 519 519 type="image" 520 s prite="bottomMiddle"520 style="StonePanelThinBorder" 521 521 size="50%-114 100%-205 50%+114 100%" 522 522 hidden="false" … … 649 649 <object name="unitCommands" 650 650 type="image" 651 s prite="bottomRight"651 style="StonePanelThinBorder" 652 652 size="622 100%-170 100% 100%" 653 653 hidden="false" … … 669 669 670 670 <object name="unitResearchPanel" 671 style=" goldPanelFrilly"671 style="StonePanelThinBorder" 672 672 size="0 100%-56 100% 100%" 673 673 type="text" … … 697 697 size="4 -56 100% 0" 698 698 type="image" 699 s prite="genericPanel"699 style="StonePanelThinBorder" 700 700 > 701 701 <object size="-4 -2 52 54" type="image" sprite="snIconSheetTab" tooltip_style="sessionToolTipBottom" cell_id="3" tooltip="Production queue"> … … 731 731 <object type="button" 732 732 name="disconnectedExitButton" 733 style=" wheatButtonFancy"733 style="StoneButton" 734 734 size="50%-84 50%+128 50%+84 50%+160" 735 735 tooltip_style="sessionToolTip" -
ps/trunk/binaries/data/mods/public/gui/session/utility_functions.js
r9726 r10072 53 53 { 54 54 getGUIObjectByName("sessionDialogConfirm").hidden = true; 55 getGUIObjectByName("sessionDialogCancel").size = "50%- 56 100%-56 50%+56100%-24";55 getGUIObjectByName("sessionDialogCancel").size = "50%-72 100%-56 50%+72 100%-24"; 56 56 getGUIObjectByName("sessionDialogCancel").caption = "Close"; 57 57 } -
ps/trunk/binaries/data/mods/public/gui/summary/sprites.xml
r8576 r10072 7 7 8 8 <sprite name="bgInfoBox"> 9 <image backcolor=" 120 70 0 100" size="0 0 100% 100%" />9 <image backcolor="80 80 60 120" size="0 0 100% 100%" /> 10 10 </sprite> 11 11 </sprites> -
ps/trunk/binaries/data/mods/public/gui/summary/summary.xml
r8690 r10072 13 13 14 14 <object type="image" 15 style=" wheatWindow"15 style="StonePanel" 16 16 size="25 35 100%-25 100%-25" 17 17 > 18 <object type="button" style="wheatWindowTitleBar">18 <object style="StoneDialogTitleBar" type="text" size="50%-128 0%-16 50%+128 16"> 19 19 Summary 20 20 </object> 21 21 22 <object type="image" sprite="bgInfoHeading" size=" 0 10 100% 40">22 <object type="image" sprite="bgInfoHeading" size="16 16 100%-16 46"> 23 23 <object 24 24 name="summaryText" … … 41 41 42 42 43 <object name="unitsBuildingsPanelButton" type="button" sprite="bgInfoBox" text_align="center" size="10 75 160101">43 <object name="unitsBuildingsPanelButton" type="button" sprite="bgInfoBox" size="16 75 166 101"> 44 44 <action on="Press">selectPanel(0);</action> 45 Units/buildings45 <object type="text" style="TitleText" ghost="true">Units/buildings</object> 46 46 </object> 47 <object name="conquestPanelButton" type="button" sprite="bgInfoHeading" text_align="center" size="160 75 310101">47 <object name="conquestPanelButton" type="button" sprite="bgInfoHeading" size="172 75 322 101"> 48 48 <action on="Press">selectPanel(1);</action> 49 Conquest49 <object type="text" style="TitleText" ghost="true">Conquest</object> 50 50 </object> 51 <object name="resourcesPanelButton" type="button" sprite="bgInfoHeading" text_align="center" size="310 75 460101">51 <object name="resourcesPanelButton" type="button" sprite="bgInfoHeading" size="328 75 476 101"> 52 52 <action on="Press">selectPanel(2);</action> 53 Resources53 <object type="text" style="TitleText" ghost="true">Resources</object> 54 54 </object> 55 55 <object name="unitsBuildingsPanel" type="image" sprite="bgInfoBox" size="10 100 100%-10 100%-50"> 56 56 57 57 <object size="0 0 100% 100%-50"> 58 <object name="playerName0Heading" type="text" text_align="left" font="serif-bold-14">58 <object name="playerName0Heading" type="text" style="LeftTabLabelText"> 59 59 Player name 60 60 </object> 61 <object name="unitsTrainedHeading" type="text" text_align="center" font="serif-bold-14">61 <object name="unitsTrainedHeading" type="text" style="CenteredTabLabelText"> 62 62 Units trained 63 63 </object> 64 <object name="unitsLostHeading" type="text" text_align="center" font="serif-bold-14">64 <object name="unitsLostHeading" type="text" style="CenteredTabLabelText"> 65 65 Units lost 66 66 </object> 67 <object name="enemyUnitsKilledHeading" type="text" text_align="center" font="serif-bold-14">67 <object name="enemyUnitsKilledHeading" type="text" style="CenteredTabLabelText"> 68 68 Enemy units killed 69 69 </object> 70 <object name="buildingsConstructedHeading" type="text" text_align="center" font="serif-bold-14">70 <object name="buildingsConstructedHeading" type="text" style="CenteredTabLabelText"> 71 71 Buildings constructed 72 72 </object> 73 <object name="buildingsLostHeading" type="text" text_align="center" font="serif-bold-14">73 <object name="buildingsLostHeading" type="text" style="CenteredTabLabelText"> 74 74 Buildings lost 75 75 </object> 76 <object name="enemyBuildingsDestroyedHeading" type="text" text_align="center" font="serif-bold-14">76 <object name="enemyBuildingsDestroyedHeading" type="text" style="CenteredTabLabelText"> 77 77 Enemy buildings destroyed 78 78 </object> … … 84 84 <object type="image" name="playerBox0[n]" size="10 0 10 30" hidden="true"> 85 85 <object name="playerColourBox0[n]" type="image" size="10 4 30 24" /> 86 <object name="playerName0[n]" type="text" text_align="left"size="40 2 208 100%" />87 <object name="civIcon0[n]" type="image" size="208 0 240 32"/>88 <object name="unitsTrained[n]" type="text" text_align="center"/>89 <object name="unitsLost[n]" type="text" text_align="center"/>90 <object name="enemyUnitsKilled[n]" type="text" text_align="center"/>91 <object name="buildingsConstructed[n]" type="text" text_align="center"/>92 <object name="buildingsLost[n]" type="text" text_align="center"/>93 <object name="enemyBuildingsDestroyed[n]" type="text" text_align="center"/>86 <object name="playerName0[n]" type="text" style="LeftLabelText" size="40 2 208 100%" /> 87 <object name="civIcon0[n]" type="image" size="208 0 240 32"/> 88 <object name="unitsTrained[n]" type="text" style="CenteredLabelText"/> 89 <object name="unitsLost[n]" type="text" style="CenteredLabelText"/> 90 <object name="enemyUnitsKilled[n]" type="text" style="CenteredLabelText"/> 91 <object name="buildingsConstructed[n]" type="text" style="CenteredLabelText"/> 92 <object name="buildingsLost[n]" type="text" style="CenteredLabelText"/> 93 <object name="enemyBuildingsDestroyed[n]" type="text" style="CenteredLabelText"/> 94 94 </object> 95 95 </repeat> … … 100 100 101 101 <object size="0 0 100% 100%-50"> 102 <object name="playerName1Heading" type="text" text_align="left" font="serif-bold-14">102 <object name="playerName1Heading" type="text" style="LeftTabLabelText"> 103 103 Player name 104 104 </object> 105 <object name="civCentresBuiltHeading" type="text" text_align="center" font="serif-bold-14">105 <object name="civCentresBuiltHeading" type="text" style="CenteredTabLabelText"> 106 106 Civ centres built 107 107 </object> 108 <object name="enemyCivCentresDestroyedHeading" type="text" text_align="center" font="serif-bold-14">108 <object name="enemyCivCentresDestroyedHeading" type="text" style="CenteredTabLabelText"> 109 109 Enemy civ centres destroyed 110 110 </object> 111 <object name="mapExplorationHeading" type="text" text_align="center" font="serif-bold-14">111 <object name="mapExplorationHeading" type="text" style="CenteredTabLabelText"> 112 112 Map exploration 113 113 </object> … … 118 118 <object type="image" name="playerBox1[n]" size="10 0 10 30" hidden="true"> 119 119 <object name="playerColourBox1[n]" type="image" size="10 4 30 24" /> 120 <object name="playerName1[n]" type="text" text_align="left"size="40 2 208 100%" />121 <object name="civIcon1[n]" type="image" size="208 0 240 32"/>122 <object name="civCentresBuilt[n]" type="text" text_align="center"/>123 <object name="enemyCivCentresDestroyed[n]" type="text" text_align="center"/>124 <object name="mapExploration[n]" type="text" text_align="center"/>120 <object name="playerName1[n]" type="text" style="LeftLabelText" size="40 2 208 100%" /> 121 <object name="civIcon1[n]" type="image" size="208 0 240 32"/> 122 <object name="civCentresBuilt[n]" type="text" style="CenteredLabelText"/> 123 <object name="enemyCivCentresDestroyed[n]" type="text" style="CenteredLabelText"/> 124 <object name="mapExploration[n]" type="text" style="CenteredLabelText"/> 125 125 </object> 126 126 </repeat> … … 131 131 132 132 <object size="0 0 100% 100%-50"> 133 <object name="playerName2Heading" type="text" text_align="left" font="serif-bold-14">133 <object name="playerName2Heading" type="text" style="LeftTabLabelText"> 134 134 Player name 135 135 </object> 136 <object name="foodGatheredHeading" type="text" text_align="center" font="serif-bold-14">136 <object name="foodGatheredHeading" type="text" style="CenteredTabLabelText"> 137 137 Food gathered 138 138 </object> 139 <object name="vegetarianRatioHeading" type="text" text_align="center" font="serif-bold-14">139 <object name="vegetarianRatioHeading" type="text" style="CenteredTabLabelText"> 140 140 Vegetarian ratio 141 141 </object> 142 <object name="woodGatheredHeading" type="text" text_align="center" font="serif-bold-14">142 <object name="woodGatheredHeading" type="text" style="CenteredTabLabelText"> 143 143 Wood gathered 144 144 </object> 145 <object name="metalGatheredHeading" type="text" text_align="center" font="serif-bold-14">145 <object name="metalGatheredHeading" type="text" style="CenteredTabLabelText"> 146 146 Metal gathered 147 147 </object> 148 <object name="stoneGatheredHeading" type="text" text_align="center" font="serif-bold-14">148 <object name="stoneGatheredHeading" type="text" style="CenteredTabLabelText"> 149 149 Stone gathered 150 150 </object> 151 <object name="treasuresCollectedHeading" type="text" text_align="center" font="serif-bold-14">151 <object name="treasuresCollectedHeading" type="text" style="CenteredTabLabelText"> 152 152 Treasures collected 153 153 </object> … … 158 158 <object type="image" name="playerBox2[n]" size="10 0 10 30" hidden="true"> 159 159 <object name="playerColourBox2[n]" type="image" size="10 4 30 24" /> 160 <object name="playerName2[n]" type="text" text_align="left"size="40 2 208 100%" />161 <object name="civIcon2[n]" type="image" size="208 0 240 32"/>162 <object name="foodGathered[n]" type="text" text_align="center"/>163 <object name="vegetarianRatio[n]" type="text" text_align="center"/>164 <object name="woodGathered[n]" type="text" text_align="center"/>165 <object name="metalGathered[n]" type="text" text_align="center"/>166 <object name="stoneGathered[n]" type="text" text_align="center" />167 <object name="treasuresCollected[n]" type="text" text_align="center"/>160 <object name="playerName2[n]" type="text" style="LeftLabelText" size="40 2 208 100%" /> 161 <object name="civIcon2[n]" type="image" size="208 0 240 32"/> 162 <object name="foodGathered[n]" type="text" style="CenteredLabelText"/> 163 <object name="vegetarianRatio[n]" type="text" style="CenteredLabelText"/> 164 <object name="woodGathered[n]" type="text" style="CenteredLabelText"/> 165 <object name="metalGathered[n]" type="text" style="CenteredLabelText"/> 166 <object name="stoneGathered[n]" type="text" style="CenteredLabelText" /> 167 <object name="treasuresCollected[n]" type="text" style="CenteredLabelText"/> 168 168 </object> 169 169 </repeat> … … 172 172 </object> 173 173 174 <object type="button" style=" wheatButton" size="100%-150 100%-40 100% 100%">175 Main menu174 <object type="button" style="StoneButton" size="100%-172 100%-48 100%-16 100%-16"> 175 Main Menu 176 176 <action on="Press"><