- Timestamp:
- 08/24/11 06:35:53 (13 years ago)
- Location:
- ps/trunk/binaries/data/mods/public/gui
- Files:
-
- 3 edited
-
common/common_sprites.xml (modified) (3 diffs)
-
pregame/mainmenu.xml (modified) (2 diffs)
-
pregame/sprites.xml (modified) (1 diff)
Legend:
- Unmodified
- Added
- Removed
-
ps/trunk/binaries/data/mods/public/gui/common/common_sprites.xml
r10085 r10086 24 24 <!-- 25 25 ========================================== 26 SHADING27 ==========================================28 -->29 30 <!-- gradient -->31 <sprite name="BackgroundShading">32 <image33 texture="global/shading/gradient_wide.png"34 size="0 0 100% 100%"35 />36 </sprite>37 38 <!--39 ==========================================40 26 BACKCOLOR SPRITES 41 27 ========================================== … … 107 93 --> 108 94 95 <!-- MainMenuPanel --> 96 <sprite name="MainMenuPanel"> 97 <image texture="global/tile/stone_background.png" 98 real_texture_placement="28 0 292 264" 99 texture_size="0 0 240 240" 100 /> 101 102 <image texture="pregame/shading/menu_panel_background_shading.png" 103 texture_size="0 0 100% 100%" 104 size="0 0 100% 100%" 105 /> 106 107 <!-- sides --> 108 <image backcolor="230 190 80" 109 size="2 0 100%-2 2" 110 /> 111 <image backcolor="230 190 80" 112 size="100%-2 0 100% 100%" 113 /> 114 <image backcolor="230 190 80" 115 size="2 100%-2 100%-2 100%" 116 /> 117 <image backcolor="230 190 80" 118 size="0 0 2 100%" 119 /> 120 </sprite> 121 109 122 <!-- Stone Tooltip --> 110 123 <sprite name="stoneTooltip"> … … 150 163 /> 151 164 </sprite> 152 153 154 <!-- MainMenuPanel -->155 <sprite name="MainMenuPanel">156 <image texture="global/tile/stone_background.png"157 real_texture_placement="24 0 288 312"158 texture_size="0 0 224 256"159 />160 161 <!-- sides -->162 <image backcolor="230 190 80"163 size="2 0 100%-2 2"164 />165 <image backcolor="230 190 80"166 size="100%-2 0 100% 100%"167 />168 <image backcolor="230 190 80"169 size="2 100%-2 100%-2 100%"170 />171 <image backcolor="230 190 80"172 size="0 0 2 100%"173 />174 </sprite>175 176 165 177 166 <!-- LargeStonePanelThinBorder --> -
ps/trunk/binaries/data/mods/public/gui/pregame/mainmenu.xml
r10085 r10086 76 76 size="60 -2 300 100%+2" 77 77 > 78 <object type="image" 79 ghost="true" 80 size="4 0 100%-4 100%" 81 sprite="MainMenuPanelShading" 82 /> 78 83 79 84 80 <object name="productLogo" … … 210 206 </object> 211 207 212 <!-- PRE-RELEASE INFO --> 213 <object size="8 50%+10 100%-8 50%+260" 214 type="image" 215 style="stoneTooltip" 216 > 217 <!-- PRE-RELEASE WARNING --> 218 <object 219 style="fancyTextHeadWhite" 220 type="text" 221 sprite="bkTranslucent" 222 textcolor="255 255 0" 223 size="4 4 100%-4 100%-32" 224 > 225 [font="serif-bold-16"]Alpha version[/font] 226 Warning: This is an early development version of the game and many features have not been added yet, but we hope this gives you a glimpse of the game’s vision. 227 228 Watch for updates or get involved: wildfiregames.com/0ad 229 </object> 230 231 232 <!-- CONTACT METHODS --> 233 <object type="button" 234 style="StoneButtonFancy" 235 size="4 100%-36 50%-2 100%-4" 236 > 237 Website 238 <action on="Press"><![CDATA[ 239 var url = "http://wildfiregames.com/0ad/"; 240 Engine.OpenURL(url); 241 messageBox(400, 200, "Opening "+url+" in default web browser. Please wait...", "Opening page", 2); 242 ]]></action> 243 </object> 244 245 <object type="button" 246 style="StoneButtonFancy" 247 size="50%+2 100%-36 100%-4 100%-4" 248 > 249 IRC 250 <action on="Press"><![CDATA[ 251 var url = "http://webchat.quakenet.org/?channels=0ad"; 252 Engine.OpenURL(url); 253 messageBox(400, 200, "Opening "+url+" in default web browser. Please wait...", "Opening page", 2); 254 ]]></action> 255 </object> 256 </object> 208 257 209 258 210 <!-- LOGO AND BUILD VERSION --> -
ps/trunk/binaries/data/mods/public/gui/pregame/sprites.xml
r10076 r10086 2 2 3 3 <sprites> 4 <!--5 ==========================================6 PREGAME GUI - PANEL SHADING7 ==========================================8 -->9 <sprite name="MainMenuPanelShading">10 <image texture="pregame/shading/menu_panel_background_shading.png"11 texture_size="0 0 100% 100%"12 size="0 0 100% 100%"13 />14 </sprite>15 16 4 <!-- 17 5 ==========================================
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