- Timestamp:
- 08/24/11 21:30:06 (13 years ago)
- Location:
- ps/trunk/binaries/data/mods/public
- Files:
-
- 15 edited
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art/textures/ui/session/portraits/units/cart_infantry_archer.png (modified) ( previous)
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simulation/templates/structures/cart_barracks.xml (modified) (3 diffs)
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simulation/templates/structures/cart_embassy_celtic.xml (modified) (3 diffs)
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simulation/templates/structures/cart_embassy_iberian.xml (modified) (3 diffs)
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simulation/templates/structures/cart_embassy_italiote.xml (modified) (3 diffs)
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simulation/templates/structures/celt_barracks.xml (modified) (1 diff)
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simulation/templates/structures/hele_barracks.xml (modified) (1 diff)
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simulation/templates/structures/iber_barracks.xml (modified) (1 diff)
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simulation/templates/template_structure_military_barracks.xml (modified) (1 diff)
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simulation/templates/units/cart_cavalry_spearman_b.xml (modified) (1 diff)
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simulation/templates/units/cart_cavalry_swordsman_b.xml (modified) (1 diff)
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simulation/templates/units/cart_infantry_archer_b.xml (modified) (1 diff)
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simulation/templates/units/cart_infantry_javelinist_b.xml (modified) (1 diff)
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simulation/templates/units/cart_infantry_slinger_b.xml (modified) (1 diff)
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simulation/templates/units/cart_infantry_swordsman_b.xml (modified) (1 diff)
Legend:
- Unmodified
- Added
- Removed
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ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_barracks.xml
r9942 r10090 1 1 <?xml version="1.0" encoding="utf-8"?> 2 2 <Entity parent="template_structure_military_barracks"> 3 <Cost> 4 <Resources> 5 <wood>100</wood> 6 <stone>150</stone> 7 </Resources> 8 </Cost> 3 9 <Footprint> 4 10 <Square width="24.0" depth="25.0"/> … … 9 15 <SpecificName>Mahaneh</SpecificName> 10 16 <History>The Carthaginians incorporated stables and barracks into their city walls.</History> 17 <Tooltip>Train North African citizen-soldiers.</Tooltip> 11 18 </Identity> 12 19 <Obstruction> … … 16 23 <Entities datatype="tokens"> 17 24 units/cart_infantry_spearman_b 18 units/cart_infantry_swordsman_b19 units/cart_infantry_javelinist_b20 25 units/cart_infantry_archer_b 21 units/cart_infantry_slinger_b22 units/cart_cavalry_spearman_b23 units/cart_cavalry_swordsman_b24 26 units/cart_cavalry_javelinist_b 25 27 </Entities> -
ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_celtic.xml
r10080 r10090 1 1 <?xml version="1.0" encoding="utf-8"?> 2 2 <Entity parent="template_structure_military_barracks"> 3 <Cost> 4 <BuildTime>150</BuildTime> 5 <Resources> 6 <wood>200</wood> 7 <stone>0</stone> 8 </Resources> 9 </Cost> 3 10 <Footprint> 4 11 <Square width="16.0" depth="16.0"/> … … 7 14 <Identity> 8 15 <Civ>cart</Civ> 16 <GenericName>Embassy</GenericName> 9 17 <SpecificName>Celtic Embassy</SpecificName> 10 <History>The Carthaginians incorporated stables and barracks into their city walls.</History> 18 <History>The Carthaginian army was a cosmopolitan affair, made up of mercenaries from dozens of lands.</History> 19 <Tooltip>Hire Celtic mercenaries.</Tooltip> 11 20 </Identity> 12 21 <Obstruction> … … 15 24 <TrainingQueue> 16 25 <Entities datatype="tokens"> 17 units/cart_infantry_spearman_b18 26 units/cart_infantry_swordsman_b 19 units/cart_infantry_javelinist_b20 units/cart_infantry_archer_b21 units/cart_infantry_slinger_b22 units/cart_cavalry_spearman_b23 units/cart_cavalry_swordsman_b24 units/cart_cavalry_javelinist_b25 27 </Entities> 26 28 </TrainingQueue> -
ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_iberian.xml
r10080 r10090 1 1 <?xml version="1.0" encoding="utf-8"?> 2 2 <Entity parent="template_structure_military_barracks"> 3 <Cost> 4 <BuildTime>150</BuildTime> 5 <Resources> 6 <wood>0</wood> 7 <stone>200</stone> 8 </Resources> 9 </Cost> 3 10 <Footprint> 4 11 <Square width="16.0" depth="16.0"/> … … 7 14 <Identity> 8 15 <Civ>cart</Civ> 16 <GenericName>Embassy</GenericName> 9 17 <SpecificName>Iberian Embassy</SpecificName> 10 <History>The Carthaginians incorporated stables and barracks into their city walls.</History> 18 <History>The Carthaginian army was a cosmopolitan affair, made up of mercenaries from dozens of lands.</History> 19 <Tooltip>Hire Iberian mercenaries.</Tooltip> 11 20 </Identity> 12 21 <Obstruction> … … 15 24 <TrainingQueue> 16 25 <Entities datatype="tokens"> 17 units/cart_infantry_spearman_b18 units/cart_infantry_swordsman_b19 26 units/cart_infantry_javelinist_b 20 units/cart_infantry_archer_b21 27 units/cart_infantry_slinger_b 22 units/cart_cavalry_spearman_b23 28 units/cart_cavalry_swordsman_b 24 units/cart_cavalry_javelinist_b25 29 </Entities> 26 30 </TrainingQueue> -
ps/trunk/binaries/data/mods/public/simulation/templates/structures/cart_embassy_italiote.xml
r10080 r10090 1 1 <?xml version="1.0" encoding="utf-8"?> 2 2 <Entity parent="template_structure_military_barracks"> 3 <Cost> 4 <BuildTime>150</BuildTime> 5 <Resources> 6 <wood>100</wood> 7 <stone>100</stone> 8 </Resources> 9 </Cost> 3 10 <Footprint> 4 11 <Square width="16.0" depth="16.0"/> … … 7 14 <Identity> 8 15 <Civ>cart</Civ> 16 <GenericName>Embassy</GenericName> 9 17 <SpecificName>Italiote Embassy</SpecificName> 10 <History>The Carthaginians incorporated stables and barracks into their city walls.</History> 18 <History>The Carthaginian army was a cosmopolitan affair, made up of mercenaries from dozens of lands.</History> 19 <Tooltip>Hire Italian mercenaries.</Tooltip> 11 20 </Identity> 12 21 <Obstruction> … … 15 24 <TrainingQueue> 16 25 <Entities datatype="tokens"> 17 units/cart_infantry_spearman_b18 units/cart_infantry_swordsman_b19 units/cart_infantry_javelinist_b20 units/cart_infantry_archer_b21 units/cart_infantry_slinger_b22 26 units/cart_cavalry_spearman_b 23 units/cart_cavalry_swordsman_b24 units/cart_cavalry_javelinist_b25 27 </Entities> 26 28 </TrainingQueue> -
ps/trunk/binaries/data/mods/public/simulation/templates/structures/celt_barracks.xml
r9936 r10090 3 3 <Cost> 4 4 <PopulationBonus>7</PopulationBonus> 5 <Resources>6 <wood>200</wood>7 <stone>0</stone>8 </Resources>9 5 </Cost> 10 6 <Footprint> -
ps/trunk/binaries/data/mods/public/simulation/templates/structures/hele_barracks.xml
r9936 r10090 3 3 <Cost> 4 4 <BuildTime>220</BuildTime> 5 <Resources> 6 <wood>150</wood> 7 <stone>150</stone> 8 </Resources> 5 9 </Cost> 6 10 <Health> -
ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_barracks.xml
r9936 r10090 1 1 <?xml version="1.0" encoding="utf-8"?> 2 2 <Entity parent="template_structure_military_barracks"> 3 <Cost> 4 <Resources> 5 <wood>100</wood> 6 <stone>200</stone> 7 </Resources> 8 </Cost> 3 9 <Identity> 4 10 <Civ>iber</Civ> -
ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml
r10034 r10090 13 13 <BuildTime>200</BuildTime> 14 14 <Resources> 15 <wood>100</wood> 16 <stone>100</stone> 15 <wood>300</wood> 17 16 </Resources> 18 17 </Cost> -
ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_spearman_b.xml
r10013 r10090 1 1 <?xml version="1.0" encoding="utf-8"?> 2 2 <Entity parent="template_unit_cavalry_melee_spearman"> 3 <Cost> 4 <Resources> 5 <food>0</food> 6 <wood>55</wood> 7 <metal>75</metal> 8 </Resources> 9 </Cost> 3 10 <Identity> 4 11 <Civ>cart</Civ> -
ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_swordsman_b.xml
r10013 r10090 1 1 <?xml version="1.0" encoding="utf-8"?> 2 2 <Entity parent="template_unit_cavalry_melee_swordsman"> 3 <Cost> 4 <Resources> 5 <food>0</food> 6 <metal>125</metal> 7 </Resources> 8 </Cost> 3 9 <Identity> 4 10 <Civ>cart</Civ> -
ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_infantry_archer_b.xml
r10080 r10090 9 9 </Entities> 10 10 </Builder> 11 <Cost>12 <Resources>13 <food>0</food>14 <wood>0</wood>15 <metal>85</metal>16 </Resources>17 </Cost>18 11 <Identity> 19 12 <Civ>cart</Civ> -
ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_infantry_javelinist_b.xml
r10080 r10090 9 9 </Entities> 10 10 </Builder> 11 <Cost> 12 <Resources> 13 <food>0</food> 14 <wood>45</wood> 15 <metal>50</metal> 16 </Resources> 17 </Cost> 11 18 <Identity> 12 19 <Civ>cart</Civ> -
ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_infantry_slinger_b.xml
r10080 r10090 9 9 </Entities> 10 10 </Builder> 11 <Cost> 12 <Resources> 13 <food>0</food> 14 <stone>30</stone> 15 <metal>50</metal> 16 </Resources> 17 </Cost> 11 18 <Identity> 12 19 <Civ>cart</Civ> -
ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_infantry_swordsman_b.xml
r10080 r10090 9 9 </Entities> 10 10 </Builder> 11 <Cost> 12 <Resources> 13 <food>0</food> 14 <metal>100</metal> 15 </Resources> 16 </Cost> 11 17 <Identity> 12 18 <Civ>cart</Civ>
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