- Timestamp:
- 08/27/11 00:58:55 (13 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
ps/trunk/source/tools/atlas/AtlasUI/ScenarioEditor/Sections/Player/Player.cpp
r10099 r10102 528 528 529 529 // Create player pages 530 AtIter player = m_PlayerDefaults["item"]; 531 ++player; // Skip gaia 532 for (size_t i = 0; i < MAX_NUM_PLAYERS; ++i, ++player) 530 AtIter playerDefs = m_PlayerDefaults["item"]; 531 if (playerDefs.defined()) 532 ++playerDefs; // Skip gaia 533 534 for (size_t i = 0; i < MAX_NUM_PLAYERS; ++i) 533 535 { 534 536 // Create new player tab and get controls 535 PlayerPageControls controls = m_Players->AddPlayer(wxString(player["Name"]), i); 537 wxString name(_("Unknown")); 538 if (playerDefs["Name"].defined()) 539 name = playerDefs["Name"]; 540 541 PlayerPageControls controls = m_Players->AddPlayer(name, i); 536 542 m_PlayerControls.push_back(controls); 537 543 … … 548 554 aiChoice->Append(ais[j]->GetName(), new wxStringClientData(ais[j]->GetID())); 549 555 aiChoice->SetSelection(0); 556 557 // Only increment AtIters if they are defined 558 if (playerDefs.defined()) 559 ++playerDefs; 550 560 } 551 561 … … 591 601 // To prevent recursion, don't handle GUI events right now 592 602 m_InGUIUpdate = true; 593 603 604 wxDynamicCast(FindWindow(ID_NumPlayers), wxSpinCtrl)->SetValue(m_NumPlayers); 605 606 // Remove / add extra player pages as needed 607 m_Players->ResizePlayers(m_NumPlayers); 608 594 609 // Update player controls with player data 595 610 AtIter playerDefs = m_PlayerDefaults["item"]; 596 ++playerDefs; // skip gaia 597 598 wxDynamicCast(FindWindow(ID_NumPlayers), wxSpinCtrl)->SetValue(m_NumPlayers); 599 600 // Remove / add extra player pages as needed 601 m_Players->ResizePlayers(m_NumPlayers); 602 603 for (size_t i = 0; i < MAX_NUM_PLAYERS; ++i, ++player, ++playerDefs) 611 if (playerDefs.defined()) 612 ++playerDefs; // skip gaia 613 614 for (size_t i = 0; i < MAX_NUM_PLAYERS; ++i) 604 615 { 605 616 PlayerPageControls controls = m_PlayerControls[i]; 606 617 607 618 // name 608 wxString name ;619 wxString name(_("Unknown")); 609 620 if (player["Name"].defined()) 610 621 name = wxString(player["Name"]); 611 else 622 else if (playerDefs["Name"].defined()) 612 623 name = wxString(playerDefs["Name"]); 613 624 … … 726 737 controls.page->SetCamera(sCameraInfo(), false); 727 738 739 // Only increment AtIters if they are defined 740 if (player.defined()) 741 ++player; 742 if (playerDefs.defined()) 743 ++playerDefs; 728 744 } 729 745
Note:
See TracChangeset
for help on using the changeset viewer.
