- Timestamp:
- 08/31/11 05:13:33 (13 years ago)
- File:
-
- 1 edited
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ps/trunk/binaries/data/mods/public/gui/session/session.js
r10148 r10149 197 197 if (playerState.state == "defeated") 198 198 { 199 closeMenu(); 199 g_GameEnded = true; 200 switchMusic("loss_1", 0.0); 201 202 closeMenu(); 200 203 closeOpenDialogs(); 201 202 g_GameEnded = true;203 switchMusic("loss_1", 0.0);204 204 205 205 var btCaptions = ["Yes", "No"]; … … 209 209 else if (playerState.state == "won") 210 210 { 211 closeMenu(); 211 g_GameEnded = true; 212 switchMusic("win_1", 0.0); 213 214 closeMenu(); 212 215 closeOpenDialogs(); 213 214 g_GameEnded = true;215 switchMusic("win_1", 0.0);216 216 217 217 if (!getGUIObjectByName("devCommandsRevealMap").checked)
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