- Timestamp:
- 06/05/18 14:24:30 (7 years ago)
- File:
-
- 1 edited
-
ps/trunk/source/network/NetServer.cpp (modified) (1 diff)
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ps/trunk/source/network/NetServer.cpp
r21832 r21836 1218 1218 CNetServerWorker& server = session->GetServer(); 1219 1219 1220 // Changing the settings after gamestart is not implemented and would cause an Out-of-sync error. 1221 // This happened when doubleclicking on the startgame button. 1222 if (server.m_State != SERVER_STATE_PREGAME) 1223 return true; 1224 1220 1225 if (session->GetGUID() == server.m_HostGUID) 1221 1226 {
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