- Timestamp:
- 06/06/18 01:23:37 (7 years ago)
- File:
-
- 1 edited
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ps/trunk/binaries/data/mods/public/simulation/helpers/Player.js
r21167 r21838 23 23 24 24 var playerData = settings.PlayerData; 25 26 // Disable the AIIinterface when no AI players are present 27 if (playerData && !playerData.some(v => v && !!v.AI)) 28 Engine.QueryInterface(SYSTEM_ENTITY, IID_AIInterface).Disable(); 25 29 26 30 var cmpPlayerManager = Engine.QueryInterface(SYSTEM_ENTITY, IID_PlayerManager); … … 156 160 for (let i = 0; i < numPlayers; ++i) 157 161 QueryPlayerIDInterface(i).SetLockTeams(true); 158 159 // Disable the AIIinterface when no AI players are present160 if (playerData && !playerData.some(v => v && !!v.AI))161 Engine.QueryInterface(SYSTEM_ENTITY, IID_AIInterface).Disable();162 162 } 163 163
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