- Timestamp:
- 06/02/04 16:26:29 (21 years ago)
- File:
-
- 1 edited
-
ps/trunk/source/graphics/SkeletonAnimManager.cpp (modified) (1 diff)
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ps/trunk/source/graphics/SkeletonAnimManager.cpp
r322 r343 57 57 58 58 if (!def) { 59 LOG(ERROR, "CSkeletonAnimManager::GetAnimation(%s): Failed loading, marked file as bad\n", filename); 59 60 // add this file as bad 60 61 m_BadAnimationFiles.insert(fname); 61 62 return 0; 62 63 } else { 64 LOG(NORMAL, "CSkeletonAnimManager::GetAnimation(%s): Loaded successfully\n", filename); 63 65 // add mapping for this file 64 66 m_Animations[fname]=def;
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