- Timestamp:
- 06/02/04 18:29:26 (21 years ago)
- File:
-
- 1 edited
-
ps/trunk/source/terrain/terrainMain.cpp (modified) (1 diff)
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ps/trunk/source/terrain/terrainMain.cpp
r334 r360 259 259 void InitResources() 260 260 { 261 #ifndef _WIN32262 g_TexMan.AddTextureType("grass");263 g_TexMan.AddTexture("Base1.tga", 0);264 #else265 261 g_TexMan.LoadTerrainTextures(); 266 262 g_ObjMan.LoadObjects(); 267 #endif268 263 269 264 const char* fns[CRenderer::NumAlphaMaps] = {
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