- Timestamp:
- 06/06/11 02:46:58 (14 years ago)
- Location:
- ps/trunk/binaries/data/mods/public
- Files:
-
- 8 edited
-
art/actors/units/iberians/infantry_swordsman_e.xml (modified) (1 diff)
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art/actors/units/macedonians/mace_su1_argyraspis.xml (modified) (1 diff)
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art/actors/units/macedonians/mace_su1_hypaspist.xml (modified) (1 diff)
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art/actors/units/romans/imp_rome_su1.xml (modified) (1 diff)
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maps/scenarios/Cycladic Archipelago II.pmp (modified) ( previous)
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maps/scenarios/Cycladic Archipelago II.xml (modified) (3 diffs)
-
simulation/templates/units/mace_hypaspist.xml (modified) (1 diff)
-
simulation/templates/units/rome_legionnaire_marian.xml (modified) (1 diff)
Legend:
- Unmodified
- Added
- Removed
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ps/trunk/binaries/data/mods/public/art/actors/units/iberians/infantry_swordsman_e.xml
r9396 r9591 11 11 <animation event="0.5" file="infantry/sword/attack/isw_s_off_05.psa" name="melee" speed="150"/> 12 12 <animation file="biped/walk_spearshield.psa" name="Walk" speed="120"/> 13 <animation file="infantry/sword/move/run/isw_s_off_01.psa" name="Run" speed=" 5"/>14 <animation file="infantry/sword/move/run/isw_s_def_02.psa" name="Run" speed=" 10"/>15 <animation file="infantry/sword/move/run/isw_s_em_03.psa" name="Run" speed=" 10"/>13 <animation file="infantry/sword/move/run/isw_s_off_01.psa" name="Run" speed="25"/> 14 <animation file="infantry/sword/move/run/isw_s_def_02.psa" name="Run" speed="30"/> 15 <animation file="infantry/sword/move/run/isw_s_em_03.psa" name="Run" speed="30"/> 16 16 <animation file="biped/walk_spearshield.psa" name="carry_food" speed="120"/> 17 17 <animation file="biped/walk_spearshield.psa" name="carry_meat" speed="120"/> -
ps/trunk/binaries/data/mods/public/art/actors/units/macedonians/mace_su1_argyraspis.xml
r8727 r9591 15 15 <animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/> 16 16 <animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/> 17 <animation file="biped/inf_salute_c.psa" name="Promotion" speed="300"/> 17 18 </animations> 18 19 <mesh>skeletal/m_tunic_short.dae</mesh> -
ps/trunk/binaries/data/mods/public/art/actors/units/macedonians/mace_su1_hypaspist.xml
r9497 r9591 15 15 <animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/> 16 16 <animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/> 17 <animation file="biped/inf_salute_c.psa" name="Promotion" speed=" 288"/>17 <animation file="biped/inf_salute_c.psa" name="Promotion" speed="300"/> 18 18 </animations> 19 19 <mesh>skeletal/m_tunic_short.dae</mesh> -
ps/trunk/binaries/data/mods/public/art/actors/units/romans/imp_rome_su1.xml
r9296 r9591 16 16 <animation file="infantry/general/death/inf_06.psa" name="death" speed="500"/> 17 17 <animation file="infantry/general/death/inf_07.psa" name="death" speed="400"/> 18 <animation file="biped/inf_salute_c.psa" name="Promotion" speed="295"/> 18 19 </animations> 19 20 <mesh>skeletal/m_tunic_long.dae</mesh> -
ps/trunk/binaries/data/mods/public/maps/scenarios/Cycladic Archipelago II.xml
r9583 r9591 25 25 </Environment> 26 26 <Camera> 27 <Position x="4 37.619" y="143.84" z="205.588"/>28 <Rotation angle=" -0.00880086"/>29 <Declination angle="0.5 0841"/>27 <Position x="451.91" y="139.062" z="224.659"/> 28 <Rotation angle="0"/> 29 <Declination angle="0.523599"/> 30 30 </Camera> 31 31 <ScriptSettings><