- Timestamp:
- 06/25/11 22:56:46 (14 years ago)
- File:
-
- 1 edited
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ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
r9660 r9661 284 284 285 285 "Order.Gather": function(msg) { 286 //If target is not visible anymore, give up 287 if (!this.CheckTargetVisible(this.order.data.target)) 288 { 289 this.FinishOrder(); 290 return; 291 } 292 286 293 // If the target is still alive, we need to kill it first 287 294 if (this.MustKillGatherTarget(this.order.data.target))
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