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Changeset 9670 for ps


Ignore:
Timestamp:
06/26/11 23:01:16 (14 years ago)
Author:
Pureon
Message:

Added new building constructed and selected sound effects

Location:
ps/trunk/binaries/data/mods/public
Files:
88 added
24 edited

Legend:

Unmodified
Added
Removed
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/celt_fortress_b.xml

    r9017 r9670  
    4040    </Ranged>
    4141  </Attack>
     42  <Sound>
     43    <SoundGroups>
     44      <select>interface/select/building/sel_broch.xml</select>
     45      <constructed>interface/complete/building/complete_broch.xml</constructed>
     46      <death>attack/destruction/building_collapse_large.xml</death>
     47    </SoundGroups>
     48  </Sound>
    4249</Entity>
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/celt_fortress_g.xml

    r9017 r9670  
    2323    </Entities>
    2424  </TrainingQueue>
     25  <Sound>
     26    <SoundGroups>
     27      <select>interface/select/building/sel_fortress.xml</select>
     28      <constructed>interface/complete/building/complete_fortress.xml</constructed>
     29      <death>attack/destruction/building_collapse_large.xml</death>
     30    </SoundGroups>
     31  </Sound>
    2532</Entity>
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/celt_kennel.xml

    r9089 r9670  
    3939  </Obstruction>
    4040  <GarrisonHolder disable=""/>
     41  <Sound>
     42    <SoundGroups>
     43      <select>interface/select/building/sel_kennel.xml</select>
     44      <constructed>interface/complete/building/complete_kennel.xml</constructed>
     45      <death>attack/destruction/building_collapse_large.xml</death>
     46    </SoundGroups>
     47  </Sound>
    4148</Entity>
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/celt_sb1.xml

    r8819 r9670  
    3232    <Static width="16.0" depth="16.0"/>
    3333  </Obstruction>
     34  <Sound>
     35    <SoundGroups>
     36      <select>interface/select/building/sel_ffactri.xml</select>
     37      <constructed>interface/complete/building/complete_ffactri.xml</constructed>
     38      <death>attack/destruction/building_collapse_large.xml</death>
     39    </SoundGroups>
     40  </Sound>
    3441</Entity>
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/hele_gymnasion.xml

    r8819 r9670  
    3838    </Entities>
    3939  </TrainingQueue>
     40  <Sound>
     41    <SoundGroups>
     42      <select>interface/select/building/sel_gymnasium.xml</select>
     43      <constructed>interface/complete/building/complete_gymnasium.xml</constructed>
     44      <death>attack/destruction/building_collapse_large.xml</death>
     45    </SoundGroups>
     46  </Sound>
    4047</Entity>
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/hele_theatron.xml

    r8819 r9670  
    2929    <Static width="52.0" depth="52.0"/>
    3030  </Obstruction>
     31  <Sound>
     32    <SoundGroups>
     33      <select>interface/select/building/sel_theater.xml</select>
     34      <constructed>interface/complete/building/complete_theater.xml</constructed>
     35      <death>attack/destruction/building_collapse_large.xml</death>
     36    </SoundGroups>
     37  </Sound>
    3138</Entity>
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/hele_tholos.xml

    r8819 r9670  
    4040    </Entities>
    4141  </TrainingQueue>
     42  <Sound>
     43    <SoundGroups>
     44      <select>interface/select/building/sel_tholos.xml</select>
     45      <constructed>interface/complete/building/complete_tholos.xml</constructed>
     46      <death>attack/destruction/building_collapse_large.xml</death>
     47    </SoundGroups>
     48  </Sound>
    4249</Entity>
  • ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_sb1.xml

    r9217 r9670  
    3131    <Max>1200</Max>
    3232  </Health>
     33  <Sound>
     34    <SoundGroups>
     35      <select>interface/select/building/sel_iber_monument.xml</select>
     36      <constructed>interface/complete/building/complete_iber_monument.xml</constructed>
     37      <death>attack/destruction/building_collapse_large.xml</death>
     38    </SoundGroups>
     39  </Sound>
    3340</Entity>
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure.xml

    r9387 r9670  
    5050    <RetainInFog>true</RetainInFog>
    5151    <AlwaysVisible>false</AlwaysVisible>
    52   </Vision>
     52  </Vision> 
    5353  <RallyPoint/>
    5454  <Sound>
    5555    <SoundGroups>
    5656      <select>interface/select/building/sel_universal.xml</select>
     57      <constructed>interface/complete/building/complete_universal.xml</constructed>
    5758      <death>attack/destruction/building_collapse_large.xml</death>
    5859    </SoundGroups>
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml

    r8819 r9670  
    4747    <Range>100</Range>
    4848  </Vision>
     49  <Sound>
     50    <SoundGroups>
     51      <select>interface/select/building/sel_civ_center.xml</select>
     52      <constructed>interface/complete/building/complete_civ_center.xml</constructed>
     53      <death>attack/destruction/building_collapse_large.xml</death>
     54    </SoundGroups>
     55  </Sound>
    4956  <GarrisonHolder>
    5057    <Max>20</Max>
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_house.xml

    r8720 r9670  
    4343    <Range>28</Range>
    4444  </Vision>
     45  <Sound>
     46    <SoundGroups>
     47      <select>interface/select/building/sel_house.xml</select>
     48      <constructed>interface/complete/building/complete_house.xml</constructed>
     49      <death>attack/destruction/building_collapse_large.xml</death>
     50    </SoundGroups>
     51  </Sound>
    4552  <TrainingQueue>
    4653    <Entities datatype="tokens">
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml

    r8836 r9670  
    3838    <Range>60</Range>
    3939  </Vision>
     40  <Sound>
     41    <SoundGroups>
     42      <select>interface/select/building/sel_temple.xml</select>
     43      <constructed>interface/complete/building/complete_temple.xml</constructed>
     44      <death>attack/destruction/building_collapse_large.xml</death>
     45    </SoundGroups>
     46  </Sound>
    4047  <TrainingQueue>
    4148    <Entities datatype="tokens">
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_scout_tower.xml

    r9459 r9670  
    4343    <Range>100</Range>
    4444  </Vision>
     45  <Sound>
     46    <SoundGroups>
     47      <select>interface/select/building/sel_tower.xml</select>
     48      <constructed>interface/complete/building/complete_tower.xml</constructed>
     49      <death>attack/destruction/building_collapse_large.xml</death>
     50    </SoundGroups>
     51  </Sound>
    4552  <GarrisonHolder>
    4653    <Max>5</Max>
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_wall.xml

    r9459 r9670  
    3434    <Static width="6.0" depth="6.0"/>
    3535  </Obstruction>
     36  <Sound>
     37    <SoundGroups>
     38      <select>interface/select/building/sel_wall.xml</select>
     39      <constructed>interface/complete/building/complete_wall.xml</constructed>
     40      <death>attack/destruction/building_collapse_large.xml</death>
     41    </SoundGroups>
     42  </Sound>
    3643</Entity>
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_wall_gate.xml

    r8836 r9670  
    3434    <Static width="6.0" depth="6.0"/>
    3535  </Obstruction>
     36  <Sound>
     37    <SoundGroups>
     38      <select>interface/select/building/sel_fortress.xml</select>
     39      <constructed>interface/complete/building/complete_fortress.xml</constructed>
     40      <death>attack/destruction/building_collapse_large.xml</death>
     41    </SoundGroups>
     42  </Sound>
    3643</Entity>
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_wall_tower.xml

    r9459 r9670  
    4040    <Range>64</Range>
    4141  </Vision>
     42  <Sound>
     43    <SoundGroups>
     44      <select>interface/select/building/sel_wall.xml</select>
     45      <constructed>interface/complete/building/complete_wall.xml</constructed>
     46      <death>attack/destruction/building_collapse_large.xml</death>
     47    </SoundGroups>
     48  </Sound>
    4249  <GarrisonHolder>
    4350    <Max>5</Max>
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml

    r8819 r9670  
    3737    <Range>60</Range>
    3838  </Vision>
     39  <Sound>
     40    <SoundGroups>
     41      <select>interface/select/building/sel_farmstead.xml</select>
     42      <constructed>interface/complete/building/complete_farmstead.xml</constructed>
     43      <death>attack/destruction/building_collapse_large.xml</death>
     44    </SoundGroups>
     45  </Sound>
    3946  <ResourceDropsite>
    4047    <Types>food</Types>
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_market.xml

    r8819 r9670  
    3737    <Range>28</Range>
    3838  </Vision>
     39  <Sound>
     40    <SoundGroups>
     41      <select>interface/select/building/sel_market.xml</select>
     42      <constructed>interface/complete/building/complete_market.xml</constructed>
     43      <death>attack/destruction/building_collapse_large.xml</death>
     44    </SoundGroups>
     45  </Sound>
    3946  <TrainingQueue>
    4047    <Entities datatype="tokens">
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_mill.xml

    r8836 r9670  
    3838    <Range>60</Range>
    3939  </Vision>
     40  <Sound>
     41    <SoundGroups>
     42      <select>interface/select/building/sel_mill.xml</select>
     43      <constructed>interface/complete/building/complete_mill.xml</constructed>
     44      <death>attack/destruction/building_collapse_large.xml</death>
     45    </SoundGroups>
     46  </Sound>
    4047  <ResourceDropsite>
    4148    <Types>wood stone metal</Types>
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml

    r8819 r9670  
    3939    <Range>40</Range>
    4040  </Vision>
     41  <Sound>
     42    <SoundGroups>
     43      <select>interface/select/building/sel_barracks.xml</select>
     44      <constructed>interface/complete/building/complete_barracks.xml</constructed>
     45      <death>attack/destruction/building_collapse_large.xml</death>
     46    </SoundGroups>
     47  </Sound>
    4148  <GarrisonHolder>
    4249    <Max>10</Max>
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_dock.xml

    r8599 r9670  
    5050    <Range>60</Range>
    5151  </Vision>
     52  <Sound>
     53    <SoundGroups>
     54      <select>interface/select/building/sel_dock.xml</select>
     55      <constructed>interface/complete/building/complete_dock.xml</constructed>
     56      <death>attack/destruction/building_collapse_large.xml</death>
     57    </SoundGroups>
     58  </Sound>
    5259</Entity>
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml

    r9459 r9670  
    3939    <Range>80</Range>
    4040  </Vision>
     41  <Sound>
     42    <SoundGroups>
     43      <select>interface/select/building/sel_fortress.xml</select>
     44      <constructed>interface/complete/building/complete_fortress.xml</constructed>
     45      <death>attack/destruction/building_collapse_large.xml</death>
     46    </SoundGroups>
     47  </Sound>
    4148  <Attack>
    4249    <Ranged>
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml

    r8820 r9670  
    3939    <Range>28</Range>
    4040  </Vision>
     41  <Sound>
     42    <SoundGroups>
     43      <select>interface/select/building/sel_corral.xml</select>
     44      <constructed>interface/complete/building/complete_corral.xml</constructed>
     45      <death>attack/destruction/building_collapse_large.xml</death>
     46    </SoundGroups>
     47  </Sound>
    4148  <GarrisonHolder>
    4249    <Max>10</Max>
  • ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml

    r9060 r9670  
    4949  </Vision>
    5050  <RallyPoint disable=""/>
     51  <Sound>
     52    <SoundGroups>
     53      <select>interface/select/building/sel_field.xml</select>
     54      <constructed>interface/complete/building/complete_field.xml</constructed>
     55      <death>attack/destruction/building_collapse_large.xml</death>
     56    </SoundGroups>
     57  </Sound>
    5158</Entity>
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