- Timestamp:
- 07/13/11 00:24:52 (13 years ago)
- Location:
- ps/trunk/binaries/data/mods/public/art
- Files:
-
- 6 added
- 23 edited
-
actors/props/units/weapons/jav_ammo.xml (added)
-
actors/props/units/weapons/jav_loaded.xml (added)
-
actors/units/carthaginians/cavalry_javelinist_a_r.xml (modified) (2 diffs)
-
actors/units/carthaginians/cavalry_javelinist_b_r.xml (modified) (1 diff)
-
actors/units/carthaginians/cavalry_javelinist_e_r.xml (modified) (3 diffs)
-
actors/units/carthaginians/hero_maharbal_r.xml (modified) (2 diffs)
-
actors/units/carthaginians/infantry_javelinist_a.xml (modified) (2 diffs)
-
actors/units/carthaginians/infantry_javelinist_b.xml (modified) (4 diffs)
-
actors/units/carthaginians/infantry_javelinist_e.xml (modified) (2 diffs)
-
actors/units/celts/cavalry_javelinist_a_r.xml (modified) (1 diff)
-
actors/units/celts/cavalry_javelinist_b_r.xml (modified) (1 diff)
-
actors/units/celts/cavalry_javelinist_e_r.xml (modified) (1 diff)
-
actors/units/celts/infantry_javelinist_a.xml (modified) (2 diffs)
-
actors/units/celts/infantry_javelinist_b.xml (modified) (4 diffs)
-
actors/units/celts/infantry_javelinist_e.xml (modified) (2 diffs)
-
actors/units/hellenes/cavalry_javelinist_a_r.xml (modified) (1 diff)
-
actors/units/hellenes/cavalry_javelinist_b_r.xml (modified) (1 diff)
-
actors/units/hellenes/cavalry_javelinist_e_r.xml (modified) (1 diff)
-
actors/units/hellenes/infantry_javelinist_a.xml (modified) (2 diffs)
-
actors/units/hellenes/infantry_javelinist_b.xml (modified) (2 diffs)
-
actors/units/hellenes/infantry_javelinist_e.xml (modified) (3 diffs)
-
actors/units/iberians/infantry_javelinist_a.xml (modified) (2 diffs)
-
actors/units/iberians/infantry_javelinist_b.xml (modified) (2 diffs)
-
actors/units/iberians/infantry_javelinist_e.xml (modified) (2 diffs)
-
actors/units/persians/champion_unit_3_raja.xml (modified) (4 diffs)
-
meshes/props/jav_loaded.dae (added)
-
meshes/props/jav_loaded_iron.dae (added)
-
meshes/props/javelin_ammo.dae (added)
-
meshes/props/javelin_ammo2.dae (added)
Legend:
- Unmodified
- Added
- Removed
-
ps/trunk/binaries/data/mods/public/art/actors/units/carthaginians/cavalry_javelinist_a_r.xml
r9806 r9810 1 <?xml version="1.0" encoding=" UTF-8" standalone="no"?>1 <?xml version="1.0" encoding="utf-8"?> 2 2 <actor version="1"> 3 3 <castshadow/> … … 17 17 <prop actor="props/units/heads/head_numid_all.xml" attachpoint="head"/> 18 18 <prop actor="props/units/weapons/jav.xml" attachpoint="r_hand"/> 19 <prop actor="props/units/weapons/jav .xml" attachpoint="l_hand"/>20 <prop actor="props/units/weapons/jav .xml" attachpoint="loaded-r_hand"/>19 <prop actor="props/units/weapons/jav_ammo.xml" attachpoint="l_hand"/> 20 <prop actor="props/units/weapons/jav_loaded.xml" attachpoint="loaded-r_hand"/> 21 21 <prop actor="props/units/weapons/jav_projectile.xml" attachpoint="projectile"/> 22 22 <prop actor="props/units/shields/numidian_round_1.xml" attachpoint="shield"/> -
ps/trunk/binaries/data/mods/public/art/actors/units/carthaginians/cavalry_javelinist_b_r.xml
r9806 r9810 17 17 <prop actor="props/units/heads/head_numid_all.xml" attachpoint="head"/> 18 18 <prop actor="props/units/weapons/jav.xml" attachpoint="r_hand"/> 19 <prop actor="props/units/weapons/jav .xml" attachpoint="l_hand"/>20 <prop actor="props/units/weapons/jav .xml" attachpoint="loaded-r_hand"/>19 <prop actor="props/units/weapons/jav_ammo.xml" attachpoint="l_hand"/> 20 <prop actor="props/units/weapons/jav_loaded.xml" attachpoint="loaded-r_hand"/> 21 21 <prop actor="props/units/weapons/jav_projectile.xml" attachpoint="projectile"/> 22 22 </props> -
ps/trunk/binaries/data/mods/public/art/actors/units/carthaginians/cavalry_javelinist_e_r.xml
r9806 r9810 1 <?xml version="1.0" encoding=" UTF-8" standalone="no"?>1 <?xml version="1.0" encoding="utf-8"?> 2 2 <actor version="1"> 3 4 3 <castshadow/> 5 6 4 <group> 7 5 <variant frequency="100" name="Base"> … … 19 17 <prop actor="props/units/heads/head_numid_all.xml" attachpoint="head"/> 20 18 <prop actor="props/units/weapons/jav.xml" attachpoint="r_hand"/> 21 <prop actor="props/units/weapons/jav .xml" attachpoint="l_hand"/>22 <prop actor="props/units/weapons/jav .xml" attachpoint="loaded-r_hand"/>19 <prop actor="props/units/weapons/jav_ammo.xml" attachpoint="l_hand"/> 20 <prop actor="props/units/weapons/jav_loaded.xml" attachpoint="loaded-r_hand"/> 23 21 <prop actor="props/units/weapons/jav_projectile.xml" attachpoint="projectile"/> 24 22 <prop actor="props/units/shields/numidian_round_3.xml" attachpoint="shield"/> … … 38 36 </group> 39 37 <material>player_trans.xml</material> 40 41 38 </actor> -
ps/trunk/binaries/data/mods/public/art/actors/units/carthaginians/hero_maharbal_r.xml
r9799 r9810 1 <?xml version="1.0" encoding=" UTF-8" standalone="no"?>1 <?xml version="1.0" encoding="utf-8"?> 2 2 <actor version="1"> 3 3 <castshadow/> … … 19 19 <prop actor="props/units/heads/kart_hero_1.xml" attachpoint="helmet"/> 20 20 <prop actor="props/units/cape_kart_maharbal.xml" attachpoint="shoulders"/> 21 <prop actor="props/units/weapons/jav_ammo.xml" attachpoint="l_hand"/> 21 22 </props> 22 23 </variant> -
ps/trunk/binaries/data/mods/public/art/actors/units/carthaginians/infantry_javelinist_a.xml
r9799 r9810 36 36 <prop actor="props/units/heads/head_iber_su1.xml" attachpoint="head"/> 37 37 <prop actor="props/units/weapons/jav.xml" attachpoint="r_hand"/> 38 <prop actor="props/units/weapons/jav .xml" attachpoint="l_hand"/>38 <prop actor="props/units/weapons/jav_ammo.xml" attachpoint="l_hand"/> 39 39 <prop actor="props/units/heads/iber_helmet_04.xml" attachpoint="helmet"/> 40 40 <prop actor="props/units/shields/iberian_buckler_adv.xml" attachpoint="shield"/> … … 48 48 <props> 49 49 <prop attachpoint="r_hand"/> 50 <prop actor="props/units/weapons/jav .xml" attachpoint="loaded-r_hand"/>50 <prop actor="props/units/weapons/jav_loaded.xml" attachpoint="loaded-r_hand"/> 51 51 <prop actor="props/units/weapons/jav.xml" attachpoint="projectile"/> 52 52 </props> -
ps/trunk/binaries/data/mods/public/art/actors/units/carthaginians/infantry_javelinist_b.xml
r9799 r9810 1 <?xml version="1.0" encoding=" UTF-8" standalone="no"?>1 <?xml version="1.0" encoding="utf-8"?> 2 2 <actor version="1"> 3 4 3 <castshadow/> 5 6 4 <group> 7 5 <variant frequency="100" name="Base"> … … 45 43 <prop actor="props/units/heads/head_iber_isl_b.xml" attachpoint="head"/> 46 44 <prop actor="props/units/weapons/jav.xml" attachpoint="r_hand"/> 47 <prop actor="props/units/weapons/jav .xml" attachpoint="l_hand"/>45 <prop actor="props/units/weapons/jav_ammo.xml" attachpoint="l_hand"/> 48 46 </props> 49 47 <texture>skeletal/iber_isw_b_3.dds</texture> … … 55 53 <props> 56 54 <prop attachpoint="r_hand"/> 57 <prop actor="props/units/weapons/jav_ iron.xml" attachpoint="loaded-r_hand"/>55 <prop actor="props/units/weapons/jav_loaded.xml" attachpoint="loaded-r_hand"/> 58 56 <prop actor="props/units/weapons/jav_iron.xml" attachpoint="projectile"/> 59 57 </props> … … 159 157 </group> 160 158 <material>player_trans.xml</material> 161 162 159 </actor> -
ps/trunk/binaries/data/mods/public/art/actors/units/carthaginians/infantry_javelinist_e.xml
r9799 r9810 36 36 <prop actor="props/units/heads/head_iber_su1.xml" attachpoint="head"/> 37 37 <prop actor="props/units/weapons/jav_iron.xml" attachpoint="r_hand"/> 38 <prop actor="props/units/weapons/jav_ iron.xml" attachpoint="l_hand"/>38 <prop actor="props/units/weapons/jav_ammo.xml" attachpoint="l_hand"/> 39 39 <prop actor="props/units/heads/celt_helmet_b.xml" attachpoint="helmet"/> 40 40 <prop actor="props/units/shields/iberian_buckler_elite.xml" attachpoint="shield"/> … … 48 48 <props> 49 49 <prop attachpoint="r_hand"/> 50 <prop actor="props/units/weapons/jav .xml" attachpoint="loaded-r_hand"/>50 <prop actor="props/units/weapons/jav_loaded.xml" attachpoint="loaded-r_hand"/> 51 51 <prop actor="props/units/weapons/jav_projectile.xml" attachpoint="projectile"/> 52 52 </props> -
ps/trunk/binaries/data/mods/public/art/actors/units/celts/cavalry_javelinist_a_r.xml
r9479 r9810 15 15 <prop actor="props/units/heads/head_lime.xml" attachpoint="head"/> 16 16 <prop actor="props/units/shields/celt_round_a.xml" attachpoint="shield"/> 17 <prop actor="props/units/weapons/jav .xml" attachpoint="loaded-r_hand"/>18 <prop actor="props/units/weapons/jav .xml" attachpoint="l_hand"/>17 <prop actor="props/units/weapons/jav_loaded.xml" attachpoint="loaded-r_hand"/> 18 <prop actor="props/units/weapons/jav_ammo.xml" attachpoint="l_hand"/> 19 19 <prop actor="props/units/weapons/jav_projectile.xml" attachpoint="projectile"/> 20 20 </props> -
ps/trunk/binaries/data/mods/public/art/actors/units/celts/cavalry_javelinist_b_r.xml
r8619 r9810 14 14 <props> 15 15 <prop actor="props/units/heads/head_celt.xml" attachpoint="head"/> 16 <prop actor="props/units/weapons/jav .xml" attachpoint="l_hand"/>17 <prop actor="props/units/weapons/jav .xml" attachpoint="loaded-r_hand"/>16 <prop actor="props/units/weapons/jav_ammo.xml" attachpoint="l_hand"/> 17 <prop actor="props/units/weapons/jav_loaded.xml" attachpoint="loaded-r_hand"/> 18 18 <prop actor="props/units/weapons/jav_projectile.xml" attachpoint="projectile"/> 19 19 </props> -
ps/trunk/binaries/data/mods/public/art/actors/units/celts/cavalry_javelinist_e_r.xml
r9479 r9810 16 16 <prop actor="props/units/heads/head_celt.xml" attachpoint="head"/> 17 17 <prop actor="props/units/shields/celt_round_e.xml" attachpoint="shield"/> 18 <prop actor="props/units/weapons/jav .xml" attachpoint="l_hand"/>19 <prop actor="props/units/weapons/jav .xml" attachpoint="loaded-r_hand"/>18 <prop actor="props/units/weapons/jav_ammo.xml" attachpoint="l_hand"/> 19 <prop actor="props/units/weapons/jav_loaded.xml" attachpoint="loaded-r_hand"/> 20 20 <prop actor="props/units/weapons/jav_projectile.xml" attachpoint="projectile"/> 21 21 </props> -
ps/trunk/binaries/data/mods/public/art/actors/units/celts/infantry_javelinist_a.xml
r9391 r9810 39 39 <props> 40 40 <prop actor="props/units/heads/head_lime.xml" attachpoint="head"/> 41 <prop actor="props/units/weapons/jav .xml" attachpoint="l_hand"/>41 <prop actor="props/units/weapons/jav_ammo.xml" attachpoint="l_hand"/> 42 42 <prop actor="props/units/shields/celt_round_a.xml" attachpoint="shield"/> 43 43 </props> … … 88 88 <props> 89 89 <prop actor="props/units/weapons/jav.xml" attachpoint="l_hand"/> 90 <prop actor="props/units/weapons/jav .xml" attachpoint="loaded-r_hand"/>90 <prop actor="props/units/weapons/jav_loaded.xml" attachpoint="loaded-r_hand"/> 91 91 <prop actor="" attachpoint="r_hand"/> 92 92 <prop actor="props/units/weapons/jav_projectile.xml" attachpoint="projectile"/> -
ps/trunk/binaries/data/mods/public/art/actors/units/celts/infantry_javelinist_b.xml
r9292 r9810 24 24 <animation event="0.43" file="infantry/general/mine.psa" name="gather_rock" speed="250"/> 25 25 <animation event="0.43" file="infantry/general/mine.psa" name="gather_ore" speed="250"/> 26 <animation event="0.43" file="infantry/general/mine.psa" name="gather_ruins" speed="250"/>26 <animation event="0.43" file="infantry/general/mine.psa" name="gather_ruins" speed="250"/> 27 27 <animation event="0.6" file="infantry/general/dude/dudebuild.psa" name="Build" speed="220"/> 28 28 <animation file="infantry/general/death/inf_01.psa" name="Death" speed="400"/> … … 36 36 <props> 37 37 <prop actor="props/units/heads/head_celt.xml" attachpoint="head"/> 38 <prop actor="props/units/weapons/jav .xml" attachpoint="l_hand"/>38 <prop actor="props/units/weapons/jav_ammo.xml" attachpoint="l_hand"/> 39 39 <prop actor="props/units/weapons/jav.xml" attachpoint="r_hand"/> 40 40 </props> … … 46 46 <variant name="Melee"> 47 47 <props> 48 <prop actor="props/units/weapons/jav.xml" attachpoint="l_hand"/> 49 <prop actor="props/units/weapons/jav.xml" attachpoint="loaded-r_hand"/> 48 <prop actor="props/units/weapons/jav_loaded.xml" attachpoint="loaded-r_hand"/> 50 49 <prop actor="" attachpoint="r_hand"/> 51 50 <prop actor="props/units/weapons/jav_projectile.xml" attachpoint="projectile"/> … … 96 95 </props> 97 96 </variant> 98 <variant name="gather_ruins">97 <variant name="gather_ruins"> 99 98 <props> 100 99 <prop attachpoint="shield"/> -
ps/trunk/binaries/data/mods/public/art/actors/units/celts/infantry_javelinist_e.xml
r9391 r9810 38 38 <prop actor="props/units/heads/celt_helmet_b.xml" attachpoint="helmet"/> 39 39 <prop actor="props/units/heads/head_celt.xml" attachpoint="head"/> 40 <prop actor="props/units/weapons/jav .xml" attachpoint="l_hand"/>40 <prop actor="props/units/weapons/jav_ammo.xml" attachpoint="l_hand"/> 41 41 <prop actor="props/units/shields/celt_dip.xml" attachpoint="shield"/> 42 42 </props> … … 65 65 <variant name="Melee"> 66 66 <props> 67 <prop actor="props/units/weapons/jav.xml" attachpoint="l_hand"/> 68 <prop actor="props/units/weapons/jav.xml" attachpoint="loaded-r_hand"/> 67 <prop actor="props/units/weapons/jav_loaded.xml" attachpoint="loaded-r_hand"/> 69 68 <prop actor="" attachpoint="r_hand"/> 70 69 <prop actor="props/units/weapons/jav_projectile.xml" attachpoint="projectile"/> -
ps/trunk/binaries/data/mods/public/art/actors/units/hellenes/cavalry_javelinist_a_r.xml
r9793 r9810 17 17 <prop actor="props/units/heads/head_hele_a.xml" attachpoint="head"/> 18 18 <prop actor="props/units/heads/hele_straw.xml" attachpoint="helmet"/> 19 <prop actor="props/units/weapons/jav .xml" attachpoint="l_hand"/>20 <prop actor="props/units/weapons/jav .xml" attachpoint="loaded-r_hand"/>19 <prop actor="props/units/weapons/jav_ammo.xml" attachpoint="l_hand"/> 20 <prop actor="props/units/weapons/jav_loaded.xml" attachpoint="loaded-r_hand"/> 21 21 <prop actor="props/units/weapons/jav_projectile.xml" attachpoint="projectile"/> 22 22 <prop actor="props/units/cape_m_med.xml" attachpoint="shoulders"/> -
ps/trunk/binaries/data/mods/public/art/actors/units/hellenes/cavalry_javelinist_b_r.xml
r8619 r9810 15 15 <prop actor="props/units/heads/head_hele_b.xml" attachpoint="head"/> 16 16 <prop actor="props/units/heads/hele_straw.xml" attachpoint="helmet"/> 17 <prop actor="props/units/weapons/jav .xml" attachpoint="l_hand"/>18 <prop actor="props/units/weapons/jav .xml" attachpoint="loaded-r_hand"/>17 <prop actor="props/units/weapons/jav_ammo.xml" attachpoint="l_hand"/> 18 <prop actor="props/units/weapons/jav_loaded.xml" attachpoint="loaded-r_hand"/> 19 19 <prop actor="props/units/weapons/jav_projectile.xml" attachpoint="projectile"/> 20 20 <prop actor="props/units/cape_m_med.xml" attachpoint="shoulders"/> -
ps/trunk/binaries/data/mods/public/art/actors/units/hellenes/cavalry_javelinist_e_r.xml
r8619 r9810 15 15 <prop actor="props/units/heads/head_hele_a.xml" attachpoint="head"/> 16 16 <prop actor="props/units/heads/hele_cav_a.xml" attachpoint="helmet"/> 17 <prop actor="props/units/weapons/jav .xml" attachpoint="l_hand"/>18 <prop actor="props/units/weapons/jav .xml" attachpoint="loaded-r_hand"/>17 <prop actor="props/units/weapons/jav_ammo.xml" attachpoint="l_hand"/> 18 <prop actor="props/units/weapons/jav_loaded.xml" attachpoint="loaded-r_hand"/> 19 19 <prop actor="props/units/weapons/jav_projectile.xml" attachpoint="projectile"/> 20 20 <prop actor="props/units/cape_m_med.xml" attachpoint="shoulders"/> -
ps/trunk/binaries/data/mods/public/art/actors/units/hellenes/infantry_javelinist_a.xml
r9391 r9810 37 37 <prop actor="props/units/heads/thrac_a.xml" attachpoint="head"/> 38 38 <prop actor="props/units/shields/hele_pelta_a.xml" attachpoint="shield"/> 39 <prop actor="props/units/weapons/jav .xml" attachpoint="l_hand"/>39 <prop actor="props/units/weapons/jav_ammo.xml" attachpoint="l_hand"/> 40 40 <prop actor="props/units/hele_ijv_rboot.xml" attachpoint="r_leg"/> 41 41 <prop actor="props/units/hele_ijv_lboot.xml" attachpoint="l_leg"/> … … 63 63 <props> 64 64 <prop attachpoint="r_hand"/> 65 <prop actor="props/units/weapons/jav.xml" attachpoint="l_hand"/> 66 <prop actor="props/units/weapons/jav.xml" attachpoint="loaded-r_hand"/> 65 <prop actor="props/units/weapons/jav_loaded.xml" attachpoint="loaded-r_hand"/> 67 66 <prop actor="props/units/weapons/jav_projectile.xml" attachpoint="projectile"/> 68 67 </props> -
ps/trunk/binaries/data/mods/public/art/actors/units/hellenes/infantry_javelinist_b.xml
r9497 r9810 38 38 <prop actor="props/units/shields/hele_pelta_b.xml" attachpoint="shield"/> 39 39 <prop actor="props/units/weapons/jav.xml" attachpoint="r_hand"/> 40 <prop actor="props/units/weapons/jav .xml" attachpoint="l_hand"/>40 <prop actor="props/units/weapons/jav_ammo.xml" attachpoint="l_hand"/> 41 41 </props> 42 42 <texture>skeletal/hele_isp_b_2.dds</texture> … … 48 48 <props> 49 49 <prop attachpoint="r_hand"/> 50 <prop actor="props/units/weapons/jav .xml" attachpoint="loaded-r_hand"/>50 <prop actor="props/units/weapons/jav_loaded.xml" attachpoint="loaded-r_hand"/> 51 51 <prop actor="props/units/weapons/jav_projectile.xml" attachpoint="projectile"/> 52 52 </props> -
ps/trunk/binaries/data/mods/public/art/actors/units/hellenes/infantry_javelinist_e.xml
r9588 r9810 41 41 <prop actor="props/units/hele_ijv_lboot.xml" attachpoint="l_leg"/> 42 42 <prop actor="props/units/hele_ijv_rboot.xml" attachpoint="r_leg"/> 43 <prop actor="props/units/weapons/jav .xml" attachpoint="l_hand"/>43 <prop actor="props/units/weapons/jav_ammo.xml" attachpoint="l_hand"/> 44 44 <prop actor="props/units/weapons/jav.xml" attachpoint="r_hand"/> 45 45 </props> … … 59 59 <props> 60 60 <prop actor="" attachpoint="r_hand"/> 61 <prop actor="props/units/weapons/jav.xml" attachpoint="l_hand"/> 62 <prop actor="props/units/weapons/jav.xml" attachpoint="loaded-r_hand"/> 61 <prop actor="props/units/weapons/jav_loaded.xml" attachpoint="loaded-r_hand"/> 63 62 <prop actor="props/units/weapons/jav_projectile.xml" attachpoint="projectile"/> 64 63 </props> … … 109 108 </props> 110 109 </variant> 111 <variant name="gather_ruins">110 <variant name="gather_ruins"> 112 111 <props> 113 112 <prop attachpoint="r_hand"/> -
ps/trunk/binaries/data/mods/public/art/actors/units/iberians/infantry_javelinist_a.xml
r9402 r9810 36 36 <prop actor="props/units/heads/head_iber_su1.xml" attachpoint="head"/> 37 37 <prop actor="props/units/weapons/jav_iron.xml" attachpoint="r_hand"/> 38 <prop actor="props/units/weapons/jav_ iron.xml" attachpoint="l_hand"/>38 <prop actor="props/units/weapons/jav_ammo.xml" attachpoint="l_hand"/> 39 39 <prop actor="props/units/heads/iber_helmet_04.xml" attachpoint="helmet"/> 40 40 <prop actor="props/units/shields/iberian_buckler_adv.xml" attachpoint="shield"/> … … 48 48 <props> 49 49 <prop attachpoint="r_hand"/> 50 <prop actor="props/units/weapons/jav_ iron.xml" attachpoint="loaded-r_hand"/>50 <prop actor="props/units/weapons/jav_loaded.xml" attachpoint="loaded-r_hand"/> 51 51 <prop actor="props/units/weapons/jav_iron.xml" attachpoint="projectile"/> 52 52 </props> -
ps/trunk/binaries/data/mods/public/art/actors/units/iberians/infantry_javelinist_b.xml
r9295 r9810 35 35 <prop actor="props/units/heads/head_iber_isl_b.xml" attachpoint="head"/> 36 36 <prop actor="props/units/weapons/jav_iron.xml" attachpoint="r_hand"/> 37 <prop actor="props/units/weapons/jav_ iron.xml" attachpoint="l_hand"/>37 <prop actor="props/units/weapons/jav_ammo.xml" attachpoint="l_hand"/> 38 38 <prop actor="props/units/shields/iberian_buckler_basic.xml" attachpoint="shield"/> 39 39 </props> … … 46 46 <props> 47 47 <prop attachpoint="r_hand"/> 48 <prop actor="props/units/weapons/jav_ iron.xml" attachpoint="loaded-r_hand"/>48 <prop actor="props/units/weapons/jav_loaded.xml" attachpoint="loaded-r_hand"/> 49 49 <prop actor="props/units/weapons/jav_iron.xml" attachpoint="projectile"/> 50 50 </props> -
ps/trunk/binaries/data/mods/public/art/actors/units/iberians/infantry_javelinist_e.xml
r9396 r9810 36 36 <prop actor="props/units/heads/head_iber_su1.xml" attachpoint="head"/> 37 37 <prop actor="props/units/weapons/jav_iron.xml" attachpoint="r_hand"/> 38 <prop actor="props/units/weapons/jav_ iron.xml" attachpoint="l_hand"/>38 <prop actor="props/units/weapons/jav_ammo.xml" attachpoint="l_hand"/> 39 39 <prop actor="props/units/heads/celt_helmet_b.xml" attachpoint="helmet"/> 40 40 <prop actor="props/units/shields/iberian_buckler_elite.xml" attachpoint="shield"/> … … 48 48 <props> 49 49 <prop attachpoint="r_hand"/> 50 <prop actor="props/units/weapons/jav_ iron.xml" attachpoint="loaded-r_hand"/>50 <prop actor="props/units/weapons/jav_loaded.xml" attachpoint="loaded-r_hand"/> 51 51 <prop actor="props/units/weapons/jav_projectile_flame.xml" attachpoint="projectile"/> 52 52 </props> -
ps/trunk/binaries/data/mods/public/art/actors/units/persians/champion_unit_3_raja.xml
r9707 r9810 1 <?xml version="1.0" encoding=" UTF-8" standalone="no"?>1 <?xml version="1.0" encoding="utf-8"?> 2 2 <actor version="1"> 3 4 3 <castshadow/> 5 6 4 <group> 7 5 <variant frequency="1" name="Base"> … … 14 12 <props> 15 13 <prop actor="props/units/heads/head_pers_a.xml" attachpoint="head"/> 16 <prop actor="props/units/weapons/ spear_reverse.xml" attachpoint="r_hand"/>17 <prop actor="props/units/weapons/ spear.xml" attachpoint="l_hand"/>14 <prop actor="props/units/weapons/jav.xml" attachpoint="r_hand"/> 15 <prop actor="props/units/weapons/jav_ammo.xml" attachpoint="l_hand"/> 18 16 <prop actor="props/units/shields/pers_tower.xml" attachpoint="shield"/> 19 17 <prop actor="props/units/heads/floppy_pers_e.xml" attachpoint="helmet"/> … … 21 19 </variant> 22 20 </group> 23 24 21 <group> 25 22 <variant frequency="1" name="Raja-Texture-1"> … … 32 29 </variant> 33 30 </group> 34 35 31 <material>player_trans.xml</material> 36 37 32 </actor>
Note:
See TracChangeset
for help on using the changeset viewer.
