- Timestamp:
- 07/26/11 08:35:29 (13 years ago)
- Location:
- ps/trunk/binaries/data/mods/public
- Files:
-
- 9 added
- 23 edited
-
art/actors/props/units/heads/samnite_elite.xml (modified) (1 diff)
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art/actors/props/units/heads/samnite_uber.xml (added)
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art/actors/props/units/heads/samnite_uber_wings.xml (added)
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art/actors/props/units/shields/mace_bronzeshield_a.xml (modified) (1 diff)
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art/actors/props/units/shields/samn_scutum_adv.xml (modified) (1 diff)
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art/actors/props/units/shields/samn_scutum_basic.xml (added)
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art/actors/props/units/shields/thespian.xml (modified) (1 diff)
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art/actors/units/carthaginians/cavalry_spearman_a_r.xml (modified) (2 diffs)
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art/actors/units/carthaginians/cavalry_spearman_b_r.xml (modified) (2 diffs)
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art/meshes/props/helmet/samnite_d_uber.dae (added)
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art/meshes/props/helmet/samnite_d_wings.dae (added)
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art/meshes/props/shield/samn_scutum_back.dae (modified) (8 diffs)
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art/meshes/props/shield/samn_scutum_front.dae (modified) (8 diffs)
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art/textures/skins/props/shield/hele_round_q.dds (modified) ( previous)
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art/textures/skins/props/shield/samnite_a.dds (added)
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art/textures/skins/props/shield/samnite_b.dds (added)
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art/textures/skins/props/shield/towershield_wood_white.dds (modified) ( previous)
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art/textures/skins/skeletal/kart_csp_a_1.dds (modified) ( previous)
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art/textures/skins/skeletal/kart_csp_a_2.dds (added)
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art/textures/skins/skeletal/kart_csp_a_3.dds (added)
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art/textures/skins/skeletal/kart_csp_b_1.dds (modified) ( previous)
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art/textures/skins/skeletal/kart_csp_b_2.dds (modified) ( previous)
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art/textures/skins/skeletal/kart_csp_b_3.dds (modified) ( previous)
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art/textures/skins/skeletal/kart_csp_e_3.dds (modified) ( previous)
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art/textures/skins/skeletal/thespian_a.dds (modified) ( previous)
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art/textures/skins/skeletal/thespian_b.dds (modified) ( previous)
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art/textures/skins/skeletal/thespian_c.dds (modified) ( previous)
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maps/scenarios/Oasis II.pmp (modified) ( previous)
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maps/scenarios/Oasis II.xml (modified) (154 diffs)
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simulation/templates/units/thebes_sacred_band_hoplitai.xml (modified) (1 diff)
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simulation/templates/units/thespian_melanochitones.xml (modified) (1 diff)
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simulation/templates/units/thrace_black_cloak.xml (modified) (1 diff)
Legend:
- Unmodified
- Added
- Removed
-
ps/trunk/binaries/data/mods/public/art/actors/props/units/heads/samnite_elite.xml
r9596 r9921 7 7 <texture>props/helmet/samnite_a1.dds</texture> 8 8 </variant> 9 <variant frequency="1" name="Uber Helmet"> 10 <mesh>props/helmet/samnite_d_uber.dae</mesh> 11 <props> 12 <prop actor="props/units/heads/samnite_uber_wings.xml" attachpoint="root"/> 13 </props> 14 <texture>props/helmet/mace_b.dds</texture> 15 </variant> 9 16 </group> 10 17 <material>player_trans.xml</material> -
ps/trunk/binaries/data/mods/public/art/actors/props/units/shields/mace_bronzeshield_a.xml
r9730 r9921 17 17 <texture>props/shield/mace_bronze_b.png</texture> 18 18 </variant> 19 <variant frequency="1" name="bronze shield shield"> 20 <texture>props/shield/hele_macedon_royal.dds</texture> 21 </variant> 19 22 </group> 20 23 </actor> -
ps/trunk/binaries/data/mods/public/art/actors/props/units/shields/samn_scutum_adv.xml
r9919 r9921 8 8 <prop actor="props/units/shields/samn_scutum_back.xml" attachpoint="root"/> 9 9 </props> 10 <texture>props/shield/ towershield_wood_white.dds</texture>10 <texture>props/shield/samnite_b.dds</texture> 11 11 </variant> 12 12 </group> -
ps/trunk/binaries/data/mods/public/art/actors/props/units/shields/thespian.xml
r9903 r9921 20 20 <texture>props/shield/hele_thespian_c.dds</texture> 21 21 </variant> 22 <variant frequency="1" name="Shield: Snake"> 23 <texture>props/shield/hele_round_ab.dds</texture> 24 </variant> 22 25 </group> 23 26 <material>player_trans.xml</material> -
ps/trunk/binaries/data/mods/public/art/actors/units/carthaginians/cavalry_spearman_a_r.xml
r9799 r9921 17 17 <props> 18 18 <prop actor="props/units/heads/head_hele_b.xml" attachpoint="head"/> 19 <prop actor="props/units/heads/ samnite_test.xml" attachpoint="helmet"/>19 <prop actor="props/units/heads/rome_monte_e.xml" attachpoint="helmet"/> 20 20 <prop actor="props/units/weapons/spear.xml" attachpoint="r_hand"/> 21 <prop actor="props/units/shields/ cart_tarantine_a.xml" attachpoint="shield"/>21 <prop actor="props/units/shields/samn_scutum_adv.xml" attachpoint="shield"/> 22 22 </props> 23 23 </variant> … … 27 27 <texture>skeletal/kart_csp_a_1.dds</texture> 28 28 </variant> 29 <variant frequency="1" name="pectoral-muscled"> 30 <texture>skeletal/kart_csp_e_1.dds</texture> 29 <variant frequency="1" name="pectoral-square"> 30 <texture>skeletal/kart_csp_a_2.dds</texture> 31 </variant> 32 <variant frequency="1" name="pectoral-muscle"> 33 <texture>skeletal/kart_csp_a_3.dds</texture> 31 34 </variant> 32 35 </group> -
ps/trunk/binaries/data/mods/public/art/actors/units/carthaginians/cavalry_spearman_b_r.xml
r9799 r9921 1 <?xml version="1.0" encoding=" UTF-8" standalone="no"?>1 <?xml version="1.0" encoding="utf-8"?> 2 2 <actor version="1"> 3 3 <castshadow/> … … 19 19 <prop actor="props/units/heads/samnite_test.xml" attachpoint="helmet"/> 20 20 <prop actor="props/units/weapons/spear.xml" attachpoint="r_hand"/> 21 <prop actor="props/units/shields/samn_scutum_basic.xml" attachpoint="shield"/> 21 22 </props> 22 23 </variant> -
ps/trunk/binaries/data/mods/public/art/meshes/props/shield/samn_scutum_back.dae
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ps/trunk/binaries/data/mods/public/art/meshes/props/shield/samn_scutum_front.dae
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