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Changeset 9940 for ps


Ignore:
Timestamp:
07/31/11 03:42:41 (13 years ago)
Author:
michael
Message:

Miscellaneous stuff, like Kart Samnite unit stuff, and brand new capes.

Location:
ps/trunk/binaries/data/mods/public/art
Files:
10 added
9 edited

Legend:

Unmodified
Added
Removed
  • ps/trunk/binaries/data/mods/public/art/actors/props/units/cape_hd_black.xml

    r9912 r9940  
    44  <group>
    55    <variant frequency="1" name="Cape Black">
    6       <mesh>props/cape_hd_transparent.dae</mesh>
    7       <texture>props/cape_hd_black.dds</texture>
     6      <texture>props/cape_hd.dds</texture>
    87    </variant>
    98  </group>
    10   <material>basic_trans.xml</material>
     9  <group>
     10    <variant frequency="3" name="Cape-Ragged">
     11      <colour>86 85 82</colour>
     12      <mesh>props/cape_hd_ragged.dae</mesh>
     13    </variant>
     14    <variant frequency="2" name="Cape-Long">
     15      <colour>86 85 82</colour>
     16      <mesh>props/cape_hd_long.dae</mesh>
     17    </variant>
     18    <variant frequency="2" name="Cape-Medium">
     19      <colour>86 85 82</colour>
     20      <mesh>props/cape_hd_medium.dae</mesh>
     21    </variant>
     22  </group>
     23  <material>objectcolor.xml</material>
    1124</actor>
  • ps/trunk/binaries/data/mods/public/art/actors/props/units/shields/cart_tarantine_e.xml

    r9902 r9940  
    3535      <texture>props/shield/kart_round_q.dds</texture>
    3636    </variant>
     37    <variant frequency="4" name="shield-an-wreath">
     38      <texture>props/shield/kart_round_an.dds</texture>
     39    </variant>
    3740  </group>
    3841  <material>player_trans.xml</material>
  • ps/trunk/binaries/data/mods/public/art/actors/props/units/shields/samn_scutum_adv.xml

    r9926 r9940  
    1717      <texture>props/shield/samnite_c.dds</texture>
    1818    </variant>
     19    <variant frequency="1" name="Shield-D">
     20      <texture>props/shield/samnite_d.dds</texture>
     21    </variant>
    1922  </group>
    2023  <material>player_trans.xml</material>
  • ps/trunk/binaries/data/mods/public/art/actors/units/carthaginians/cavalry_spearman_e_r.xml

    r9799 r9940  
    1919        <prop actor="props/units/heads/samnite_elite.xml" attachpoint="helmet"/>
    2020        <prop actor="props/units/weapons/spear.xml" attachpoint="r_hand"/>
    21         <prop actor="props/units/cape_m_med.xml" attachpoint="shoulders"/>
     21        <prop actor="props/units/cape_hd.xml" attachpoint="shoulders"/>
    2222        <prop actor="props/units/shields/cart_tarantine_e.xml" attachpoint="shield"/>
    2323      </props>
     
    2626  <group>
    2727    <variant frequency="1" name="texture">
    28       <texture>skeletal/kart_csp_e_3.dds</texture>
     28      <texture>skeletal/samnite_isp_e_1.dds</texture>
    2929    </variant>
    3030  </group>
  • ps/trunk/binaries/data/mods/public/art/actors/units/carthaginians/samnite_spearman.xml

    r9924 r9940  
    4444        <prop actor="props/units/heads/samnite_elite.xml" attachpoint="helmet"/>
    4545        <prop actor="props/units/heads/head_hele_b.xml" attachpoint="head"/>
    46         <prop actor="props/units/cape_m_long.xml" attachpoint="shoulders"/>
     46        <prop actor="props/units/cape_hd.xml" attachpoint="shoulders"/>
    4747      </props>
    4848    </variant>
     
    5050  <group>
    5151    <variant frequency="1" name="Cuirass">
    52       <texture>skeletal/kart_csp_e_3.dds</texture>
     52      <texture>skeletal/samnite_isp_e_1.dds</texture>
    5353    </variant>
    5454  </group>
  • ps/trunk/binaries/data/mods/public/art/actors/units/hellenes/champion_unit_1.xml

    r9707 r9940  
    2020        <prop actor="props/units/heads/head_hele_h.xml" attachpoint="head"/>
    2121        <prop actor="props/units/weapons/spear_hoplite.xml" attachpoint="r_hand"/>
    22         <prop actor="props/units/cape_m_long.xml" attachpoint="shoulders"/>
     22        <prop actor="props/units/cape_long_ragged.xml" attachpoint="shoulders"/>
    2323      </props>
    2424      <texture>skeletal/hele_spartitiate_a.dds</texture>
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