- Timestamp:
- 07/31/11 06:41:20 (13 years ago)
- Location:
- ps/trunk/binaries/data/mods/public/art
- Files:
-
- 2 added
- 12 edited
-
actors/props/units/cape_hd_cav.xml (added)
-
actors/props/units/shields/cart_tarantine_e.xml (modified) (2 diffs)
-
actors/props/units/shields/kart_round_su1.xml (modified) (3 diffs)
-
actors/units/carthaginians/cavalry_spearman_e_r.xml (modified) (1 diff)
-
actors/units/carthaginians/samnite_spearman.xml (modified) (2 diffs)
-
meshes/props/cape_hd_cav.dae (added)
-
textures/skins/props/shield/hele_round_b.dds (modified) ( previous)
-
textures/skins/props/shield/hele_round_v.dds (modified) ( previous)
-
textures/skins/props/shield/hele_round_w.dds (modified) ( previous)
-
textures/skins/props/shield/hele_shield_guide_1.png (modified) ( previous)
-
textures/skins/props/shield/kart_round_e.dds (modified) ( previous)
-
textures/skins/props/shield/kart_shields_guide.png (modified) ( previous)
-
textures/skins/props/shield/samnite_b.dds (modified) ( previous)
-
textures/skins/skeletal/samnite_isp_e_1.dds (modified) ( previous)
Legend:
- Unmodified
- Added
- Removed
-
ps/trunk/binaries/data/mods/public/art/actors/props/units/shields/cart_tarantine_e.xml
r9940 r9941 20 20 <texture>props/shield/hele_round_v.dds</texture> 21 21 </variant> 22 <variant frequency="2" name="shield-w">23 <texture>props/shield/hele_round_w.dds</texture>24 </variant>25 22 <variant frequency="5" name="shield-af-star-fancy"> 26 23 <texture>props/shield/kart_round_af.dds</texture> … … 29 26 <texture>props/shield/kart_round_ag.dds</texture> 30 27 </variant> 31 <variant frequency="3" name="shield-a h-double star">32 <texture>props/shield/kart_round_a h.dds</texture>28 <variant frequency="3" name="shield-ai-double star"> 29 <texture>props/shield/kart_round_ai.dds</texture> 33 30 </variant> 34 31 <variant frequency="3" name="shield-q-dolphin"> -
ps/trunk/binaries/data/mods/public/art/actors/props/units/shields/kart_round_su1.xml
r9653 r9941 1 <?xml version="1.0" encoding=" UTF-8" standalone="no"?>1 <?xml version="1.0" encoding="utf-8"?> 2 2 <actor version="1"> 3 4 3 <castshadow/> 5 6 4 <group> 7 5 <variant frequency="1" name="base"> … … 12 10 </variant> 13 11 </group> 14 15 12 <group> 16 13 <variant frequency="1" name="kart-shield-tanit-1"> … … 23 20 <texture>props/shield/kart_round_l_2.dds</texture> 24 21 </variant> 22 <variant frequency="1" name="kart-shield-double star"> 23 <texture>props/shield/kart_round_ah.dds</texture> 24 </variant> 25 25 </group> 26 27 26 <material>player_trans.xml</material> 28 29 27 </actor> -
ps/trunk/binaries/data/mods/public/art/actors/units/carthaginians/cavalry_spearman_e_r.xml
r9940 r9941 19 19 <prop actor="props/units/heads/samnite_elite.xml" attachpoint="helmet"/> 20 20 <prop actor="props/units/weapons/spear.xml" attachpoint="r_hand"/> 21 <prop actor="props/units/cape_hd .xml" attachpoint="shoulders"/>21 <prop actor="props/units/cape_hd_cav.xml" attachpoint="shoulders"/> 22 22 <prop actor="props/units/shields/cart_tarantine_e.xml" attachpoint="shield"/> 23 23 </props> -
ps/trunk/binaries/data/mods/public/art/actors/units/carthaginians/samnite_spearman.xml
r9940 r9941 38 38 <animation file="biped/inf_salute_c.psa" name="Promotion" speed="288"/> 39 39 </animations> 40 <mesh>skeletal/m_tunic_short.dae</mesh>41 40 <props> 42 41 <prop actor="props/units/shields/cart_tarantine_e.xml" attachpoint="shield"/> … … 49 48 </group> 50 49 <group> 51 <variant frequency="1" name="Cuirass"> 50 <variant frequency="6" name="Cuirass"> 51 <mesh>skeletal/m_tunic_short.dae</mesh> 52 52 <texture>skeletal/samnite_isp_e_1.dds</texture> 53 </variant> 54 <variant frequency="2" name="pectoral-tripledisc"> 55 <mesh>skeletal/m_tunic_short.dae</mesh> 56 <texture>skeletal/kart_csp_a_1.dds</texture> 57 </variant> 58 <variant frequency="2" name="pectoral-square"> 59 <mesh>skeletal/m_tunic_short.dae</mesh> 60 <texture>skeletal/kart_csp_a_2.dds</texture> 61 </variant> 62 <variant frequency="2" name="pectoral-muscle"> 63 <mesh>skeletal/m_tunic_short.dae</mesh> 64 <texture>skeletal/kart_csp_a_3.dds</texture> 65 </variant> 66 <variant frequency="2" name="Roman Scale Mail"> 67 <mesh>skeletal/m_tunic_long.dae</mesh> 68 <texture>skeletal/rome_su1_extraordinarii.dds</texture> 69 </variant> 70 <variant frequency="1" name="Roman Chainmail"> 71 <mesh>skeletal/m_tunic_short.dae</mesh> 72 <texture>skeletal/rome_su3_marian_legion.dds</texture> 53 73 </variant> 54 74 </group>
Note:
See TracChangeset
for help on using the changeset viewer.
