- Timestamp:
- 08/08/11 03:04:18 (13 years ago)
- File:
-
- 1 edited
-
ps/trunk/source/tools/atlas/GameInterface/View.cpp (modified) (1 diff)
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ps/trunk/source/tools/atlas/GameInterface/View.cpp
r9559 r9978 239 239 // Kind of a hack to make it update the terrain grid 240 240 ICmpPathfinder::Goal goal = { ICmpPathfinder::Goal::POINT, fixed::Zero(), fixed::Zero() }; 241 u8passClass = cmpPathfinder->GetPassabilityClass(m_DisplayPassability);242 u8costClass = cmpPathfinder->GetCostClass("default");241 ICmpPathfinder::pass_class_t passClass = cmpPathfinder->GetPassabilityClass(m_DisplayPassability); 242 ICmpPathfinder::cost_class_t costClass = cmpPathfinder->GetCostClass("default"); 243 243 cmpPathfinder->SetDebugPath(fixed::Zero(), fixed::Zero(), goal, passClass, costClass); 244 244 }
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