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Diff Rev Age Author Log Message
(edit) @7538   15 years philip Revert deletion of compile flag that apparently is actually needed …
(edit) @7537   15 years philip Fix non-PCH compiles
(edit) @7536   15 years autobuild Automated build.
(edit) @7535   15 years philip Fix warnings in tests
(edit) @7534   15 years Matt Sherman Added <soundgroup> for cavalry steps XML and added Run to infnatry
(edit) @7533   15 years Matt Sherman Introduced a infantry "run" XML file
(edit) @7532   15 years philip Fix errors and inconsistencies in entity template XML files
(edit) @7531   15 years philip Make the session GUI slightly more resilient to broken data files
(edit) @7530   15 years philip Fix triggering of "buffer too small" error during some stack dumps. …
(edit) @7529   15 years Matt Sherman Added XML for generic animal death and fixed horse death xml
(edit) @7528   15 years philip Fix footstep sounds
(edit) @7527   15 years philip Fix use of 'undefined' sound group on death. Warn about implicit …
(edit) @7526   15 years Matt Sherman Adjusted the levels so this was a little more present in the overall mix
(edit) @7525   15 years Matt Sherman Fixed mounted folder structure to reflect the other entities and added …
(edit) @7524   15 years Matt Sherman Added "gathering.xml" which now references to audio/resource/farming/ …
(edit) @7523   15 years philip Add 'pause' command back into new session GUI
(edit) @7522   15 years Matt Sherman Fixed walking sound to match animation and to fix a phase issue when …
(edit) @7521   15 years philip Try to fix potential problems when right-clicking minimap
(edit) @7520   15 years philip Fix units attacking rocks and trees instead of gathering resources …
(edit) @7519   15 years philip Allow shift+click for multiple building placement
(edit) @7518   15 years philip Clean up some svn:executable flags
(edit) @7517   15 years philip Delete some extremely obsolete documentation and point to Trac
(edit) @7516   15 years Jan Wassenberg work around sound-related deadlock and assert on exit (due to OS X's …
(edit) @7515   15 years philip Add hotkey "M" to toggle in-game music
(edit) @7514   15 years autobuild Automated build.
(edit) @7513   15 years philip OS X Atlas build fix. Fix wcsdup emulation. Remove seemingly unneeded …
(edit) @7512   15 years philip OS X build/warning/test fixes
(edit) @7511   15 years philip Fix RingBuf tests to not miss bugs. Fix RingBuf iterator bugs.
(edit) @7510   15 years philip Windows build warning fix
(edit) @7509   15 years philip Update unix-build tarball: exclude some unneeded files; include files …
(edit) @7508   15 years philip Make tests clean up after themselves
(edit) @7507   15 years philip Fix tests. Tidy up some old files.
(edit) @7506   15 years philip Skip component script tests when the mods/public/ directory is …
(edit) @7505   15 years philip Add some robustness against broken data
(edit) @7504   15 years philip Share component template scripts to save some memory.
(edit) @7503   15 years philip Rewrite the clone-object-between-JS-contexts code (for …
(edit) @7502   15 years philip Fix assertion failure when using console. Fix console breaking GL …
(edit) @7501   15 years philip # Add a demo map with all units on it. Support XML-only maps with …
(edit) @7500   15 years philip Fix fixed overflow when pathfinding across smallish maps
(edit) @7499   15 years philip Reduce the likelihood of units getting stuck when walking
(edit) @7498   15 years Jan Wassenberg fixes/improvements from work - improved form of noncopyable that …
(edit) @7497   15 years philip Switch everything to 15.16-bit precision fixeds, to allow more …
(edit) @7496   15 years philip Overflow checking in CFixed. Patch by JubJub (see #420).
(edit) @7495   15 years philip Optimise pathfinder tile storage a bit (improves speed by maybe 10%). …
(edit) @7494   15 years Jan Wassenberg minor fixes
(edit) @7493   15 years Jan Wassenberg vfs: disable error dialog if file not found SoundGroup.cpp: add proper …
(edit) @7492   15 years philip Avoid running the old simulation code in the background when it's not …
(edit) @7491   15 years philip Make JS sound objects only self-destruct when fading to 0
(edit) @7490   15 years philip Expose Footprint::GetShape and TemplateManager::FindAllTemplates to …
(edit) @7489   15 years philip 64-bit compat in BMP code
(edit) @7488   15 years philip Hide cursor when taking big screenshots
(edit) @7487   15 years philip Fix obstruction shapes for some buildings
(edit) @7486   15 years autobuild Automated build.
(edit) @7485   15 years philip Add a map for testing pathfinding.
(edit) @7484   15 years philip # New unit movement system, which does a far better job of approaching …
(edit) @7483   15 years philip Support startup scripts in map files, for testing. Support CDATA …
(edit) @7482   15 years autobuild Automated build.
(edit) @7481   15 years philip Convert minimap data in entity templates
(edit) @7480   15 years philip # Display units on the minimap
(edit) @7479   15 years philip # Use the footprint shape when rendering unit selection outlines
(edit) @7478   15 years philip # Add documentation of the entity template XML file format. Simplify …
(edit) @7477   15 years philip Update the entity templates to a slightly cleaner format
(edit) @7476   15 years philip Fix a broken entity
(edit) @7475   15 years philip Tell nasm to use macho64 when appropriate
(edit) @7474   15 years autobuild Automated build.
(edit) @7473   15 years philip MSVC warning 'fix'
(edit) @7472   15 years philip Rebuild FCollada binaries for Windows
(edit) @7471   15 years philip Convert internal entity templates for the new simulation system
(edit) @7470   15 years philip Update the entity conversion/validation scripts to work with internal data
(edit) @7469   15 years philip # Support training units in buildings. Includes basic batch training …
(edit) @7468   15 years philip Convert training queue data in entity templates.
(edit) @7467   15 years philip Add some training buildings to the test map.
(edit) @7466   15 years philip # GUI bug fixes. Fix updates of GUI text positions when an ancestor …
(edit) @7465   15 years philip # Fix use-of-freed-memory bug. Don't call xmlCleanupParser after …
(edit) @7464   15 years philip Make CUnit::GetModel return a reference so it's clear it can never be NULL.
(edit) @7463   15 years philip # Use the correct projectile models. Fixes #470. Make CUnit::GetObject
(edit) @7462   15 years philip # Add a map for testing projectiles
(edit) @7461   15 years philip # Fix startup warning in scenario editor
(edit) @7460   15 years philip # Support ',' keys for camera rotation in scenario editor
(edit) @7459   15 years philip Import quiver prop since it's needed for archers
(edit) @7458   15 years philip Attempt to make build system's CPU architecture detection slightly …
(edit) @7457   15 years philip # Documentation updates
(edit) @7456   15 years philip # Compile gameplay scripts in strict mode. Fixes #487.
(edit) @7455   15 years philip # Automatic runtime validation of entity template files. Fixes #413.
(edit) @7454   15 years philip Update source contributors list (see #472)
(edit) @7453   15 years Jan Wassenberg disable delay-loading of version.dll. Of the delay-loaded DLLs, …
(edit) @7452   15 years philip # Initial support for automatic validation of entity template XML. Add …
(edit) @7451   15 years philip Update entity template conversion to be more correct and consistent
(edit) @7450   15 years philip Fix consistency problems in old entity templates
(edit) @7449   15 years philip Expose JS_HasProperty
(edit) @7448   15 years philip Support 'replace' attribute in entity template inheritance. Escape …
(edit) @7447   15 years philip Remove mention of no-longer-working -actorviewer option
(edit) @7446   15 years michael
(edit) @7445   15 years michael #New "wet season" Savanna terrains.
(edit) @7444   15 years michael #Tweaked Temperate forestfloor terrains.
(edit) @7443   15 years philip Fix #472 (fixed-point CTerrain::GetExactGroundLevel), based on patch …
(edit) @7442   15 years philip Remove CSoundGroupMgr, since it is unnecessary and broken and leaks memory
(edit) @7441   15 years autobuild Automated build.
(edit) @7440   15 years philip Fix window title only displaying the first character
(edit) @7439   15 years Jan Wassenberg fixes from work: - correct AllocateAligned deleter and alignment value …
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