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Revision Log Mode:


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Added
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Diff Rev Age Author Log Message
(edit) @10040   13 years michael
(edit) @10039   13 years michael #Greek trireme changes.
(edit) @10038   13 years Amish Coelho
(edit) @10037   13 years philip Fix build with wxWidgets 2.9
(edit) @10036   13 years autobuild Automated build.
(edit) @10035   13 years philip Fix tests
(edit) @10034   13 years philip # Health decay for buildings not in a civ center's territory.
(edit) @10033   13 years philip Build fix
(edit) @10032   13 years michael
(edit) @10031   13 years ben
(edit) @10030   13 years michael #3rd new Celtic Market. :) #Horse fauna entity.
(edit) @10029   13 years ben Adds terrain fill (bucket) tool to Atlas.
(edit) @10028   13 years michael
(edit) @10027   13 years philip Avoid shaders on GeForce FX, for performance. Update list of Intel …
(edit) @10026   13 years philip AoEO BAR compatibility in AoE3Ed
(edit) @10025   13 years philip Fix GCC build (only reference SIMD types when supported by the …
(edit) @10024   13 years Jan Wassenberg refactor: remove "wrapping" and "read" functionality for DynArray (in …
(edit) @10023   13 years michael Preliminary work on Roman units.
(edit) @10022   13 years autobuild Automated build.
(edit) @10021   13 years ben Temp fix for autobuild: VC2008 doesn't define hypotf.
(edit) @10020   13 years ben Fixes garrison behavior for ships - they no longer unload units …
(edit) @10019   13 years philip Be less grossly inefficient when computing minimap territory texture
(edit) @10018   13 years ben Fixes manifest dependencies for Actor Editor. Fixes #924.
(edit) @10017   13 years philip Fix -Wconversion warnings in simulation code. Cast to smaller integer …
(edit) @10016   13 years michael Adjusting territory effects.
(edit) @10015   13 years ben Moves build limits counter to BuildLimits component, to avoid some …
(edit) @10014   13 years ben Fixes player diplomacy init (again)
(edit) @10013   13 years michael
(edit) @10012   13 years kennethalong Added cast to convert from unsigned to int
(edit) @10011   13 years kennethalong Fixes #898
(edit) @10010   13 years michael New foundation for Hellene dock. Tweaking warship attacks.
(edit) @10009   13 years autobuild Automated build.
(edit) @10008   13 years ben Disables build restrictions and limits for AIs (until they can be …
(edit) @10007   13 years ben Changes shore definition to distance on land (all water included) for …
(edit) @10006   13 years ben Fixes bug in Atlas random map generator UI.
(edit) @10005   13 years ben Disables water rendering in the actor viewer.
(edit) @10004   13 years ben Adjusts random map starting entities to face consistent direction.
(edit) @10003   13 years michael Greek warship sail.
(edit) @10002   13 years Amish Coelho #New Greek Trireme
(edit) @10001   13 years philip Fix packaging scripts for 5-digit revision numbers
(edit) @10000   13 years michael Unit texture updates. Getting rid of "high" res texture folder.
(edit) @9999   13 years michael
(edit) @9998   13 years michael cleanup
(edit) @9997   13 years michael Moving textures.
(edit) @9996   13 years michael
(edit) @9995   13 years michael Remove rally point for House (females previous removed)
(edit) @9994   13 years michael Projectile prop point work for Civic Centres and Fortresses. New …
(edit) @9993   13 years michael Removed legacy description.
(edit) @9992   13 years michael #Unit balancing for Carthaginian unit ranks. Closes #923
(edit) @9991   13 years ben Fixes incorrect distance calculation. Improves dock foundation snapping.
(edit) @9990   13 years michael
(edit) @9989   13 years ben Removes Devil. Fixes #666. Adds no_delayload to OpenAL, which has been …
(edit) @9988   13 years ben Changes GetFocus to return points above water. Fixes camera following …
(edit) @9987   13 years ben Removes ColourTester utility (needs update-workspaces). Adds busy …
(edit) @9986   13 years michael Made female only trainable from the Civ Centre, then made them train …
(edit) @9985   13 years michael New foundation for Carth Market.
(edit) @9984   13 years fcxSanya Change promoted unit health to the same percent of hitpoints as unit …
(edit) @9983   13 years michael Foundation for the Super Dock. Updated Carthaginians Sandbox demo map.
(edit) @9982   13 years ben Makes Carthaginians selectable in game setup and random maps
(edit) @9981   13 years Amish Coelho
(edit) @9980   13 years michael
(edit) @9979   13 years michael A couple of dock foundations. Tweaked some Carth dock stuff.
(edit) @9978   13 years ben Fixes class types for Atlas pathfinding overlay
(edit) @9977   13 years michael Pikemen walk at 6.0 now.
(edit) @9976   13 years Pureon Carthaginian dock and superdock files.
(edit) @9974   13 years michael Beefed walking speeds.
(edit) @9973   13 years michael Roman Arch
(edit) @9972   13 years philip Fix signed/unsigned comparison warning
(edit) @9971   13 years autobuild Automated build.
(edit) @9970   13 years ben Implements building restrictions (by terrain, territory, category, and …
(edit) @9969   13 years Amish Coelho Greek Trireme Model
(edit) @9967   13 years michael New kart roof tile color.
(edit) @9966   13 years michael Resized the carthaginian trade ship. Tweaked its texture color. Added …
(edit) @9965   13 years michael Some updates to Necropolis--trees and such.
(edit) @9964   13 years philip Fix build with old GCC
(edit) @9963   13 years michael
(edit) @9962   13 years Jan Wassenberg fix typo
(edit) @9961   13 years Jan Wassenberg cleanup and simplification of the really old h_mgr code. replace …
(edit) @9960   13 years Jan Wassenberg Windows fix (smaller type conversion)
(edit) @9959   13 years michael
(edit) @9958   13 years michael Tweaks to the skies textures.
(edit) @9957   13 years michael More vision adjustments.
(edit) @9956   13 years michael Territory demo map. Updated vision ranges and territory ranges for …
(edit) @9955   13 years philip Add WELL512 RNG
(edit) @9954   13 years philip Fix hang with Boost 1.47
(edit) @9953   13 years michael Some texture and actor updates, specifically in regards to capes.
(edit) @9952   13 years autobuild Automated build.
(edit) @9951   13 years philip # Remove SoD inside territories. Fix some serialisation issues.
(edit) @9950   13 years philip Support TerrainChanged messages in scripts, and report use of …
(edit) @9949   13 years brian Add small 'X' exit button to corner
(edit) @9948   13 years michael
(edit) @9947   13 years brian A very rough attempt at the new main menu style.
(edit) @9946   13 years Pureon kart_struct texture update. Updates to civcentre, market, temple models
(edit) @9945   13 years philip Fix #913 (corrupted map file)
(edit) @9944   13 years Jan Wassenberg pool - safely handle zero-sized allocations (fixes #909) snd_mgr - …
(edit) @9943   13 years michael
(edit) @9942   13 years michael Territory tweaks for structures. Playtest and see what you think.
(edit) @9941   13 years michael Cavalry version for the cape. New updated shields for Cart and Samnite …
(edit) @9940   13 years michael Miscellaneous stuff, like Kart Samnite unit stuff, and brand new capes.
(edit) @9939   13 years philip Replace console prefix-search behaviour with more standard history …
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